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Yi Fang

Publications and source records attributed to Yi Fang.

At least 91 records · Page 5Linked to original sources

Measuring Large Language Models Capacity to Annotate Journalistic Sourcing

Since the launch of ChatGPT in late 2022, the capacities of Large Language Models and their evaluation have been in constant discussion and evaluation both in academic research and in the industry. Scenarios and benchmarks have been developed in several areas such as law, medicine and math (Bommasani et al., 2023) and there is continuous evaluation of model variants. One area that has not received sufficient scenario development attention is journalism, and in particular journalistic sourcing and ethics. Journalism is a crucial truth-determination function in democracy (Vincent, 2023), and sourcing is a crucial pillar to all original journalistic output. Evaluating the capacities of LLMs to annotate stories for the different signals of sourcing and how reporters justify them is a crucial scenario that warrants a benchmark approach. It offers potential to build automated systems to contrast more transparent and ethically rigorous forms of journalism with everyday fare. In this paper we lay out a scenario to evaluate LLM performance on identifying and annotating sourcing in news stories on a five-category schema inspired from journalism studies (Gans, 2004). We offer the use case, our dataset and metrics and as the first step towards systematic benchmarking. Our accuracy findings indicate LLM-based approaches have more catching to do in identifying all the sourced statements in a story, and equally, in matching the type of sources. An even harder task is spotting source justifications.

cs.CL↗

Does RAG Introduce Unfairness in LLMs? Evaluating Fairness in Retrieval-Augmented Generation Systems

Retrieval-Augmented Generation (RAG) has recently gained significant attention for its enhanced ability to integrate external knowledge sources into open-domain question answering (QA) tasks. However, it remains unclear how these models address fairness concerns, particularly with respect to sensitive attributes such as gender, geographic location, and other demographic factors. First, as language models evolve to prioritize utility, like improving exact match accuracy, fairness considerations may have been largely overlooked. Second, the complex, multi-component architecture of RAG methods poses challenges in identifying and mitigating biases, as each component is optimized for distinct objectives. In this paper, we aim to empirically evaluate fairness in several RAG methods. We propose a fairness evaluation framework tailored to RAG, using scenario-based questions and analyzing disparities across demographic attributes. Our experimental results indicate that, despite recent advances in utility-driven optimization, fairness issues persist in both the retrieval and generation stages. These findings underscore the need for targeted interventions to address fairness concerns throughout the RAG pipeline. The dataset and code used in this study are publicly available at this GitHub Repository https://github.com/elviswxy/RAG_fairness .

cs.CL↗

Socially-Aware Robot Navigation Enhanced by Bidirectional Natural Language Conversations Using Large Language Models

Robot navigation is crucial across various domains, yet traditional methods focus on efficiency and obstacle avoidance, often overlooking human behavior in shared spaces. With the rise of service robots, socially aware navigation has gained prominence. However, existing approaches primarily predict pedestrian movements or issue alerts, lacking true human-robot interaction. We introduce Hybrid Soft Actor-Critic with Large Language Model (HSAC-LLM), a novel framework for socially aware navigation. By integrating deep reinforcement learning with large language models, HSAC-LLM enables bidirectional natural language interactions, predicting both continuous and discrete navigation actions. When potential collisions arise, the robot proactively communicates with pedestrians to determine avoidance strategies. Experiments in 2D simulation, Gazebo, and real-world environments demonstrate that HSAC-LLM outperforms state-of-the-art DRL methods in interaction, navigation, and obstacle avoidance. This paradigm advances effective human-robot interactions in dynamic settings. Videos are available at https://hsacllm.github.io/.

cs.RO↗

Tracking Everything in Robotic-Assisted Surgery

Accurate tracking of tissues and instruments in videos is crucial for Robotic-Assisted Minimally Invasive Surgery (RAMIS), as it enables the robot to comprehend the surgical scene with precise locations and interactions of tissues and tools. Traditional keypoint-based sparse tracking is limited by featured points, while flow-based dense two-view matching suffers from long-term drifts. Recently, the Tracking Any Point (TAP) algorithm was proposed to overcome these limitations and achieve dense accurate long-term tracking. However, its efficacy in surgical scenarios remains untested, largely due to the lack of a comprehensive surgical tracking dataset for evaluation. To address this gap, we introduce a new annotated surgical tracking dataset for benchmarking tracking methods for surgical scenarios, comprising real-world surgical videos with complex tissue and instrument motions. We extensively evaluate state-of-the-art (SOTA) TAP-based algorithms on this dataset and reveal their limitations in challenging surgical scenarios, including fast instrument motion, severe occlusions, and motion blur, etc. Furthermore, we propose a new tracking method, namely SurgMotion, to solve the challenges and further improve the tracking performance. Our proposed method outperforms most TAP-based algorithms in surgical instruments tracking, and especially demonstrates significant improvements over baselines in challenging medical videos. Our code and dataset are available at https://github.com/zhanbh1019/SurgicalMotion.

cs.CV↗

GRAPHGPT-O: Synergistic Multimodal Comprehension and Generation on Graphs

The rapid development of Multimodal Large Language Models (MLLMs) has enabled the integration of multiple modalities, including texts and images, within the large language model (LLM) framework. However, texts and images are usually interconnected, forming a multimodal attributed graph (MMAG). It is underexplored how MLLMs can incorporate the relational information (\textit{i.e.}, graph structure) and semantic information (\textit{i.e.,} texts and images) on such graphs for multimodal comprehension and generation. In this paper, we propose GraphGPT-o, which supports omni-multimodal understanding and creation on MMAGs. We first comprehensively study linearization variants to transform semantic and structural information as input for MLLMs. Then, we propose a hierarchical aligner that enables deep graph encoding, bridging the gap between MMAGs and MLLMs. Finally, we explore the inference choices, adapting MLLM to interleaved text and image generation in graph scenarios. Extensive experiments on three datasets from different domains demonstrate the effectiveness of our proposed method. Datasets and codes will be open-sourced upon acceptance.

cs.AI↗

Fractional revival on quasi-abelian Cayley graphs

Fractional revival, a quantum transport phenomenon critical to entanglement generation in quantum spin networks, generalizes the notion of perfect state transfer on graphs. A Cayley graph $\mathrm{Cay}(G,S)$ is called quasi-abelian if its connection set $S$ is a union of conjugacy classes of the group $G$. In this paper, we establish a necessary and sufficient condition for quasi-abelian Cayley graphs to have fractional revival. This extends a result of Cao and Luo (2022) on the existence of fractional revival in Cayley graphs over abelian groups.

math.CO↗

A Survey on Feedback-based Multi-step Reasoning for Large Language Models on Mathematics

Recent progress in large language models (LLM) found chain-of-thought prompting strategies to improve the reasoning ability of LLMs by encouraging problem solving through multiple steps. Therefore, subsequent research aimed to integrate the multi-step reasoning process into the LLM itself through process rewards as feedback and achieved improvements over prompting strategies. Due to the cost of step-level annotation, some turn to outcome rewards as feedback. Aside from these training-based approaches, training-free techniques leverage frozen LLMs or external tools for feedback at each step to enhance the reasoning process. With the abundance of work in mathematics due to its logical nature, we present a survey of strategies utilizing feedback at the step and outcome levels to enhance multi-step math reasoning for LLMs. As multi-step reasoning emerges a crucial component in scaling LLMs, we hope to establish its foundation for easier understanding and empower further research.

cs.CL↗

A Chain-of-Thought Subspace Meta-Learning for Few-shot Image Captioning with Large Vision and Language Models

A large-scale vision and language model that has been pretrained on massive data encodes visual and linguistic prior, which makes it easier to generate images and language that are more natural and realistic. Despite this, there is still a significant domain gap between the modalities of vision and language, especially when training data is scarce in few-shot settings, where only very limited data are available for training. In order to mitigate this issue, a multi-modal meta-learning framework has been proposed to bridge the gap between two frozen pretrained large vision and language models by introducing a tunable prompt connecting these two large models. For few-shot image captioning, the existing multi-model meta-learning framework utilizes a one-step prompting scheme to accumulate the visual features of input images to guide the language model, which struggles to generate accurate image descriptions with only a few training samples. Instead, we propose a chain-of-thought (CoT) meta-learning scheme as a multi-step image captioning procedure to better imitate how humans describe images. In addition, we further propose to learn different meta-parameters of the model corresponding to each CoT step in distinct subspaces to avoid interference. We evaluated our method on three commonly used image captioning datasets, i.e., MSCOCO, Flickr8k, and Flickr30k, under few-shot settings. The results of our experiments indicate that our chain-of-thought subspace meta-learning strategy is superior to the baselines in terms of performance across different datasets measured by different metrics.

cs.CV↗

Integrating Retrospective Framework in Multi-Robot Collaboration

Recent advancements in Large Language Models (LLMs) have demonstrated substantial capabilities in enhancing communication and coordination in multi-robot systems. However, existing methods often struggle to achieve efficient collaboration and decision-making in dynamic and uncertain environments, which are common in real-world multi-robot scenarios. To address these challenges, we propose a novel retrospective actor-critic framework for multi-robot collaboration. This framework integrates two key components: (1) an actor that performs real-time decision-making based on observations and task directives, and (2) a critic that retrospectively evaluates the outcomes to provide feedback for continuous refinement, such that the proposed framework can adapt effectively to dynamic conditions. Extensive experiments conducted in simulated environments validate the effectiveness of our approach, demonstrating significant improvements in task performance and adaptability. This work offers a robust solution to persistent challenges in robotic collaboration.

cs.RO↗

GraphICL: Unlocking Graph Learning Potential in LLMs through Structured Prompt Design

The growing importance of textual and relational systems has driven interest in enhancing large language models (LLMs) for graph-structured data, particularly Text-Attributed Graphs (TAGs), where samples are represented by textual descriptions interconnected by edges. While research has largely focused on developing specialized graph LLMs through task-specific instruction tuning, a comprehensive benchmark for evaluating LLMs solely through prompt design remains surprisingly absent. Without such a carefully crafted evaluation benchmark, most if not all, tailored graph LLMs are compared against general LLMs using simplistic queries (e.g., zero-shot reasoning with LLaMA), which can potentially camouflage many advantages as well as unexpected predicaments of them. To achieve more general evaluations and unveil the true potential of LLMs for graph tasks, we introduce Graph In-context Learning (GraphICL) Benchmark, a comprehensive benchmark comprising novel prompt templates designed to capture graph structure and handle limited label knowledge. Our systematic evaluation shows that general-purpose LLMs equipped with our GraphICL outperform state-of-the-art specialized graph LLMs and graph neural network models in resource-constrained settings and out-of-domain tasks. These findings highlight the significant potential of prompt engineering to enhance LLM performance on graph learning tasks without training and offer a strong baseline for advancing research in graph LLMs.

cs.LG↗

Counterfactual Debating with Preset Stances for Hallucination Elimination of LLMs

Large Language Models (LLMs) excel in various natural language processing tasks but struggle with hallucination issues. Existing solutions have considered utilizing LLMs' inherent reasoning abilities to alleviate hallucination, such as self-correction and diverse sampling methods. However, these methods often overtrust LLMs' initial answers due to inherent biases. The key to alleviating this issue lies in overriding LLMs' inherent biases for answer inspection. To this end, we propose a CounterFactual Multi-Agent Debate (CFMAD) framework. CFMAD presets the stances of LLMs to override their inherent biases by compelling LLMs to generate justifications for a predetermined answer's correctness. The LLMs with different predetermined stances are engaged with a skeptical critic for counterfactual debate on the rationality of generated justifications. Finally, the debate process is evaluated by a third-party judge to determine the final answer. Extensive experiments on four datasets of three tasks demonstrate the superiority of CFMAD over existing methods.

cs.CL↗

UniGLM: Training One Unified Language Model for Text-Attributed Graph Embedding

Representation learning on text-attributed graphs (TAGs), where nodes are represented by textual descriptions, is crucial for textual and relational knowledge systems and recommendation systems. Currently, state-of-the-art embedding methods for TAGs primarily focus on fine-tuning language models (e.g., BERT) using structure-aware training signals. While effective, these methods are tailored for individual TAG and cannot generalize across various graph scenarios. Given the shared textual space, leveraging multiple TAGs for joint fine-tuning, aligning text and graph structure from different aspects, would be more beneficial. Motivated by this, we introduce a novel Unified Graph Language Model (UniGLM) framework, the first graph embedding model that generalizes well to both in-domain and cross-domain TAGs. Specifically, UniGLM is trained over multiple TAGs with different domains and scales using self-supervised contrastive learning. UniGLM includes an adaptive positive sample selection technique for identifying structurally similar nodes and a lazy contrastive module that is devised to accelerate training by minimizing repetitive encoding calculations. Extensive empirical results across 9 benchmark TAGs demonstrate UniGLM's efficacy against leading embedding baselines in terms of generalization (various downstream tasks and backbones) and transfer learning (in and out of domain scenarios). The code is available at https://github.com/NYUSHCS/UniGLM.

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CLERF: Contrastive LEaRning for Full Range Head Pose Estimation

We introduce a novel framework for representation learning in head pose estimation (HPE). Previously such a scheme was difficult due to head pose data sparsity, making triplet sampling infeasible. Recent progress in 3D generative adversarial networks (3D-aware GAN) has opened the door for easily sampling triplets (anchor, positive, negative). We perform contrastive learning on extensively augmented data including geometric transformations and demonstrate that contrastive learning allows networks to learn genuine features that contribute to accurate HPE. On the other hand, we observe that existing HPE works struggle to predict head poses as accurately when test image rotation matrices are slightly out of the training dataset distribution. Experiments show that our methodology performs on par with state-of-the-art models on standard test datasets and outperforms them when images are slightly rotated/ flipped or full range head pose. To the best of our knowledge, we are the first to deliver a true full range HPE model capable of accurately predicting any head pose including upside-down pose. Furthermore, we compared with other existing full-yaw range models and demonstrated superior results.

cs.CV↗

Table Transformers for Imputing Textual Attributes

Missing data in tabular dataset is a common issue as the performance of downstream tasks usually depends on the completeness of the training dataset. Previous missing data imputation methods focus on numeric and categorical columns, but we propose a novel end-to-end approach called Table Transformers for Imputing Textual Attributes (TTITA) based on the transformer to impute unstructured textual columns using other columns in the table. We conduct extensive experiments on three datasets, and our approach shows competitive performance outperforming baseline models such as recurrent neural networks and Llama2. The performance improvement is more significant when the target sequence has a longer length. Additionally, we incorporate multi-task learning to simultaneously impute for heterogeneous columns, boosting the performance for text imputation. We also qualitatively compare with ChatGPT for realistic applications.

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GAMap: Zero-Shot Object Goal Navigation with Multi-Scale Geometric-Affordance Guidance

Zero-Shot Object Goal Navigation (ZS-OGN) enables robots or agents to navigate toward objects of unseen categories without object-specific training. Traditional approaches often leverage categorical semantic information for navigation guidance, which struggles when only objects are partially observed or detailed and functional representations of the environment are lacking. To resolve the above two issues, we propose \textit{Geometric-part and Affordance Maps} (GAMap), a novel method that integrates object parts and affordance attributes as navigation guidance. Our method includes a multi-scale scoring approach to capture geometric-part and affordance attributes of objects at different scales. Comprehensive experiments conducted on HM3D and Gibson benchmark datasets demonstrate improvements in Success Rate and Success weighted by Path Length, underscoring the efficacy of our geometric-part and affordance-guided navigation approach in enhancing robot autonomy and versatility, without any additional object-specific training or fine-tuning with the semantics of unseen objects and/or the locomotions of the robot.

cs.RO↗

Reliable Semantic Understanding for Real World Zero-shot Object Goal Navigation

We introduce an innovative approach to advancing semantic understanding in zero-shot object goal navigation (ZS-OGN), enhancing the autonomy of robots in unfamiliar environments. Traditional reliance on labeled data has been a limitation for robotic adaptability, which we address by employing a dual-component framework that integrates a GLIP Vision Language Model for initial detection and an InstructionBLIP model for validation. This combination not only refines object and environmental recognition but also fortifies the semantic interpretation, pivotal for navigational decision-making. Our method, rigorously tested in both simulated and real-world settings, exhibits marked improvements in navigation precision and reliability.

cs.RO↗

Exploring the Reliability of Foundation Model-Based Frontier Selection in Zero-Shot Object Goal Navigation

In this paper, we present a novel method for reliable frontier selection in Zero-Shot Object Goal Navigation (ZS-OGN), enhancing robotic navigation systems with foundation models to improve commonsense reasoning in indoor environments. Our approach introduces a multi-expert decision framework to address the nonsensical or irrelevant reasoning often seen in foundation model-based systems. The method comprises two key components: Diversified Expert Frontier Analysis (DEFA) and Consensus Decision Making (CDM). DEFA utilizes three expert models: furniture arrangement, room type analysis, and visual scene reasoning, while CDM aggregates their outputs, prioritizing unanimous or majority consensus for more reliable decisions. Demonstrating state-of-the-art performance on the RoboTHOR and HM3D datasets, our method excels at navigating towards untrained objects or goals and outperforms various baselines, showcasing its adaptability to dynamic real-world conditions and superior generalization capabilities.

cs.RO↗

Zero-shot Object Navigation with Vision-Language Models Reasoning

Object navigation is crucial for robots, but traditional methods require substantial training data and cannot be generalized to unknown environments. Zero-shot object navigation (ZSON) aims to address this challenge, allowing robots to interact with unknown objects without specific training data. Language-driven zero-shot object navigation (L-ZSON) is an extension of ZSON that incorporates natural language instructions to guide robot navigation and interaction with objects. In this paper, we propose a novel Vision Language model with a Tree-of-thought Network (VLTNet) for L-ZSON. VLTNet comprises four main modules: vision language model understanding, semantic mapping, tree-of-thought reasoning and exploration, and goal identification. Among these modules, Tree-of-Thought (ToT) reasoning and exploration module serves as a core component, innovatively using the ToT reasoning framework for navigation frontier selection during robot exploration. Compared to conventional frontier selection without reasoning, navigation using ToT reasoning involves multi-path reasoning processes and backtracking when necessary, enabling globally informed decision-making with higher accuracy. Experimental results on PASTURE and RoboTHOR benchmarks demonstrate the outstanding performance of our model in LZSON, particularly in scenarios involving complex natural language as target instructions.

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