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Xuezhen Wang

Publications and source records attributed to Xuezhen Wang.

2 recordsLinked to original sources

CoGenRec: A Unified Generative Framework for Complementary Vision Reconstruction

Capturing scenes with extreme motion and high dynamic range is fundamentally constrained by trade-offs among temporal resolution, spatial detail, signal-to-noise ratio, and dynamic range under practical bandwidth, power, and quantum-efficiency limits. Conventional frame-based cameras therefore suffer from temporal undersampling, exposure-induced motion blur, and sensor saturation. The Complementary Vision Sensor (CVS) addresses these limitations by decomposing visual information across two complementary pathways, a spatially dense, temporally sparse, long-exposure RGB pathway and a temporally dense, spatially sparse, short-exposure patiotemporal difference pathway. Their complementary measurements provide appearance, structural, and motion cues across a wide dynamic range that enable reconstruction beyond conventional imaging. We present CoGenRec, a complementarity-driven generative reconstruction framework that unifies video deblurring, high-temporal-resolution frame interpolation, and HDR fusion. CoGenRec encodes complementary measurements into multi-scale spatiotemporal features using exposure-aware appearance modeling and bidirectional temporal propagation. These features constrain a video diffusion model and are injected into the VAE decoder to recover fine structures lost during latent-space compression, combining the scene fidelity of physical measurements with the appearance recovery capabilities of learned video priors. On SportsSloMo-CVS, CoGenRec improves PSNR over the strongest general-purpose baseline by 4.40 dB for deblurring, 3.89 dB for frame interpolation, and 5.04 dB for HDR fusion, respectively. It also achieves strong perceptual quality on 129 unseen scenes captured with real CVS. These results establish a unified approach to advance high-quality reconstruction under challenging motion and illumination conditions. Project page: https://cogenrec.github.io/.

cs.CV↗

RetimeGS: Continuous-Time Reconstruction of 4D Gaussian Splatting

Temporal retiming, the ability to reconstruct and render dynamic scenes at arbitrary timestamps, is crucial for applications such as slow-motion playback, temporal editing, and post-production. However, most existing 4D Gaussian Splatting (4DGS) methods overfit at discrete frame indices but struggle to represent continuous-time frames, leading to ghosting artifacts when interpolating between timestamps. We identify this limitation as a form of temporal aliasing and propose RetimeGS, a simple yet effective 4DGS representation that explicitly defines the temporal behavior of the 3D Gaussian and mitigates temporal aliasing. To achieve smooth and consistent interpolation, we incorporate optical flow-guided initialization and supervision, triple-rendering supervision, and other targeted strategies. Together, these components enable ghost-free, temporally coherent rendering even under large motions. Experiments on datasets featuring fast motion, non-rigid deformation, and severe occlusions demonstrate that RetimeGS achieves superior quality and coherence over state-of-the-art methods.

cs.CV↗