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Xiang Wang

Publications and source records attributed to Xiang Wang.

At least 325 records · Page 18Linked to original sources

Invariant Collaborative Filtering to Popularity Distribution Shift

Collaborative Filtering (CF) models, despite their great success, suffer from severe performance drops due to popularity distribution shifts, where these changes are ubiquitous and inevitable in real-world scenarios. Unfortunately, most leading popularity debiasing strategies, rather than tackling the vulnerability of CF models to varying popularity distributions, require prior knowledge of the test distribution to identify the degree of bias and further learn the popularity-entangled representations to mitigate the bias. Consequently, these models result in significant performance benefits in the target test set, while dramatically deviating the recommendation from users' true interests without knowing the popularity distribution in advance. In this work, we propose a novel learning framework, Invariant Collaborative Filtering (InvCF), to discover disentangled representations that faithfully reveal the latent preference and popularity semantics without making any assumption about the popularity distribution. At its core is the distillation of unbiased preference representations (i.e., user preference on item property), which are invariant to the change of popularity semantics, while filtering out the popularity feature that is unstable or outdated. Extensive experiments on five benchmark datasets and four evaluation settings (i.e., synthetic long-tail, unbiased, temporal split, and out-of-distribution evaluations) demonstrate that InvCF outperforms the state-of-the-art baselines in terms of popularity generalization ability on real recommendations. Visualization studies shed light on the advantages of InvCF for disentangled representation learning. Our codes are available at https://github.com/anzhang314/InvCF.

cs.IR↗

Robust, privacy-preserving, transparent, and auditable on-device blocklisting

With the accelerated adoption of end-to-end encryption, there is an opportunity to re-architect security and anti-abuse primitives in a manner that preserves new privacy expectations. In this paper, we consider two novel protocols for on-device blocklisting that allow a client to determine whether an object (e.g., URL, document, image, etc.) is harmful based on threat information possessed by a so-called remote enforcer in a way that is both privacy-preserving and trustworthy. Our protocols leverage a unique combination of private set intersection to promote privacy, cryptographic hashes to ensure resilience to false positives, cryptographic signatures to improve transparency, and Merkle inclusion proofs to ensure consistency and auditability. We benchmark our protocols -- one that is time-efficient, and the other space-efficient -- to demonstrate their practical use for applications such as email, messaging, storage, and other applications. We also highlight remaining challenges, such as privacy and censorship tensions that exist with logging or reporting. We consider our work to be a critical first step towards enabling complex, multi-stakeholder discussions on how best to provide on-device protections.

cs.CR↗

GIF: A General Graph Unlearning Strategy via Influence Function

With the greater emphasis on privacy and security in our society, the problem of graph unlearning -- revoking the influence of specific data on the trained GNN model, is drawing increasing attention. However, ranging from machine unlearning to recently emerged graph unlearning methods, existing efforts either resort to retraining paradigm, or perform approximate erasure that fails to consider the inter-dependency between connected neighbors or imposes constraints on GNN structure, therefore hard to achieve satisfying performance-complexity trade-offs. In this work, we explore the influence function tailored for graph unlearning, so as to improve the unlearning efficacy and efficiency for graph unlearning. We first present a unified problem formulation of diverse graph unlearning tasks \wrt node, edge, and feature. Then, we recognize the crux to the inability of traditional influence function for graph unlearning, and devise Graph Influence Function (GIF), a model-agnostic unlearning method that can efficiently and accurately estimate parameter changes in response to a $ε$-mass perturbation in deleted data. The idea is to supplement the objective of the traditional influence function with an additional loss term of the influenced neighbors due to the structural dependency. Further deductions on the closed-form solution of parameter changes provide a better understanding of the unlearning mechanism. We conduct extensive experiments on four representative GNN models and three benchmark datasets to justify the superiority of GIF for diverse graph unlearning tasks in terms of unlearning efficacy, model utility, and unlearning efficiency. Our implementations are available at \url{https://github.com/wujcan/GIF-torch/}.

cs.LG↗

MoLo: Motion-augmented Long-short Contrastive Learning for Few-shot Action Recognition

Current state-of-the-art approaches for few-shot action recognition achieve promising performance by conducting frame-level matching on learned visual features. However, they generally suffer from two limitations: i) the matching procedure between local frames tends to be inaccurate due to the lack of guidance to force long-range temporal perception; ii) explicit motion learning is usually ignored, leading to partial information loss. To address these issues, we develop a Motion-augmented Long-short Contrastive Learning (MoLo) method that contains two crucial components, including a long-short contrastive objective and a motion autodecoder. Specifically, the long-short contrastive objective is to endow local frame features with long-form temporal awareness by maximizing their agreement with the global token of videos belonging to the same class. The motion autodecoder is a lightweight architecture to reconstruct pixel motions from the differential features, which explicitly embeds the network with motion dynamics. By this means, MoLo can simultaneously learn long-range temporal context and motion cues for comprehensive few-shot matching. To demonstrate the effectiveness, we evaluate MoLo on five standard benchmarks, and the results show that MoLo favorably outperforms recent advanced methods. The source code is available at https://github.com/alibaba-mmai-research/MoLo.

cs.CV↗

Enlarging Instance-specific and Class-specific Information for Open-set Action Recognition

Open-set action recognition is to reject unknown human action cases which are out of the distribution of the training set. Existing methods mainly focus on learning better uncertainty scores but dismiss the importance of feature representations. We find that features with richer semantic diversity can significantly improve the open-set performance under the same uncertainty scores. In this paper, we begin with analyzing the feature representation behavior in the open-set action recognition (OSAR) problem based on the information bottleneck (IB) theory, and propose to enlarge the instance-specific (IS) and class-specific (CS) information contained in the feature for better performance. To this end, a novel Prototypical Similarity Learning (PSL) framework is proposed to keep the instance variance within the same class to retain more IS information. Besides, we notice that unknown samples sharing similar appearances to known samples are easily misclassified as known classes. To alleviate this issue, video shuffling is further introduced in our PSL to learn distinct temporal information between original and shuffled samples, which we find enlarges the CS information. Extensive experiments demonstrate that the proposed PSL can significantly boost both the open-set and closed-set performance and achieves state-of-the-art results on multiple benchmarks. Code is available at https://github.com/Jun-CEN/PSL.

cs.CV↗

CLIP-guided Prototype Modulating for Few-shot Action Recognition

Learning from large-scale contrastive language-image pre-training like CLIP has shown remarkable success in a wide range of downstream tasks recently, but it is still under-explored on the challenging few-shot action recognition (FSAR) task. In this work, we aim to transfer the powerful multimodal knowledge of CLIP to alleviate the inaccurate prototype estimation issue due to data scarcity, which is a critical problem in low-shot regimes. To this end, we present a CLIP-guided prototype modulating framework called CLIP-FSAR, which consists of two key components: a video-text contrastive objective and a prototype modulation. Specifically, the former bridges the task discrepancy between CLIP and the few-shot video task by contrasting videos and corresponding class text descriptions. The latter leverages the transferable textual concepts from CLIP to adaptively refine visual prototypes with a temporal Transformer. By this means, CLIP-FSAR can take full advantage of the rich semantic priors in CLIP to obtain reliable prototypes and achieve accurate few-shot classification. Extensive experiments on five commonly used benchmarks demonstrate the effectiveness of our proposed method, and CLIP-FSAR significantly outperforms existing state-of-the-art methods under various settings. The source code and models will be publicly available at https://github.com/alibaba-mmai-research/CLIP-FSAR.

cs.CV↗

Boosting Differentiable Causal Discovery via Adaptive Sample Reweighting

Under stringent model type and variable distribution assumptions, differentiable score-based causal discovery methods learn a directed acyclic graph (DAG) from observational data by evaluating candidate graphs over an average score function. Despite great success in low-dimensional linear systems, it has been observed that these approaches overly exploit easier-to-fit samples, thus inevitably learning spurious edges. Worse still, inherent mostly in these methods the common homogeneity assumption can be easily violated, due to the widespread existence of heterogeneous data in the real world, resulting in performance vulnerability when noise distributions vary. We propose a simple yet effective model-agnostic framework to boost causal discovery performance by dynamically learning the adaptive weights for the Reweighted Score function, ReScore for short, where the weights tailor quantitatively to the importance degree of each sample. Intuitively, we leverage the bilevel optimization scheme to \wx{alternately train a standard DAG learner and reweight samples -- that is, upweight the samples the learner fails to fit and downweight the samples that the learner easily extracts the spurious information from. Extensive experiments on both synthetic and real-world datasets are carried out to validate the effectiveness of ReScore. We observe consistent and significant boosts in structure learning performance. Furthermore, we visualize that ReScore concurrently mitigates the influence of spurious edges and generalizes to heterogeneous data. Finally, we perform the theoretical analysis to guarantee the structure identifiability and the weight adaptive properties of ReScore in linear systems. Our codes are available at https://github.com/anzhang314/ReScore.

cs.LG↗

Understanding Edge-of-Stability Training Dynamics with a Minimalist Example

Recently, researchers observed that gradient descent for deep neural networks operates in an ``edge-of-stability'' (EoS) regime: the sharpness (maximum eigenvalue of the Hessian) is often larger than stability threshold $2/η$ (where $η$ is the step size). Despite this, the loss oscillates and converges in the long run, and the sharpness at the end is just slightly below $2/η$. While many other well-understood nonconvex objectives such as matrix factorization or two-layer networks can also converge despite large sharpness, there is often a larger gap between sharpness of the endpoint and $2/η$. In this paper, we study EoS phenomenon by constructing a simple function that has the same behavior. We give rigorous analysis for its training dynamics in a large local region and explain why the final converging point has sharpness close to $2/η$. Globally we observe that the training dynamics for our example has an interesting bifurcating behavior, which was also observed in the training of neural nets.

cs.LG↗

Incorporating Bias-aware Margins into Contrastive Loss for Collaborative Filtering

Collaborative filtering (CF) models easily suffer from popularity bias, which makes recommendation deviate from users' actual preferences. However, most current debiasing strategies are prone to playing a trade-off game between head and tail performance, thus inevitably degrading the overall recommendation accuracy. To reduce the negative impact of popularity bias on CF models, we incorporate Bias-aware margins into Contrastive loss and propose a simple yet effective BC Loss, where the margin tailors quantitatively to the bias degree of each user-item interaction. We investigate the geometric interpretation of BC loss, then further visualize and theoretically prove that it simultaneously learns better head and tail representations by encouraging the compactness of similar users/items and enlarging the dispersion of dissimilar users/items. Over eight benchmark datasets, we use BC loss to optimize two high-performing CF models. On various evaluation settings (i.e., imbalanced/balanced, temporal split, fully-observed unbiased, tail/head test evaluations), BC loss outperforms the state-of-the-art debiasing and non-debiasing methods with remarkable improvements. Considering the theoretical guarantee and empirical success of BC loss, we advocate using it not just as a debiasing strategy, but also as a standard loss in recommender models.

cs.IR↗

Plateau in Monotonic Linear Interpolation -- A "Biased" View of Loss Landscape for Deep Networks

Monotonic linear interpolation (MLI) - on the line connecting a random initialization with the minimizer it converges to, the loss and accuracy are monotonic - is a phenomenon that is commonly observed in the training of neural networks. Such a phenomenon may seem to suggest that optimization of neural networks is easy. In this paper, we show that the MLI property is not necessarily related to the hardness of optimization problems, and empirical observations on MLI for deep neural networks depend heavily on biases. In particular, we show that interpolating both weights and biases linearly leads to very different influences on the final output, and when different classes have different last-layer biases on a deep network, there will be a long plateau in both the loss and accuracy interpolation (which existing theory of MLI cannot explain). We also show how the last-layer biases for different classes can be different even on a perfectly balanced dataset using a simple model. Empirically we demonstrate that similar intuitions hold on practical networks and realistic datasets.

stat.ML↗

CrossCBR: Cross-view Contrastive Learning for Bundle Recommendation

Bundle recommendation aims to recommend a bundle of related items to users, which can satisfy the users' various needs with one-stop convenience. Recent methods usually take advantage of both user-bundle and user-item interactions information to obtain informative representations for users and bundles, corresponding to bundle view and item view, respectively. However, they either use a unified view without differentiation or loosely combine the predictions of two separate views, while the crucial cooperative association between the two views' representations is overlooked. In this work, we propose to model the cooperative association between the two different views through cross-view contrastive learning. By encouraging the alignment of the two separately learned views, each view can distill complementary information from the other view, achieving mutual enhancement. Moreover, by enlarging the dispersion of different users/bundles, the self-discrimination of representations is enhanced. Extensive experiments on three public datasets demonstrate that our method outperforms SOTA baselines by a large margin. Meanwhile, our method requires minimal parameters of three set of embeddings (user, bundle, and item) and the computational costs are largely reduced due to more concise graph structure and graph learning module. In addition, various ablation and model studies demystify the working mechanism and justify our hypothesis. Codes and datasets are available at https://github.com/mysbupt/CrossCBR.

cs.IR↗

HyRSM++: Hybrid Relation Guided Temporal Set Matching for Few-shot Action Recognition

Recent attempts mainly focus on learning deep representations for each video individually under the episodic meta-learning regime and then performing temporal alignment to match query and support videos. However, they still suffer from two drawbacks: (i) learning individual features without considering the entire task may result in limited representation capability, and (ii) existing alignment strategies are sensitive to noises and misaligned instances. To handle the two limitations, we propose a novel Hybrid Relation guided temporal Set Matching (HyRSM++) approach for few-shot action recognition. The core idea of HyRSM++ is to integrate all videos within the task to learn discriminative representations and involve a robust matching technique. To be specific, HyRSM++ consists of two key components, a hybrid relation module and a temporal set matching metric. Given the basic representations from the feature extractor, the hybrid relation module is introduced to fully exploit associated relations within and cross videos in an episodic task and thus can learn task-specific embeddings. Subsequently, in the temporal set matching metric, we carry out the distance measure between query and support videos from a set matching perspective and design a Bi-MHM to improve the resilience to misaligned instances. In addition, we explicitly exploit the temporal coherence in videos to regularize the matching process. Furthermore, we extend the proposed HyRSM++ to deal with the more challenging semi-supervised few-shot action recognition and unsupervised few-shot action recognition tasks. Experimental results on multiple benchmarks demonstrate that our method achieves state-of-the-art performance under various few-shot settings. The source code is available at https://github.com/alibaba-mmai-research/HyRSMPlusPlus.

cs.CV↗

Semantic Encoder Guided Generative Adversarial Face Ultra-Resolution Network

Face super-resolution is a domain-specific image super-resolution, which aims to generate High-Resolution (HR) face images from their Low-Resolution (LR) counterparts. In this paper, we propose a novel face super-resolution method, namely Semantic Encoder guided Generative Adversarial Face Ultra-Resolution Network (SEGA-FURN) to ultra-resolve an unaligned tiny LR face image to its HR counterpart with multiple ultra-upscaling factors (e.g., 4x and 8x). The proposed network is composed of a novel semantic encoder that has the ability to capture the embedded semantics to guide adversarial learning and a novel generator that uses a hierarchical architecture named Residual in Internal Dense Block (RIDB). Moreover, we propose a joint discriminator which discriminates both image data and embedded semantics. The joint discriminator learns the joint probability distribution of the image space and latent space. We also use a Relativistic average Least Squares loss (RaLS) as the adversarial loss to alleviate the gradient vanishing problem and enhance the stability of the training procedure. Extensive experiments on large face datasets have proved that the proposed method can achieve superior super-resolution results and significantly outperform other state-of-the-art methods in both qualitative and quantitative comparisons.

cs.CV↗

Real-World Image Super Resolution via Unsupervised Bi-directional Cycle Domain Transfer Learning based Generative Adversarial Network

Deep Convolutional Neural Networks (DCNNs) have exhibited impressive performance on image super-resolution tasks. However, these deep learning-based super-resolution methods perform poorly in real-world super-resolution tasks, where the paired high-resolution and low-resolution images are unavailable and the low-resolution images are degraded by complicated and unknown kernels. To break these limitations, we propose the Unsupervised Bi-directional Cycle Domain Transfer Learning-based Generative Adversarial Network (UBCDTL-GAN), which consists of an Unsupervised Bi-directional Cycle Domain Transfer Network (UBCDTN) and the Semantic Encoder guided Super Resolution Network (SESRN). First, the UBCDTN is able to produce an approximated real-like LR image through transferring the LR image from an artificially degraded domain to the real-world LR image domain. Second, the SESRN has the ability to super-resolve the approximated real-like LR image to a photo-realistic HR image. Extensive experiments on unpaired real-world image benchmark datasets demonstrate that the proposed method achieves superior performance compared to state-of-the-art methods.

cs.CV↗

Copy Motion From One to Another: Fake Motion Video Generation

One compelling application of artificial intelligence is to generate a video of a target person performing arbitrary desired motion (from a source person). While the state-of-the-art methods are able to synthesize a video demonstrating similar broad stroke motion details, they are generally lacking in texture details. A pertinent manifestation appears as distorted face, feet, and hands, and such flaws are very sensitively perceived by human observers. Furthermore, current methods typically employ GANs with a L2 loss to assess the authenticity of the generated videos, inherently requiring a large amount of training samples to learn the texture details for adequate video generation. In this work, we tackle these challenges from three aspects: 1) We disentangle each video frame into foreground (the person) and background, focusing on generating the foreground to reduce the underlying dimension of the network output. 2) We propose a theoretically motivated Gromov-Wasserstein loss that facilitates learning the mapping from a pose to a foreground image. 3) To enhance texture details, we encode facial features with geometric guidance and employ local GANs to refine the face, feet, and hands. Extensive experiments show that our method is able to generate realistic target person videos, faithfully copying complex motions from a source person.

cs.CV↗

Causal Inference for Knowledge Graph based Recommendation

Knowledge Graph (KG), as a side-information, tends to be utilized to supplement the collaborative filtering (CF) based recommendation model. By mapping items with the entities in KGs, prior studies mostly extract the knowledge information from the KGs and inject it into the representations of users and items. Despite their remarkable performance, they fail to model the user preference on attributes in the KG, since they ignore that (1) the structure information of KG may hinder the user preference learning, and (2) the user's interacted attributes will result in the bias issue on the similarity scores. With the help of causality tools, we construct the causal-effect relation between the variables in KG-based recommendation and identify the reasons causing the mentioned challenges. Accordingly, we develop a new framework, termed Knowledge Graph-based Causal Recommendation (KGCR), which implements the deconfounded user preference learning and adopts counterfactual inference to eliminate bias in the similarity scoring. Ultimately, we evaluate our proposed model on three datasets, including Amazon-book, LastFM, and Yelp2018 datasets. By conducting extensive experiments on the datasets, we demonstrate that KGCR outperforms several state-of-the-art baselines, such as KGNN-LS, KGAT and KGIN.

cs.IR↗

MIAD: A Maintenance Inspection Dataset for Unsupervised Anomaly Detection

Visual anomaly detection plays a crucial role in not only manufacturing inspection to find defects of products during manufacturing processes, but also maintenance inspection to keep equipment in optimum working condition particularly outdoors. Due to the scarcity of the defective samples, unsupervised anomaly detection has attracted great attention in recent years. However, existing datasets for unsupervised anomaly detection are biased towards manufacturing inspection, not considering maintenance inspection which is usually conducted under outdoor uncontrolled environment such as varying camera viewpoints, messy background and degradation of object surface after long-term working. We focus on outdoor maintenance inspection and contribute a comprehensive Maintenance Inspection Anomaly Detection (MIAD) dataset which contains more than 100K high-resolution color images in various outdoor industrial scenarios. This dataset is generated by a 3D graphics software and covers both surface and logical anomalies with pixel-precise ground truth. Extensive evaluations of representative algorithms for unsupervised anomaly detection are conducted, and we expect MIAD and corresponding experimental results can inspire research community in outdoor unsupervised anomaly detection tasks. Worthwhile and related future work can be spawned from our new dataset.

cs.CV↗

Learning a Condensed Frame for Memory-Efficient Video Class-Incremental Learning

Recent incremental learning for action recognition usually stores representative videos to mitigate catastrophic forgetting. However, only a few bulky videos can be stored due to the limited memory. To address this problem, we propose FrameMaker, a memory-efficient video class-incremental learning approach that learns to produce a condensed frame for each selected video. Specifically, FrameMaker is mainly composed of two crucial components: Frame Condensing and Instance-Specific Prompt. The former is to reduce the memory cost by preserving only one condensed frame instead of the whole video, while the latter aims to compensate the lost spatio-temporal details in the Frame Condensing stage. By this means, FrameMaker enables a remarkable reduction in memory but keep enough information that can be applied to following incremental tasks. Experimental results on multiple challenging benchmarks, i.e., HMDB51, UCF101 and Something-Something V2, demonstrate that FrameMaker can achieve better performance to recent advanced methods while consuming only 20% memory. Additionally, under the same memory consumption conditions, FrameMaker significantly outperforms existing state-of-the-arts by a convincing margin.

cs.CV↗