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Yanan Sun

Publications and source records attributed to Yanan Sun.

At least 37 records · Page 2Linked to original sources

MindCopilot: Towards Formalizing and Evaluating Granular Human-LLM Co-Writing

Recent writing assistants are increasingly shifting from passive, prompt-driven interaction to proactive, suggestion-based completion, which integrates localized continuations into the writing flow and reduces coordination burden. However, existing evaluations simply focus on output quality, failing to capture how users accept, edit, or repair suggestions in real-time interaction, and thus obscuring the true usability of proactive co-writing systems. To address this gap, we adopt a sequential, behavior-centered view of interactive writing and formalize co-writing as a Human-in-the-Loop Markov Decision Process, modeling writing as an interaction shaped by user acceptance and editing decisions. Based on this formulation, we introduce the Co-Writing Fidelity Suite, an interaction-aware metric suite that captures both user-assistant alignment and cognitive editing effort, including Hierarchical Acceptance Rate and Knowledge-aware Editing Distance. We conduct a large-scale simulation study across 16 writing domains, using 1,688 controlled continuation queries sampled from different writing stages. Our analysis reveals systematic effects of interaction structure on acceptance behavior and editing cost. A follow-up user study with 30 participants confirms that these behavioral patterns align with real user experience. Together, our findings demonstrate that interaction-aware evaluation provides insights beyond output-only metrics and informs the design of more effective proactive writing assistants.

cs.HC↗

TREX: Automating LLM Fine-tuning via Agent-Driven Tree-based Exploration

While Large Language Models (LLMs) have empowered AI research agents to perform isolated scientific tasks, automating complex, real-world workflows, such as LLM training, remains a significant challenge. In this paper, we introduce TREX, a multi-agent system that automates the entire LLM training life-cycle. By orchestrating collaboration between two core modules-the Researcher and the Executor-the system seamlessly performs requirement analysis, open-domain literature and data research, formulation of training strategies, preparation of data recipes, and model training and evaluation. The multi-round experimental process is modeled as a search tree, enabling the system to efficiently plan exploration paths, reuse historical results, and distill high-level insights from iterative trials. To evaluate the capability of automated LLM training, we construct FT-Bench, a benchmark comprising 10 tasks derived from real-world scenarios, ranging from optimizing fundamental model capabilities to enhancing performance on domain-specific tasks. Experimental results demonstrate that the TREX agent consistently optimizes model performance on target tasks.

cs.AI↗

MegaStyle: Constructing Diverse and Scalable Style Dataset via Consistent Text-to-Image Style Mapping

In this paper, we introduce MegaStyle, a novel and scalable data curation pipeline that constructs an intra-style consistent, inter-style diverse and high-quality style dataset. We achieve this by leveraging the consistent text-to-image style mapping capability of current large generative models, which can generate images in the same style from a given style description. Building on this foundation, we curate a diverse and balanced prompt gallery with 170K style prompts and 400K content prompts, and generate a large-scale style dataset MegaStyle-1.4M via content-style prompt combinations. With MegaStyle-1.4M, we propose style-supervised contrastive learning to fine-tune a style encoder MegaStyle-Encoder for extracting expressive, style-specific representations, and we also train a FLUX-based style transfer model MegaStyle-FLUX. Extensive experiments demonstrate the importance of maintaining intra-style consistency, inter-style diversity and high-quality for style dataset, as well as the effectiveness of the proposed MegaStyle-1.4M. Moreover, when trained on MegaStyle-1.4M, MegaStyle-Encoder and MegaStyle-FLUX provide reliable style similarity measurement and generalizable style transfer, making a significant contribution to the style transfer community. More results are available at our project website https://jeoyal.github.io/MegaStyle/.

cs.CV↗

Ego-InBetween: Generating Object State Transitions in Ego-Centric Videos

Understanding physical transformation processes is crucial for both human cognition and artificial intelligence systems, particularly from an egocentric perspective, which serves as a key bridge between humans and machines in action modeling. We define this modeling process as Egocentric Instructed Visual State Transition (EIVST), which involves generating intermediate frames that depict object transformations between initial and target states under a brief action instruction. EIVST poses two challenges for current generative models: (1) understanding the visual scenes of the initial and target states and reasoning about transformation steps from an egocentric view, and (2) generating a consistent intermediate transition that follows the given instruction while preserving object appearance across the two visual states. To address these challenges, we propose the EgoIn framework. It first infers the multi-step transition process between two given states using TransitionVLM, fine-tuned on our curated dataset to better adapt to this task and reduce hallucinated information. It then generates a sequence of frames based on transition conditions produced by the proposed Transition Conditioning module. Additionally, we introduce Object-aware Auxiliary Supervision to preserve consistent object appearance throughout the transition. Extensive experiments on human-object and robot-object interaction datasets demonstrate EgoIn's superior performance in generating semantically meaningful and visually coherent transformation sequences.

cs.CV↗

PC2IM: An Efficient In-Memory Computing Accelerator for 3D Point Cloud

3D point cloud neural networks have significantly enhanced the perceptual capabilities of resource-limited mobile intelligent systems. However, despite the transformative impact, the point cloud algorithm suffers from substantial memory access during data preprocessing and imposes a burdensome workload on feature computing, resulting in high energy consumption and latency. In this paper, an efficient SRAM-based computing-in-memory (SRAM-CIM) accelerator (PC2IM), is proposed to alleviate memory access bottlenecks in point-based 3D point cloud networks. A data preprocessing module driven by the customized CIM engines is proposed and incorporated into a memory-efficient data flow. Specifically, an approximate distance SRAM-CIM (APD-CIM) is introduced to eliminate the repetitive on-chip memory access for point clouds that are spatially partitioned by the median and reduce the volume of temporary distance data. Building on the APD-CIM, a two-level Ping-Pong-MAX Content Addressable Memory (Ping-Pong-MAX CAM) is introduced to adaptively update temporary distances and perform in-situ search for the maximum, further reducing memory access. Additionally, an efficient CIM-based feature computing engine, named split-concatenate SRAM-CIM, is presented to minimize computation latency in multi-layer perceptron with high-precision input, while maintaining high area and energy efficiency. Experiment results show that the proposed PC2IM demonstrates 1.5x speedup and 2.7x enhanced energy efficiency compared to state-of-the-art point cloud accelerator. Moreover, PC2IM achieves 3.5x speedup and 1518.9x enhanced energy efficiency compared to GPU implementations.

cs.AR↗

DS2SC-Agent: A Multi-Agent Automated Pipeline for Rapid Chiplet Model Generation

Constructing behavioral-level chiplet models (e.g., SystemC) is crucial for early-stage heterogeneous architecture exploration. Traditional manual modeling is notoriously time-consuming and error-prone. Recently, Large Language Models (LLMs) have demonstrated immense potential in automating hardware code generation. However, existing LLM-assisted design frameworks predominantly target highly structured or well-defined design specifications. In practical engineering scenarios, raw datasheets typically encompass lengthy, complex, and highly unstructured information. Consequently, reliable code generation directly from these raw datasheets suffers from severe challenges, including context vanishing and logical hallucinations.To overcome this critical bottleneck, this paper proposes DS2SC-Agent(Datasheet-to-SystemC-Agent): the first end-to-end, fully automated generation pipeline that translates raw datasheets directly into SystemC chiplet models. This system establishes a highly efficient multi-agent collaborative framework. By decoupling the intricate modeling tasks, the proposed pipeline orchestrates a fully automated workflow encompassing unstructured long-document parsing, SystemC core code construction, testbench stimulus generation, and adaptive closed-loop debugging. We comprehensively evaluate the proposed framework on representative single-function chiplets across the analog, digital, and radio frequency (RF) domains--specifically, a Limiting Amplifier (LA), a Fast Fourier Transform (FFT) module, and a Power Amplifier (PA). The evaluation demonstrates that our pipeline seamlessly processes complex real-world datasheets to consistently generate functionally correct SystemC models. This provides a highly efficient and reliable paradigm for agile model library construction while drastically minimizing manual intervention.

cs.AR↗

Adapt before Continual Learning

Continual Learning (CL) seeks to enable neural networks to incrementally acquire new knowledge (plasticity) while retaining existing knowledge (stability). Although pre-trained models (PTMs) have provided a strong foundation for CL, existing approaches face a fundamental challenge in balancing these two competing objectives. Current methods typically address stability by freezing the PTM backbone, which severely limits the model's plasticity, particularly when incoming data distribution diverges largely from the pre-training data. Alternatively, sequentially fine-tuning the entire PTM can adapt to new knowledge but often leads to catastrophic forgetting, highlighting the critical stability-plasticity trade-off in PTM-based CL. To address this limitation, we propose Adapting PTMs before the core CL} process (ACL), a novel framework that introduces a plug-and-play adaptation phase prior to learning each new task. During this phase, ACL refines the PTM backbone by aligning embeddings with their original class prototypes while distancing them from irrelevant classes. This mechanism theoretically and empirically demonstrates desirable balance between stability and plasticity, significantly improving CL performance across benchmarks and integrated methods. Code is available at https://github.com/byyx666/ACL_code.

cs.LG↗

Why Does RL Generalize Better Than SFT? A Data-Centric Perspective on VLM Post-Training

The adaptation of large-scale Vision-Language Models (VLMs) through post-training reveals a pronounced generalization gap: models fine-tuned with Reinforcement Learning (RL) consistently achieve superior out-of-distribution (OOD) performance compared to those trained with Supervised Fine-Tuning (SFT). This paper posits a data-centric explanation for this phenomenon, contending that RL's generalization advantage arises from an implicit data filtering mechanism that inherently prioritizes medium-difficulty training samples. To test this hypothesis, we systematically evaluate the OOD generalization of SFT models across training datasets of varying difficulty levels. Our results confirm that data difficulty is a critical factor, revealing that training on hard samples significantly degrades OOD performance. Motivated by this finding, we introduce Difficulty-Curated SFT (DC-SFT), a straightforward method that explicitly filters the training set based on sample difficulty. Experiments show that DC-SFT not only substantially enhances OOD generalization over standard SFT, but also surpasses the performance of RL-based training, all while providing greater stability and computational efficiency. This work offers a data-centric account of the OOD generalization gap in VLMs and establishes a more efficient pathway to achieving robust generalization. Code is available at https://github.com/byyx666/DC-SFT.

cs.CV↗

Detect Anything 3D in the Wild

Despite the success of deep learning in close-set 3D object detection, existing approaches struggle with zero-shot generalization to novel objects and camera configurations. We introduce DetAny3D, a promptable 3D detection foundation model capable of detecting any novel object under arbitrary camera configurations using only monocular inputs. Training a foundation model for 3D detection is fundamentally constrained by the limited availability of annotated 3D data, which motivates DetAny3D to leverage the rich prior knowledge embedded in extensively pre-trained 2D foundation models to compensate for this scarcity. To effectively transfer 2D knowledge to 3D, DetAny3D incorporates two core modules: the 2D Aggregator, which aligns features from different 2D foundation models, and the 3D Interpreter with Zero-Embedding Mapping, which stabilizes early training in 2D-to-3D knowledge transfer. Experimental results validate the strong generalization of our DetAny3D, which not only achieves state-of-the-art performance on unseen categories and novel camera configurations, but also surpasses most competitors on in-domain data. DetAny3D sheds light on the potential of the 3D foundation model for diverse applications in real-world scenarios, e.g., rare object detection in autonomous driving, and demonstrates promise for further exploration of 3D-centric tasks in open-world settings. More visualization results can be found at our code repository.

cs.CV↗

Revisiting Long-Tailed Learning: Insights from an Architectural Perspective

Long-Tailed (LT) recognition has been widely studied to tackle the challenge of imbalanced data distributions in real-world applications. However, the design of neural architectures for LT settings has received limited attention, despite evidence showing that architecture choices can substantially affect performance. This paper aims to bridge the gap between LT challenges and neural network design by providing an in-depth analysis of how various architectures influence LT performance. Specifically, we systematically examine the effects of key network components on LT handling, such as topology, convolutions, and activation functions. Based on these observations, we propose two convolutional operations optimized for improved performance. Recognizing that operation interactions are also crucial to network effectiveness, we apply Neural Architecture Search (NAS) to facilitate efficient exploration. We propose LT-DARTS, a NAS method with a novel search space and search strategy specifically designed for LT data. Experimental results demonstrate that our approach consistently outperforms existing architectures across multiple LT datasets, achieving parameter-efficient, state-of-the-art results when integrated with current LT methods.

cs.CV↗

Assessing Bias in the Variable Bandpass Periodic Block Bootstrap Method

The Variable Bandpass Periodic Block Bootstrap(VBPBB) is an innovative method for time series with periodically correlated(PC) components. This method applies bandpass filters to extract specific PC components from datasets, effectively eliminating unwanted interference such as noise. It then bootstraps the PC components, maintaining their correlation structure while resampling and enabling a clearer analysis of the estimation of the statistical properties of periodic patterns in time series data. While its efficiency has been demonstrated in environmental and epidemiological research, the theoretical properties of VBPBB, particularly regarding its bias of the estimated sampling distributions, remain unexamined. This study investigates issues regarding biases in VBPBB, including overall mean bias and pointwise mean bias, across a range of time series models of varying complexity, all of which exhibit periodic components. Using the R programming language, we simulate various PC time series and apply VBPBB to assess its bias under different conditions. Our findings provide key insights into the validity of VBPBB for periodic time series analysis and offer practical recommendations for its implementation, as well as directions for future theoretical advancements.

stat.ME↗

C-Flat++: Towards a More Efficient and Powerful Framework for Continual Learning

Balancing sensitivity to new tasks and stability for retaining past knowledge is crucial in continual learning (CL). Recently, sharpness-aware minimization has proven effective in transfer learning and has also been adopted in continual learning (CL) to improve memory retention and learning efficiency. However, relying on zeroth-order sharpness alone may favor sharper minima over flatter ones in certain settings, leading to less robust and potentially suboptimal solutions. In this paper, we propose \textbf{C}ontinual \textbf{Flat}ness (\textbf{C-Flat}), a method that promotes flatter loss landscapes tailored for CL. C-Flat offers plug-and-play compatibility, enabling easy integration with minimal modifications to the code pipeline. Besides, we present a general framework that integrates C-Flat into all major CL paradigms and conduct comprehensive comparisons with loss-minima optimizers and flat-minima-based CL methods. Our results show that C-Flat consistently improves performance across a wide range of settings. In addition, we introduce C-Flat++, an efficient yet effective framework that leverages selective flatness-driven promotion, significantly reducing the update cost required by C-Flat. Extensive experiments across multiple CL methods, datasets, and scenarios demonstrate the effectiveness and efficiency of our proposed approaches. Code is available at https://github.com/WanNaa/C-Flat.

cs.LG↗

CharacterShot: Controllable and Consistent 4D Character Animation

In this paper, we propose \textbf{CharacterShot}, a controllable and consistent 4D character animation framework that enables any individual designer to create dynamic 3D characters (i.e., 4D character animation) from a single reference character image and a 2D pose sequence. We begin by pretraining a powerful 2D character animation model based on a cutting-edge DiT-based image-to-video model, which allows for any 2D pose sequnce as controllable signal. We then lift the animation model from 2D to 3D through introducing dual-attention module together with camera prior to generate multi-view videos with spatial-temporal and spatial-view consistency. Finally, we employ a novel neighbor-constrained 4D gaussian splatting optimization on these multi-view videos, resulting in continuous and stable 4D character representations. Moreover, to improve character-centric performance, we construct a large-scale dataset Character4D, containing 13,115 unique characters with diverse appearances and motions, rendered from multiple viewpoints. Extensive experiments on our newly constructed benchmark, CharacterBench, demonstrate that our approach outperforms current state-of-the-art methods. Code, models, and datasets will be publicly available at https://github.com/Jeoyal/CharacterShot.

cs.CV↗

Achieving Deep Continual Learning via Evolution

Deep neural networks, despite their remarkable success, remain fundamentally limited in their ability to perform Continual Learning (CL). While most current methods aim to enhance the capabilities of a single model, Inspired by the collective learning mechanisms of human populations, we introduce Evolving Continual Learning (ECL), a framework that maintains and evolves a diverse population of neural network models. ECL continually searches for an optimal architecture for each introduced incremental task. This tailored model is trained on the corresponding task and archived as a specialized expert, contributing to a growing collection of skills. This approach inherently resolves the core CL challenges: stability is achieved through the isolation of expert models, while plasticity is greatly enhanced by evolving unique, task-specific architectures. Experimental results demonstrate that ECL significantly outperforms state-of-the-art individual-level CL methods. By shifting the focus from individual adaptation to collective evolution, ECL presents a novel path toward AI systems capable of CL.

cs.LG↗

MotionShot: Adaptive Motion Transfer across Arbitrary Objects for Text-to-Video Generation

Existing text-to-video methods struggle to transfer motion smoothly from a reference object to a target object with significant differences in appearance or structure between them. To address this challenge, we introduce MotionShot, a training-free framework capable of parsing reference-target correspondences in a fine-grained manner, thereby achieving high-fidelity motion transfer while preserving coherence in appearance. To be specific, MotionShot first performs semantic feature matching to ensure high-level alignments between the reference and target objects. It then further establishes low-level morphological alignments through reference-to-target shape retargeting. By encoding motion with temporal attention, our MotionShot can coherently transfer motion across objects, even in the presence of significant appearance and structure disparities, demonstrated by extensive experiments. The project page is available at: https://motionshot.github.io/.

cs.CV↗

VEDA: Efficient LLM Generation Through Voting-based KV Cache Eviction and Dataflow-flexible Accelerator

Large Language Models (LLMs) excel in natural language processing tasks but pose significant computational and memory challenges for edge deployment due to their intensive resource demands. This work addresses the efficiency of LLM inference by algorithm-hardware-dataflow tri-optimizations. We propose a novel voting-based KV cache eviction algorithm, balancing hardware efficiency and algorithm accuracy by adaptively identifying unimportant kv vectors. From a dataflow perspective, we introduce a flexible-product dataflow and a runtime reconfigurable PE array for matrix-vector multiplication. The proposed approach effectively handles the diverse dimensional requirements and solves the challenges of incrementally varying sequence lengths. Additionally, an element-serial scheduling scheme is proposed for nonlinear operations, such as softmax and layer normalization (layernorm). Results demonstrate a substantial reduction in latency, accompanied by a significant decrease in hardware complexity, from O(N) to O(1). The proposed solution is realized in a custom-designed accelerator, VEDA, which outperforms existing hardware platforms. This research represents a significant advancement in LLM inference on resource-constrained edge devices, facilitating real-time processing, enhancing data privacy, and enabling model customization.

cs.AR↗

Surrogate-Assisted Evolution for Efficient Multi-branch Connection Design in Deep Neural Networks

State-of-the-art Deep Neural Networks (DNNs) often incorporate multi-branch connections, enabling multi-scale feature extraction and enhancing the capture of diverse features. This design improves network capacity and generalisation to unseen data. However, training such DNNs can be computationally expensive. The challenge is further exacerbated by the complexity of identifying optimal network architectures. To address this, we leverage Evolutionary Algorithms (EAs) to automatically discover high-performing architectures, a process commonly known as neuroevolution. We introduce a novel approach based on Linear Genetic Programming (LGP) to encode multi-branch (MB) connections within DNNs, referred to as NeuroLGP-MB. To efficiently design the DNNs, we use surrogate-assisted EAs. While their application in simple artificial neural networks has been influential, we scale their use from dozens or hundreds of sample points to thousands, aligning with the demands of complex DNNs by incorporating a semantic-based approach in our surrogate-assisted EA. Furthermore, we introduce a more advanced surrogate model that outperforms baseline, computationally expensive, and simpler surrogate models.

cs.NE↗

Loss Functions for Predictor-based Neural Architecture Search

Evaluation is a critical but costly procedure in neural architecture search (NAS). Performance predictors have been widely adopted to reduce evaluation costs by directly estimating architecture performance. The effectiveness of predictors is heavily influenced by the choice of loss functions. While traditional predictors employ regression loss functions to evaluate the absolute accuracy of architectures, recent approaches have explored various ranking-based loss functions, such as pairwise and listwise ranking losses, to focus on the ranking of architecture performance. Despite their success in NAS, the effectiveness and characteristics of these loss functions have not been thoroughly investigated. In this paper, we conduct the first comprehensive study on loss functions in performance predictors, categorizing them into three main types: regression, ranking, and weighted loss functions. Specifically, we assess eight loss functions using a range of NAS-relevant metrics on 13 tasks across five search spaces. Our results reveal that specific categories of loss functions can be effectively combined to enhance predictor-based NAS. Furthermore, our findings could provide practical guidance for selecting appropriate loss functions for various tasks. We hope this work provides meaningful insights to guide the development of loss functions for predictor-based methods in the NAS community.

cs.LG↗