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Yejin Choi

Publications and source records attributed to Yejin Choi.

At least 289 records · Page 16Linked to original sources

Aligning to Social Norms and Values in Interactive Narratives

We focus on creating agents that act in alignment with socially beneficial norms and values in interactive narratives or text-based games -- environments wherein an agent perceives and interacts with a world through natural language. Such interactive agents are often trained via reinforcement learning to optimize task performance, even when such rewards may lead to agent behaviors that violate societal norms -- causing harm either to the agent itself or other entities in the environment. Social value alignment refers to creating agents whose behaviors conform to expected moral and social norms for a given context and group of people -- in our case, it means agents that behave in a manner that is less harmful and more beneficial for themselves and others. We build on the Jiminy Cricket benchmark (Hendrycks et al. 2021), a set of 25 annotated interactive narratives containing thousands of morally salient scenarios covering everything from theft and bodily harm to altruism. We introduce the GALAD (Game-value ALignment through Action Distillation) agent that uses the social commonsense knowledge present in specially trained language models to contextually restrict its action space to only those actions that are aligned with socially beneficial values. An experimental study shows that the GALAD agent makes decisions efficiently enough to improve state-of-the-art task performance by 4% while reducing the frequency of socially harmful behaviors by 25% compared to strong contemporary value alignment approaches.

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Prompt Waywardness: The Curious Case of Discretized Interpretation of Continuous Prompts

Fine-tuning continuous prompts for target tasks has recently emerged as a compact alternative to full model fine-tuning. Motivated by these promising results, we investigate the feasibility of extracting a discrete (textual) interpretation of continuous prompts that is faithful to the problem they solve. In practice, we observe a "wayward" behavior between the task solved by continuous prompts and their nearest neighbor discrete projections: We can find continuous prompts that solve a task while being projected to an arbitrary text (e.g., definition of a different or even a contradictory task), while being within a very small (2%) margin of the best continuous prompt of the same size for the task. We provide intuitions behind this odd and surprising behavior, as well as extensive empirical analyses quantifying the effect of various parameters. For instance, for larger model sizes we observe higher waywardness, i.e, we can find prompts that more closely map to any arbitrary text with a smaller drop in accuracy. These findings have important implications relating to the difficulty of faithfully interpreting continuous prompts and their generalization across models and tasks, providing guidance for future progress in prompting language models.

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Reframing Human-AI Collaboration for Generating Free-Text Explanations

Large language models are increasingly capable of generating fluent-appearing text with relatively little task-specific supervision. But can these models accurately explain classification decisions? We consider the task of generating free-text explanations using human-written examples in a few-shot manner. We find that (1) authoring higher quality prompts results in higher quality generations; and (2) surprisingly, in a head-to-head comparison, crowdworkers often prefer explanations generated by GPT-3 to crowdsourced explanations in existing datasets. Our human studies also show, however, that while models often produce factual, grammatical, and sufficient explanations, they have room to improve along axes such as providing novel information and supporting the label. We create a pipeline that combines GPT-3 with a supervised filter that incorporates binary acceptability judgments from humans in the loop. Despite the intrinsic subjectivity of acceptability judgments, we demonstrate that acceptability is partially correlated with various fine-grained attributes of explanations. Our approach is able to consistently filter GPT-3-generated explanations deemed acceptable by humans.

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Connecting the Dots between Audio and Text without Parallel Data through Visual Knowledge Transfer

Machines that can represent and describe environmental soundscapes have practical potential, e.g., for audio tagging and captioning systems. Prevailing learning paradigms have been relying on parallel audio-text data, which is, however, scarcely available on the web. We propose VIP-ANT that induces \textbf{A}udio-\textbf{T}ext alignment without using any parallel audio-text data. Our key idea is to share the image modality between bi-modal image-text representations and bi-modal image-audio representations; the image modality functions as a pivot and connects audio and text in a tri-modal embedding space implicitly. In a difficult zero-shot setting with no paired audio-text data, our model demonstrates state-of-the-art zero-shot performance on the ESC50 and US8K audio classification tasks, and even surpasses the supervised state of the art for Clotho caption retrieval (with audio queries) by 2.2\% R@1. We further investigate cases of minimal audio-text supervision, finding that, e.g., just a few hundred supervised audio-text pairs increase the zero-shot audio classification accuracy by 8\% on US8K. However, to match human parity on some zero-shot tasks, our empirical scaling experiments suggest that we would need about $2^{21} \approx 2M$ supervised audio-caption pairs. Our work opens up new avenues for learning audio-text connections with little to no parallel audio-text data.

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Probing Factually Grounded Content Transfer with Factual Ablation

Despite recent success, large neural models often generate factually incorrect text. Compounding this is the lack of a standard automatic evaluation for factuality--it cannot be meaningfully improved if it cannot be measured. Grounded generation promises a path to solving both of these problems: models draw on a reliable external document (grounding) for factual information, simplifying the challenge of factuality. Measuring factuality is also simplified--to factual consistency, testing whether the generation agrees with the grounding, rather than all facts. Yet, without a standard automatic metric for factual consistency, factually grounded generation remains an open problem. We study this problem for content transfer, in which generations extend a prompt, using information from factual grounding. Particularly, this domain allows us to introduce the notion of factual ablation for automatically measuring factual consistency: this captures the intuition that the model should be less likely to produce an output given a less relevant grounding document. In practice, we measure this by presenting a model with two grounding documents, and the model should prefer to use the more factually relevant one. We contribute two evaluation sets to measure this. Applying our new evaluation, we propose multiple novel methods improving over strong baselines.

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CLIPScore: A Reference-free Evaluation Metric for Image Captioning

Image captioning has conventionally relied on reference-based automatic evaluations, where machine captions are compared against captions written by humans. This is in contrast to the reference-free manner in which humans assess caption quality. In this paper, we report the surprising empirical finding that CLIP (Radford et al., 2021), a cross-modal model pretrained on 400M image+caption pairs from the web, can be used for robust automatic evaluation of image captioning without the need for references. Experiments spanning several corpora demonstrate that our new reference-free metric, CLIPScore, achieves the highest correlation with human judgements, outperforming existing reference-based metrics like CIDEr and SPICE. Information gain experiments demonstrate that CLIPScore, with its tight focus on image-text compatibility, is complementary to existing reference-based metrics that emphasize text-text similarities. Thus, we also present a reference-augmented version, RefCLIPScore, which achieves even higher correlation. Beyond literal description tasks, several case studies reveal domains where CLIPScore performs well (clip-art images, alt-text rating), but also where it is relatively weaker in comparison to reference-based metrics, e.g., news captions that require richer contextual knowledge.

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Misinfo Reaction Frames: Reasoning about Readers' Reactions to News Headlines

Even to a simple and short news headline, readers react in a multitude of ways: cognitively (e.g. inferring the writer's intent), emotionally (e.g. feeling distrust), and behaviorally (e.g. sharing the news with their friends). Such reactions are instantaneous and yet complex, as they rely on factors that go beyond interpreting factual content of news. We propose Misinfo Reaction Frames (MRF), a pragmatic formalism for modeling how readers might react to a news headline. In contrast to categorical schema, our free-text dimensions provide a more nuanced way of understanding intent beyond being benign or malicious. We also introduce a Misinfo Reaction Frames corpus, a crowdsourced dataset of reactions to over 25k news headlines focusing on global crises: the Covid-19 pandemic, climate change, and cancer. Empirical results confirm that it is indeed possible for neural models to predict the prominent patterns of readers' reactions to previously unseen news headlines. Additionally, our user study shows that displaying machine-generated MRF implications alongside news headlines to readers can increase their trust in real news while decreasing their trust in misinformation. Our work demonstrates the feasibility and importance of pragmatic inferences on news headlines to help enhance AI-guided misinformation detection and mitigation.

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Reframing Instructional Prompts to GPTk's Language

What kinds of instructional prompts are easier to follow for Language Models (LMs)? We study this question by conducting extensive empirical analysis that shed light on important features of successful instructional prompts. Specifically, we study several classes of reframing techniques for manual reformulation of prompts into more effective ones. Some examples include decomposing a complex task instruction into multiple simpler tasks or itemizing instructions into sequential steps. Our experiments compare the zero-shot and few-shot performance of LMs prompted with reframed instructions on 12 NLP tasks across 6 categories. Compared with original instructions, our reframed instructions lead to significant improvements across LMs with different sizes. For example, the same reframed prompts boost few-shot performance of GPT3-series and GPT2-series by 12.5% and 6.7% respectively averaged over all tasks. Furthermore, reframed instructions reduce the number of examples required to prompt LMs in the few-shot setting. We hope these empirically-driven techniques will pave the way towards more effective future prompting algorithms.

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Is GPT-3 Text Indistinguishable from Human Text? Scarecrow: A Framework for Scrutinizing Machine Text

Modern neural language models can produce remarkably fluent and grammatical text. So much, in fact, that recent work by Clark et al. (2021) has reported that conventional crowdsourcing can no longer reliably distinguish between machine-authored (GPT-3) and human-authored writing. As errors in machine generations become ever subtler and harder to spot, it poses a new challenge to the research community for robust machine text evaluation. We propose a new framework called Scarecrow for scrutinizing machine text via crowd annotation. To support the broad range of real machine errors that can be identified by laypeople, the ten error categories of Scarecrow -- such as redundancy, commonsense errors, and incoherence -- are identified through several rounds of crowd annotation experiments without a predefined ontology. We then use Scarecrow to collect over 41k error spans in human-written and machine-generated paragraphs of English language news text. We isolate factors for detailed analysis, including parameter count, training data, and various decoding-time configurations. Our approach successfully quantifies measurable gaps between human authored text and generations from models of several sizes, including fourteen configurations of GPT-3. In addition, our analysis unveils new insights, with detailed rationales provided by laypeople, e.g., that the commonsense capabilities have been improving with larger models while math capabilities have not, and that the choices of simple decoding hyperparameters can make remarkable differences on the perceived quality of machine text. We release our training material, annotation toolkit and dataset at https://yao-dou.github.io/scarecrow/.

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It's not Rocket Science : Interpreting Figurative Language in Narratives

Figurative language is ubiquitous in English. Yet, the vast majority of NLP research focuses on literal language. Existing text representations by design rely on compositionality, while figurative language is often non-compositional. In this paper, we study the interpretation of two non-compositional figurative languages (idioms and similes). We collected datasets of fictional narratives containing a figurative expression along with crowd-sourced plausible and implausible continuations relying on the correct interpretation of the expression. We then trained models to choose or generate the plausible continuation. Our experiments show that models based solely on pre-trained language models perform substantially worse than humans on these tasks. We additionally propose knowledge-enhanced models, adopting human strategies for interpreting figurative language types : inferring meaning from the context and relying on the constituent words' literal meanings. The knowledge-enhanced models improve the performance on both the discriminative and generative tasks, further bridging the gap from human performance.

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Symbolic Brittleness in Sequence Models: on Systematic Generalization in Symbolic Mathematics

Neural sequence models trained with maximum likelihood estimation have led to breakthroughs in many tasks, where success is defined by the gap between training and test performance. However, their ability to achieve stronger forms of generalization remains unclear. We consider the problem of symbolic mathematical integration, as it requires generalizing systematically beyond the test set. We develop a methodology for evaluating generalization that takes advantage of the problem domain's structure and access to a verifier. Despite promising in-distribution performance of sequence-to-sequence models in this domain, we demonstrate challenges in achieving robustness, compositionality, and out-of-distribution generalization, through both carefully constructed manual test suites and a genetic algorithm that automatically finds large collections of failures in a controllable manner. Our investigation highlights the difficulty of generalizing well with the predominant modeling and learning approach, and the importance of evaluating beyond the test set, across different aspects of generalization.

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PIGLeT: Language Grounding Through Neuro-Symbolic Interaction in a 3D World

We propose PIGLeT: a model that learns physical commonsense knowledge through interaction, and then uses this knowledge to ground language. We factorize PIGLeT into a physical dynamics model, and a separate language model. Our dynamics model learns not just what objects are but also what they do: glass cups break when thrown, plastic ones don't. We then use it as the interface to our language model, giving us a unified model of linguistic form and grounded meaning. PIGLeT can read a sentence, simulate neurally what might happen next, and then communicate that result through a literal symbolic representation, or natural language. Experimental results show that our model effectively learns world dynamics, along with how to communicate them. It is able to correctly forecast "what happens next" given an English sentence over 80% of the time, outperforming a 100x larger, text-to-text approach by over 10%. Likewise, its natural language summaries of physical interactions are also judged by humans as more accurate than LM alternatives. We present comprehensive analysis showing room for future work.

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CommonsenseQA 2.0: Exposing the Limits of AI through Gamification

Constructing benchmarks that test the abilities of modern natural language understanding models is difficult - pre-trained language models exploit artifacts in benchmarks to achieve human parity, but still fail on adversarial examples and make errors that demonstrate a lack of common sense. In this work, we propose gamification as a framework for data construction. The goal of players in the game is to compose questions that mislead a rival AI while using specific phrases for extra points. The game environment leads to enhanced user engagement and simultaneously gives the game designer control over the collected data, allowing us to collect high-quality data at scale. Using our method we create CommonsenseQA 2.0, which includes 14,343 yes/no questions, and demonstrate its difficulty for models that are orders-of-magnitude larger than the AI used in the game itself. Our best baseline, the T5-based Unicorn with 11B parameters achieves an accuracy of 70.2%, substantially higher than GPT-3 (52.9%) in a few-shot inference setup. Both score well below human performance which is at 94.1%.

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Reflective Decoding: Beyond Unidirectional Generation with Off-the-Shelf Language Models

Publicly available, large pretrained LanguageModels (LMs) generate text with remarkable quality, but only sequentially from left to right. As a result, they are not immediately applicable to generation tasks that break the unidirectional assumption, such as paraphrasing or text-infilling, necessitating task-specific supervision. In this paper, we present Reflective Decoding, a novel unsupervised algorithm that allows for direct application of unidirectional LMs to non-sequential tasks. Our 2-step approach requires no supervision or even parallel corpora, only two off-the-shelf pretrained LMs in opposite directions: forward and backward. First, in the contextualization step, we use LMs to generate ensembles of past and future contexts which collectively capture the input (e.g. the source sentence for paraphrasing). Second, in the reflection step, we condition on these "context ensembles", generating outputs that are compatible with them. Comprehensive empirical results demonstrate that Reflective Decoding outperforms strong unsupervised baselines on both paraphrasing and abductive text infilling, significantly narrowing the gap between unsupervised and supervised methods. Reflective Decoding surpasses multiple supervised baselines on various metrics including human evaluation.

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COMET-ATOMIC 2020: On Symbolic and Neural Commonsense Knowledge Graphs

Recent years have brought about a renewed interest in commonsense representation and reasoning in the field of natural language understanding. The development of new commonsense knowledge graphs (CSKG) has been central to these advances as their diverse facts can be used and referenced by machine learning models for tackling new and challenging tasks. At the same time, there remain questions about the quality and coverage of these resources due to the massive scale required to comprehensively encompass general commonsense knowledge. In this work, we posit that manually constructed CSKGs will never achieve the coverage necessary to be applicable in all situations encountered by NLP agents. Therefore, we propose a new evaluation framework for testing the utility of KGs based on how effectively implicit knowledge representations can be learned from them. With this new goal, we propose ATOMIC 2020, a new CSKG of general-purpose commonsense knowledge containing knowledge that is not readily available in pretrained language models. We evaluate its properties in comparison with other leading CSKGs, performing the first large-scale pairwise study of commonsense knowledge resources. Next, we show that ATOMIC 2020 is better suited for training knowledge models that can generate accurate, representative knowledge for new, unseen entities and events. Finally, through human evaluation, we show that the few-shot performance of GPT-3 (175B parameters), while impressive, remains ~12 absolute points lower than a BART-based knowledge model trained on ATOMIC 2020 despite using over 430x fewer parameters.

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NeuroLogic A*esque Decoding: Constrained Text Generation with Lookahead Heuristics

The dominant paradigm for neural text generation is left-to-right decoding from autoregressive language models. Constrained or controllable generation under complex lexical constraints, however, requires foresight to plan ahead feasible future paths. Drawing inspiration from the A* search algorithm, we propose NeuroLogic A*esque, a decoding algorithm that incorporates heuristic estimates of future cost. We develop efficient lookahead heuristics that are efficient for large-scale language models, making our method a drop-in replacement for common techniques such as beam search and top-k sampling. To enable constrained generation, we build on NeuroLogic decoding (Lu et al., 2021), combining its flexibility in incorporating logical constraints with A*esque estimates of future constraint satisfaction. Our approach outperforms competitive baselines on five generation tasks, and achieves new state-of-the-art performance on table-to-text generation, constrained machine translation, and keyword-constrained generation. The improvements are particularly notable on tasks that require complex constraint satisfaction or in few-shot or zero-shot settings. NeuroLogic A*esque illustrates the power of decoding for improving and enabling new capabilities of large-scale language models.

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Divergence Frontiers for Generative Models: Sample Complexity, Quantization Effects, and Frontier Integrals

The spectacular success of deep generative models calls for quantitative tools to measure their statistical performance. Divergence frontiers have recently been proposed as an evaluation framework for generative models, due to their ability to measure the quality-diversity trade-off inherent to deep generative modeling. We establish non-asymptotic bounds on the sample complexity of divergence frontiers. We also introduce frontier integrals which provide summary statistics of divergence frontiers. We show how smoothed estimators such as Good-Turing or Krichevsky-Trofimov can overcome the missing mass problem and lead to faster rates of convergence. We illustrate the theoretical results with numerical examples from natural language processing and computer vision.

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MAUVE: Measuring the Gap Between Neural Text and Human Text using Divergence Frontiers

As major progress is made in open-ended text generation, measuring how close machine-generated text is to human language remains a critical open problem. We introduce MAUVE, a comparison measure for open-ended text generation, which directly compares the learnt distribution from a text generation model to the distribution of human-written text using divergence frontiers. MAUVE scales up to modern text generation models by computing information divergences in a quantized embedding space. Through an extensive empirical study on three open-ended generation tasks, we find that MAUVE identifies known properties of generated text, scales naturally with model size, and correlates with human judgments, with fewer restrictions than existing distributional evaluation metrics.

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