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Yifan Yang

Publications and source records attributed to Yifan Yang.

At least 55 records · Page 3Linked to original sources

Joint-Conditioned Stereo Surface Reasoning for Interaction Field Estimation

Predicting hand--object interaction fields requires locating the nearest object-surface point for each hand joint, often from small and partially occluded image regions. We view this task as joint-conditioned surface-endpoint estimation: each joint has its own nearest endpoint, while endpoints from the same hand can draw on shared local surface evidence. This structure motivates Joint-Conditioned Stereo Surface Reasoning (JSSR). A temporal-stereo network jointly predicts 3D joints, a direct interaction field, and per-view endpoint evidence. Calibrated candidate search evaluates endpoint hypotheses using joint-specific image compatibility and cross-view correspondence. A hand-shared candidate support lets joints draw on common surface evidence, and a learned residual gate controls the geometric correction when observations are ambiguous. Our system built on this method ranked third on the SHOW3D Interaction Field Challenge leaderboard.

cs.CV↗

ReDeck: Step-Level Render-Grounded Refinement for Document-to-Slide Generation

Document-to-slide generation is challenging because slides are dense editable artifacts that require both faithful content selection and precise spatial layout. Recent slide agents adopt iterative reflection, but typically follow a monolithic "one version, one feedback" loop: a slide or deck is rewritten, rendered afterward, and critiqued only at the turn boundary. This delayed feedback makes local failures such as overflow, overlap, clipping, and off-canvas placement difficult to attribute and repair. We propose ReDeck, a step-level render-grounded refinement framework that decomposes slide revision into atomic edit actions and returns renderer-derived observations after each step, turning refinement into "one edit, one observation." To balance local repair with global quality, ReDeck uses multi-granular feedback: step-level render feedback for spatial errors, a turn-level adaptive critic for semantic and design guidance, and a submission-level gate for hard layout validation. We further introduce DeckQuiz, a benchmark that decouples content fidelity, spatial correctness, and design quality. Across GPT-5.4, Claude-4.6, and Gemini-3.1, ReDeck consistently outperforms existing slide-generation agents, and ablations confirm that feedback timing and granularity are critical for reliable slide refinement.

cs.AI↗

Scaling Bimanual Household Manipulation from 1,500 hours of Demonstrations to On-Policy Corrections

Learning generalist policies for robust bimanual manipulation is bottlenecked by the scarcity of high quality large scale human demonstration data. In this work, we release 1,500 hours of diverse bimanual manipulation demonstrations covering everyday household tasks, and use this comprehensive corpus to train XR-2, a powerful vision-language-action (VLA) model. Enabled by a purpose built high throughput data pipeline and a carefully designed multi stage training paradigm, XR-2 attains strong manipulation performance in our systematic experiments while retaining favorable training efficiency and high data utilization. We further study two critical scaling axes: varying the amount of expert demonstration data, and post training on DAgger correction data from real time human interventions. In both settings, task success rate improves steadily over the data ranges we probe, exhibiting a clear consistent scaling trend at our current data scale. These results validate both the learning capacity of XR-2 and the promising scaling properties of the released dataset, which we open source to support reproducible research on bimanual robot manipulation learning.

cs.RO↗

RAPIDMap: Rapid Multi-Agent Pipeline for Interpretable Disaster Mapping from Satellite and Street-view Imagery

Rapid and reliable disaster mapping of impacted areas, damaged infrastructure, and affected populations is essential for emergency response and recovery. However, existing AI-based approaches often require extensive manual annotation, lack cross-hazard generalization, and rely on single-modal observations. To address these challenges, this paper proposes RAPIDMap, a rapid multi-agent pipeline for zero-shot interpretable disaster mapping from satellite and street-view imagery. The framework integrates four intelligent agents: Disaster Perception Agent (DPA), Image Restoration Agent (IRA), Damage Recognition Agent (DRA), and Disaster Mapping Agent (DMA). By combining remote sensing and street-view data, RAPIDMap eliminates the need for manual fine-tuning, generalizes across multiple disaster categories, and generates structured, map-ready disaster intelligence with recovery recommendations.

cs.MA↗

RACE: Scalable Statistical Estimation of Functional Consistency in LLM Neurons

Discovering stable neuron behavior across entire domains remains a challenge in mechanistic interpretability. Existing methods often rely on instance-level point estimates or computationally expensive procedures, which either obscure population-level variability or limit scalable domain-wide analysis. We present RACE (Residual Alignment for Consistency Estimation), a forward-pass statistical framework that evaluates the domain-wide functional consistency of Transformer neurons. Compared with gradient-based point estimates, RACE produces neuron rankings that yield more domain-specific effects under perturbation. Token-distribution shifts support the connection between the selected neurons and the target domain, while scoring requires roughly one-hundredth of the computational overhead of the gradient-based methods. Code is available at https://github.com/Nexround/RACE.

cs.AI↗

BEACON: Behavioral and Semantic Enrichment of AlphaEarth Embeddings through Tri-Modal Contrastive Learning

Geospatial foundation models such as the AlphaEarth Foundation produce compact and globally consistent representations of the Earth's surface that transfer effectively to a wide range of downstream tasks. However, because these models are trained primarily on Earth-observation imagery, their embeddings mainly capture physical and spectral characteristics while encoding human activity and urban function only weakly. To address this limitation, we propose BEACON, a tri-modal contrastive learning framework that aligns three complementary views of urban space: physical representations from AE embeddings, semantic representations from point-of-interest (POI) text, and human behavioral representations from hourly POI visitation, while keeping the deployed representation image-only. Using the Houston Metropolitan Area as a case study area, we evaluated the performance of the BEACON framework on nine downstream tasks, including seven regression and two classification tasks against six baselines (raw coordinates, Space2Vec, SatCLIP, TESSERA, Clay and AlphaEarth), using frozen linear and MLP probes over five seeds. Under a linear probe, BEACON improves relative R^2 over AlphaEarth by up to 43% for obesity prevalence, 34% for poor mental health, and 22% for median household income, while remaining competitive in the prediction of physical and environmental variables. These findings highlight the value of augmenting geospatial foundation models with semantic and behavioral signals, extending their applicability from physical Earth observation to human-centered urban analytics.

cs.LG↗

GRZO: Group-Relative Zeroth-Order Optimization for Large Language Model Fine-Tuning

Zeroth-order (ZO) optimization is a memory-efficient alternative to backpropagation for fine-tuning large language models, but its deployment is limited by the high variance of gradient estimation. We propose GRZO, a Group-Relative Zeroth-Order optimizer that draws one pseudo-independent perturbation per mini-batch example and aggregates the per-example losses through group-relative normalization, raising the effective gradient-direction count from one to the batch size at no additional forward cost while preserving inference-level memory. We prove that GRZO is directionally unbiased with variance shrinking proportionally to the batch size, yielding a tighter nonconvex convergence bound than MeZO. Across RoBERTa-large, Llama3-8B, and OPT-13B over multiple tasks, GRZO improves average accuracy on Llama3-8B by $+3.0$ over MeZO at $23\%$ lower peak GPU memory; as a drop-in replacement for the MeZO core, it lifts sparse, low-rank, and quantized ZO variants by $+6.0$ on average.

cs.LG↗

Latent Spatial Memory for Video World Models

Video world models that maintain 3D spatial consistency across generated frames typically rely on explicit point cloud memory constructed in RGB space. This design is both computationally expensive, requiring repeated rendering and VAE encoding, and inherently lossy, as the round trip through pixel space discards rich features of the learned latent representation. In this paper, we introduce \emph{latent spatial memory} for video world models, a persistent 3D cache that stores scene information directly in the diffusion latent space, avoiding pixel-space reconstruction. Building on this, we propose Mirage, a latent-space spatial memory framework that constructs the memory by lifting latent tokens into 3D via depth-guided back-projection and queries it by synthesizing novel views through direct latent-space warping. This unified formulation eliminates both the information loss of pixel-space reconstruction and the computational burden of repeated encoding and rendering. Experiments show that latent spatial memory achieves up to \textbf{10.57}$\times$ faster end-to-end video generation and \textbf{55}$\times$ reduction in memory footprint relative to explicit 3D baselines. Leveraging the geometric prior of the diffusion model, Mirage attains state-of-the-art performance on WorldScore and strong reconstruction quality on RealEstate10K.

cs.CV↗

OmniCAD: A Large-Scale Benchmark for 3D Spatial Reasoning in Robotics Assemblies

Recent vision-language models (VLMs) show strong capabilities in robotic perception and spatial reasoning, yet their ability to reason about complex mechanical assemblies remains underexplored. We introduce OmniCAD, a large-scale benchmark for assembly-aware 3D spatial reasoning across diverse industrial systems, including robotic mechanisms, automotive components, aerospace structures, and agricultural machinery. OmniCAD contains 25k mechanical assemblies, with an average of 12 parts per assembly and 21 types of mate relationships. Each assembly includes a human-verified ground-truth 3D model and renderings from 20 viewpoints. The benchmark evaluates three capabilities: (1) component-level 3D spatial reasoning, requiring prediction of part positions and orientations; (2) part-to-part relational reasoning, requiring identification of mating relationships and assembly constraints; and (3) tool-augmented agentic reasoning, where models iteratively select viewpoints, inspect visual evidence, and refine predictions. Experiments show that current VLMs struggle with industrial assembly reasoning, often producing inaccurate poses, invalid mating relationships, part interpenetration, and degraded performance as assembly complexity increases. We will open-source the benchmark, evaluation code, and tool interfaces to support research on accurate, physically valid, and scalable 3D assembly reasoning.

cs.CV↗

Component-Aware Structure-Preserving Style Transfer for Satellite Visual Sim2Real Data Construction

For camera-based satellite visual sensing, Sim2Real data construction requires images that approach real-domain sensor appearance while retaining the annotations inherited from simulation. Real sensor images of satellite targets with reliable pose labels and component-level masks are difficult to acquire at scale, whereas synthetic rendering provides exact geometric annotations but suffers from a visible appearance gap. This paper presents a component-aware structure-preserving style transfer framework for satellite visual synthetic-to-real data construction. The method builds weakly paired real--synthetic samples from calibrated real acquisition, ArUco-based camera-pose measurement, CAD rendering, and component masks. It then extracts part-wise real-domain style codes from unlabeled real images and injects them into corresponding synthetic satellite regions through mask-aligned modulation. To keep the generated images usable for downstream sensor-data supervision, adversarial training is combined with local contrastive consistency, self-regularization, and edge-preserving constraints. Experiments are conducted on 5,000 rendered satellite images and 100 real images captured in a calibrated setup. The real images provide target-domain appearance references and final evaluation images, while the downstream GDRNet pose estimator is trained only on synthetic or translated synthetic images. Compared with representative image-translation baselines, the proposed method achieves the lowest image distribution discrepancy, with an FID of 54.32 and a KID of 0.048. When the translated data are used to train GDRNet in this target-domain adaptation setting, the ADD pass rate improves to 0.260 and the AUC improves to 0.611. These results indicate that component-level appearance transfer can improve annotation-preserving satellite visual Sim2Real data generation in the considered calibrated setup.

cs.CV↗

The intrinsic subgroup of an elliptic curve and Mazur's torsion theorem

We define and study a biadditive symmetric (not necessarily perfect) pairing on the torsion part $\mathrm{Pic}(X)_{\mathrm{tors}}$ of the Picard group of a smooth projective curve $X$ over a field $k$ with values in $k^\times \otimes \mathbb{Q}/\mathbb{Z}$. We call its kernel the intrinsic subgroup of $X$. It turns out that some information on the reduction type of $X$ can be read off from the intrinsic subgroup. Mazur's torsion theorem says that there are exactly 15 isomorphism classes of abelian groups that appear as the rational torsion points of an elliptic curve $X$ over $\mathbb{Q}$ (identified with $\mathrm{Pic}(X)_{\mathrm{tors}}$). We refine this result by determining which subgroups of those 15 groups appear as the intrinsic subgroups.

math.NT↗

Beyond Text Conditioning: A Systematic Study of MLLM-DiT Fusion for Video Generation

Diffusion Transformers (DiTs) have become the dominant paradigm for high-fidelity video generation, yet their ability to perform high-level semantic planning remains limited. While hybrid architectures integrating MLLMs with diffusion backbones have shown strong advantages in image synthesis, such designs remain underexplored in video generation, where existing approaches often treat MLLMs primarily as frozen feature encoders rather than semantic generators. To fill this gap, we systematically study how an MLLM should be integrated with a DiT for video generation by answering three questions: what intermediate representation should bridge the MLLM and DiT, how the MLLM should generate it, and how the DiT should incorporate it during diffusion rendering. Our analysis reveals three key findings: (1) discrete semantic visual tokens produced by an EMA-based tokenizer provide a stable and expressive interface, (2) autoregressive causal modeling is effective for generating these tokens, and (3) explicit visual-token conditioning is more effective than prompt refinement or latent bridging. Based on these findings, we propose BiVidGen, a hybrid framework where an MLLM first generates semantic visual tokens and a DiT renders videos conditioned on both text and these tokens via multi-layer cross-attention. Extensive experiments show that BiVidGen improves semantic alignment and temporal coherence over a fine-tuned DiT baseline, achieving stronger performance on VBench-Long. These results demonstrate that explicit MLLM-based visual planning provides an effective intermediate interface for text-to-video generation beyond text-only conditioning.

cs.CV↗

Hurwitz class number relations and mock modular forms

A classical class number relation of Hurwitz expresses the Fourier coefficients of the product of a unary theta function and the class number generating function. Here, we establish an infinite family of analogous class number relations obtained by replacing the unary quadratic form $m^2$ by positive-definite binary quadratic forms. These identities involve Cohen's generalized class numbers and depend only on the genus of the underlying quadratic form. For this, we construct a genus-dependent level-lowering operator.

math.NT↗

Relative Periodic Orbits in the Gutzwiller-type Anisotropic Kepler Problem and $n$-body Problem

We study the relative periodic orbits in the Gutzwiller-type anisotropic Kepler problem, which is a generalized model derived from the classical Gutzwiller anisotropic Kepler problem. By reducing the rotational symmetry of the $z$-axis, we obtain a reduced system with two degrees of freedom and its energy surface forms a compact and regular three-sphere in a certain parameter range. Combining the estimation of the Seifert rotation number of the planar Kepler orbit and the CHHL formula introduced in \cite{CHHL23}, we prove that this system admits infinitely many periodic orbits on every compact regular energy surface. This model can be applied to the $(1+2n)$-body problem to find infinitely many relative periodic orbits with hip-hop symmetry as well as relative periodic orbits in the $n$-pyramidal problem.

math.DS↗

VidForensics-M1: Meta-Detection Reinforcement Learning with Verifiable Temporal Grounding for AI-Generated Video Forensics

Recent advances in video generation models have significantly improved the realism of synthetic videos, blurring the boundary between generated and authentic content and raising concerns about misinformation. Existing MLLM-based detectors mainly rely on supervised fine-tuning or label-level reinforcement learning, where coarse supervision limits generalization to unseen scenarios and emerging video generators. To overcome these limitations, we are the first to introduce \textbf{meta-detection} into AI-generated video detection, enabling reliable forgery detection by jointly optimizing predicted labels and supporting evidence within reinforcement learning. This paradigm requires reliable evidence signals and effective mechanisms to integrate them into label-level optimization. Textual rationales provide semantic descriptions of forgery artifacts, but their generation and verification depend on external models, making supervision vulnerable to hallucinations and semantic biases. In contrast, temporal grounding provides more objective and verifiable evidence, as manipulated intervals can be precisely controlled during forgery construction. Based on this insight, we propose an automated data construction pipeline that generates paired real-fake videos by replacing temporal segments with boundary-frame-conditioned video generation models. Furthermore, we introduce \textbf{Evidence-Guided Reward Redistribution}, which performs evidence-aware credit assignment by redistributing rewards among label-correct responses according to evidence quality. This preserves reliable label supervision while encouraging detectors to acquire fine-grained and verifiable forgery localization capabilities. Extensive experiments demonstrate that \textbf{VidForensics-M1} effectively leverages verifiable temporal evidence to achieve robust and generalizable AI-generated video detection.

cs.CV↗

When Coordination Becomes a Threat: Communication Attacks in LLM-Controlled Multi-Robot Systems

Large Language Models (LLMs) are increasingly used as high-level planners in embodied multi-robot systems, enabling robots to interpret natural language instructions and coordinate executable actions. Yet, this growing reliance on LLM planners also raises security concerns. Prior work has focused mainly on individual robots, while communication risks in multi-robot collaboration remain insufficiently understood. Existing multi-robot studies are further limited to preliminary analysis under the Decentralized Multi-agent System (DMAS) architecture, so it remains unclear whether these risks persist across other common communication architectures and how attacker access settings shape their propagation. To fill this gap, we formulate two communication attacks corresponding to distinct attacker access settings: the External Entry Point Attack and the Privileged In-System Attack. We evaluate both attacks across DMAS, HMAS-1, and HMAS-2 using three LLMs and five embodied multi-robot tasks. Results show that unsafe information can turn into unsafe actions across all three architectures: DMAS reaches a 96.7\% entry endorsement rate and a 100\% post endorsement activation rate, HMAS-1 reaches a 97.8\% unsafe action success rate, and HMAS-2 triggers 88.3\% of task defined unsafe action slots. To mitigate risks from trusted information flow, we introduce the Claim Provenance and Verification (CPV) Gate, which verifies communicated claims before downstream reuse and reduces the violation rate from 70.0\% to 36.6\%.

cs.RO↗

DynamicWAM: Dual-Path Motion Conditioning for World-Action Models in Dynamic Manipulation

Dynamic manipulation requires robots to infer target motion and respond promptly, yet existing World-Action Models (WAMs) typically condition only on the current frame and execute large backbones synchronously, limiting motion awareness and responsive control in dynamic scenes. We propose DynamicWAM, a compact WAM for dynamic object manipulation with dual-path motion conditioning. DynamicWAM introduces history-flow conditioning, encoding temporally aligned optical-flow frames alongside the current observation through a frozen pretrained video VAE to preserve spatial motion structure, while injecting kinematic descriptors of displacement, duration, velocity, and acceleration into the action expert to provide motion magnitude and timing. The two complementary paths are fused through joint world-action attention. A distilled compact backbone and real-time chunking (RTC)-based asynchronous execution further enable responsive control. On DOMINO, DynamicWAM achieves a 38.2% success rate and a 53.2 manipulation score, outperforming all evaluated baselines. Across 12 real-world tasks spanning linear, circular, and compound target motion, it achieves a 46.7% average success rate, exceeding the strongest baseline by 22.9 percentage points.

cs.RO↗

OmniMech: All-in-one Multimodal Mechanical Benchmark for 3D Reconstruction

Recent vision-language models (VLMs) can generate executable CAD programs from images, but existing methods mainly target coarse, general-purpose 3D objects and rarely address the fine-grained geometry and millimeter-level tolerances required in industrial mechanical design. We introduce OmniMech, the first million-scale benchmark for evaluating VLMs on executable CAD generation from industrial manufacturing data. OmniMech contains more than 251,000 fully dimensioned and toleranced 2D orthographic drawings, paired with native CAD models, multi-view renderings, mesh, STEP and B-rep representations, and rich semantic annotations. The benchmark includes four tasks: (1) parametric CAD program synthesis from engineering drawings; (2) diagram-to-3D reasoning for geometrically and structurally consistent reconstruction; (3) annotation-grounded reasoning over dimensions, symbols, feature callouts, and manufacturing constraints; and (4) tool-augmented agentic reasoning using visualization, measurement, CAD execution, and verification tools. Experiments show that current VLMs and CAD-specialized models still struggle with executable program synthesis, fine-grained 3D reconstruction, and reliable enforcement of dimensions and tolerances. We will release the benchmark data, evaluation code, and tool interfaces to support future research.

cs.CV↗