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Yankai Lin

Publications and source records attributed to Yankai Lin.

At least 19 recordsLinked to original sources

Stable Dynamical Mass Transportation via port-Hamiltonian Structure

Dynamical optimal mass transportation over nonlinear systems is often hindered by the curse of dimensionality and open-loop implementation. We propose an alternative framework that sacrifices exact optimality in favor of stability, robustness, and scalability. We use a stochastic port-Hamiltonian system as a reference model. Under suitable structural assumptions, we show that its density converges asymptotically to a prescribed steady-state distribution. We then shape a deterministic nonlinear system into a compatible port-Hamiltonian form and add a local density-feedback term so that its closed-loop continuity equation matches the Fokker-Planck-Kolmogorov equation of the reference model. The resulting feedback drives a broad class of initial distributions to the target distribution. Because the density term is local at the particle level, the controller admits decentralized implementation and avoids solving a global finite-horizon transport problem online. Nonlinear examples and simulations illustrate the method. For linear systems with Gaussian targets, we derive necessary and sufficient conditions for stabilizing density feedback and give explicit controller constructions.

math.OC↗

VeriCUA: Learning Proactive Verification for Reliable GUI Agent Rewards

Reinforcement learning for computer-use agents increasingly relies on proactive reward agents that interact with the post-execution GUI environment to verify what recorded screenshots cannot reveal. The reliability of such verification hinges on two coupled decisions: what to check and when to stop. Existing methods leave these decisions to prompted foundation models. However, neither scaling up the model nor providing few-shot examples reliably improves verification: prompted Judges ranging from 4B to GPT-5.4 all plateau at 68%-70% macro-average agreement. This is because the value of a check depends on the environment rather than the task alone, and becomes apparent only through execution. Learning from execution is itself constrained, as the Actor's terminal state cannot be faithfully replicated during training, allowing only one verification attempt per state. We introduce VeriCUA, a proactive reward agent that learns its verification strategy from these single attempts. A trainable Judge decides what to check and when to stop, while a frozen Probe executes the checks in the live environment. Online reinforcement learning optimizes the Judge for both verdict correctness and efficient Probe use, with returns normalized across terminal states. Trained only on OSWorld and evaluated without further training on MobileWorld and WebArena-Verified, VeriCUA achieves the highest reward agreement across all three benchmarks and lies on the agreement-cost Pareto frontier among proactive verifiers. It surpasses few-shot GPT-5.4 by 5.36 points with 47.6%-59.8% fewer Probe tokens, and even a 1B VeriCUA exceeds every prompted Judge. As the reward for Actor RL, it raises task success by 3.21 points overall and 5.40 points on held-out multi-application tasks. These results identify the verification strategy, not verifier scale, as the key to reliable GUI rewards.

cs.AI↗

DeltaTTG: Training Multi-Turn Agents with a Token-to-Go Progress Meter

Reinforcement learning with verifiable rewards (RLVR) for multi-turn agents relies on sparse terminal rewards that say little about individual steps. Within-group step comparisons depend on reliable state matching and sufficiently diverse sampled outcomes, while direct step scoring may require costly external evaluators, human annotations, or task-specific heuristics. We introduce DeltaTTG to learn a reusable progress signal through a shared progress meter, using low-cost supervision from diverse policies' recorded trajectories without task-specific progress rules. Its supervision target, Token-to-Go (TTG), the number of tokens remaining to be generated until task completion, serves as an observable proxy for remaining completion effort. During actor training, changes in the frozen meter's estimates redistribute outcome-derived advantages across steps without altering the reward, preserving each trajectory's advantage sign and token-average scale. On ALFWorld, PaperSearchQA, and BFCLv3, DeltaTTG improves the average score over GRPO by 5.7 and 7.2 points with Qwen3-4B and Llama-3.1-8B-Instruct, respectively, outperforms all compared RL baselines on average, and keeps actor-training GPU-hours close to GRPO. Further experiments show improved sample efficiency and out-of-domain performance, and support the meter's ability to distinguish step quality and guide test-time action selection across actor sizes. The code is available at https://github.com/Xuyan923r/DeltaTTG.

cs.LG↗

Inducing Process Supervision from Outcome-Only Reinforcement Learning

Process reward models (PRMs) have become a key component for LLMs, as their step-level feedback supports both post-training and test-time reasoning. However, training strong PRMs remains costly: human step annotation is difficult to scale, while Monte Carlo estimation is computationally expensive and can drift from the intrinsic correctness of steps. To get effective PRMs at low cost, we introduce TIPS (Thinking-Induced Process Supervision), an outcome-only reinforcement learning (RL) framework for training generative PRMs. In TIPS, the model generates a chain-of-thought (CoT) followed by step-level labels and an outcome label. The reward depends solely on whether the predicted outcome matches the ground truth, and the resulting group-relative advantage is used to optimize the entire generated response. Intuitively, when checking intermediate steps helps determine the outcome, more accurate checks can lead to better outcome judgments and higher rewards. Outcome-only RL can therefore reinforce step-level verification without explicit process supervision. We validate the effectiveness of TIPS across math and agent benchmarks and four backbone families. Notably, TIPS-Qwen3-4B-Thinking-2507 reaches 85.2 F1 on ProcessBench with only 3.2K outcome-labeled trajectories, surpassing all evaluated trained PRMs and strong prompt-only judges such as GPT-5.4-Instruct and Claude-4.7-Opus, while still trailing o1-mini. Code and data are available at https://github.com/RUCBM/TIPS.

cs.LG↗

What is Missing from AI Post-Training AI: An Empirical Analysis

Large language model (LLM) agents can now post-train an LLM end-to-end, raising the prospect of recursive self-improvement (RSI). Yet this progress is measured by aggregate benchmark scores, which cannot tell whether an agent executes a fixed plan well or strategically revises the plan when it fails. We separate these two capabilities: execution-level capability, iterating within an established training strategy, and strategy-level capability, revising that strategy as experimental evidence accumulates. Analyzing 1,338 post-training trajectories of frontier agents, we find that agents reliably execute post-training but lock into a default strategy, which follows the agent rather than the task, and only 2.1% of transitions between adjacent training runs ever change strategy. We then test whether the agent lacks experience, reasoning, or the decision to switch. (1) Experience improves execution but not the strategy. (2) Additional reasoning compute yields front-loaded gains on easier tasks but refines, rather than revises, the committed strategy. (3) Human review before training changes which strategy the agent locks into, not whether it locks in, whereas a single mid-run instruction outperforms the agent's own continuation by up to 17.44 points under the same budget. In conclusion, what the agent lacks is the decision to reopen a committed strategy and try another one. Realizing RSI therefore calls for interaction protocols and training signals that make strategy revision an explicit, rewarded decision.

cs.AI↗

SimpleMemVLA: A Simple but Effective Native-Video Memory for Vision-Language-Action Models

Long-horizon manipulation is partially observable: the information needed to choose the next action may appear only in observations from minutes earlier. Existing memory mechanisms for VLAs, such as retrieval banks, learned compressors and recurrent states, must decide what to keep from the past before knowing what a future decision will require. They were motivated by the assumption that minute-scale history is too large to process directly, which no longer holds for modern VLM backbones. We propose SimpleMemVLA, a VLA without a dedicated memory module that uses the backbone's native video context directly as memory. It keeps the sampled history intact in the timestamped video format the backbone was pretrained to process, routes the evidence it finds to a standard flow-matching action head through the hidden states of a generated sub-task, and prefills the history shared by consecutive decisions during action execution, keeping latency close to that of a single-frame VLA. SimpleMemVLA achieves state-of-the-art results on four memory benchmarks without loss on general-purpose control, and with the same backbone and training setup it outperforms retrieval, compression and recurrent-state methods by a wide margin. History interventions show that the policy reads specific evidence from its past and follows edited histories without parameter updates, a visual form of in-context learning. On a physical dual-arm robot, it completes two tasks whose decisive evidence disappears before the robot acts. Code available at https://github.com/OpenBMB/SimpleMemVLA

cs.CV↗

AgentRM: Enhancing Agent Generalization with Reward Modeling

Existing LLM-based agents have achieved strong performance on held-in tasks, but their generalizability to unseen tasks remains poor. Hence, some recent work focus on fine-tuning the policy model with more diverse tasks to improve the generalizability. In this work, we find that finetuning a reward model to guide the policy model is more robust than directly finetuning the policy model. Based on this finding, we propose AgentRM, a generalizable reward model, to guide the policy model for effective test-time search. We comprehensively investigate three approaches to construct the reward model, including explicit reward modeling, implicit reward modeling and LLM-as-a-judge. We then use AgentRM to guide the answer generation with Best-of-N sampling and step-level beam search. On four types of nine agent tasks, AgentRM enhances the base policy model by $8.8$ points on average, surpassing the top general agent by $4.0$. Moreover, it demonstrates weak-to-strong generalization, yielding greater improvement of $12.6$ on LLaMA-3-70B policy model. As for the specializability, AgentRM can also boost a finetuned policy model and outperform the top specialized agent by $11.4$ on three held-in tasks. Further analysis verifies its effectiveness in test-time scaling. Codes will be released to facilitate the research in this area.

cs.CL↗

DeepThinkVLA: Enhancing Reasoning Capability of Vision-Language-Action Models

Does Chain-of-Thought (CoT) reasoning genuinely improve Vision Language Action (VLA) models, or does it merely add overhead? Existing CoT-VLA systems report limited and inconsistent gains, yet no prior work has rigorously diagnosed when and why CoT helps robots act. Through systematic experiments, we identify two necessary conditions that must be jointly satisfied for CoT to be effective in VLA: (1) Decoding Alignment: CoT and actions must be generated with modality-appropriate mechanisms; forcing both through a single autoregressive decoder is not merely suboptimal but actively harmful, degrading performance by 4.2 percentage points; (2) Causal Alignment: CoT must be causally linked to task success via outcome-based optimization; without it, supervised CoT is indistinguishable from no reasoning at all under action-execution-sensitive dynamics shift, exhibiting a 32.0 pp performance drop nearly identical to the 31.6 pp drop of a reasoning-free baseline. Guided by these findings, we build DeepThinkVLA: a hybrid-attention decoder satisfies Condition 1 by pairing causal attention for language with bidirectional attention for parallel action decoding, while a two-stage SFT-then-RL pipeline satisfies Condition 2 by aligning the full reasoning: action chain with sparse task-success rewards. DeepThinkVLA achieves 97.0\% success on LIBERO, 79.0\% robustness on LIBERO-Plus (vs. 61.6\% for $π_0$-FAST), and 59.3\% success on RoboTwin 2.0, exceeding the strongest baseline by 21.7 points. Furthermore, real-robot experiments provide preliminary evidence for the physical applicability of our CoT data construction and hybrid architecture. Our codes are available at https://github.com/OpenBMB/DeepThinkVLA.

cs.LG↗

LLaDA MoE v2: Scaling Mixture-of-Experts Diffusion Language Models

Diffusion language models (dLLMs) offer an alternative to autoregressive (AR) language modeling, yet the scaling behavior of Mixture-of-Experts (MoE) dLLMs remains poorly understood. We systematically characterize how optimization hyperparameters, compute allocation, and architecture scale for MoE dLLMs, identifying quantitative differences from scaling trends previously reported for AR models. Specifically, for optimization, the optimal nominal batch size grows faster, while the optimal learning rate decays more rapidly with compute. For model--data allocation, IsoFLOP analysis reveals a slight data-side tilt: the optimal token budget grows faster than activated model-side computation. For MoE architecture, larger scales increasingly favor larger expert pools at fixed activated capacity, while moderate expert granularity remains consistently effective and the preferred fraction of activated capacity assigned to shared experts remains stable across scales. Guided by these findings, we train LLaDA MoE v2, a 30B-A3B dLLM, from scratch on 23.5T tokens. With approximately 65\% as many pretraining tokens as Qwen3, LLaDA MoE v2 approaches Qwen3 on several knowledge, reasoning, and coding benchmarks. After supervised fine-tuning alone, it outperforms SDAR Chat on seven of eight reasoning and coding benchmarks and remains close to Qwen3 on several tasks. These results establish practical scaling laws and design principles for MoE dLLMs.

cs.AI↗

EntroRouter: Learning Efficient Model Routing via Entropy Regulation

Model routing balances solution accuracy and computational cost by selecting among models of varying capabilities. While recent multi-round frameworks interleave reasoning and planning, we identify a structural failure mode termed Trust Region Collapse. We demonstrate that the deep coupling of reasoning and routing, exacerbated by the dominance of strong pre-training priors under sparse supervision, leads to degenerate local optima where capable experts are systematically suppressed. To decouple these processes, we propose $\textbf{EntroRouter}$, a single-round routing framework that treats entropy regulation as a core objective. We first initialize the policy via Soft Supervision, fitting a distribution of suitable models to establish a high-entropy prior for exploration. Subsequently, we stabilize Reinforcement Learning using a Soft Anchor, which utilizes offline capability estimates to orchestrate controlled entropy contraction within a safe trust region. Extensive experiments demonstrate that EntroRouter retains 98.3% of the strongest expert's accuracy while reducing computational costs by 48.25%.

cs.CL↗

Improved Large Language Diffusion Models

Modern large language models are predominantly trained with autoregressive factorization and causal attention. We present \emph{iLLaDA}, an 8B masked diffusion language model trained from scratch with fully bidirectional attention. iLLaDA keeps the masked diffusion objective throughout pre-training and supervised fine-tuning (SFT), scaling pre-training to 12T tokens and fine-tuning on a 25B-token instruction corpus for 12 epochs. We further use variable-length generation for efficiency and introduce confidence-based scoring for multiple-choice evaluation. Compared with LLaDA, iLLaDA improves broadly across general, mathematical, and code benchmarks; for example, iLLaDA-Base improves by 21.6 points on BBH and 14.9 points on ARC-Challenge, while iLLaDA-Instruct improves by 14.5 points on MATH and 16.5 points on HumanEval. Despite its non-autoregressive training, iLLaDA also remains competitive with Qwen2.5 7B on several benchmarks. These results show that fully bidirectional diffusion training from scratch is a competitive path toward strong language models. Model weights and codes: https://github.com/ML-GSAI/LLaDA.

cs.CL↗

Redesign Mixture-of-Experts Routers with Manifold Power Iteration

Router is the cornerstone component to the Mixture-of-Experts models. Serving as expert proxies, the rows of the router matrix compute their similarity to the MoE inputs to determine which subset of experts is activated. Ideally, each router row is designed to encode the expert matrix into this representative vector, such that its dot-product with token can better reflect token-expert affinity. However, there exists no design principles to enforce this condensation. In this paper, we propose to align each router row with the principal singular direction of the associated expert, as this direction provides the most expressive mathematical description of a matrix. Based on this principle, we propose a router redesign with Manifold Power Iteration (MPI). Specifically, it introduces a "Power-then-Retract" paradigm, where a power iteration step is performed on the router weights, followed by a retraction to impose a norm constraint to ensure both efficiency and stability. Theoretically, we show that MPI drives router rows to converge toward the principal singular directions of associated experts. Empirically, we pretrain MoE model across scales from 1B to 11B parameters to confirm that this alignment facilitates more effective MoE models.

cs.LG↗

Rethinking Continual Experience Internalization for Self-Evolving LLM Agents

Experience internalization converts contextual experience from past interactions into reusable parametric capability, offering a promising path toward continual learning in large language models (LLMs). While prior work has predominantly focused on single-iteration transfer, we discover that under multi-iteration experience learning, existing methods suffer from a progressive capability collapse rather than compounding improvement. We systematically examine this failure through three vital dimensions of experience internalization: (1) Experience Granularity: We find that principle-level experience is more durable than instance-level experience, as it effectively abstracts transferable strategies away from trajectory-specific details. (2) Experience Injection Pattern: Our analysis reveals that step-wise injection significantly outperforms global injection by aligning experience with intermediate decision states, a property that is critical for long-horizon tool use. (3) Internalization Regime: We demonstrate that off-policy context-distillation on high-quality teacher trajectories provides a substantially more stable training signal than on-policy context-distillation, which is inherently limited by local corrections on student-induced flawed states. Together, these insights yield a simple yet robust recipe for stable and sustainable experience internalization, providing concrete guidance for engineering self-evolving and continually learning LLMs.

cs.CL↗

AgentProcessBench: Diagnosing Step-Level Process Quality in Tool-Using Agents

While Large Language Models (LLMs) have evolved into tool-using agents, they remain brittle in long-horizon interactions. Unlike mathematical reasoning where errors are often rectifiable via backtracking, tool-use failures frequently induce irreversible side effects, making accurate step-level verification critical. However, existing process-level benchmarks are predominantly confined to closed-world mathematical domains, failing to capture the dynamic and open-ended nature of tool execution. To bridge this gap, we introduce AgentProcessBench, the first benchmark dedicated to evaluating step-level effectiveness in realistic, tool-augmented trajectories. The benchmark comprises 1,000 diverse trajectories and 8,509 human-labeled step annotations with 89.1% inter-annotator agreement. It features a ternary labeling scheme to capture exploration and an error propagation rule to reduce labeling ambiguity. Extensive experiments reveal key insights: (1) weaker policy models exhibit inflated ratios of correct steps due to early termination; (2) distinguishing neutral and erroneous actions remains a significant challenge for current models; and (3) process-derived signals provide complementary value to outcome supervision, significantly enhancing test-time scaling. We hope AgentProcessBench can foster future research in reward models and pave the way toward general agents. The code and data are available at https://github.com/RUCBM/AgentProcessBench.

cs.AI↗

Test-Time Deep Thinking to Explore Implicit Rules

With the continuous advancement of Large Language Models (LLMs), intelligent agents are becoming increasingly vital. However, these agents often fail in environments governed by implicit rules--hidden constraints that cannot be observed directly and must be inferred through interaction. This causes agents to fall into repetitive trial-and-error loops, ultimately leading to task failure. To address this challenge, we propose Test-Time Exploration (TTExplore), a framework where a thinker component analyzes interaction history to infer these implicit rules and guide an actor. Effective exploration in this setting critically depends on the reasoning ability of the thinker. However, evaluating deep reasoning trajectories is inherently unstable and difficult, which poses a major obstacle to effective training. To overcome this issue, we introduce a novel and stable reinforcement learning pipeline. The core idea is to use accurate task-level scores as indirect rewards to bypass the difficulty of evaluating intermediate reasoning, and to retain only a single thinking node per trajectory to alleviate reward sparsity. Using this pipeline, we train a specialized 7B model, Exp-Thinker. Experiments on five text-based embodied tasks show that TTExplore equipped with Exp-Thinker improves baseline agent performance by an average of $14$-$19$ points, demonstrating the effectiveness of explicitly reasoning about implicit rules.

cs.AI↗

DelTA: Discriminative Token Credit Assignment for Reinforcement Learning from Verifiable Rewards

Reinforcement learning from verifiable rewards (RLVR) has emerged as a central technique for improving the reasoning capabilities of large language models. Despite its effectiveness, how response-level rewards translate into token-level probability changes remains poorly understood. We introduce a discriminator view of RLVR updates, showing that the policy-gradient update direction implicitly acts as a linear discriminator over token-gradient vectors and thereby determines which token probabilities are increased or decreased during learning. Under standard sequence-level RLVR, this discriminator is constructed from positive- and negative-side centroids formed by advantage-weighted averaging of token-gradient vectors. However, such centroid construction can be dominated by shared high-frequency patterns, such as formatting tokens, diluting sparse yet discriminative directions that better distinguish high-reward responses from low-reward ones. To address this limitation, we propose $\textbf{DelTA}$, a discriminative token credit assignment method that estimates token coefficients to amplify side-specific token-gradient directions and downweight shared or weakly discriminative ones. These coefficients reweight a self-normalized RLVR surrogate, making the effective side-wise centroids more contrastive and thereby reshaping the RLVR update direction. On seven mathematical benchmarks, DelTA outperforms the strongest same-scale baselines by 3.26 and 2.62 average points on Qwen3-8B-Base and Qwen3-14B-Base, respectively. Additional results on code generation, a different backbone, and out-of-domain evaluations further demonstrate the generalization ability of DelTA.

cs.LG↗

MiniCPM-o 4.5: Towards Real-Time Full-Duplex Omni-Modal Interaction

Recent progress in multimodal large language models (MLLMs) has brought AI capabilities from static offline data processing to real-time streaming interaction, yet they still remain far from human-level multimodal interaction. The key bottlenecks are no longer modality coverage or latency alone, but the interaction paradigm itself. First, perception and response are still separated into alternating phases, preventing models from incorporating new inputs for timely adjustment during generation. Second, most current models remain reactive, responding only to explicit user requests instead of acting proactively in the evolving multimodal environment. We present MiniCPM-o 4.5, our latest effort towards human-like multimodal interaction, which mitigates these gaps by real-time full-duplex omni-modal interaction. It can see, listen, and speak simultaneously in real-time, while also exhibiting proactive behaviors such as issuing reminders or comments based on its continuous understanding of the live scene. The key technique behind MiniCPM-o 4.5 is Omni-Flow, a unified streaming framework that aligns omni-modal inputs and outputs along a shared temporal axis. This formulation converts conventional turn-based interaction into a full-duplex, time-aligned process, enabling simultaneous perception and response and allowing proactive behavior to arise within the same framework. With a total of 9B parameters, MiniCPM-o 4.5 approaches Gemini 2.5 Flash in vision-language capabilities, delivering state-of-the-art open-source performance at its scale. It also surpasses Qwen3-Omni-30B-A3B in omni-modal understanding and delivers better speech generation, with significantly higher computation efficiency. Driven by its efficient architecture design and inference optimization, the model can perform real-time full-duplex omni-modal interaction on edge devices with less than 12GB RAM cost.

cs.CL↗

Forest Before Trees: Latent Superposition for Efficient Visual Reasoning

While Chain-of-Thought empowers Large Vision-Language Models with multi-step reasoning, explicit textual rationales suffer from an information bandwidth bottleneck, where continuous visual details are discarded during discrete tokenization. Recent latent reasoning methods attempt to address this challenge, but often fall prey to premature semantic collapse due to rigid autoregressive objectives. In this paper, we propose Laser, a novel paradigm that reformulates visual deduction via Dynamic Windowed Alignment Learning (DWAL). Instead of forcing a point-wise prediction, Laser aligns the latent state with a dynamic validity window of future semantics. This mechanism enforces a "Forest-before-Trees" cognitive hierarchy, enabling the model to maintain a probabilistic superposition of global features before narrowing down to local details. Crucially, Laser maintains interpretability via decodable trajectories while stabilizing unconstrained learning via Self-Refined Superposition. Extensive experiments on 6 benchmarks demonstrate that Laser achieves state-of-the-art performance among latent reasoning methods, surpassing the strong baseline Monet by 5.03% on average. Notably, it achieves these gains with extreme efficiency, reducing inference tokens by more than 97%, while demonstrating robust generalization to out-of-distribution domains.

cs.CL↗