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Xiangyu Zhang

Publications and source records attributed to Xiangyu Zhang.

At least 271 records · Page 15Linked to original sources

OnlineRefer: A Simple Online Baseline for Referring Video Object Segmentation

Referring video object segmentation (RVOS) aims at segmenting an object in a video following human instruction. Current state-of-the-art methods fall into an offline pattern, in which each clip independently interacts with text embedding for cross-modal understanding. They usually present that the offline pattern is necessary for RVOS, yet model limited temporal association within each clip. In this work, we break up the previous offline belief and propose a simple yet effective online model using explicit query propagation, named OnlineRefer. Specifically, our approach leverages target cues that gather semantic information and position prior to improve the accuracy and ease of referring predictions for the current frame. Furthermore, we generalize our online model into a semi-online framework to be compatible with video-based backbones. To show the effectiveness of our method, we evaluate it on four benchmarks, \ie, Refer-Youtube-VOS, Refer-DAVIS17, A2D-Sentences, and JHMDB-Sentences. Without bells and whistles, our OnlineRefer with a Swin-L backbone achieves 63.5 J&F and 64.8 J&F on Refer-Youtube-VOS and Refer-DAVIS17, outperforming all other offline methods.

cs.CV↗

GroupLane: End-to-End 3D Lane Detection with Channel-wise Grouping

Efficiency is quite important for 3D lane detection due to practical deployment demand. In this work, we propose a simple, fast, and end-to-end detector that still maintains high detection precision. Specifically, we devise a set of fully convolutional heads based on row-wise classification. In contrast to previous counterparts, ours supports recognizing both vertical and horizontal lanes. Besides, our method is the first one to perform row-wise classification in bird-eye-view. In the heads, we split feature into multiple groups and every group of feature corresponds to a lane instance. During training, the predictions are associated with lane labels using the proposed single-win one-to-one matching to compute loss, and no post-processing operation is demanded for inference. In this way, our proposed fully convolutional detector, GroupLane, realizes end-to-end detection like DETR. Evaluated on 3 real world 3D lane benchmarks, OpenLane, Once-3DLanes, and OpenLane-Huawei, GroupLane adopting ConvNext-Base as the backbone outperforms the published state-of-the-art PersFormer by 13.6% F1 score in the OpenLane validation set. Besides, GroupLane with ResNet18 still surpasses PersFormer by 4.9% F1 score, while the inference speed is nearly 7x faster and the FLOPs is only 13.3% of it.

cs.CV↗

ChatSpot: Bootstrapping Multimodal LLMs via Precise Referring Instruction Tuning

Human-AI interactivity is a critical aspect that reflects the usability of multimodal large language models (MLLMs). However, existing end-to-end MLLMs only allow users to interact with them through language instructions, leading to the limitation of the interactive accuracy and efficiency. In this study, we present precise referring instructions that utilize diverse reference representations such as points and boxes as referring prompts to refer to the special region. This enables MLLMs to focus on the region of interest and achieve finer-grained interaction. Based on precise referring instruction, we propose ChatSpot, a unified end-to-end multimodal large language model that supports diverse forms of interactivity including mouse clicks, drag-and-drop, and drawing boxes, which provides a more flexible and seamless interactive experience. We also construct a multi-grained vision-language instruction-following dataset based on existing datasets and GPT-4 generating. Furthermore, we design a series of evaluation tasks to assess the effectiveness of region recognition and interaction. Experimental results showcase ChatSpot's promising performance.

cs.CL↗

Non-Stationary Policy Learning for Multi-Timescale Multi-Agent Reinforcement Learning

In multi-timescale multi-agent reinforcement learning (MARL), agents interact across different timescales. In general, policies for time-dependent behaviors, such as those induced by multiple timescales, are non-stationary. Learning non-stationary policies is challenging and typically requires sophisticated or inefficient algorithms. Motivated by the prevalence of this control problem in real-world complex systems, we introduce a simple framework for learning non-stationary policies for multi-timescale MARL. Our approach uses available information about agent timescales to define a periodic time encoding. In detail, we theoretically demonstrate that the effects of non-stationarity introduced by multiple timescales can be learned by a periodic multi-agent policy. To learn such policies, we propose a policy gradient algorithm that parameterizes the actor and critic with phase-functioned neural networks, which provide an inductive bias for periodicity. The framework's ability to effectively learn multi-timescale policies is validated on a gridworld and building energy management environment.

cs.LG↗

Parameters of 220 million stars from Gaia BP/RP spectra

We develop, validate and apply a forward model to estimate stellar atmospheric parameters ($T_{\rm eff}$, $\log{g}$ and $\mathrm{[Fe/H]}$), revised distances and extinctions for 220 million stars with XP spectra from $\textit{Gaia}$ DR3. Instead of using $\textit{ab initio}$ stellar models, we develop a data-driven model of $\textit{Gaia}$ XP spectra as a function of the stellar parameters, with a few straightforward built-in physical assumptions. We train our model on stellar atmospheric parameters from the LAMOST survey, which provides broad coverage of different spectral types. We model the $\textit{Gaia}$ XP spectra with all of their covariances, augmented by 2MASS and WISE photometry that greatly reduces degeneracies between stellar parameters, yielding more precise determinations of temperature and dust reddening. Taken together, our approach overcomes a number of important limitations that the astrophysical parameters released in $\textit{Gaia}$ DR3 faced, and exploits the full information content of the data. We provide the resulting catalog of stellar atmospheric parameters, revised parallaxes and extinction estimates, with all their uncertainties. The modeling procedure also produces an estimate of the optical extinction curve at the spectral resolution of the XP spectra ($R \sim 20-100$), which agrees reasonably well with the ${R(V) = 3.1}$ CCM model. Remaining limitations that will be addressed in future work are that the model assumes a universal extinction law, ignores binary stars and does not cover all parts of the Hertzsprung-Russell Diagram ($\textit{e.g.}$, white dwarfs).

astro-ph.SR↗

Backdooring Neural Code Search

Reusing off-the-shelf code snippets from online repositories is a common practice, which significantly enhances the productivity of software developers. To find desired code snippets, developers resort to code search engines through natural language queries. Neural code search models are hence behind many such engines. These models are based on deep learning and gain substantial attention due to their impressive performance. However, the security aspect of these models is rarely studied. Particularly, an adversary can inject a backdoor in neural code search models, which return buggy or even vulnerable code with security/privacy issues. This may impact the downstream software (e.g., stock trading systems and autonomous driving) and cause financial loss and/or life-threatening incidents. In this paper, we demonstrate such attacks are feasible and can be quite stealthy. By simply modifying one variable/function name, the attacker can make buggy/vulnerable code rank in the top 11%. Our attack BADCODE features a special trigger generation and injection procedure, making the attack more effective and stealthy. The evaluation is conducted on two neural code search models and the results show our attack outperforms baselines by 60%. Our user study demonstrates that our attack is more stealthy than the baseline by two times based on the F1 score.

cs.SE↗

Exploring Object-Centric Temporal Modeling for Efficient Multi-View 3D Object Detection

In this paper, we propose a long-sequence modeling framework, named StreamPETR, for multi-view 3D object detection. Built upon the sparse query design in the PETR series, we systematically develop an object-centric temporal mechanism. The model is performed in an online manner and the long-term historical information is propagated through object queries frame by frame. Besides, we introduce a motion-aware layer normalization to model the movement of the objects. StreamPETR achieves significant performance improvements only with negligible computation cost, compared to the single-frame baseline. On the standard nuScenes benchmark, it is the first online multi-view method that achieves comparable performance (67.6% NDS & 65.3% AMOTA) with lidar-based methods. The lightweight version realizes 45.0% mAP and 31.7 FPS, outperforming the state-of-the-art method (SOLOFusion) by 2.3% mAP and 1.8x faster FPS. Code has been available at https://github.com/exiawsh/StreamPETR.git.

cs.CV↗

MERLIon CCS Challenge: A English-Mandarin code-switching child-directed speech corpus for language identification and diarization

To enhance the reliability and robustness of language identification (LID) and language diarization (LD) systems for heterogeneous populations and scenarios, there is a need for speech processing models to be trained on datasets that feature diverse language registers and speech patterns. We present the MERLIon CCS challenge, featuring a first-of-its-kind Zoom video call dataset of parent-child shared book reading, of over 30 hours with over 300 recordings, annotated by multilingual transcribers using a high-fidelity linguistic transcription protocol. The audio corpus features spontaneous and in-the-wild English-Mandarin code-switching, child-directed speech in non-standard accents with diverse language-mixing patterns recorded in a variety of home environments. This report describes the corpus, as well as LID and LD results for our baseline and several systems submitted to the MERLIon CCS challenge using the corpus.

eess.AS↗

MOTRv3: Release-Fetch Supervision for End-to-End Multi-Object Tracking

Although end-to-end multi-object trackers like MOTR enjoy the merits of simplicity, they suffer from the conflict between detection and association seriously, resulting in unsatisfactory convergence dynamics. While MOTRv2 partly addresses this problem, it demands an additional detection network for assistance. In this work, we serve as the first to reveal that this conflict arises from the unfair label assignment between detect queries and track queries during training, where these detect queries recognize targets and track queries associate them. Based on this observation, we propose MOTRv3, which balances the label assignment process using the developed release-fetch supervision strategy. In this strategy, labels are first released for detection and gradually fetched back for association. Besides, another two strategies named pseudo label distillation and track group denoising are designed to further improve the supervision for detection and association. Without the assistance of an extra detection network during inference, MOTRv3 achieves impressive performance across diverse benchmarks, e.g., MOT17, DanceTrack.

cs.CV↗

Contrast with Reconstruct: Contrastive 3D Representation Learning Guided by Generative Pretraining

Mainstream 3D representation learning approaches are built upon contrastive or generative modeling pretext tasks, where great improvements in performance on various downstream tasks have been achieved. However, we find these two paradigms have different characteristics: (i) contrastive models are data-hungry that suffer from a representation over-fitting issue; (ii) generative models have a data filling issue that shows inferior data scaling capacity compared to contrastive models. This motivates us to learn 3D representations by sharing the merits of both paradigms, which is non-trivial due to the pattern difference between the two paradigms. In this paper, we propose Contrast with Reconstruct (ReCon) that unifies these two paradigms. ReCon is trained to learn from both generative modeling teachers and single/cross-modal contrastive teachers through ensemble distillation, where the generative student guides the contrastive student. An encoder-decoder style ReCon-block is proposed that transfers knowledge through cross attention with stop-gradient, which avoids pretraining over-fitting and pattern difference issues. ReCon achieves a new state-of-the-art in 3D representation learning, e.g., 91.26% accuracy on ScanObjectNN. Codes have been released at https://github.com/qizekun/ReCon.

cs.CV↗

Lifting Network Protocol Implementation to Precise Format Specification with Security Applications

Inferring protocol formats is critical for many security applications. However, existing format-inference techniques often miss many formats, because almost all of them are in a fashion of dynamic analysis and rely on a limited number of network packets to drive their analysis. If a feature is not present in the input packets, the feature will be missed in the resulting formats. We develop a novel static program analysis for format inference. It is well-known that static analysis does not rely on any input packets and can achieve high coverage by scanning every piece of code. However, for efficiency and precision, we have to address two challenges, namely path explosion and disordered path constraints. To this end, our approach uses abstract interpretation to produce a novel data structure called the abstract format graph. It delimits precise but costly operations to only small regions, thus ensuring precision and efficiency at the same time. Our inferred formats are of high coverage and precisely specify both field boundaries and semantic constraints among packet fields. Our evaluation shows that we can infer formats for a protocol in one minute with >95% precision and recall, much better than four baseline techniques. Our inferred formats can substantially enhance existing protocol fuzzers, improving the coverage by 20% to 260% and discovering 53 zero-days with 47 assigned CVEs. We also provide case studies of adopting our inferred formats in other security applications including traffic auditing and intrusion detection.

cs.CR↗

Twin-S: A Digital Twin for Skull-base Surgery

Purpose: Digital twins are virtual interactive models of the real world, exhibiting identical behavior and properties. In surgical applications, computational analysis from digital twins can be used, for example, to enhance situational awareness. Methods: We present a digital twin framework for skull-base surgeries, named Twin-S, which can be integrated within various image-guided interventions seamlessly. Twin-S combines high-precision optical tracking and real-time simulation. We rely on rigorous calibration routines to ensure that the digital twin representation precisely mimics all real-world processes. Twin-S models and tracks the critical components of skull-base surgery, including the surgical tool, patient anatomy, and surgical camera. Significantly, Twin-S updates and reflects real-world drilling of the anatomical model in frame rate. Results: We extensively evaluate the accuracy of Twin-S, which achieves an average 1.39 mm error during the drilling process. We further illustrate how segmentation masks derived from the continuously updated digital twin can augment the surgical microscope view in a mixed reality setting, where bone requiring ablation is highlighted to provide surgeons additional situational awareness. Conclusion: We present Twin-S, a digital twin environment for skull-base surgery. Twin-S tracks and updates the virtual model in real-time given measurements from modern tracking technologies. Future research on complementing optical tracking with higher-precision vision-based approaches may further increase the accuracy of Twin-S.

cs.HC↗

Self-supervised Learning by View Synthesis

We present view-synthesis autoencoders (VSA) in this paper, which is a self-supervised learning framework designed for vision transformers. Different from traditional 2D pretraining methods, VSA can be pre-trained with multi-view data. In each iteration, the input to VSA is one view (or multiple views) of a 3D object and the output is a synthesized image in another target pose. The decoder of VSA has several cross-attention blocks, which use the source view as value, source pose as key, and target pose as query. They achieve cross-attention to synthesize the target view. This simple approach realizes large-angle view synthesis and learns spatial invariant representation, where the latter is decent initialization for transformers on downstream tasks, such as 3D classification on ModelNet40, ShapeNet Core55, and ScanObjectNN. VSA outperforms existing methods significantly for linear probing and is competitive for fine-tuning. The code will be made publicly available.

cs.CV↗

MOTRv2: Bootstrapping End-to-End Multi-Object Tracking by Pretrained Object Detectors

In this paper, we propose MOTRv2, a simple yet effective pipeline to bootstrap end-to-end multi-object tracking with a pretrained object detector. Existing end-to-end methods, MOTR and TrackFormer are inferior to their tracking-by-detection counterparts mainly due to their poor detection performance. We aim to improve MOTR by elegantly incorporating an extra object detector. We first adopt the anchor formulation of queries and then use an extra object detector to generate proposals as anchors, providing detection prior to MOTR. The simple modification greatly eases the conflict between joint learning detection and association tasks in MOTR. MOTRv2 keeps the query propogation feature and scales well on large-scale benchmarks. MOTRv2 ranks the 1st place (73.4% HOTA on DanceTrack) in the 1st Multiple People Tracking in Group Dance Challenge. Moreover, MOTRv2 reaches state-of-the-art performance on the BDD100K dataset. We hope this simple and effective pipeline can provide some new insights to the end-to-end MOT community. Code is available at \url{https://github.com/megvii-research/MOTRv2}.

cs.CV↗

KNOD: Domain Knowledge Distilled Tree Decoder for Automated Program Repair

Automated Program Repair (APR) improves software reliability by generating patches for a buggy program automatically. Recent APR techniques leverage deep learning (DL) to build models to learn to generate patches from existing patches and code corpora. While promising, DL-based APR techniques suffer from the abundant syntactically or semantically incorrect patches in the patch space. These patches often disobey the syntactic and semantic domain knowledge of source code and thus cannot be the correct patches to fix a bug. We propose a DL-based APR approach KNOD, which incorporates domain knowledge to guide patch generation in a direct and comprehensive way. KNOD has two major novelties, including (1) a novel three-stage tree decoder, which directly generates Abstract Syntax Trees of patched code according to the inherent tree structure, and (2) a novel domain-rule distillation, which leverages syntactic and semantic rules and teacher-student distributions to explicitly inject the domain knowledge into the decoding procedure during both the training and inference phases. We evaluate KNOD on three widely-used benchmarks. KNOD fixes 72 bugs on the Defects4J v1.2, 25 bugs on the QuixBugs, and 50 bugs on the additional Defects4J v2.0 benchmarks, outperforming all existing APR tools.

cs.SE↗

Adversarial Training of Self-supervised Monocular Depth Estimation against Physical-World Attacks

Monocular Depth Estimation (MDE) is a critical component in applications such as autonomous driving. There are various attacks against MDE networks. These attacks, especially the physical ones, pose a great threat to the security of such systems. Traditional adversarial training method requires ground-truth labels hence cannot be directly applied to self-supervised MDE that does not have ground-truth depth. Some self-supervised model hardening techniques (e.g., contrastive learning) ignore the domain knowledge of MDE and can hardly achieve optimal performance. In this work, we propose a novel adversarial training method for self-supervised MDE models based on view synthesis without using ground-truth depth. We improve adversarial robustness against physical-world attacks using L0-norm-bounded perturbation in training. We compare our method with supervised learning based and contrastive learning based methods that are tailored for MDE. Results on two representative MDE networks show that we achieve better robustness against various adversarial attacks with nearly no benign performance degradation.

cs.CV↗

Detecting Backdoors in Pre-trained Encoders

Self-supervised learning in computer vision trains on unlabeled data, such as images or (image, text) pairs, to obtain an image encoder that learns high-quality embeddings for input data. Emerging backdoor attacks towards encoders expose crucial vulnerabilities of self-supervised learning, since downstream classifiers (even further trained on clean data) may inherit backdoor behaviors from encoders. Existing backdoor detection methods mainly focus on supervised learning settings and cannot handle pre-trained encoders especially when input labels are not available. In this paper, we propose DECREE, the first backdoor detection approach for pre-trained encoders, requiring neither classifier headers nor input labels. We evaluate DECREE on over 400 encoders trojaned under 3 paradigms. We show the effectiveness of our method on image encoders pre-trained on ImageNet and OpenAI's CLIP 400 million image-text pairs. Our method consistently has a high detection accuracy even if we have only limited or no access to the pre-training dataset.

cs.CV↗

LargeKernel3D: Scaling up Kernels in 3D Sparse CNNs

Recent advance in 2D CNNs has revealed that large kernels are important. However, when directly applying large convolutional kernels in 3D CNNs, severe difficulties are met, where those successful module designs in 2D become surprisingly ineffective on 3D networks, including the popular depth-wise convolution. To address this vital challenge, we instead propose the spatial-wise partition convolution and its large-kernel module. As a result, it avoids the optimization and efficiency issues of naive 3D large kernels. Our large-kernel 3D CNN network, LargeKernel3D, yields notable improvement in 3D tasks of semantic segmentation and object detection. It achieves 73.9% mIoU on the ScanNetv2 semantic segmentation and 72.8% NDS nuScenes object detection benchmarks, ranking 1st on the nuScenes LIDAR leaderboard. The performance further boosts to 74.2% NDS with a simple multi-modal fusion. In addition, LargeKernel3D can be scaled to 17x17x17 kernel size on Waymo 3D object detection. For the first time, we show that large kernels are feasible and essential for 3D visual tasks.

cs.CV↗