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Yejin Choi

Publications and source records attributed to Yejin Choi.

At least 253 records · Page 14Linked to original sources

I2D2: Inductive Knowledge Distillation with NeuroLogic and Self-Imitation

Commonsense capabilities of pre-trained language models dramatically improve with scale, leading many to believe that scale is the only winning recipe. But is it? Here, we investigate an alternative that a priori seems impossible: can smaller language models (e.g., GPT-2) win over models that are orders of magnitude larger and better (e.g., GPT-3), if powered with novel commonsense distillation algorithms? The key intellectual challenge is to design a learning algorithm that achieve a competitive level of commonsense acquisition, without relying on the benefits of scale. In particular, we study generative models of commonsense knowledge, focusing on the task of generating generics, statements of commonsense facts about everyday concepts, e.g., birds can fly. We introduce I2D2, a novel commonsense distillation framework that loosely follows the Symbolic Knowledge Distillation of West et al. but breaks the dependence on the extreme-scale teacher model with two innovations: (1) the novel adaptation of NeuroLogic Decoding to enhance the generation quality of the weak, off-the-shelf language models, and (2) self-imitation learning to iteratively learn from the model's own enhanced commonsense acquisition capabilities. Empirical results suggest that scale is not the only way, as novel algorithms can be a promising alternative. Moreover, our study leads to a new corpus of generics, Gen-A-tomic, that is the largest and highest quality available to date.

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Detoxifying Text with MaRCo: Controllable Revision with Experts and Anti-Experts

Text detoxification has the potential to mitigate the harms of toxicity by rephrasing text to remove offensive meaning, but subtle toxicity remains challenging to tackle. We introduce MaRCo, a detoxification algorithm that combines controllable generation and text rewriting methods using a Product of Experts with autoencoder language models (LMs). MaRCo uses likelihoods under a non-toxic LM (expert) and a toxic LM (anti-expert) to find candidate words to mask and potentially replace. We evaluate our method on several subtle toxicity and microaggressions datasets, and show that it not only outperforms baselines on automatic metrics, but MaRCo's rewrites are preferred 2.1 $\times$ more in human evaluation. Its applicability to instances of subtle toxicity is especially promising, demonstrating a path forward for addressing increasingly elusive online hate.

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From Dogwhistles to Bullhorns: Unveiling Coded Rhetoric with Language Models

Dogwhistles are coded expressions that simultaneously convey one meaning to a broad audience and a second one, often hateful or provocative, to a narrow in-group; they are deployed to evade both political repercussions and algorithmic content moderation. For example, in the sentence 'we need to end the cosmopolitan experiment,' the word 'cosmopolitan' likely means 'worldly' to many, but secretly means 'Jewish' to a select few. We present the first large-scale computational investigation of dogwhistles. We develop a typology of dogwhistles, curate the largest-to-date glossary of over 300 dogwhistles with rich contextual information and examples, and analyze their usage in historical U.S. politicians' speeches. We then assess whether a large language model (GPT-3) can identify dogwhistles and their meanings, and find that GPT-3's performance varies widely across types of dogwhistles and targeted groups. Finally, we show that harmful content containing dogwhistles avoids toxicity detection, highlighting online risks of such coded language. This work sheds light on the theoretical and applied importance of dogwhistles in both NLP and computational social science, and provides resources for future research in modeling dogwhistles and mitigating their online harms.

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Clever Hans or Neural Theory of Mind? Stress Testing Social Reasoning in Large Language Models

The escalating debate on AI's capabilities warrants developing reliable metrics to assess machine "intelligence". Recently, many anecdotal examples were used to suggest that newer large language models (LLMs) like ChatGPT and GPT-4 exhibit Neural Theory-of-Mind (N-ToM); however, prior work reached conflicting conclusions regarding those abilities. We investigate the extent of LLMs' N-ToM through an extensive evaluation on 6 tasks and find that while LLMs exhibit certain N-ToM abilities, this behavior is far from being robust. We further examine the factors impacting performance on N-ToM tasks and discover that LLMs struggle with adversarial examples, indicating reliance on shallow heuristics rather than robust ToM abilities. We caution against drawing conclusions from anecdotal examples, limited benchmark testing, and using human-designed psychological tests to evaluate models.

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Faking Fake News for Real Fake News Detection: Propaganda-loaded Training Data Generation

Despite recent advances in detecting fake news generated by neural models, their results are not readily applicable to effective detection of human-written disinformation. What limits the successful transfer between them is the sizable gap between machine-generated fake news and human-authored ones, including the notable differences in terms of style and underlying intent. With this in mind, we propose a novel framework for generating training examples that are informed by the known styles and strategies of human-authored propaganda. Specifically, we perform self-critical sequence training guided by natural language inference to ensure the validity of the generated articles, while also incorporating propaganda techniques, such as appeal to authority and loaded language. In particular, we create a new training dataset, PropaNews, with 2,256 examples, which we release for future use. Our experimental results show that fake news detectors trained on PropaNews are better at detecting human-written disinformation by 3.62 - 7.69% F1 score on two public datasets.

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Are Machine Rationales (Not) Useful to Humans? Measuring and Improving Human Utility of Free-Text Rationales

Among the remarkable emergent capabilities of large language models (LMs) is free-text rationalization; beyond a certain scale, large LMs are capable of generating seemingly useful rationalizations, which in turn, can dramatically enhance their performances on leaderboards. This phenomenon raises a question: can machine generated rationales also be useful for humans, especially when lay humans try to answer questions based on those machine rationales? We observe that human utility of existing rationales is far from satisfactory, and expensive to estimate with human studies. Existing metrics like task performance of the LM generating the rationales, or similarity between generated and gold rationales are not good indicators of their human utility. While we observe that certain properties of rationales like conciseness and novelty are correlated with their human utility, estimating them without human involvement is challenging. We show that, by estimating a rationale's helpfulness in answering similar unseen instances, we can measure its human utility to a better extent. We also translate this finding into an automated score, GEN-U, that we propose, which can help improve LMs' ability to generate rationales with better human utility, while maintaining most of its task performance. Lastly, we release all code and collected data with this project.

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ArK: Augmented Reality with Knowledge Interactive Emergent Ability

Despite the growing adoption of mixed reality and interactive AI agents, it remains challenging for these systems to generate high quality 2D/3D scenes in unseen environments. The common practice requires deploying an AI agent to collect large amounts of data for model training for every new task. This process is costly, or even impossible, for many domains. In this study, we develop an infinite agent that learns to transfer knowledge memory from general foundation models (e.g. GPT4, DALLE) to novel domains or scenarios for scene understanding and generation in the physical or virtual world. The heart of our approach is an emerging mechanism, dubbed Augmented Reality with Knowledge Inference Interaction (ArK), which leverages knowledge-memory to generate scenes in unseen physical world and virtual reality environments. The knowledge interactive emergent ability (Figure 1) is demonstrated as the observation learns i) micro-action of cross-modality: in multi-modality models to collect a large amount of relevant knowledge memory data for each interaction task (e.g., unseen scene understanding) from the physical reality; and ii) macro-behavior of reality-agnostic: in mix-reality environments to improve interactions that tailor to different characterized roles, target variables, collaborative information, and so on. We validate the effectiveness of ArK on the scene generation and editing tasks. We show that our ArK approach, combined with large foundation models, significantly improves the quality of generated 2D/3D scenes, compared to baselines, demonstrating the potential benefit of incorporating ArK in generative AI for applications such as metaverse and gaming simulation.

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Do Embodied Agents Dream of Pixelated Sheep: Embodied Decision Making using Language Guided World Modelling

Reinforcement learning (RL) agents typically learn tabula rasa, without prior knowledge of the world. However, if initialized with knowledge of high-level subgoals and transitions between subgoals, RL agents could utilize this Abstract World Model (AWM) for planning and exploration. We propose using few-shot large language models (LLMs) to hypothesize an AWM, that will be verified through world experience, to improve sample efficiency of RL agents. Our DECKARD agent applies LLM-guided exploration to item crafting in Minecraft in two phases: (1) the Dream phase where the agent uses an LLM to decompose a task into a sequence of subgoals, the hypothesized AWM; and (2) the Wake phase where the agent learns a modular policy for each subgoal and verifies or corrects the hypothesized AWM. Our method of hypothesizing an AWM with LLMs and then verifying the AWM based on agent experience not only increases sample efficiency over contemporary methods by an order of magnitude but is also robust to and corrects errors in the LLM, successfully blending noisy internet-scale information from LLMs with knowledge grounded in environment dynamics.

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Neural Theory-of-Mind? On the Limits of Social Intelligence in Large LMs

Social intelligence and Theory of Mind (ToM), i.e., the ability to reason about the different mental states, intents, and reactions of all people involved, allow humans to effectively navigate and understand everyday social interactions. As NLP systems are used in increasingly complex social situations, their ability to grasp social dynamics becomes crucial. In this work, we examine the open question of social intelligence and Theory of Mind in modern NLP systems from an empirical and theory-based perspective. We show that one of today's largest language models (GPT-3; Brown et al., 2020) lacks this kind of social intelligence out-of-the box, using two tasks: SocialIQa (Sap et al., 2019), which measures models' ability to understand intents and reactions of participants of social interactions, and ToMi (Le et al., 2019), which measures whether models can infer mental states and realities of participants of situations. Our results show that models struggle substantially at these Theory of Mind tasks, with well-below-human accuracies of 55% and 60% on SocialIQa and ToMi, respectively. To conclude, we draw on theories from pragmatics to contextualize this shortcoming of large language models, by examining the limitations stemming from their data, neural architecture, and training paradigms. Challenging the prevalent narrative that only scale is needed, we posit that person-centric NLP approaches might be more effective towards neural Theory of Mind. In our updated version, we also analyze newer instruction tuned and RLFH models for neural ToM. We find that even ChatGPT and GPT-4 do not display emergent Theory of Mind; strikingly even GPT-4 performs only 60% accuracy on the ToMi questions related to mental states and realities.

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Penguins Don't Fly: Reasoning about Generics through Instantiations and Exceptions

Generics express generalizations about the world (e.g., birds can fly) that are not universally true (e.g., newborn birds and penguins cannot fly). Commonsense knowledge bases, used extensively in NLP, encode some generic knowledge but rarely enumerate such exceptions and knowing when a generic statement holds or does not hold true is crucial for developing a comprehensive understanding of generics. We present a novel framework informed by linguistic theory to generate exemplars -- specific cases when a generic holds true or false. We generate ~19k exemplars for ~650 generics and show that our framework outperforms a strong GPT-3 baseline by 12.8 precision points. Our analysis highlights the importance of linguistic theory-based controllability for generating exemplars, the insufficiency of knowledge bases as a source of exemplars, and the challenges exemplars pose for the task of natural language inference.

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Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimization

We tackle the problem of aligning pre-trained large language models (LMs) with human preferences. If we view text generation as a sequential decision-making problem, reinforcement learning (RL) appears to be a natural conceptual framework. However, using RL for LM-based generation faces empirical challenges, including training instability due to the combinatorial action space, as well as a lack of open-source libraries and benchmarks customized for LM alignment. Thus, a question rises in the research community: is RL a practical paradigm for NLP? To help answer this, we first introduce an open-source modular library, RL4LMs (Reinforcement Learning for Language Models), for optimizing language generators with RL. The library consists of on-policy RL algorithms that can be used to train any encoder or encoder-decoder LM in the HuggingFace library (Wolf et al. 2020) with an arbitrary reward function. Next, we present the GRUE (General Reinforced-language Understanding Evaluation) benchmark, a set of 6 language generation tasks which are supervised not by target strings, but by reward functions which capture automated measures of human preference. GRUE is the first leaderboard-style evaluation of RL algorithms for NLP tasks. Finally, we introduce an easy-to-use, performant RL algorithm, NLPO (Natural Language Policy Optimization) that learns to effectively reduce the combinatorial action space in language generation. We show 1) that RL techniques are generally better than supervised methods at aligning LMs to human preferences; and 2) that NLPO exhibits greater stability and performance than previous policy gradient methods (e.g., PPO (Schulman et al. 2017)), based on both automatic and human evaluations.

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Symbolic Knowledge Distillation: from General Language Models to Commonsense Models

The common practice for training commonsense models has gone from-human-to-corpus-to-machine: humans author commonsense knowledge graphs in order to train commonsense models. In this work, we investigate an alternative, from-machine-to-corpus-to-machine: general language models author these commonsense knowledge graphs to train commonsense models. Our study leads to a new framework, Symbolic Knowledge Distillation. As with prior art in Knowledge Distillation (Hinton et al., 2015), our approach uses larger models to teach smaller models. A key difference is that we distill knowledge symbolically-as text-in addition to the neural model. We also distill only one aspect-the commonsense of a general language model teacher, allowing the student to be a different type, a commonsense model. Altogether, we show that careful prompt engineering and a separately trained critic model allow us to selectively distill high-quality causal commonsense from GPT-3, a general language model. Empirical results demonstrate that, for the first time, a human-authored commonsense knowledge graph is surpassed by our automatically distilled variant in all three criteria: quantity, quality, and diversity. In addition, it results in a neural commonsense model that surpasses the teacher model's commonsense capabilities despite its 100x smaller size. We apply this to the ATOMIC resource, and share our new symbolic knowledge graph and commonsense models.

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Surface Form Competition: Why the Highest Probability Answer Isn't Always Right

Large language models have shown promising results in zero-shot settings (Brown et al.,2020; Radford et al., 2019). For example, they can perform multiple choice tasks simply by conditioning on a question and selecting the answer with the highest probability. However, ranking by string probability can be problematic due to surface form competition-wherein different surface forms compete for probability mass, even if they represent the same underlying concept, e.g. "computer" and "PC." Since probability mass is finite, this lowers the probability of the correct answer, due to competition from other strings that are valid answers (but not one of the multiple choice options). We introduce Domain Conditional Pointwise Mutual Information, an alternative scoring function that directly compensates for surface form competition by simply reweighing each option according to a term that is proportional to its a priori likelihood within the context of the specific zero-shot task. It achieves consistent gains in zero-shot performance over both calibrated (Zhao et al., 2021) and uncalibrated scoring functions on all GPT-2 and GPT-3 models over a variety of multiple choice datasets.

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Quark: Controllable Text Generation with Reinforced Unlearning

Large-scale language models often learn behaviors that are misaligned with user expectations. Generated text may contain offensive or toxic language, contain significant repetition, or be of a different sentiment than desired by the user. We consider the task of unlearning these misalignments by fine-tuning the language model on signals of what not to do. We introduce Quantized Reward Konditioning (Quark), an algorithm for optimizing a reward function that quantifies an (un)wanted property, while not straying too far from the original model. Quark alternates between (i) collecting samples with the current language model, (ii) sorting them into quantiles based on reward, with each quantile identified by a reward token prepended to the language model's input, and (iii) using a standard language modeling loss on samples from each quantile conditioned on its reward token, while remaining nearby the original language model via a KL-divergence penalty. By conditioning on a high-reward token at generation time, the model generates text that exhibits less of the unwanted property. For unlearning toxicity, negative sentiment, and repetition, our experiments show that Quark outperforms both strong baselines and state-of-the-art reinforcement learning methods like PPO (Schulman et al. 2017), while relying only on standard language modeling primitives.

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WANLI: Worker and AI Collaboration for Natural Language Inference Dataset Creation

A recurring challenge of crowdsourcing NLP datasets at scale is that human writers often rely on repetitive patterns when crafting examples, leading to a lack of linguistic diversity. We introduce a novel approach for dataset creation based on worker and AI collaboration, which brings together the generative strength of language models and the evaluative strength of humans. Starting with an existing dataset, MultiNLI for natural language inference (NLI), our approach uses dataset cartography to automatically identify examples that demonstrate challenging reasoning patterns, and instructs GPT-3 to compose new examples with similar patterns. Machine generated examples are then automatically filtered, and finally revised and labeled by human crowdworkers. The resulting dataset, WANLI, consists of 107,885 NLI examples and presents unique empirical strengths over existing NLI datasets. Remarkably, training a model on WANLI improves performance on eight out-of-domain test sets we consider, including by 11% on HANS and 9% on Adversarial NLI, compared to training on the 4x larger MultiNLI. Moreover, it continues to be more effective than MultiNLI augmented with other NLI datasets. Our results demonstrate the promise of leveraging natural language generation techniques and re-imagining the role of humans in the dataset creation process.

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NaturalAdversaries: Can Naturalistic Adversaries Be as Effective as Artificial Adversaries?

While a substantial body of prior work has explored adversarial example generation for natural language understanding tasks, these examples are often unrealistic and diverge from the real-world data distributions. In this work, we introduce a two-stage adversarial example generation framework (NaturalAdversaries), for designing adversaries that are effective at fooling a given classifier and demonstrate natural-looking failure cases that could plausibly occur during in-the-wild deployment of the models. At the first stage a token attribution method is used to summarize a given classifier's behaviour as a function of the key tokens in the input. In the second stage a generative model is conditioned on the key tokens from the first stage. NaturalAdversaries is adaptable to both black-box and white-box adversarial attacks based on the level of access to the model parameters. Our results indicate these adversaries generalize across domains, and offer insights for future research on improving robustness of neural text classification models.

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GENIE: Toward Reproducible and Standardized Human Evaluation for Text Generation

While often assumed a gold standard, effective human evaluation of text generation remains an important, open area for research. We revisit this problem with a focus on producing consistent evaluations that are reproducible -- over time and across different populations. We study this goal in different stages of the human evaluation pipeline. In particular, we consider design choices for the annotation interface used to elicit human judgments and their impact on reproducibility. Furthermore, we develop an automated mechanism for maintaining annotator quality via a probabilistic model that detects and excludes noisy annotators. Putting these lessons together, we introduce GENIE: a system for running standardized human evaluations across different generation tasks. We instantiate GENIE with datasets representing four core challenges in text generation: machine translation, summarization, commonsense reasoning, and machine comprehension. For each task, GENIE offers a leaderboard that automatically crowdsources annotations for submissions, evaluating them along axes such as correctness, conciseness, and fluency. We have made the GENIE leaderboards publicly available, and have already ranked 50 submissions from 10 different research groups. We hope GENIE encourages further progress toward effective, standardized evaluations for text generation.

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NaturalProver: Grounded Mathematical Proof Generation with Language Models

Theorem proving in natural mathematical language - the mixture of symbolic and natural language used by humans - plays a central role in mathematical advances and education, and tests aspects of reasoning that are core to intelligence. Yet it has remained underexplored with modern generative models. We study large-scale language models on two new generation tasks: suggesting the next step in a mathematical proof, and full proof generation. We develop NaturalProver, a language model that generates proofs by conditioning on background references (e.g. theorems and definitions that are either retrieved or human-provided), and optionally enforces their presence with constrained decoding. On theorems from the NaturalProofs benchmark, NaturalProver improves the quality of next-step suggestions and generated proofs over fine-tuned GPT-3, according to human evaluations from university-level mathematics students. NaturalProver is capable of proving some theorems that require short (2-6 step) proofs, and providing next-step suggestions that are rated as correct and useful over 40% of the time, which is to our knowledge the first demonstration of these capabilities using neural language models.

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