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Yi-Hsuan Yang

Publications and source records attributed to Yi-Hsuan Yang.

At least 37 records · Page 2Linked to original sources

Time-Shifted Token Scheduling for Symbolic Music Generation

Symbolic music generation faces a fundamental trade-off between efficiency and quality. Fine-grained tokenizations achieve strong coherence but incur long sequences and high complexity, while compact tokenizations improve efficiency at the expense of intra-token dependencies. To address this, we adapt a delay-based scheduling mechanism (DP) that expands compound-like tokens across decoding steps, enabling autoregressive modeling of intra-token dependencies while preserving efficiency. Notably, DP is a lightweight strategy that introduces no additional parameters and can be seamlessly integrated into existing representations. Experiments on symbolic orchestral MIDI datasets show that our method improves all metrics over standard compound tokenizations and narrows the gap to fine-grained tokenizations.

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Exploring State-Space-Model based Language Model in Music Generation

The recent surge in State Space Models (SSMs), particularly the emergence of Mamba, has established them as strong alternatives or complementary modules to Transformers across diverse domains. In this work, we aim to explore the potential of Mamba-based architectures for text-to-music generation. We adopt discrete tokens of Residual Vector Quantization (RVQ) as the modeling representation and empirically find that a single-layer codebook can capture semantic information in music. Motivated by this observation, we focus on modeling a single-codebook representation and adapt SiMBA, originally designed as a Mamba-based encoder, to function as a decoder for sequence modeling. We compare its performance against a standard Transformer-based decoder. Our results suggest that, under limited-resource settings, SiMBA achieves much faster convergence and generates outputs closer to the ground truth. This demonstrates the promise of SSMs for efficient and expressive text-to-music generation. We put audio examples on Github.

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Fx-Encoder++: Extracting Instrument-Wise Audio Effects Representations from Mixtures

General-purpose audio representations have proven effective across diverse music information retrieval applications, yet their utility in intelligent music production remains limited by insufficient understanding of audio effects (Fx). Although previous approaches have emphasized audio effects analysis at the mixture level, this focus falls short for tasks demanding instrument-wise audio effects understanding, such as automatic mixing. In this work, we present Fx-Encoder++, a novel model designed to extract instrument-wise audio effects representations from music mixtures. Our approach leverages a contrastive learning framework and introduces an "extractor" mechanism that, when provided with instrument queries (audio or text), transforms mixture-level audio effects embeddings into instrument-wise audio effects embeddings. We evaluated our model across retrieval and audio effects parameter matching tasks, testing its performance across a diverse range of instruments. The results demonstrate that Fx-Encoder++ outperforms previous approaches at mixture level and show a novel ability to extract effects representation instrument-wise, addressing a critical capability gap in intelligent music production systems.

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METEOR: Melody-aware Texture-controllable Symbolic Orchestral Music Generation via Transformer VAE

Re-orchestration is the process of adapting a music piece for a different set of instruments. By altering the original instrumentation, the orchestrator often modifies the musical texture while preserving a recognizable melodic line and ensures that each part is playable within the technical and expressive capabilities of the chosen instruments. In this work, we propose METEOR, a model for generating Melody-aware Texture-controllable re-Orchestration with a Transformer-based variational auto-encoder (VAE). This model performs symbolic instrumental and textural music style transfers with a focus on melodic fidelity and controllability. We allow bar- and track-level controllability of the accompaniment with various textural attributes while keeping a homophonic texture. With both subjective and objective evaluations, we show that our model outperforms style transfer models on a re-orchestration task in terms of generation quality and controllability. Moreover, it can be adapted for a lead sheet orchestration task as a zero-shot learning model, achieving performance comparable to a model specifically trained for this task.

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MuseControlLite: Multifunctional Music Generation with Lightweight Conditioners

We propose MuseControlLite, a lightweight mechanism designed to fine-tune text-to-music generation models for precise conditioning using various time-varying musical attributes and reference audio signals. The key finding is that positional embeddings, which have been seldom used by text-to-music generation models in the conditioner for text conditions, are critical when the condition of interest is a function of time. Using melody control as an example, our experiments show that simply adding rotary positional embeddings to the decoupled cross-attention layers increases control accuracy from 56.6% to 61.1%, while requiring 6.75 times fewer trainable parameters than state-of-the-art fine-tuning mechanisms, using the same pre-trained diffusion Transformer model of Stable Audio Open. We evaluate various forms of musical attribute control, audio inpainting, and audio outpainting, demonstrating improved controllability over MusicGen-Large and Stable Audio Open ControlNet at a significantly lower fine-tuning cost, with only 85M trainble parameters. Source code, model checkpoints, and demo examples are available at: https://musecontrollite.github.io/web/.

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Towards Generalizability to Tone and Content Variations in the Transcription of Amplifier Rendered Electric Guitar Audio

Transcribing electric guitar recordings is challenging due to the scarcity of diverse datasets and the complex tone-related variations introduced by amplifiers, cabinets, and effect pedals. To address these issues, we introduce EGDB-PG, a novel dataset designed to capture a wide range of tone-related characteristics across various amplifier-cabinet configurations. In addition, we propose the Tone-informed Transformer (TIT), a Transformer-based transcription model enhanced with a tone embedding mechanism that leverages learned representations to improve the model's adaptability to tone-related nuances. Experiments demonstrate that TIT, trained on EGDB-PG, outperforms existing baselines across diverse amplifier types, with transcription accuracy improvements driven by the dataset's diversity and the tone embedding technique. Through detailed benchmarking and ablation studies, we evaluate the impact of tone augmentation, content augmentation, audio normalization, and tone embedding on transcription performance. This work advances electric guitar transcription by overcoming limitations in dataset diversity and tone modeling, providing a robust foundation for future research.

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Music2Fail: Transfer Music to Failed Recorder Style

The goal of music style transfer is to convert a music performance by one instrument into another while keeping the musical contents unchanged. In this paper, we investigate another style transfer scenario called ``failed-music style transfer''. Unlike the usual music style transfer where the content remains the same and only the instrumental characteristics are changed, this scenario seeks to transfer the music from the source instrument to the target instrument which is deliberately performed off-pitch. Our work attempts to transfer normally played music into off-pitch recorder music, which we call ``failed-style recorder'', and study the results of the conversion. To carry out this work, we have also proposed a dataset of failed-style recorders for this task, called ``FR109 Dataset''. Such an experiment explores the music style transfer task in a more expressive setting, as the generated audio should sound like an ``off-pitch recorder'' while maintaining a certain degree of naturalness.

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Demo of Zero-Shot Guitar Amplifier Modelling: Enhancing Modeling with Hyper Neural Networks

Electric guitar tone modeling typically focuses on the non-linear transformation from clean to amplifier-rendered audio. Traditional methods rely on one-to-one mappings, incorporating device parameters into neural models to replicate specific amplifiers. However, these methods are limited by the need for specific training data. In this paper, we adapt a model based on the previous work, which leverages a tone embedding encoder and a feature wise linear modulation (FiLM) condition method. In this work, we altered conditioning method using a hypernetwork-based gated convolutional network (GCN) to generate audio that blends clean input with the tone characteristics of reference audio. By extending the training data to cover a wider variety of amplifier tones, our model is able to capture a broader range of tones. Additionally, we developed a real-time plugin to demonstrate the system's practical application, allowing users to experience its performance interactively. Our results indicate that the proposed system achieves superior tone modeling versatility compared to traditional methods.

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Emotion-Driven Melody Harmonization via Melodic Variation and Functional Representation

Emotion-driven melody harmonization aims to generate diverse harmonies for a single melody to convey desired emotions. Previous research found it hard to alter the perceived emotional valence of lead sheets only by harmonizing the same melody with different chords, which may be attributed to the constraints imposed by the melody itself and the limitation of existing music representation. In this paper, we propose a novel functional representation for symbolic music. This new method takes musical keys into account, recognizing their significant role in shaping music's emotional character through major-minor tonality. It also allows for melodic variation with respect to keys and addresses the problem of data scarcity for better emotion modeling. A Transformer is employed to harmonize key-adaptable melodies, allowing for keys determined in rule-based or model-based manner. Experimental results confirm the effectiveness of our new representation in generating key-aware harmonies, with objective and subjective evaluations affirming the potential of our approach to convey specific valence for versatile melody.

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DDSP Guitar Amp: Interpretable Guitar Amplifier Modeling

Neural network models for guitar amplifier emulation, while being effective, often demand high computational cost and lack interpretability. Drawing ideas from physical amplifier design, this paper aims to address these issues with a new differentiable digital signal processing (DDSP)-based model, called ``DDSP guitar amp,'' that models the four components of a guitar amp (i.e., preamp, tone stack, power amp, and output transformer) using specific DSP-inspired designs. With a set of time- and frequency-domain metrics, we demonstrate that DDSP guitar amp achieves performance comparable with that of black-box baselines while requiring less than 10\% of the computational operations per audio sample, thereby holding greater potential for usages in real-time applications.

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PyNeuralFx: A Python Package for Neural Audio Effect Modeling

We present PyNeuralFx, an open-source Python toolkit designed for research on neural audio effect modeling. The toolkit provides an intuitive framework and offers a comprehensive suite of features, including standardized implementation of well-established model architectures, loss functions, and easy-to-use visualization tools. As such, it helps promote reproducibility for research on neural audio effect modeling, and enable in-depth performance comparison of different models, offering insight into the behavior and operational characteristics of models through DSP methodology. The toolkit can be found at https://github.com/ytsrt66589/pyneuralfx.

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Hyper Recurrent Neural Network: Condition Mechanisms for Black-box Audio Effect Modeling

Recurrent neural networks (RNNs) have demonstrated impressive results for virtual analog modeling of audio effects. These networks process time-domain audio signals using a series of matrix multiplication and nonlinear activation functions to emulate the behavior of the target device accurately. To additionally model the effect of the knobs for an RNN-based model, existing approaches integrate control parameters by concatenating them channel-wisely with some intermediate representation of the input signal. While this method is parameter-efficient, there is room to further improve the quality of generated audio because the concatenation-based conditioning method has limited capacity in modulating signals. In this paper, we propose three novel conditioning mechanisms for RNNs, tailored for black-box virtual analog modeling. These advanced conditioning mechanisms modulate the model based on control parameters, yielding superior results to existing RNN- and CNN-based architectures across various evaluation metrics.

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PiCoGen2: Piano cover generation with transfer learning approach and weakly aligned data

Piano cover generation aims to create a piano cover from a pop song. Existing approaches mainly employ supervised learning and the training demands strongly-aligned and paired song-to-piano data, which is built by remapping piano notes to song audio. This would, however, result in the loss of piano information and accordingly cause inconsistencies between the original and remapped piano versions. To overcome this limitation, we propose a transfer learning approach that pre-trains our model on piano-only data and fine-tunes it on weakly-aligned paired data constructed without note remapping. During pre-training, to guide the model to learn piano composition concepts instead of merely transcribing audio, we use an existing lead sheet transcription model as the encoder to extract high-level features from the piano recordings. The pre-trained model is then fine-tuned on the paired song-piano data to transfer the learned composition knowledge to the pop song domain. Our evaluation shows that this training strategy enables our model, named PiCoGen2, to attain high-quality results, outperforming baselines on both objective and subjective metrics across five pop genres.

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Emotion-driven Piano Music Generation via Two-stage Disentanglement and Functional Representation

Managing the emotional aspect remains a challenge in automatic music generation. Prior works aim to learn various emotions at once, leading to inadequate modeling. This paper explores the disentanglement of emotions in piano performance generation through a two-stage framework. The first stage focuses on valence modeling of lead sheet, and the second stage addresses arousal modeling by introducing performance-level attributes. To further capture features that shape valence, an aspect less explored by previous approaches, we introduce a novel functional representation of symbolic music. This representation aims to capture the emotional impact of major-minor tonality, as well as the interactions among notes, chords, and key signatures. Objective and subjective experiments validate the effectiveness of our framework in both emotional valence and arousal modeling. We further leverage our framework in a novel application of emotional controls, showing a broad potential in emotion-driven music generation.

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PiCoGen: Generate Piano Covers with a Two-stage Approach

Cover song generation stands out as a popular way of music making in the music-creative community. In this study, we introduce Piano Cover Generation (PiCoGen), a two-stage approach for automatic cover song generation that transcribes the melody line and chord progression of a song given its audio recording, and then uses the resulting lead sheet as the condition to generate a piano cover in the symbolic domain. This approach is advantageous in that it does not required paired data of covers and their original songs for training. Compared to an existing approach that demands such paired data, our evaluation shows that PiCoGen demonstrates competitive or even superior performance across songs of different musical genres.

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Audio Prompt Adapter: Unleashing Music Editing Abilities for Text-to-Music with Lightweight Finetuning

Text-to-music models allow users to generate nearly realistic musical audio with textual commands. However, editing music audios remains challenging due to the conflicting desiderata of performing fine-grained alterations on the audio while maintaining a simple user interface. To address this challenge, we propose Audio Prompt Adapter (or AP-Adapter), a lightweight addition to pretrained text-to-music models. We utilize AudioMAE to extract features from the input audio, and construct attention-based adapters to feedthese features into the internal layers of AudioLDM2, a diffusion-based text-to-music model. With 22M trainable parameters, AP-Adapter empowers users to harness both global (e.g., genre and timbre) and local (e.g., melody) aspects of music, using the original audio and a short text as inputs. Through objective and subjective studies, we evaluate AP-Adapter on three tasks: timbre transfer, genre transfer, and accompaniment generation. Additionally, we demonstrate its effectiveness on out-of-domain audios containing unseen instruments during training.

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Distortion Recovery: A Two-Stage Method for Guitar Effect Removal

Removing audio effects from electric guitar recordings makes it easier for post-production and sound editing. An audio distortion recovery model not only improves the clarity of the guitar sounds but also opens up new opportunities for creative adjustments in mixing and mastering. While progress have been made in creating such models, previous efforts have largely focused on synthetic distortions that may be too simplistic to accurately capture the complexities seen in real-world recordings. In this paper, we tackle the task by using a dataset of guitar recordings rendered with commercial-grade audio effect VST plugins. Moreover, we introduce a novel two-stage methodology for audio distortion recovery. The idea is to firstly process the audio signal in the Mel-spectrogram domain in the first stage, and then use a neural vocoder to generate the pristine original guitar sound from the processed Mel-spectrogram in the second stage. We report a set of experiments demonstrating the effectiveness of our approach over existing methods, through both subjective and objective evaluation metrics.

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MusiConGen: Rhythm and Chord Control for Transformer-Based Text-to-Music Generation

Existing text-to-music models can produce high-quality audio with great diversity. However, textual prompts alone cannot precisely control temporal musical features such as chords and rhythm of the generated music. To address this challenge, we introduce MusiConGen, a temporally-conditioned Transformer-based text-to-music model that builds upon the pretrained MusicGen framework. Our innovation lies in an efficient finetuning mechanism, tailored for consumer-grade GPUs, that integrates automatically-extracted rhythm and chords as the condition signal. During inference, the condition can either be musical features extracted from a reference audio signal, or be user-defined symbolic chord sequence, BPM, and textual prompts. Our performance evaluation on two datasets -- one derived from extracted features and the other from user-created inputs -- demonstrates that MusiConGen can generate realistic backing track music that aligns well with the specified conditions. We open-source the code and model checkpoints, and provide audio examples online, https://musicongen.github.io/musicongen_demo/.

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