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Yingxue Zhang

Publications and source records attributed to Yingxue Zhang.

At least 19 recordsLinked to original sources

TurboWAM: Learning What Matters for Fast World Action Models

World action models have demonstrated promising performance in robot policy learning, yet their high inference latency remains a critical bottleneck for real-world deployment. Recent approaches have sought to improve inference efficiency by reducing test-time future-frame imagination or accelerating action prediction. However, these methods often leverage representations from all video world model layers without explicitly considering their varying relevance to action prediction, leading to redundant computation and suboptimal representation utilization. In this work, we propose TurboWAM, a fast world action model that efficiently aggregates structured world representations conditioned on action predictions. Specifically, TurboWAM introduces a structured world representation aggregation module that adaptively fuses representations from different world model layers according to their relevance to the evolving action denoising state. Furthermore, TurboWAM employs a structured action supervision mechanism that adaptively modulates gradients from action supervision across different world model layers during backward propagation, facilitating world representation learning. During inference, by reducing the number of world model layers executed and caching relevant representations across action denoising steps, TurboWAM substantially reduces computational overhead. Extensive experiments on multiple robot manipulation benchmarks demonstrate that TurboWAM achieves low inference latency while maintaining competitive task success rates compared with state-of-the-art methods.

cs.CV↗

Faster-WAM: Do World Action Models Need Deep Action Modules?

World Action Models (WAMs) build on pretrained video models, whose representations are grounded in physical dynamics and provide a natural basis for action prediction. Despite this natural foundation, many WAMs still rely on deep, parameter-heavy action-prediction modules that incur high inference latency and may overfit to limited robot demonstrations, restricting their real-world applicability. In this paper, we advocate a world-model-centric principle that concentrates capacity and computation in the video world model, while a lightweight action expert translates the backbone's representations into executable robot actions. We realize this principle through three key choices: Dock of Transformers (DoT) with Lite KV-Fusion to give the shallow, lightweight action expert access to representations from all video layers; world-model-only conditioning of the action expert; and retracted 1D-RoPE for positional alignment between video keys and action queries. We test this principle using Faster-WAM, a world-model-centric WAM with only a single-layer action expert. Despite this restriction on action-specific computation, Faster-WAM achieves competitive control performance on LIBERO and RoboTwin~2.0 without additional embodied pretraining. It provides approximately $3.7\times$ and $1.3\times$ inference speedups over Fast-WAM and $π_{0.5}$, respectively. Consistent with its world-model-centric design, Faster-WAM demonstrates stronger generalizability under distribution shifts: the same LIBERO-trained policy achieves $78.3\%$ success on LIBERO-Plus, exceeding Fast-WAM and LingBot-VA by $26.8$ and $8.8$ percentage points, respectively. Finally, real-robot experiments demonstrate success rates comparable to Fast-WAM, with substantially lower inference latency and shorter task-completion times.

cs.AI↗

HardCore Generation: Generating Hard UNSAT Problems for Data Augmentation

Efficiently determining the satisfiability of a boolean equation -- known as the SAT problem for brevity -- is crucial in various industrial problems. Recently, the advent of deep learning methods has introduced significant potential for enhancing SAT solving. However, a major barrier to the advancement of this field has been the scarcity of large, realistic datasets. The majority of current public datasets are either randomly generated or extremely limited, containing only a few examples from unrelated problem families. These datasets are inadequate for meaningful training of deep learning methods. In light of this, researchers have started exploring generative techniques to create data that more accurately reflect SAT problems encountered in practical situations. These methods have so far suffered from either the inability to produce challenging SAT problems or time-scalability obstacles. In this paper we address both by identifying and manipulating the key contributors to a problem's ``hardness'', known as cores. Although some previous work has addressed cores, the time costs are unacceptably high due to the expense of traditional heuristic core detection techniques. We introduce a fast core detection procedure that uses a graph neural network. Our empirical results demonstrate that we can efficiently generate problems that remain hard to solve and retain key attributes of the original example problems. We show via experiment that the generated synthetic SAT problems can be used in a data augmentation setting to provide improved prediction of solver runtimes.

cs.LG↗

Climbing the Design Ladder: Sequential Knowledge Distillation for Early-Stage Circuit Timing Prediction

Integrated circuit design involves multiple design stages: logic synthesis, floorplanning, placement, and routing, with each stage taking hours to weeks to complete. Discovering timing violations late in this flow forces costly iterations back to earlier stages, wasting computational resources and delaying product launches. While predicting post-routing timing from early-stage data could prevent these failures, existing machine learning approaches struggle with the massive abstraction gap between post-synthesis logical descriptions and post-routing physical layouts. We propose STEP-KD (Sequential Timing Evaluation via Progressive Knowledge Distillation), which leverages intermediate design stages as ``stepping stones'' for progressive knowledge transfer rather than attempting direct prediction. STEP-KD trains teacher models at the post-routing, post-placement, and post-floorplan stages, then sequentially distills their knowledge to a post-synthesis student model through representation alignment. Experiments on diverse circuits demonstrate that STEP-KD reduces timing prediction error compared to direct distillation and supervised baselines, and in most settings compared to the industry-standard Static Timing Analysis (STA) tool. STEP-KD reduces the weighted mean absolute percentage error of Total Negative Slack prediction to 19.78\%, compared with 74.84\% for STA. Our proposed method is step forward to identify timing problems earlier, avoiding expensive late-stage redesigns.

cs.LG↗

H-WM: Robotic Task and Motion Planning Guided by Hierarchical World Model

World models are becoming central to robotic planning and control by predicting future state transitions. Existing approaches mainly rely on visual, latent, or language prediction, which can be difficult to ground in executable robot actions and prone to compounding errors over long horizons. In contrast, traditional robotic task and motion planning enables structured long-horizon reasoning through compact symbolic representations of world transitions, but typically lacks synchronized visual prediction. We propose Hierarchical World Model (H-WM), which jointly predicts logical and visual state transitions by combining a high-level logical world model with a low-level visual world model. The predicted logical actions and latent visual state transitions are jointly incorporated into Vision-Language-Action (VLA) models as intermediate state guidance for long-horizon task execution. Experiments on three long-horizon benchmarks and real robots show that H-WM consistently improves VLA's performance by stabilizing long-horizon execution and mitigating error accumulation. We also construct LIBERO-Logic, a frame-level aligned dataset that pairs visual observations and continuous robot states with logical actions and predicate-based logical states.

cs.RO↗

EquiMem: Calibrating Shared Memory in Multi-Agent Debate via Game-Theoretic Equilibrium

Multi-agent debate (MAD) systems increasingly rely on shared memory to support long-horizon reasoning, but this convenience opens a critical vulnerability: a single corrupted entry can contaminate the downstream memory-augmented reasoning, and debate alone fails to filter such errors. Existing safeguards filter entries via heuristics or LLM-based validation, yet they rely on AI judgments that share the same failure modes and overlook the cross-agent dynamics of MAD. We address this gap by formulating memory updating in MAD as a zero-trust memory game, in which no agent is assumed reliable and the game's equilibrium motivates a principled objective for calibrating memory influence. Guided by this objective, we propose EquiMem, an inference-time calibration mechanism that evaluates each update against the shared memory state and the memory already being used by other agents, using their existing retrieval queries and traversal paths as evidence of calibration. EquiMem instantiates this calibration for both embedding- and graph-based memory, and across diverse benchmarks, MAD frameworks, and memory architectures, it consistently outperforms existing safeguards, remains robust under adversarial agents, and incurs negligible inference overhead.

cs.AI↗

RoboHarness: Memory-Driven Orchestration of Heterogeneous Robot Policies for Long-Horizon Planning

Long-horizon robotic tasks require a breadth of capabilities beyond what any single existing robot control policy can reliably provide. Combining heterogeneous policies with complementary strengths offers a promising solution, but introduces two key challenges: uncertain capability boundaries and distribution mismatches during policy handoffs. These challenges remain largely unaddressed by existing planning methods, which typically assume homogeneous, predefined skills with fixed applicability. We propose RoboHarness, a unified framework that encapsulates independently developed heterogeneous policies, including vision-language-action models (VLAs), world-action models (WAMs), reinforcement learning (RL) policies, and task and motion planners (TAMP), as reusable agentic skills. RoboHarness integrates understanding, memory, and evolution skills to reason about policy capabilities and support capability-aware task decomposition and policy routing. To mitigate distribution mismatches during policy handoffs, we introduce Memory Bridge, a plug-in policy-chaining mechanism that enables reliable transitions between heterogeneous policies without joint retraining. Extensive experiments across five public benchmarks, 500 customized tasks across 10 classes, and 135 real-robot trials demonstrate substantial gains in long-horizon and memory-dependent tasks, as well as robustness to out-of-distribution conditions.

cs.RO↗

When Correct Memory Goes Wrong: Fuzzing Persistent Memory Use in LLM Agents

Persistent memory helps LLM agents carry information across long interactions, but correct memory can still be used incorrectly when queries change or memory states evolve. Existing work mainly studies memory content errors or evaluates fixed test cases, leaving memory-use failures hard to discover systematically. We formulate this issue as a fuzzing problem and categorize such failures into query-related and memory-state failures. We then develop U-Fuzz, which starts from memory checkpoints as test seeds, mutates queries or memory states under explicit mutation obligations, validates each mutant, and uses observed memory behavior to guide iterative testing while keeping failure labels outside the search. We evaluate U-Fuzz across several memory systems against diverse fuzzing baselines, and further test an output-only setting with API-based LLMs where memory retrieval is hidden. Across these settings, U-Fuzz consistently uncovers more confirmed memory-use failures, showing that its search remains effective across different memory architectures and even when only final responses are observable.

cs.DC↗

Spatial Grafting: Grounding 3D Features for Flow-Matching Robot Policies

Pretrained robot manipulation policies such as vision-language-action models (VLAs) or world-action models (WAMs) leave interaction-relevant metric geometry implicit. Recent breakthroughs in spatial reconstruction can supply the necessary geometry reliably, but their features describe local shape without stating where it lies with respect to the robot. How best to deliver these features to a pretrained policy remains unresolved. We propose Spatial Grafting, a versatile, lightweight spatial module that binds frozen reconstruction features to metric, robot-relative geometry. Spatial Grafting constructs metric-grounded spatial tokens and injects them into the flow-matching action expert through cross-attention, without modifying the host's perceptual pathway, so the host retains the full benefit of its pretraining. We evaluate it more broadly than any geometry-aware policy we compare against: one graft architecture, with no per-host redesign, on two VLAs and two WAMs, across four simulation benchmarks that span short-horizon manipulation, visual robustness, clutter and long-horizon mobile manipulation, and on three real-robot platforms with single- and dual-arm configurations. On RoboTwin 2.0, a dual-arm manipulation benchmark, the graft improves every host across VLAs and WAMs. Grafted $π_{0.5}$ gains 11.3% and 15.6% on clean and randomized scenes, reaching 94.0% and 92.4%, above the strongest published 3D-conditioned policy, WAM4D (93.8% and 89.9%). The margin widens as the horizon lengthens: on tasks from BEHAVIOR-1K, a dual-arm mobile manipulation challenge scored by average task progress, it surpasses the 2025 challenge winner on five of six tasks,by up to 0.47 Q-score, and exceeds a map-conditioned spatial policy on average across the three tasks both report.

cs.RO↗

An Open-Source Standard-Cell Library for IHP 130nm Developed by Students

Standard-cell libraries form the critical interface between transistor-level circuit design and automated digital design flows, yet their design and characterization are rarely covered in depth in digital VLSI courses. This paper presents VLSI 5, a graduate-level course at ETH Zurich in which students design, lay out, characterize, and integrate their own standard cells using IHP's open-source 130nm SG13G2 process design kit. In the first course offering, 19 students developed EZ130 8T, an open-source eight-track standard-cell library comprising 220 cells. We evaluate successive library versions using eight synthesis benchmarks, across which EZ130 8T achieves significant area reduction compared to the SG13G2 library at competitive timing. For a postlayout 8x8 matrix-vector multiplier, EZ130 8T reduces cell area by 35% and energy by 39% while maintaining virtually the same clock period. The library has already been adopted in other ETH Zurich VLSI courses, enabling the creation of chips entirely designed by students down to the transistor level.

cs.AR↗

StageGuard: Learning Stage Transitions for Long-Horizon Robot Tasks via Agentic Distillation

Hierarchical planning frameworks combine skills from multiple robot control policies for long-horizon task execution, where determining when to terminate the current skill and advance to the next subtask is essential. Existing approaches often rely on pre-designed completion signal checkers that are hard to obtain in real-world execution. Large-scale vision-language models (VLMs) offer strong reasoning capabilities, but their decision boundaries are not inherently aligned with task completion criteria, while cloud deployment and lengthy reasoning introduce substantial latency, limiting real-time monitoring. We propose StageGuard, an agentic distillation framework for accurate and efficient stage-transition decisions. StageGuard combines teacher-model reasoning with demonstration trajectories to generate structured explanations of subtask completion and policy switching. A lightweight student VLM uses these explanations to generate compact self-explanations, which are used for supervised fine-tuning. We evaluate stage-transition prediction on trajectories from two benchmarks and assess closed-loop task success through integration into hierarchical robot control on BEHAVIOR-1K, with further validation on real robots. Results show substantial improvements in stage-transition prediction while supporting efficient online monitoring.

cs.RO↗

Mem2Ego: Empowering Vision-Language Models with Global-to-Ego Memory for Long-Horizon Embodied Navigation

Recent advancements in Large Language Models (LLMs) and Vision-Language Models (VLMs) have made them powerful tools in embodied navigation, enabling agents to leverage commonsense and spatial reasoning for efficient exploration in unfamiliar environments. Existing LLM-based approaches convert global memory, such as semantic or topological maps, into language descriptions to guide navigation. While this improves efficiency and reduces redundant exploration, the loss of geometric information in language-based representations hinders spatial reasoning, especially in intricate environments. To address this, VLM-based approaches directly process ego-centric visual inputs to select optimal directions for exploration. However, relying solely on a first-person perspective makes navigation a partially observed decision-making problem, leading to suboptimal decisions in complex environments. In this paper, we present a novel vision-language model (VLM)-based navigation framework that addresses these challenges by adaptively retrieving task-relevant cues from a global memory module and integrating them with the agent's egocentric observations. By dynamically aligning global contextual information with local perception, our approach enhances spatial reasoning and decision-making in long-horizon tasks. The proposed method surpasses previous state-of-the-art approaches by a significant margin on both the HSSD and HM3D benchmarks and demonstrates strong performance on a real robot.

cs.RO↗

AnyBox: Efficient Zero-Shot 9DoF Pose Estimation of Boxes for Robotic Manipulation

Recovering the 9D pose of objects, both their 6D pose and 3D dimensions, under clutter and occlusion is a core requirement for warehouse automation, logistics, and manufacturing. Model-based methods are accurate but assume an instance-specific CAD model for every object, which is costly to maintain as inventories change. Model-free and category-level methods relax this assumption, yet they remain vulnerable to the symmetry, weak texture, and heavy occlusion that characterize stacked storage boxes, and they ignore the strong structural priors such scenes provide. We present \textbf{AnyBox}, an efficient zero-shot framework that exploits the geometric regularity of boxes to jointly recover pose and dimensions from a single RGB-D observation. Starting from a canonical category template, AnyBox alternates between pose and scale estimation, using the discrepancy between the reprojected template and the observed mask to drive a binary search over box dimensions. Two lightweight components make this practical: a depth-consistency filter that rejects the implausible hypotheses induced by box symmetry, and an early-stopping rule that replaces the remaining search with a single closed-form update. On public benchmarks and an in-house warehouse dataset, AnyBox improves detection AP by up to 36 points, more than doubling the previous best, and approaches instance-level pipelines that have access to ground-truth CAD models. These gains transfer downstream, raising success by 28\% on a cluttered robotic box-shelving task.

cs.CV↗

Plain Transformers Can be Powerful Graph Learners

Transformers have attained outstanding performance across various modalities, owing to their simple but powerful scaled-dot-product (SDP) attention mechanisms. Researchers have attempted to migrate Transformers to graph learning, but most advanced Graph Transformers (GTs) have strayed far from plain Transformers, exhibiting major architectural differences either by integrating message-passing or incorporating sophisticated attention mechanisms. These divergences hinder the easy adoption of training advances for Transformers developed in other domains. Contrary to previous GTs, this work demonstrates that the plain Transformer architecture can be a powerful graph learner. To achieve this, we propose to incorporate three simple, minimal, and easy-to-implement modifications to the plain Transformer architecture to construct our Powerful Plain Graph Transformers (PPGT): (1) simplified $L_2$ attention for measuring the magnitude closeness among tokens; (2) adaptive root-mean-square normalization to preserve token magnitude information; and (3) a simple MLP-based stem for graph positional encoding. Consistent with its theoretical expressivity, PPGT demonstrates noteworthy realized expressivity on the empirical graph expressivity benchmark, comparing favorably to more complicated alternatives such as subgraph GNNs and higher-order GNNs. Its empirical performance across various graph datasets also justifies the effectiveness of PPGT. This finding underscores the versatility of plain Transformer architectures and highlights their strong potential as a unified backbone for multimodal learning across language, vision, and graph domains.

cs.LG↗

Do World Action Models Generalize Better than VLAs? A Robustness Study

Robot action planning in the real world is challenging as it requires not only understanding the current state of the environment but also predicting how it will evolve in response to actions. Vision-language-action (VLA), which repurpose large-scale vision-language models for robot action generation using action experts, have achieved notable success across a variety of robotic tasks. Nevertheless, their performance remains constrained by the scope of their training data, exhibiting limited generalization to unseen scenarios and vulnerability to diverse contextual perturbations. More recently, world models have been revisited as an alternative to VLAs. These models, referred to as world action models (WAMs), are built upon world models that are trained on large corpora of video data to predict future states. With minor adaptations, their latent representation can be decoded into robot actions. It has been suggested that their explicit dynamic prediction capacity, combined with spatiotemporal priors acquired from web-scale video pretraining, enables WAMs to generalize more effectively than VLAs. In this paper, we conduct a comparative study of prominent state-of-the-art VLA policies and recently released WAMs. We evaluate their performance on the LIBERO-Plus and RoboTwin 2.0-Plus benchmarks under various visual and language perturbations. Our results show that WAMs achieve strong robustness, with LingBot-VA reaching 74.2% success rate on RoboTwin 2.0-Plus and Cosmos-Policy achieving 82.2% on LIBERO-Plus. While VLAs such as $π_{0.5}$ can achieve comparable robustness on certain tasks, they typically require extensive training with diverse robotic datasets and varied learning objectives. The evaluation code for the RoboTwin2.0-Plus benchmark is available at: https://robot-robustness.github.io/RoboTwin2.0-Plus/.

cs.RO↗

Anticipate Before Acting: Future-State-Conditioned Vision-Language Navigation

End-to-end vision-language navigation (VLN) with causal vision-language models maps instructions and egocentric observations directly to actions, but standard behavior cloning supervises only the next action and does not explicitly encourage the policy state to be predictive of future visual outcomes, limiting long-horizon decision making. A privileged-input diagnostic shows that access to an expert-trajectory future image can substantially improve navigation, indicating that future observations contain rich, actionable cues, though such inputs are unavailable at deployment. Motivated by this signal, we propose Future-State-Conditioned VLN (FSC-VLN), a deployable model that augments a causal policy with a future-query token and uses training-only future-state supervision to distill information from future observations into the policy state. Concretely, during training we align the future-query representation to a frozen visual embedding $Δ$ steps ahead, while inference requires only past and current observations. This design preserves the baseline inference pattern and adds only two learned prefix tokens, implying minimal overhead. On R2R val-unseen, FSC-VLN improves SR/OSR/SPL over a StreamVLN-style baseline under two training-data regimes, with larger gains on long-horizon episodes; ablations further support the dual-query design that separates future and action queries.

cs.CV↗

From Evidence to Trajectory: Abductive Reasoning Path Synthesis for Retrieval-Augmented Generation Agents Development

Retrieval-augmented generation (RAG) agent development is hindered by the lack of executable ground-truth agent-environment interaction trajectories. Existing datasets provide questions, answers, and evidence, but lack fine-grained supervision for retriever invocation, dynamic planning, and stepwise decision-making. Reinforcement learning offers a potential solution, but often suffers from sparse rewards and cold-start failures when base large language models (LLMs) lack sufficient reasoning capability. Meanwhile, existing data synthesis methods mainly generate post-hoc rationales rather than executable environment-interaction trajectories. In this paper, we propose EviPath, an evidence-anchored reasoning path synthesis paradigm for RAG agent development. EviPath reverse-engineers executable trajectories from question-answer pairs and supporting evidence through three stages: (i) Abductive Subtask Planning, which decomposes questions and plans dependency-aware solution paths; (ii) Faithful Sub-question Answering, which uses supporting evidence as a proxy environment to generate grounded intermediate thoughts and answers; and (iii) Conversational Fine-Tuning, which converts complete trajectories into a dialogue format for supervised fine-tuning. Experiments on widely used question-answering benchmarks show that an 8B model trained on our synthetic corpus significantly and consistently outperforms state-of-the-art baselines, achieving a 14.7% absolute Exact Match gain in open-domain question answering.

cs.CL↗

Mobility-Aware Cache Framework for Scalable LLM-Based Human Mobility Simulation

Simulating large-scale human mobility is fundamental to understanding population movement patterns and supporting real-world geospatial applications such as urban planning, epidemic response, and transportation analysis. Recent works treat large language models (LLMs) as human agents to simulate realistic mobility behaviors using structured reasoning, but their high computational cost limits scalability. To address this, we design a mobility-aware cache framework named MobCache that leverages reconstructible caches to enable efficient large-scale human mobility simulations. It consists of: (1) a reasoning component that encodes each reasoning step as a latent-space embedding and uses a latent-space evaluator to enable the reuse and recombination of reasoning steps; and (2) a decoding component that employs a lightweight decoder trained with mobility law-constrained distillation to translate latent-space reasoning chains into natural language, thereby improving simulation efficiency while maintaining fidelity. Experiments show that MobCache significantly improves efficiency across multiple dimensions while maintaining performance comparable to state-of-the-art LLM-based methods.

cs.AI↗