Search arXivSearch

arXiv subjects

Yang Cong

Publications and source records attributed to Yang Cong.

At least 19 recordsLinked to original sources

Towards Human-like Physical Intelligence: Lifelong Vision-Language-Action Learning for Robotic Manipulation

Similar to the natural capabilities of humans to sequentially learn new tasks, robots with Vision-Language-Action (VLA) models should possess lifelong learning ability to learn a new task when deployed in open-world environments. However, most recently proposed lifelong learning models aim to effectively learn the current task (plasticity) or maintain high accuracy on previous tasks (stability), while the plasticity-stability trade-off remains largely unsolved in robotic manipulation models. To address this fundamental challenge, we propose a cache-efficient lifelong Vision-Language-Action learning framework for robotic manipulation (i.e., LifelongVLA), which alleviates the plasticity-stability trade-off with a dual-timescale adaptation mechanism while achieving low-cost robotic deployment with a cache-efficient replay strategy. More concretely, we propose a dual-timescale LoRA gating module to decompose VLA adaptation into two lightweight pathways: a short-term adapter for plasticity and a long-term adapter for stable consolidation. These pathways are integrated via a task-aware gate, enabling explicit control of the plasticity-stability trade-off. In the skill replay phase, a cache-efficient stochastic replay strategy is proposed to preserve more balanced retention signals without full-trajectory storage. Finally, experiments show that LifelongVLA outperforms existing baselines, demonstrating efficient skill expansion, robust retention of learned manipulation behaviors, and reduced reliance on retraining for real-world deployment on an xArm robot.

cs.RO

Crafting Your Evolving Dreams: Concept-Incremental Versatile Customization

Custom diffusion models (CDMs) have garnered significant interest owing to their remarkable capacity for generating personalized concepts. However, the majority of CDMs unrealistically presume that the user's collection of personalized concepts is static and incapable of incremental growth over time. Furthermore, they exhibit significant catastrophic forgetting and concept neglect of previously learned concepts when incrementally learning a sequence of new ones. To resolve the above challenges, we develop a novel Continually Customizable Diffusion Model (CCDM), enabling users to perform concept-incremental versatile customization. Specifically, we design an attribute-decoupled LoRA (AD-LoRA) module and a relevance-guided AD-LoRA aggregation strategy to mitigate catastrophic forgetting. They can preserve concept-specific attributes of each task and leverage beneficial inter-task correlations to enhance the continual learning of new customization tasks. Additionally, to address the challenge of concept neglect, we propose a controllable regional context synthesis strategy that performs multi-concept composition in alignment with user-provided conditions. This strategy enhances the overall consistency in multi-concept synthesis by guaranteeing semantic independence between user-defined regions and their smooth boundary transitions. Experiments show our CCDM exhibits significant improvements over baseline methods.

cs.CV

Continual Hand-Eye Calibration for Open-world Robotic Manipulation

Hand-eye calibration through visual localization is a critical capability for robotic manipulation in open-world environments. However, most deep learning-based calibration models suffer from catastrophic forgetting when adapting into unseen data amongst open-world scene changes, while simple rehearsal-based continual learning strategy cannot well mitigate this issue. To overcome this challenge, we propose a continual hand-eye calibration framework, enabling robots to adapt to sequentially encountered open-world manipulation scenes through spatially replay strategy and structure-preserving distillation. Specifically, a Spatial-Aware Replay Strategy (SARS) constructs a geometrically uniform replay buffer that ensures comprehensive coverage of each scene pose space, replacing redundant adjacent frames with maximally informative viewpoints. Meanwhile, a Structure-Preserving Dual Distillation (SPDD) is proposed to decompose localization knowledge into coarse scene layout and fine pose precision, and distills them separately to alleviate both types of forgetting during continual adaptation. As a new manipulation scene arrives, SARS provides geometrically representative replay samples from all prior scenes, and SPDD applies structured distillation on these samples to retain previously learned knowledge. After training on the new scene, SARS incorporates selected samples from the new scene into the replay buffer for future rehearsal, allowing the model to continuously accumulate multi-scene calibration capability. Experiments on multiple public datasets show significant anti scene forgetting performance, maintaining accuracy on past scenes while preserving adaptation to new scenes, confirming the effectiveness of the framework.

cs.CV

SuperGrasp: Single-View Object Grasping via Superquadric Similarity Matching, Evaluation, and Refinement

Robotic grasping from single-view observations remains a critical challenge in manipulation. However, existing methods still struggle to generate reliable grasp candidates and stably evaluate grasp feasibility under incomplete geometric information. To address these limitations, we present SuperGrasp, a new two-stage framework for single-view parallel-jaw grasping. In the first stage, we introduce a Similarity Matching Module that efficiently retrieves valid and diverse grasp candidates by matching the input single-view point cloud with a precomputed primitive dataset based on superquadric coefficients. In the second stage, we propose E-RNet, an end-to-end network that expands the grasp-aware region and takes the initial grasp closure region as a local anchor region, capturing the contextual relationship between the local region and its surrounding spatial neighborhood, thereby enabling more accurate and reliable grasp evaluation and introducing small-range local refinement to improve grasp adaptability. To enhance generalization, we construct a primitive dataset containing 1.2k standard geometric primitives for similarity matching and collect a point cloud dataset of 100k samples from 124 objects, annotated with stable grasp labels for network training. Extensive experiments in both simulation and real-world environments demonstrate that our method achieves stable grasping performance and good generalization across novel objects and clutter scenes.

cs.RO

UniMotion: A Unified Framework for Motion-Text-Vision Understanding and Generation

We present UniMotion, to our knowledge the first unified framework for simultaneous understanding and generation of human motion, natural language, and RGB images within a single architecture. Existing unified models handle only restricted modality subsets (e.g., Motion-Text or static Pose-Image) and predominantly rely on discrete tokenization, which introduces quantization errors and disrupts temporal continuity. UniMotion overcomes both limitations through a core principle: treating motion as a first-class continuous modality on equal footing with RGB. A novel Cross-Modal Aligned Motion VAE (CMA-VAE) and symmetric dual-path embedders construct parallel continuous pathways for Motion and RGB within a shared LLM backbone. To inject visual-semantic priors into motion representations without requiring images at inference, we propose Dual-Posterior KL Alignment (DPA), which distills a vision-fused encoder's richer posterior into the motion-only encoder. To address the cold-start problem -- where text supervision alone is too sparse to calibrate the newly introduced motion pathway -- we further propose Latent Reconstruction Alignment (LRA), a self-supervised pre-training strategy that uses dense motion latents as unambiguous conditions to co-calibrate the embedder, backbone, and flow head, establishing a stable motion-aware foundation for all downstream tasks. UniMotion achieves state-of-the-art performance across seven tasks spanning any-to-any understanding, generation, and editing among the three modalities, with especially strong advantages on cross-modal compositional tasks.

cs.CV

GAPG: Geometry Aware Push-Grasping Synergy for Goal-Oriented Manipulation in Clutter

Grasping target objects is a fundamental skill for robotic manipulation, but in cluttered environments with stacked or occluded objects, a single-step grasp is often insufficient. To address this, previous work has introduced pushing as an auxiliary action to create graspable space. However, these methods often struggle with both stability and efficiency because they neglect the scene's geometric information, which is essential for evaluating grasp robustness and ensuring that pushing actions are safe and effective. To this end, we propose a geometry-aware push-grasp synergy framework that leverages point cloud data to integrate grasp and push evaluation. Specifically, the grasp evaluation module analyzes the geometric relationship between the gripper's point cloud and the points enclosed within its closing region to determine grasp feasibility and stability. Guided by this, the push evaluation module predicts how pushing actions influence future graspable space, enabling the robot to select actions that reliably transform non-graspable states into graspable ones. By jointly reasoning about geometry in both grasping and pushing, our framework achieves safer, more efficient, and more reliable manipulation in cluttered settings. Our method is extensively tested in simulation and real-world environments in various scenarios. Experimental results demonstrate that our model generalizes well to real-world scenes and unseen objects.

cs.RO

Federated Multi-Task Clustering

Spectral clustering has emerged as one of the most effective clustering algorithms due to its superior performance. However, most existing models are designed for centralized settings, rendering them inapplicable in modern decentralized environments. Moreover, current federated learning approaches often suffer from poor generalization performance due to reliance on unreliable pseudo-labels, and fail to capture the latent correlations amongst heterogeneous clients. To tackle these limitations, this paper proposes a novel framework named Federated Multi-Task Clustering (i.e.,FMTC), which intends to learn personalized clustering models for heterogeneous clients while collaboratively leveraging their shared underlying structure in a privacy-preserving manner. More specifically, the FMTC framework is composed of two main components: client-side personalized clustering module, which learns a parameterized mapping model to support robust out-of-sample inference, bypassing the need for unreliable pseudo-labels; and server-side tensorial correlation module, which explicitly captures the shared knowledge across all clients. This is achieved by organizing all client models into a unified tensor and applying a low-rank regularization to discover their common subspace. To solve this joint optimization problem, we derive an efficient, privacy-preserving distributed algorithm based on the Alternating Direction Method of Multipliers, which decomposes the global problem into parallel local updates on clients and an aggregation step on the server. To the end, several extensive experiments on multiple real-world datasets demonstrate that our proposed FMTC framework significantly outperforms various baseline and state-of-the-art federated clustering algorithms.

cs.LG

OpenVLN: Open-world Aerial Vision-Language Navigation

Vision-language models (VLMs) have been widely-applied in ground-based vision-language navigation (VLN). However, the vast complexity of outdoor aerial environments compounds data acquisition challenges and imposes long-horizon trajectory planning requirements on Unmanned Aerial Vehicles (UAVs), introducing novel complexities for aerial VLN. To address these challenges, we propose a data-efficient Open-world aerial Vision-Language Navigation (i.e., OpenVLN) framework, which could execute language-guided flight with limited data constraints and enhance long-horizon trajectory planning capabilities in complex aerial environments. Specifically, we reconfigure a reinforcement learning framework to optimize the VLM for UAV navigation tasks, which can efficiently fine-tune VLM by using rule-based policies under limited training data. Concurrently, we introduce a long-horizon planner for trajectory synthesis that dynamically generates precise UAV actions via value-based rewards. To the end, we conduct sufficient navigation experiments on the TravelUAV benchmark with dataset scaling across diverse reward settings. Our method demonstrates consistent performance gains of up to 4.34% in Success Rate, 6.19% in Oracle Success Rate, and 4.07% in Success weighted by Path Length over baseline methods, validating its deployment efficacy for long-horizon UAV navigation in complex aerial environments.

cs.RO

PixelVLA: Advancing Pixel-level Understanding in Vision-Language-Action Model

Vision-Language-Action models (VLAs) are emerging as powerful tools for learning generalizable visuomotor control policies. However, current VLAs are mostly trained on large-scale image-text-action data and remain limited in two key ways: (i) they struggle with pixel-level scene understanding, and (ii) they rely heavily on textual prompts, which reduces their flexibility in real-world settings. To address these challenges, we introduce PixelVLA, the first VLA model designed to support both pixel-level reasoning and multimodal prompting with text and visual inputs. Our approach is built on a new visuomotor instruction tuning framework that integrates a multiscale pixel-aware encoder with a visual promptaware encoder. To train PixelVLA effectively, we further propose a two-stage automated annotation pipeline that generates Pixel-160K, a large-scale dataset with pixel-level annotations derived from existing robot data. Experiments on three standard VLA benchmarks and two VLA model variants show that PixelVLA improves manipulation success rates by 10.1%-28.7% over OpenVLA, while requiring only 1.5% of its pretraining cost. These results demonstrate that PixelVLA can be integrated into existing VLAs to enable more accurate, efficient, and versatile robot control in complex environments.

cs.CV

TMUAD: Enhancing Logical Capabilities in Unified Anomaly Detection Models with a Text Memory Bank

Anomaly detection, which aims to identify anomalies deviating from normal patterns, is challenging due to the limited amount of normal data available. Unlike most existing unified methods that rely on carefully designed image feature extractors and memory banks to capture logical relationships between objects, we introduce a text memory bank to enhance the detection of logical anomalies. Specifically, we propose a Three-Memory framework for Unified structural and logical Anomaly Detection (TMUAD). First, we build a class-level text memory bank for logical anomaly detection by the proposed logic-aware text extractor, which can capture rich logical descriptions of objects from input images. Second, we construct an object-level image memory bank that preserves complete object contours by extracting features from segmented objects. Third, we employ visual encoders to extract patch-level image features for constructing a patch-level memory bank for structural anomaly detection. These three complementary memory banks are used to retrieve and compare normal images that are most similar to the query image, compute anomaly scores at multiple levels, and fuse them into a final anomaly score. By unifying structural and logical anomaly detection through collaborative memory banks, TMUAD achieves state-of-the-art performance across seven publicly available datasets involving industrial and medical domains. The model and code are available at https://github.com/SIA-IDE/TMUAD.

cs.CV

A Dataset and Benchmark for Robotic Cloth Unfolding Grasp Selection: The ICRA 2024 Cloth Competition

Robotic cloth manipulation suffers from a lack of standardized benchmarks and shared datasets for evaluating and comparing different approaches. To address this, we created a benchmark and organized the ICRA 2024 Cloth Competition, a unique head-to-head evaluation focused on grasp pose selection for in-air robotic cloth unfolding. Eleven diverse teams participated in the competition, utilizing our publicly released dataset of real-world robotic cloth unfolding attempts and a variety of methods to design their unfolding approaches. Afterwards, we also expanded our dataset with 176 competition evaluation trials, resulting in a dataset of 679 unfolding demonstrations across 34 garments. Analysis of the competition results revealed insights about the trade-off between grasp success and coverage, the surprisingly strong achievements of hand-engineered methods and a significant discrepancy between competition performance and prior work, underscoring the importance of independent, out-of-the-lab evaluation in robotic cloth manipulation. The associated dataset is a valuable resource for developing and evaluating grasp selection methods, particularly for learning-based approaches. We hope that our benchmark, dataset and competition results can serve as a foundation for future benchmarks and drive further progress in data-driven robotic cloth manipulation. The dataset and benchmarking code are available at https://airo.ugent.be/cloth_competition.

cs.RO

SAGA: Surface-Aligned Gaussian Avatar

This paper presents a Surface-Aligned Gaussian representation for creating animatable human avatars from monocular videos,aiming at improving the novel view and pose synthesis performance while ensuring fast training and real-time rendering. Recently,3DGS has emerged as a more efficient and expressive alternative to NeRF, and has been used for creating dynamic human avatars. However,when applied to the severely ill-posed task of monocular dynamic reconstruction, the Gaussians tend to overfit the constantly changing regions such as clothes wrinkles or shadows since these regions cannot provide consistent supervision, resulting in noisy geometry and abrupt deformation that typically fail to generalize under novel views and poses.To address these limitations, we present SAGA,i.e.,Surface-Aligned Gaussian Avatar,which aligns the Gaussians with a mesh to enforce well-defined geometry and consistent deformation, thereby improving generalization under novel views and poses. Unlike existing strict alignment methods that suffer from limited expressive power and low realism,SAGA employs a two-stage alignment strategy where the Gaussians are first adhered on while then detached from the mesh, thus facilitating both good geometry and high expressivity. In the Adhered Stage, we improve the flexibility of Adhered-on-Mesh Gaussians by allowing them to flow on the mesh, in contrast to existing methods that rigidly bind Gaussians to fixed location. In the second Detached Stage, we introduce a Gaussian-Mesh Alignment regularization, which allows us to unleash the expressivity by detaching the Gaussians but maintain the geometric alignment by minimizing their location and orientation offsets from the bound triangles. Finally, since the Gaussians may drift outside the bound triangles during optimization, an efficient Walking-on-Mesh strategy is proposed to dynamically update the bound triangles.

cs.CV

Learning Generalizable 3D Manipulation With 10 Demonstrations

Learning robust and generalizable manipulation skills from demonstrations remains a key challenge in robotics, with broad applications in industrial automation and service robotics. While recent imitation learning methods have achieved impressive results, they often require large amounts of demonstration data and struggle to generalize across different spatial variants. In this work, we present a novel framework that learns manipulation skills from as few as 10 demonstrations, yet still generalizes to spatial variants such as different initial object positions and camera viewpoints. Our framework consists of two key modules: Semantic Guided Perception (SGP), which constructs task-focused, spatially aware 3D point cloud representations from RGB-D inputs; and Spatial Generalized Decision (SGD), an efficient diffusion-based decision-making module that generates actions via denoising. To effectively learn generalization ability from limited data, we introduce a critical spatially equivariant training strategy that captures the spatial knowledge embedded in expert demonstrations. We validate our framework through extensive experiments on both simulation benchmarks and real-world robotic systems. Our method demonstrates a 60 percent improvement in success rates over state-of-the-art approaches on a series of challenging tasks, even with substantial variations in object poses and camera viewpoints. This work shows significant potential for advancing efficient, generalizable manipulation skill learning in real-world applications.

cs.CV

Domain Consistency Representation Learning for Lifelong Person Re-Identification

Lifelong person re-identification (LReID) exhibits a contradictory relationship between intra-domain discrimination and inter-domain gaps when learning from continuous data. Intra-domain discrimination focuses on individual nuances (i.e., clothing type, accessories, etc.), while inter-domain gaps emphasize domain consistency. Achieving a trade-off between maximizing intra-domain discrimination and minimizing inter-domain gaps is a crucial challenge for improving LReID performance. Most existing methods strive to reduce inter-domain gaps through knowledge distillation to maintain domain consistency. However, they often ignore intra-domain discrimination. To address this challenge, we propose a novel domain consistency representation learning (DCR) model that explores global and attribute-wise representations as a bridge to balance intra-domain discrimination and inter-domain gaps. At the intra-domain level, we explore the complementary relationship between global and attribute-wise representations to improve discrimination among similar identities. Excessive learning intra-domain discrimination can lead to catastrophic forgetting. We further develop an attribute-oriented anti-forgetting (AF) strategy that explores attribute-wise representations to enhance inter-domain consistency, and propose a knowledge consolidation (KC) strategy to facilitate knowledge transfer. Extensive experiments show that our DCR achieves superior performance compared to state-of-the-art LReID methods. Our code is available at https://github.com/LiuShiBen/DCR.

cs.CV

Cs2K: Class-specific and Class-shared Knowledge Guidance for Incremental Semantic Segmentation

Incremental semantic segmentation endeavors to segment newly encountered classes while maintaining knowledge of old classes. However, existing methods either 1) lack guidance from class-specific knowledge (i.e., old class prototypes), leading to a bias towards new classes, or 2) constrain class-shared knowledge (i.e., old model weights) excessively without discrimination, resulting in a preference for old classes. In this paper, to trade off model performance, we propose the Class-specific and Class-shared Knowledge (Cs2K) guidance for incremental semantic segmentation. Specifically, from the class-specific knowledge aspect, we design a prototype-guided pseudo labeling that exploits feature proximity from prototypes to correct pseudo labels, thereby overcoming catastrophic forgetting. Meanwhile, we develop a prototype-guided class adaptation that aligns class distribution across datasets via learning old augmented prototypes. Moreover, from the class-shared knowledge aspect, we propose a weight-guided selective consolidation to strengthen old memory while maintaining new memory by integrating old and new model weights based on weight importance relative to old classes. Experiments on public datasets demonstrate that our proposed Cs2K significantly improves segmentation performance and is plug-and-play.

cs.CV

MuseumMaker: Continual Style Customization without Catastrophic Forgetting

Pre-trained large text-to-image (T2I) models with an appropriate text prompt has attracted growing interests in customized images generation field. However, catastrophic forgetting issue make it hard to continually synthesize new user-provided styles while retaining the satisfying results amongst learned styles. In this paper, we propose MuseumMaker, a method that enables the synthesis of images by following a set of customized styles in a never-end manner, and gradually accumulate these creative artistic works as a Museum. When facing with a new customization style, we develop a style distillation loss module to extract and learn the styles of the training data for new image generation. It can minimize the learning biases caused by content of new training images, and address the catastrophic overfitting issue induced by few-shot images. To deal with catastrophic forgetting amongst past learned styles, we devise a dual regularization for shared-LoRA module to optimize the direction of model update, which could regularize the diffusion model from both weight and feature aspects, respectively. Meanwhile, to further preserve historical knowledge from past styles and address the limited representability of LoRA, we consider a task-wise token learning module where a unique token embedding is learned to denote a new style. As any new user-provided style come, our MuseumMaker can capture the nuances of the new styles while maintaining the details of learned styles. Experimental results on diverse style datasets validate the effectiveness of our proposed MuseumMaker method, showcasing its robustness and versatility across various scenarios.

cs.CV

Marrying NeRF with Feature Matching for One-step Pose Estimation

Given the image collection of an object, we aim at building a real-time image-based pose estimation method, which requires neither its CAD model nor hours of object-specific training. Recent NeRF-based methods provide a promising solution by directly optimizing the pose from pixel loss between rendered and target images. However, during inference, they require long converging time, and suffer from local minima, making them impractical for real-time robot applications. We aim at solving this problem by marrying image matching with NeRF. With 2D matches and depth rendered by NeRF, we directly solve the pose in one step by building 2D-3D correspondences between target and initial view, thus allowing for real-time prediction. Moreover, to improve the accuracy of 2D-3D correspondences, we propose a 3D consistent point mining strategy, which effectively discards unfaithful points reconstruted by NeRF. Moreover, current NeRF-based methods naively optimizing pixel loss fail at occluded images. Thus, we further propose a 2D matches based sampling strategy to preclude the occluded area. Experimental results on representative datasets prove that our method outperforms state-of-the-art methods, and improves inference efficiency by 90x, achieving real-time prediction at 6 FPS.

cs.CV

Never-Ending Behavior-Cloning Agent for Robotic Manipulation

Relying on multi-modal observations, embodied robots (e.g., humanoid robots) could perform multiple robotic manipulation tasks in unstructured real-world environments. However, most language-conditioned behavior-cloning agents in robots still face existing long-standing challenges, i.e., 3D scene representation and human-level task learning, when adapting into a series of new tasks in practical scenarios. We here investigate these above challenges with NBAgent in embodied robots, a pioneering language-conditioned Never-ending Behavior-cloning Agent, which can continually learn observation knowledge of novel 3D scene semantics and robot manipulation skills from skill-shared and skill-specific attributes, respectively. Specifically, we propose a skill-shared semantic rendering module and a skill-shared representation distillation module to effectively learn 3D scene semantics from skill-shared attribute, further tackling 3D scene representation overlooking. Meanwhile, we establish a skill-specific evolving planner to perform manipulation knowledge decoupling, which can continually embed novel skill-specific knowledge like human from latent and low-rank space. Finally, we design a never-ending embodied robot manipulation benchmark, and expensive experiments demonstrate the significant performance of our method.

cs.RO