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Yanzhi Wang

Publications and source records attributed to Yanzhi Wang.

At least 73 records · Page 4Linked to original sources

Brain Tumor Classification on MRI in Light of Molecular Markers

In research findings, co-deletion of the 1p/19q gene is associated with clinical outcomes in low-grade gliomas. The ability to predict 1p19q status is critical for treatment planning and patient follow-up. This study aims to utilize a specially MRI-based convolutional neural network for brain cancer detection. Although public networks such as RestNet and AlexNet can effectively diagnose brain cancers using transfer learning, the model includes quite a few weights that have nothing to do with medical images. As a result, the diagnostic results are unreliable by the transfer learning model. To deal with the problem of trustworthiness, we create the model from the ground up, rather than depending on a pre-trained model. To enable flexibility, we combined convolution stacking with a dropout and full connect operation, it improved performance by reducing overfitting. During model training, we also supplement the given dataset and inject Gaussian noise. We use three--fold cross-validation to train the best selection model. Comparing InceptionV3, VGG16, and MobileNetV2 fine-tuned with pre-trained models, our model produces better results. On an validation set of 125 codeletion vs. 31 not codeletion images, the proposed network achieves 96.37\% percent F1-score, 97.46\% percent precision, and 96.34\% percent recall when classifying 1p/19q codeletion and not codeletion images.

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RAGs to Riches: RAG-like Few-shot Learning for Large Language Model Role-playing

Role-playing Large language models (LLMs) are increasingly deployed in high-stakes domains such as healthcare, education, and governance, where failures can directly impact user trust and well-being. A cost effective paradigm for LLM role-playing is few-shot learning, but existing approaches often cause models to break character in unexpected and potentially harmful ways, especially when interacting with hostile users. Inspired by Retrieval-Augmented Generation (RAG), we reformulate LLM role-playing into a text retrieval problem and propose a new prompting framework called RAGs-to-Riches, which leverages curated reference demonstrations to condition LLM responses. We evaluate our framework with LLM-as-a-judge preference voting and introduce two novel token-level ROUGE metrics: Intersection over Output (IOO) to quantity how much an LLM improvises and Intersection over References (IOR) to measure few-shot demonstrations utilization rate during the evaluation tasks. When simulating interactions with a hostile user, our prompting strategy incorporates in its responses during inference an average of 35% more tokens from the reference demonstrations. As a result, across 453 role-playing interactions, our models are consistently judged as being more authentic, and remain in-character more often than zero-shot and in-context Learning (ICL) methods. Our method presents a scalable strategy for building robust, human-aligned LLM role-playing frameworks.

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Verbal Werewolf: Engage Users with Verbalized Agentic Werewolf Game Framework

The growing popularity of social deduction games has created an increasing need for intelligent frameworks where humans can collaborate with AI agents, particularly in post-pandemic contexts with heightened psychological and social pressures. Social deduction games like Werewolf, traditionally played through verbal communication, present an ideal application for Large Language Models (LLMs) given their advanced reasoning and conversational capabilities. Prior studies have shown that LLMs can outperform humans in Werewolf games, but their reliance on external modules introduces latency that left their contribution in academic domain only, and omit such game should be user-facing. We propose \textbf{Verbal Werewolf}, a novel LLM-based Werewolf game system that optimizes two parallel pipelines: gameplay powered by state-of-the-art LLMs and a fine-tuned Text-to-Speech (TTS) module that brings text output to life. Our system operates in near real-time without external decision-making modules, leveraging the enhanced reasoning capabilities of modern LLMs like DeepSeek V3 to create a more engaging and anthropomorphic gaming experience that significantly improves user engagement compared to existing text-only frameworks.

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Perturbation-efficient Zeroth-order Optimization for Hardware-friendly On-device Training

Zeroth-order (ZO) optimization is an emerging deep neural network (DNN) training paradigm that offers computational simplicity and memory savings. However, this seemingly promising approach faces a significant and long-ignored challenge. ZO requires generating a substantial number of Gaussian random numbers, which poses significant difficulties and even makes it infeasible for hardware platforms, such as FPGAs and ASICs. In this paper, we identify this critical issue, which arises from the mismatch between algorithm and hardware designers. To address this issue, we proposed PeZO, a perturbation-efficient ZO framework. Specifically, we design random number reuse strategies to significantly reduce the demand for random number generation and introduce a hardware-friendly adaptive scaling method to replace the costly Gaussian distribution with a uniform distribution. Our experiments show that PeZO reduces the required LUTs and FFs for random number generation by 48.6\% and 12.7\%, and saves at maximum 86\% power consumption, all without compromising training performance, making ZO optimization feasible for on-device training. To the best of our knowledge, we are the first to explore the potential of on-device ZO optimization, providing valuable insights for future research.

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7B Fully Open Source Moxin-LLM/VLM -- From Pretraining to GRPO-based Reinforcement Learning Enhancement

Recently, Large Language Models (LLMs) have undergone a significant transformation, marked by a rapid rise in both their popularity and capabilities. Leading this evolution are proprietary LLMs like GPT-4 and GPT-o1, which have captured widespread attention in the AI community due to their remarkable performance and versatility. Simultaneously, open-source LLMs, such as LLaMA, have made great contributions to the ever-increasing popularity of LLMs due to the ease to customize and deploy the models across diverse applications. Although open-source LLMs present unprecedented opportunities for innovation and research, the commercialization of LLMs has raised concerns about transparency, reproducibility, and safety. Many open-source LLMs fail to meet fundamental transparency requirements by withholding essential components like training code and data, which may hinder further innovations on LLMs. To mitigate this issue, we introduce Moxin 7B, a fully open-source LLM developed, adhering to principles of open science, open source, open data, and open access. We release the pre-training code and configurations, training and fine-tuning datasets, and intermediate and final checkpoints, aiming to make continuous commitments to fully open-source LLMs. After pre-training the base model, we finetune the Moxin Base model with SOTA post-training framework and instruction data to obtain Moxin Instruct model. To improve the reasoning capability, we further finetune our Instruct model with chain-of-thought data distilled from DeepSeek R1, and then use Group Relative Policy Optimization (GRPO) following DeepSeek R1 to finetune our model, leading to the Moxin Reasoning model. Moreover, we develop our vision language model based on our Moxin model. Experiments show that our models achieve superior performance in various evaluations such as zero-shot evaluation, few-shot evaluation, and CoT evaluation.

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Fault Sneaking Attack: a Stealthy Framework for Misleading Deep Neural Networks

Despite the great achievements of deep neural networks (DNNs), the vulnerability of state-of-the-art DNNs raises security concerns of DNNs in many application domains requiring high reliability.We propose the fault sneaking attack on DNNs, where the adversary aims to misclassify certain input images into any target labels by modifying the DNN parameters. We apply ADMM (alternating direction method of multipliers) for solving the optimization problem of the fault sneaking attack with two constraints: 1) the classification of the other images should be unchanged and 2) the parameter modifications should be minimized. Specifically, the first constraint requires us not only to inject designated faults (misclassifications), but also to hide the faults for stealthy or sneaking considerations by maintaining model accuracy. The second constraint requires us to minimize the parameter modifications (using L0 norm to measure the number of modifications and L2 norm to measure the magnitude of modifications). Comprehensive experimental evaluation demonstrates that the proposed framework can inject multiple sneaking faults without losing the overall test accuracy performance.

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Squat: Quant Small Language Models on the Edge

A growing trend has emerged in designing high-quality Small Language Models (SLMs) with a few million parameters. This trend is driven by the increasing concerns over cloud costs, privacy, and latency. Considering that full parameter training is feasible for SLMs on mobile devices, Quantization-Aware Training (QAT) is employed to improve efficiency by reducing computational overhead and memory footprint. However, previous QAT works adopt fine-grained quantization methods to compress models with billions of parameters on GPUs, incompatible with current commodity hardware, such as mobile and edge devices, which relies on Single Instruction Multiple Data (SIMD) instructions. Thus, the generalization of these methods to SLMs on mobile devices is limited. In this paper, we propose Squat method, an effective QAT framework with deployable quantization for SLMs on mobile devices. Specifically, we propose entropy-guided and distribution-aligned distillation to mitigate the distortion of attention information from quantization. Besides, we employ sub-8-bit token adaptive quantization, assigning varying bit widths to different tokens based on their importance. Furthermore, we develop a SIMD-based Multi-Kernel Mixed-Precision (MKMP) multiplier to support sub-8-bit mixed-precision MAC on mobile devices. Our extensive experiments verify the substantial improvements of our method compared to other QAT methods across various datasets. Furthermore, we achieve an on-device speedup of up to 2.37x compared with its FP16 counterparts, signaling a great advancement. Code: https://github.com/shawnricecake/squant

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Routing Mamba: Scaling State Space Models with Mixture-of-Experts Projection

Linear State Space Models (SSMs) offer remarkable performance gains in efficient sequence modeling, with constant inference-time computation and memory complexity. Recent advances, such as Mamba, further enhance SSMs with input-dependent gating and hardware-aware implementations, positioning them as strong alternatives to Transformers for long sequence modeling. However, efficiently scaling the expressive power of SSMs, particularly with Mixture of Experts (MoE), remains challenging, as naive integration attempts often falter or degrade performance. In this work, we introduce Routing Mamba (RoM), a novel approach that scales SSM parameters using sparse mixtures of linear projection experts. By sharing routing decisions between projection layers and lightweight sub-modules within Mamba across experts, RoM leverages synergies among linear projection experts for effective and efficient sparse scaling of Mamba layers. At a scale of 1.3B active parameters (10B total) and 16K training sequence length, RoM achieves language modeling performance equivalent to a dense Mamba model requiring over 2.3x more active parameters, and demonstrates consistent perplexity across context lengths. Experimental results further show RoM effectively scales hybrid language models, yielding a 23% FLOPS saving compared to dense Mamba scaling for similar performance.

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SnapGen-V: Generating a Five-Second Video within Five Seconds on a Mobile Device

We have witnessed the unprecedented success of diffusion-based video generation over the past year. Recently proposed models from the community have wielded the power to generate cinematic and high-resolution videos with smooth motions from arbitrary input prompts. However, as a supertask of image generation, video generation models require more computation and are thus hosted mostly on cloud servers, limiting broader adoption among content creators. In this work, we propose a comprehensive acceleration framework to bring the power of the large-scale video diffusion model to the hands of edge users. From the network architecture scope, we initialize from a compact image backbone and search out the design and arrangement of temporal layers to maximize hardware efficiency. In addition, we propose a dedicated adversarial fine-tuning algorithm for our efficient model and reduce the denoising steps to 4. Our model, with only 0.6B parameters, can generate a 5-second video on an iPhone 16 PM within 5 seconds. Compared to server-side models that take minutes on powerful GPUs to generate a single video, we accelerate the generation by magnitudes while delivering on-par quality.

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Enabling Flexible Multi-LLM Integration for Scalable Knowledge Aggregation

Large language models (LLMs) have shown remarkable promise but remain challenging to continually improve through traditional finetuning, particularly when integrating capabilities from other specialized LLMs. Popular methods like ensemble and weight merging require substantial memory and struggle to adapt to changing data environments. Recent efforts have transferred knowledge from multiple LLMs into a single target model; however, they suffer from interference and degraded performance among tasks, largely due to limited flexibility in candidate selection and training pipelines. To address these issues, we propose a framework that adaptively selects and aggregates knowledge from diverse LLMs to build a single, stronger model, avoiding the high memory overhead of ensemble and inflexible weight merging. Specifically, we design an adaptive selection network that identifies the most relevant source LLMs based on their scores, thereby reducing knowledge interference. We further propose a dynamic weighted fusion strategy that accounts for the inherent strengths of candidate LLMs, along with a feedback-driven loss function that prevents the selector from converging on a single subset of sources. Experimental results demonstrate that our method can enable a more stable and scalable knowledge aggregation process while reducing knowledge interference by up to 50% compared to existing approaches. Code is avaliable at https://github.com/ZLKong/LLM_Integration

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ALTER: All-in-One Layer Pruning and Temporal Expert Routing for Efficient Diffusion Generation

Diffusion models have demonstrated exceptional capabilities in generating high-fidelity images. However, their iterative denoising process results in significant computational overhead during inference, limiting their practical deployment in resource-constrained environments. Existing acceleration methods often adopt uniform strategies that fail to capture the temporal variations during diffusion generation, while the commonly adopted sequential pruning-then-fine-tuning strategy suffers from sub-optimality due to the misalignment between pruning decisions made on pretrained weights and the model's final parameters. To address these limitations, we introduce ALTER: All-in-One Layer Pruning and Temporal Expert Routing, a unified framework that transforms diffusion models into a mixture of efficient temporal experts. ALTER achieves a single-stage optimization that unifies layer pruning, expert routing, and model fine-tuning by employing a trainable hypernetwork, which dynamically generates layer pruning decisions and manages timestep routing to specialized, pruned expert sub-networks throughout the ongoing fine-tuning of the UNet. This unified co-optimization strategy enables significant efficiency gains while preserving high generative quality. Specifically, ALTER achieves same-level visual fidelity to the original 50-step Stable Diffusion v2.1 model while utilizing only 25.9% of its total MACs with just 20 inference steps and delivering a 3.64x speedup through 35% sparsity.

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Taming Diffusion for Dataset Distillation with High Representativeness

Recent deep learning models demand larger datasets, driving the need for dataset distillation to create compact, cost-efficient datasets while maintaining performance. Due to the powerful image generation capability of diffusion, it has been introduced to this field for generating distilled images. In this paper, we systematically investigate issues present in current diffusion-based dataset distillation methods, including inaccurate distribution matching, distribution deviation with random noise, and separate sampling. Building on this, we propose D^3HR, a novel diffusion-based framework to generate distilled datasets with high representativeness. Specifically, we adopt DDIM inversion to map the latents of the full dataset from a low-normality latent domain to a high-normality Gaussian domain, preserving information and ensuring structural consistency to generate representative latents for the distilled dataset. Furthermore, we propose an efficient sampling scheme to better align the representative latents with the high-normality Gaussian distribution. Our comprehensive experiments demonstrate that D^3HR can achieve higher accuracy across different model architectures compared with state-of-the-art baselines in dataset distillation. Source code: https://github.com/lin-zhao-resoLve/D3HR.

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DraftAttention: Fast Video Diffusion via Low-Resolution Attention Guidance

Diffusion transformer-based video generation models (DiTs) have recently attracted widespread attention for their excellent generation quality. However, their computational cost remains a major bottleneck-attention alone accounts for over 80% of total latency, and generating just 8 seconds of 720p video takes tens of minutes-posing serious challenges to practical application and scalability. To address this, we propose the DraftAttention, a training-free framework for the acceleration of video diffusion transformers with dynamic sparse attention on GPUs. We apply down-sampling to each feature map across frames in the compressed latent space, enabling a higher-level receptive field over the latent composed of hundreds of thousands of tokens. The low-resolution draft attention map, derived from draft query and key, exposes redundancy both spatially within each feature map and temporally across frames. We reorder the query, key, and value based on the draft attention map to guide the sparse attention computation in full resolution, and subsequently restore their original order after the attention computation. This reordering enables structured sparsity that aligns with hardware-optimized execution. Our theoretical analysis demonstrates that the low-resolution draft attention closely approximates the full attention, providing reliable guidance for constructing accurate sparse attention. Experimental results show that our method outperforms existing sparse attention approaches in video generation quality and achieves up to 1.75x end-to-end speedup on GPUs. Code: https://github.com/shawnricecake/draft-attention

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FastCar: Cache Attentive Replay for Fast Auto-Regressive Video Generation on the Edge

Auto-regressive (AR) models, initially successful in language generation, have recently shown promise in visual generation tasks due to their superior sampling efficiency. Unlike image generation, video generation requires a substantially larger number of tokens to produce coherent temporal frames, resulting in significant overhead during the decoding phase. Our key observations are: (i) MLP modules in the decode phase dominate the inference latency, and (ii) there exists high temporal redundancy in MLP outputs of adjacent frames. In this paper, we propose the \textbf{FastCar} framework to accelerate the decode phase for the AR video generation by exploring the temporal redundancy. The Temporal Attention Score (TAS) is proposed to determine whether to apply the replay strategy (\textit{i.e.}, reusing cached MLP outputs from the previous frame to reduce redundant computations) with detailed theoretical analysis and justification. Also, we develop a hardware accelerator on FPGA with Dynamic Resource Scheduling (DRS) based on TAS to enable better resource utilization and faster inference. Experimental results demonstrate the effectiveness of our method, which outperforms traditional sparse attention approaches with more than 2.1x decoding speedup and higher energy efficiency on the edge. Furthermore, by combining FastCar and sparse attention, FastCar can boost the performance of sparse attention with alleviated drifting, demonstrating our unique advantages for high-resolution and long-duration video generation. Code: https://github.com/shawnricecake/fast-car

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EdgeOL: Efficient in-situ Online Learning on Edge Devices

Emerging applications, such as robot-assisted eldercare and object recognition, generally employ deep learning neural networks (DNNs) and naturally require: i) handling streaming-in inference requests and ii) adapting to possible deployment scenario changes. Online model fine-tuning is widely adopted to satisfy these needs. However, an inappropriate fine-tuning scheme could involve significant energy consumption, making it challenging to deploy on edge devices. In this paper, we propose EdgeOL, an edge online learning framework that optimizes inference accuracy, fine-tuning execution time, and energy efficiency through both inter-tuning and intra-tuning optimizations. Experimental results show that, on average, EdgeOL reduces overall fine-tuning execution time by 64%, energy consumption by 52%, and improves average inference accuracy by 1.75% over the immediate online learning strategy

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Agile-Quant: Activation-Guided Quantization for Faster Inference of LLMs on the Edge

Large Language Models (LLMs) stand out for their impressive performance in intricate language modeling tasks. However, their demanding computational and memory needs pose obstacles for broad use on edge devices. Quantization is then introduced to boost LLMs' on-device efficiency. Recent works show that 8-bit or lower weight quantization is feasible with minimal impact on end-to-end task performance, while the activation is still not quantized. On the other hand, mainstream commodity edge devices still struggle to execute these sub-8-bit quantized networks effectively. In this paper, we propose Agile-Quant, an activation-guided quantization framework for popular Large Language Models (LLMs), and implement an end-to-end accelerator on multiple edge devices for faster inference. Considering the hardware profiling and activation analysis, we first introduce a basic activation quantization strategy to balance the trade-off of task performance and real inference speed. Then we leverage the activation-aware token pruning technique to reduce the outliers and the adverse impact on attentivity. Ultimately, we utilize the SIMD-based 4-bit multiplier and our efficient TRIP matrix multiplication to implement the accelerator for LLMs on the edge. We apply our framework on different scales of LLMs including LLaMA, OPT, and BLOOM with 4-bit or 8-bit for the activation and 4-bit for the weight quantization. Experiments show that Agile-Quant achieves simultaneous quantization of model weights and activations while maintaining task performance comparable to existing weight-only quantization methods. Moreover, in the 8- and 4-bit scenario, Agile-Quant achieves an on-device speedup of up to 2.55x compared to its FP16 counterparts across multiple edge devices, marking a pioneering advancement in this domain. Code: https://github.com/shawnricecake/agile-quant

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LazyDiT: Lazy Learning for the Acceleration of Diffusion Transformers

Diffusion Transformers have emerged as the preeminent models for a wide array of generative tasks, demonstrating superior performance and efficacy across various applications. The promising results come at the cost of slow inference, as each denoising step requires running the whole transformer model with a large amount of parameters. In this paper, we show that performing the full computation of the model at each diffusion step is unnecessary, as some computations can be skipped by lazily reusing the results of previous steps. Furthermore, we show that the lower bound of similarity between outputs at consecutive steps is notably high, and this similarity can be linearly approximated using the inputs. To verify our demonstrations, we propose the \textbf{LazyDiT}, a lazy learning framework that efficiently leverages cached results from earlier steps to skip redundant computations. Specifically, we incorporate lazy learning layers into the model, effectively trained to maximize laziness, enabling dynamic skipping of redundant computations. Experimental results show that LazyDiT outperforms the DDIM sampler across multiple diffusion transformer models at various resolutions. Furthermore, we implement our method on mobile devices, achieving better performance than DDIM with similar latency. Code: https://github.com/shawnricecake/lazydit

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QuartDepth: Post-Training Quantization for Real-Time Depth Estimation on the Edge

Monocular Depth Estimation (MDE) has emerged as a pivotal task in computer vision, supporting numerous real-world applications. However, deploying accurate depth estimation models on resource-limited edge devices, especially Application-Specific Integrated Circuits (ASICs), is challenging due to the high computational and memory demands. Recent advancements in foundational depth estimation deliver impressive results but further amplify the difficulty of deployment on ASICs. To address this, we propose QuartDepth which adopts post-training quantization to quantize MDE models with hardware accelerations for ASICs. Our approach involves quantizing both weights and activations to 4-bit precision, reducing the model size and computation cost. To mitigate the performance degradation, we introduce activation polishing and compensation algorithm applied before and after activation quantization, as well as a weight reconstruction method for minimizing errors in weight quantization. Furthermore, we design a flexible and programmable hardware accelerator by supporting kernel fusion and customized instruction programmability, enhancing throughput and efficiency. Experimental results demonstrate that our framework achieves competitive accuracy while enabling fast inference and higher energy efficiency on ASICs, bridging the gap between high-performance depth estimation and practical edge-device applicability. Code: https://github.com/shawnricecake/quart-depth

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