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Xiang Li

Publications and source records attributed to Xiang Li.

At least 1,081 records · Page 60Linked to original sources

One-Stage Cascade Refinement Networks for Infrared Small Target Detection

Single-frame InfraRed Small Target (SIRST) detection has been a challenging task due to a lack of inherent characteristics, imprecise bounding box regression, a scarcity of real-world datasets, and sensitive localization evaluation. In this paper, we propose a comprehensive solution to these challenges. First, we find that the existing anchor-free label assignment method is prone to mislabeling small targets as background, leading to their omission by detectors. To overcome this issue, we propose an all-scale pseudo-box-based label assignment scheme that relaxes the constraints on scale and decouples the spatial assignment from the size of the ground-truth target. Second, motivated by the structured prior of feature pyramids, we introduce the one-stage cascade refinement network (OSCAR), which uses the high-level head as soft proposals for the low-level refinement head. This allows OSCAR to process the same target in a cascade coarse-to-fine manner. Finally, we present a new research benchmark for infrared small target detection, consisting of the SIRST-V2 dataset of real-world, high-resolution single-frame targets, the normalized contrast evaluation metric, and the DeepInfrared toolkit for detection. We conduct extensive ablation studies to evaluate the components of OSCAR and compare its performance to state-of-the-art model-driven and data-driven methods on the SIRST-V2 benchmark. Our results demonstrate that a top-down cascade refinement framework can improve the accuracy of infrared small target detection without sacrificing efficiency. The DeepInfrared toolkit, dataset, and trained models are available at https://github.com/YimianDai/open-deepinfrared to advance further research in this field.

cs.CV↗

Recovering Surveillance Video Using RF Cues

Video capture is the most extensively utilized human perception source due to its intuitively understandable nature. A desired video capture often requires multiple environmental conditions such as ample ambient-light, unobstructed space, and proper camera angle. In contrast, wireless measurements are more ubiquitous and have fewer environmental constraints. In this paper, we propose CSI2Video, a novel cross-modal method that leverages only WiFi signals from commercial devices and a source of human identity information to recover fine-grained surveillance video in a real-time manner. Specifically, two tailored deep neural networks are designed to conduct cross-modal mapping and video generation tasks respectively. We make use of an auto-encoder-based structure to extract pose features from WiFi frames. Afterward, both extracted pose features and identity information are merged to generate synthetic surveillance video. Our solution generates realistic surveillance videos without any expensive wireless equipment and has ubiquitous, cheap, and real-time characteristics.

cs.CV↗

Self-supervised Multi-Modal Video Forgery Attack Detection

Video forgery attack threatens the surveillance system by replacing the video captures with unrealistic synthesis, which can be powered by the latest augment reality and virtual reality technologies. From the machine perception aspect, visual objects often have RF signatures that are naturally synchronized with them during recording. In contrast to video captures, the RF signatures are more difficult to attack given their concealed and ubiquitous nature. In this work, we investigate multimodal video forgery attack detection methods using both vision and wireless modalities. Since wireless signal-based human perception is environmentally sensitive, we propose a self-supervised training strategy to enable the system to work without external annotation and thus can adapt to different environments. Our method achieves a perfect human detection accuracy and a high forgery attack detection accuracy of 94.38% which is comparable with supervised methods.

cs.MM↗

Curriculum Temperature for Knowledge Distillation

Most existing distillation methods ignore the flexible role of the temperature in the loss function and fix it as a hyper-parameter that can be decided by an inefficient grid search. In general, the temperature controls the discrepancy between two distributions and can faithfully determine the difficulty level of the distillation task. Keeping a constant temperature, i.e., a fixed level of task difficulty, is usually sub-optimal for a growing student during its progressive learning stages. In this paper, we propose a simple curriculum-based technique, termed Curriculum Temperature for Knowledge Distillation (CTKD), which controls the task difficulty level during the student's learning career through a dynamic and learnable temperature. Specifically, following an easy-to-hard curriculum, we gradually increase the distillation loss w.r.t. the temperature, leading to increased distillation difficulty in an adversarial manner. As an easy-to-use plug-in technique, CTKD can be seamlessly integrated into existing knowledge distillation frameworks and brings general improvements at a negligible additional computation cost. Extensive experiments on CIFAR-100, ImageNet-2012, and MS-COCO demonstrate the effectiveness of our method. Our code is available at https://github.com/zhengli97/CTKD.

cs.CV↗

Near-optimal Policy Identification in Active Reinforcement Learning

Many real-world reinforcement learning tasks require control of complex dynamical systems that involve both costly data acquisition processes and large state spaces. In cases where the transition dynamics can be readily evaluated at specified states (e.g., via a simulator), agents can operate in what is often referred to as planning with a \emph{generative model}. We propose the AE-LSVI algorithm for best-policy identification, a novel variant of the kernelized least-squares value iteration (LSVI) algorithm that combines optimism with pessimism for active exploration (AE). AE-LSVI provably identifies a near-optimal policy \emph{uniformly} over an entire state space and achieves polynomial sample complexity guarantees that are independent of the number of states. When specialized to the recently introduced offline contextual Bayesian optimization setting, our algorithm achieves improved sample complexity bounds. Experimentally, we demonstrate that AE-LSVI outperforms other RL algorithms in a variety of environments when robustness to the initial state is required.

stat.ML↗

Neural Neural Textures Make Sim2Real Consistent

Unpaired image translation algorithms can be used for sim2real tasks, but many fail to generate temporally consistent results. We present a new approach that combines differentiable rendering with image translation to achieve temporal consistency over indefinite timescales, using surface consistency losses and \emph{neural neural textures}. We call this algorithm TRITON (Texture Recovering Image Translation Network): an unsupervised, end-to-end, stateless sim2real algorithm that leverages the underlying 3D geometry of input scenes by generating realistic-looking learnable neural textures. By settling on a particular texture for the objects in a scene, we ensure consistency between frames statelessly. Unlike previous algorithms, TRITON is not limited to camera movements -- it can handle the movement of objects as well, making it useful for downstream tasks such as robotic manipulation.

cs.CV↗

Evidence for Populations-dependent vertical motions and the Long-lived Non-Steady Lopsided Milky Way Warp

We present the Galactic disk vertical velocity analysis using OB type stars (OB), Red Clump stars (RC), and Main-Sequence-Turn-Off stars (MSTO) with different average age populations crossed matched with LAMOST DR5 and Gaia DR3. We reveal the vertical velocities of the three populations varies clearly with the Galactocentric distance ($R$) and the younger stellar population has stronger increasing trend in general. The bending and breathing modes indicated by the vertical motions are dependent on the populations and they are varying with spatial locations. These vertical motions may be due to the Galactic warp, or minor mergers, or non-equilibrium of the disk. Assuming the warp is the dominant component, we find that the warp amplitude ($γ$, $Z_ω$) for OB (younger population) is larger than that for RC (medium population) and the later one is also larger than that for MSTO (older population), which is in agreement with other independent analyses of stellar density distribution, and supports the warp is long-lived, non-steady structure and has time evolution. This conclusion is robust whether or not the line-of-nodes $ϕ_w$ is fixed or as a free parameter (with $ϕ_w$ is around 3$-$8.5$^{\circ}$ as best fit). Furthermore, we find that warp is lopsided with asymmetries along azimuthal angle ($ϕ$).

astro-ph.GA↗

CAT-probing: A Metric-based Approach to Interpret How Pre-trained Models for Programming Language Attend Code Structure

Code pre-trained models (CodePTMs) have recently demonstrated significant success in code intelligence. To interpret these models, some probing methods have been applied. However, these methods fail to consider the inherent characteristics of codes. In this paper, to address the problem, we propose a novel probing method CAT-probing to quantitatively interpret how CodePTMs attend code structure. We first denoise the input code sequences based on the token types pre-defined by the compilers to filter those tokens whose attention scores are too small. After that, we define a new metric CAT-score to measure the commonality between the token-level attention scores generated in CodePTMs and the pair-wise distances between corresponding AST nodes. The higher the CAT-score, the stronger the ability of CodePTMs to capture code structure. We conduct extensive experiments to integrate CAT-probing with representative CodePTMs for different programming languages. Experimental results show the effectiveness of CAT-probing in CodePTM interpretation. Our codes and data are publicly available at https://github.com/nchen909/CodeAttention.

cs.SE↗

Instance-level Heterogeneous Domain Adaptation for Limited-labeled Sketch-to-Photo Retrieval

Although sketch-to-photo retrieval has a wide range of applications, it is costly to obtain paired and rich-labeled ground truth. Differently, photo retrieval data is easier to acquire. Therefore, previous works pre-train their models on rich-labeled photo retrieval data (i.e., source domain) and then fine-tune them on the limited-labeled sketch-to-photo retrieval data (i.e., target domain). However, without co-training source and target data, source domain knowledge might be forgotten during the fine-tuning process, while simply co-training them may cause negative transfer due to domain gaps. Moreover, identity label spaces of source data and target data are generally disjoint and therefore conventional category-level Domain Adaptation (DA) is not directly applicable. To address these issues, we propose an Instance-level Heterogeneous Domain Adaptation (IHDA) framework. We apply the fine-tuning strategy for identity label learning, aiming to transfer the instance-level knowledge in an inductive transfer manner. Meanwhile, labeled attributes from the source data are selected to form a shared label space for source and target domains. Guided by shared attributes, DA is utilized to bridge cross-dataset domain gaps and heterogeneous domain gaps, which transfers instance-level knowledge in a transductive transfer manner. Experiments show that our method has set a new state of the art on three sketch-to-photo image retrieval benchmarks without extra annotations, which opens the door to train more effective models on limited-labeled heterogeneous image retrieval tasks. Related codes are available at https://github.com/fandulu/IHDA.

cs.CV↗

Search for gamma-ray spectral lines with the DArk Matter Particle Explorer

The DArk Matter Particle Explorer (DAMPE) is well suitable for searching for monochromatic and sharp $γ$-ray structures in the GeV$-$TeV range thanks to its unprecedented high energy resolution. In this work, we search for $γ$-ray line structures using five years of DAMPE data. To improve the sensitivity, we develop two types of dedicated data sets (including the BgoOnly data which is the first time to be used in the data analysis for the calorimeter-based gamma-ray observatories) and adopt the signal-to-noise ratio optimized regions of interest (ROIs) for different DM density profiles. No line signals or candidates are found between 10 and 300 GeV in the Galaxy. The constraints on the velocity-averaged cross section for $χχ\to γγ$ and the decay lifetime for $χ\to γν$, both at 95% confidence level, have been calculated and the systematic uncertainties have been taken into account. Comparing to the previous Fermi-LAT results, though DAMPE has an acceptance smaller by a factor of $\sim 10$, similar constraints on the DM parameters are achieved and below 100 GeV the lower limits on the decay lifetime are even stronger by a factor of a few. Our results demonstrate the potential of high-energy-resolution observations on dark matter detection.

astro-ph.HE↗

An Unsupervised Machine Learning Method for Electron--Proton Discrimination of the DAMPE Experiment

Galactic cosmic rays are mostly made up of energetic nuclei, with less than $1\%$ of electrons (and positrons). Precise measurement of the electron and positron component requires a very efficient method to reject the nuclei background, mainly protons. In this work, we develop an unsupervised machine learning method to identify electrons and positrons from cosmic ray protons for the Dark Matter Particle Explorer (DAMPE) experiment. Compared with the supervised learning method used in the DAMPE experiment, this unsupervised method relies solely on real data except for the background estimation process. As a result, it could effectively reduce the uncertainties from simulations. For three energy ranges of electrons and positrons, 80--128 GeV, 350--700 GeV, and 2--5 TeV, the residual background fractions in the electron sample are found to be about (0.45 $\pm$ 0.02)$\%$, (0.52 $\pm$ 0.04)$\%$, and (10.55 $\pm$ 1.80)$\%$, and the background rejection power is about (6.21 $\pm$ 0.03) $\times$ $10^4$, (9.03 $\pm$ 0.05) $\times$ $10^4$, and (3.06 $\pm$ 0.32) $\times$ $10^4$, respectively. This method gives a higher background rejection power in all energy ranges than the traditional morphological parameterization method and reaches comparable background rejection performance compared with supervised machine learning~methods.

astro-ph.IM↗

Panoramic Video Salient Object Detection with Ambisonic Audio Guidance

Video salient object detection (VSOD), as a fundamental computer vision problem, has been extensively discussed in the last decade. However, all existing works focus on addressing the VSOD problem in 2D scenarios. With the rapid development of VR devices, panoramic videos have been a promising alternative to 2D videos to provide immersive feelings of the real world. In this paper, we aim to tackle the video salient object detection problem for panoramic videos, with their corresponding ambisonic audios. A multimodal fusion module equipped with two pseudo-siamese audio-visual context fusion (ACF) blocks is proposed to effectively conduct audio-visual interaction. The ACF block equipped with spherical positional encoding enables the fusion in the 3D context to capture the spatial correspondence between pixels and sound sources from the equirectangular frames and ambisonic audios. Experimental results verify the effectiveness of our proposed components and demonstrate that our method achieves state-of-the-art performance on the ASOD60K dataset.

cs.CV↗

DesNet: Decomposed Scale-Consistent Network for Unsupervised Depth Completion

Unsupervised depth completion aims to recover dense depth from the sparse one without using the ground-truth annotation. Although depth measurement obtained from LiDAR is usually sparse, it contains valid and real distance information, i.e., scale-consistent absolute depth values. Meanwhile, scale-agnostic counterparts seek to estimate relative depth and have achieved impressive performance. To leverage both the inherent characteristics, we thus suggest to model scale-consistent depth upon unsupervised scale-agnostic frameworks. Specifically, we propose the decomposed scale-consistent learning (DSCL) strategy, which disintegrates the absolute depth into relative depth prediction and global scale estimation, contributing to individual learning benefits. But unfortunately, most existing unsupervised scale-agnostic frameworks heavily suffer from depth holes due to the extremely sparse depth input and weak supervised signal. To tackle this issue, we introduce the global depth guidance (GDG) module, which attentively propagates dense depth reference into the sparse target via novel dense-to-sparse attention. Extensive experiments show the superiority of our method on outdoor KITTI benchmark, ranking 1st and outperforming the best KBNet more than 12% in RMSE. In addition, our approach achieves state-of-the-art performance on indoor NYUv2 dataset.

cs.CV↗

Pressured-induced superconductivity extending across the topological phase transition in thallium-based topological materials TlBi(S1-xSex)2

The coexistence of superconductivity and topology holds the potential to realize exotic quantum states of matter. Here we report that superconductivity induced by high pressure in three thallium-based materials, covering the phase transition from a normal insulator (TlBiS2) to a topological insulator (TlBiSe2) through a Dirac semimetal (TlBiSeS). By increasing the pressure up to 60 GPa, we observe superconductivity phase diagrams with maximal Tc values at 6.0-8.1 K. Our density-functional theory calculations reveal topological surface states in superconductivity phases for all three compounds. Our study paves the path to explore topological superconductivity and topological phase transitions.

cond-mat.supr-con↗

Content-Dependent Fine-Grained Speaker Embedding for Zero-Shot Speaker Adaptation in Text-to-Speech Synthesis

Zero-shot speaker adaptation aims to clone an unseen speaker's voice without any adaptation time and parameters. Previous researches usually use a speaker encoder to extract a global fixed speaker embedding from reference speech, and several attempts have tried variable-length speaker embedding. However, they neglect to transfer the personal pronunciation characteristics related to phoneme content, leading to poor speaker similarity in terms of detailed speaking styles and pronunciation habits. To improve the ability of the speaker encoder to model personal pronunciation characteristics, we propose content-dependent fine-grained speaker embedding for zero-shot speaker adaptation. The corresponding local content embeddings and speaker embeddings are extracted from a reference speech, respectively. Instead of modeling the temporal relations, a reference attention module is introduced to model the content relevance between the reference speech and the input text, and to generate the fine-grained speaker embedding for each phoneme encoder output. The experimental results show that our proposed method can improve speaker similarity of synthesized speeches, especially for unseen speakers.

cs.SD↗

Efficient and Accurate Quantized Image Super-Resolution on Mobile NPUs, Mobile AI & AIM 2022 challenge: Report

Image super-resolution is a common task on mobile and IoT devices, where one often needs to upscale and enhance low-resolution images and video frames. While numerous solutions have been proposed for this problem in the past, they are usually not compatible with low-power mobile NPUs having many computational and memory constraints. In this Mobile AI challenge, we address this problem and propose the participants to design an efficient quantized image super-resolution solution that can demonstrate a real-time performance on mobile NPUs. The participants were provided with the DIV2K dataset and trained INT8 models to do a high-quality 3X image upscaling. The runtime of all models was evaluated on the Synaptics VS680 Smart Home board with a dedicated edge NPU capable of accelerating quantized neural networks. All proposed solutions are fully compatible with the above NPU, demonstrating an up to 60 FPS rate when reconstructing Full HD resolution images. A detailed description of all models developed in the challenge is provided in this paper.

eess.IV↗

Disentangled and Robust Representation Learning for Bragging Classification in Social Media

Researching bragging behavior on social media arouses interest of computational (socio) linguists. However, existing bragging classification datasets suffer from a serious data imbalance issue. Because labeling a data-balance dataset is expensive, most methods introduce external knowledge to improve model learning. Nevertheless, such methods inevitably introduce noise and non-relevance information from external knowledge. To overcome the drawback, we propose a novel bragging classification method with disentangle-based representation augmentation and domain-aware adversarial strategy. Specifically, model learns to disentangle and reconstruct representation and generate augmented features via disentangle-based representation augmentation. Moreover, domain-aware adversarial strategy aims to constrain domain of augmented features to improve their robustness. Experimental results demonstrate that our method achieves state-of-the-art performance compared to other methods.

cs.CL↗

GesPlayer: Using Augmented Gestures to Empower Video Players

In this paper, we introduce GesPlayer, a gesture-based empowered video player that explores how users can experience their hands as an interface through gestures. We provide three semantic gestures based on the camera of a computer or other smart device to detect and adjust the progress of video playback, volume, and screen brightness, respectively. Our goal is to enable users to control video playback simply by their gestures in the air, without the need to use a mouse or keyboard, especially when it is not convenient to do so. Ultimately, we hope to expand our understanding of gesture-based interaction by understanding the inclusiveness of designing the hand as an interactive interface, and further broaden the state of semantic gestures in an interactive environment through computational interaction methods.

cs.HC↗