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Yiqing Xie

Publications and source records attributed to Yiqing Xie.

At least 19 recordsLinked to original sources

Steer, Don't Solve: Training Small Critic Models for Large Code Agents

Coding tasks are typically complicated and require multiple capabilities, ranging from high-level planning to low-level implementation. While coding agents are optimized for the joint capabilities, individual capabilities such as high-level planning may have different optima and remain a major bottleneck. To address this challenge, we train a separate critic model that is specialized in high-level planning to steer the coding agent in inference. We construct SFT and DPO data to train the critic model to identify errors made by the coding agent and provide correct and clear high-level guidance without generating concrete actions. Experiments show that our fine-tuned 4B and 8B critic models significantly improve the performance of 6 larger coding agents (e.g., improving the resolved rates of GLM-4.7-Flash-30B-A3B and GPT-OSS-120B by 16.0% and 14.4% on SWE-Bench Verified). The critic model also reduces the total inference costs for some coding agents by solving tasks in fewer steps (e.g., reducing the per-example inference cost for GPT-OSS-20B from \$0.07 to \$0.03). Code: https://github.com/shubhamrgandhi/critic-training

cs.SE↗

MetaLint: Easy-to-Hard Generalization for Code Linting

Large language models excel at code generation but struggle with code linting, particularly in generalizing to unseen or evolving best practices beyond those observed during training. We introduce MetaLint, a meta-learning framework that formulates code linting as an instruction-following task, where a model evaluates whether code adheres to a natural language specification of best practices. In contrast to prior work that trains models to detect violations from a fixed set of best practices, MetaLint evaluates code against a provided natural language specification, enabling test-time control over which practices to enforce and generalization to unseen or evolving rules without retraining. We demonstrate that models trained solely on synthetic data generated from automatic linters still generalize to harder, context-dependent best practices for which such linters are not available. To evaluate generalization beyond such easy signals, we introduce a human-curated benchmark of hard best practices inspired by Python Enhancement Proposals (PEPs). On this benchmark, MetaLint substantially improves performance without explicit fine-tuning on target best practices and exhibits strong, easy-to-hard generalization. Qwen3-4B achieves a 2.7x detection F-score gain (25.9% -> 70.4%), the highest recall, and a 26.7% localization F-score, matching larger models such as o3-mini. These gains generalize across programming languages, model families, scales, reasoning settings, and linter sources. We release the code and benchmark to support reproducibility and future work.

cs.SE↗

Mind the Sim2Real Gap in User Simulation for Agentic Tasks

As NLP evaluation shifts from static benchmarks to multi-turn interactive settings, LLM-based simulators have become widely used as user proxies, serving two roles: generating user turns and providing evaluation signals. Yet, these simulations are frequently assumed to be faithful to real human behaviors, often without rigorous verification. We formalize the Sim2Real gap in user simulation and present the first study running the full $τ$-bench protocol with real humans (451 participants, 165 tasks), benchmarking 31 LLM simulators across proprietary, open-source, and specialized families using the User-Sim Index (USI), a metric we introduce to quantify how well LLM simulators resemble real user interactive behaviors and feedback. Behaviorally, LLM simulators are excessively cooperative, stylistically uniform, and lack realistic frustration or ambiguity, creating an "easy mode" that inflates agent success rates above the human baseline. In evaluations, real humans provide nuanced judgments across eight quality dimensions while simulated users produce uniformly more positive feedback; rule-based rewards are failing to capture rich feedback signals generated by human users. Overall, higher general model capability does not necessarily yield more faithful user simulation. These findings highlight the importance of human validation when using LLM-based user simulators in the agent development cycle and motivate improved models for user simulation.

cs.AI↗

Reinforcing Human Behavior Simulation via Verbal Feedback

Humans learn social norms and behaviors from verbal feedback (e.g., a parent saying "that was rude" or a friend explaining "here's why that hurt"). Yet, learning from feedback for LLMs has largely focused on domains like code and math, where RL rewards are directly verifiable and condensed into scalar values. As LLMs are increasingly used to simulate human behavior, e.g., standing in for users, patients, students, and other personas, there is a pressing need to make them more human-like, which requires embracing a fundamentally different kind of signal: feedback that is verbal, subjective, and multi-faceted. We present DITTO, a model trained by treating verbal feedback as a first-class signal in reinforcement learning. After each rollout, DITTO receives verbal feedback and generates a feedback-conditioned improved rollout; both outputs are jointly optimized with GRPO, distilling verbal guidance into the base policy without requiring feedback at test time. We also introduce SOUL (Simulation gym Of hUman-Like behavior), a unified benchmark and training data suite spanning 10 tasks across six categories: Theory of Mind, character role play, social skill, learner simulation, user simulation, and persona simulation. DITTO achieves an average 36% improvement over the base model and exceeds GPT-5.4 on 6 of 10 SOUL benchmarks, demonstrating that RL with verbal feedback is a promising direction for training LLMs to simulate human behavior.

cs.LG↗

Hybrid-Gym: Training Coding Agents to Generalize Across Tasks

When assessing the quality of coding agents, predominant benchmarks focus on solving single issues on GitHub, such as SWE-Bench. In contrast, in real use, these agents solve more various and complex tasks that involve other skills such as exploring codebases, testing software, and designing architecture. In this paper, we first characterize some transferable skills that are shared across diverse tasks by decomposing trajectories into fine-grained components, and derive a set of principles for designing auxiliary training tasks to teach language models these skills. Guided by these principles, we propose a training environment, Hybrid-Gym, consisting of a set of scalable synthetic tasks, such as function localization and dependency search. Experiments show that agents trained on our synthetic tasks effectively generalize to diverse real-world tasks that are not present in training, improving a base model by 25.4% absolute gain on SWE-Bench Verified, 7.9% on SWT-Bench Verified, and 5.1% on Commit-0 Lite. Hybrid-Gym also complements datasets built for the downstream tasks (e.g., improving SWE-Play by 4.9% on SWT-Bench Verified). Code available at: https://github.com/yiqingxyq/Hybrid-Gym.

cs.SE↗

TheAgentCompany: Benchmarking LLM Agents on Consequential Real World Tasks

We interact with computers on an everyday basis, be it in everyday life or work, and many aspects of work can be done entirely with access to a computer and the Internet. At the same time, thanks to improvements in large language models (LLMs), there has also been a rapid development in AI agents that interact with and affect change in their surrounding environments. But how performant are AI agents at accelerating or even autonomously performing work-related tasks? The answer to this question has important implications both for industry looking to adopt AI into their workflows and for economic policy to understand the effects that adoption of AI may have on the labor market. To measure the progress of these LLM agents' performance on performing real-world professional tasks, in this paper we introduce TheAgentCompany, an extensible benchmark for evaluating AI agents that interact with the world in similar ways to those of a digital worker: by browsing the Web, writing code, running programs, and communicating with other coworkers. We build a self-contained environment with internal web sites and data that mimics a small software company environment, and create a variety of tasks that may be performed by workers in such a company. We test baseline agents powered by both closed API-based and open-weights language models (LMs), and find that the most competitive agent can complete 30% of tasks autonomously. This paints a nuanced picture on task automation with LM agents--in a setting simulating a real workplace, a good portion of simpler tasks could be solved autonomously, but more difficult long-horizon tasks are still beyond the reach of current systems. We release code, data, environment, and experiments on https://the-agent-company.com.

cs.CL↗

SACL: Understanding and Combating Textual Bias in Code Retrieval with Semantic-Augmented Reranking and Localization

Retrieval-Augmented Code Generation (RACG) is a critical technique for enhancing code generation by retrieving relevant information. In this work, we conduct an in-depth analysis of code retrieval by systematically masking specific features while preserving code functionality. Our discoveries include: (1) although trained on code, current retrievers heavily rely on surface-level textual features (e.g., docstrings, identifier names), and (2) they exhibit a strong bias towards well-documented code, even if the documentation is irrelevant. Based on our discoveries, we propose SACL, a framework that enriches textual information and reduces bias by augmenting code or structural knowledge with semantic information. Extensive experiments show that SACL substantially improves code retrieval (e.g., by 12.8% / 9.4% / 7.0% Recall@1 on HumanEval / MBPP / SWE-Bench-Lite), which also leads to better code generation performance (e.g., by 4.88% Pass@1 on HumanEval).

cs.CL↗

Improving Model Factuality with Fine-grained Critique-based Evaluator

Factuality evaluation aims to detect factual errors produced by language models (LMs) and hence guide the development of more factual models. Towards this goal, we train a factuality evaluator, FenCE, that provides LM generators with claim-level factuality feedback. We conduct data augmentation on a combination of public judgment datasets to train FenCE to (1) generate textual critiques along with scores and (2) make claim-level judgment based on diverse source documents obtained by various tools. We then present a framework that leverages FenCE to improve the factuality of LM generators by constructing training data. Specifically, we generate a set of candidate responses, leverage FenCE to revise and score each response without introducing lesser-known facts, and train the generator by preferring highly scored revised responses. Experiments show that our data augmentation methods improve the evaluator's accuracy by 2.9% on LLM-AggreFact. With FenCE, we improve Llama2-7B-chat and Llama3-8B-chat's factuality rate by 16.86% and 14.45% on FActScore, outperforming state-of-the-art factuality finetuning methods by 8.83% and 6.96%.

cs.CL↗

An Empirical Study on Strong-Weak Model Collaboration for Repo-level Code Generation

We study cost-efficient collaboration between strong and weak language models for repository-level code generation, where the weak model handles simpler tasks at lower cost, and the most challenging tasks are delegated to the strong model. While many works propose architectures for this task, few analyze performance relative to cost. We evaluate a broad spectrum of collaboration strategies: context-based, pipeline-based, and dynamic, on GitHub issue resolution. Our most effective collaborative strategy achieves equivalent performance to the strong model while reducing the cost by 40%. Based on our findings, we offer actionable guidelines for choosing collaboration strategies under varying budget and performance constraints. Our results show that strong-weak collaboration substantially boosts the weak model's performance at a fraction of the cost, pipeline and context-based methods being most efficient. We release the code for our work at https://github.com/shubhamrgandhi/codegen-strong-weak-collab.

cs.AI↗

RepoST: Scalable Repository-Level Coding Environment Construction with Sandbox Testing

We present RepoST, a scalable method to construct environments that provide execution feedback for repository-level code generation for both training and evaluation. Unlike existing works that aim to build entire repositories for execution, which is challenging for both human and LLMs, we provide execution feedback with sandbox testing, which isolates a given target function and its dependencies to a separate script for testing. Sandbox testing reduces the complexity of external dependencies and enables constructing environments at a large scale. We use our method to construct RepoST-Train, a large-scale train set with 7,415 functions from 832 repositories. Training with the execution feedback provided by RepoST-Train leads to a performance gain of 5.5% Pass@1 on HumanEval and 3.5% Pass@1 on RepoEval. We also build an evaluation dataset, RepoST-Eval, and benchmark 12 code generation models.

cs.CL↗

CodeRAG-Bench: Can Retrieval Augment Code Generation?

While language models (LMs) have proven remarkably adept at generating code, many programs are challenging for LMs to generate using their parametric knowledge alone. Providing external contexts such as library documentation can facilitate generating accurate and functional code. Despite the success of retrieval-augmented generation (RAG) in various text-oriented tasks, its potential for improving code generation remains under-explored. In this work, we conduct a systematic, large-scale analysis by asking: in what scenarios can retrieval benefit code generation models? and what challenges remain? We first curate a comprehensive evaluation benchmark, CodeRAG-Bench, encompassing three categories of code generation tasks, including basic programming, open-domain, and repository-level problems. We aggregate documents from five sources for models to retrieve contexts: competition solutions, online tutorials, library documentation, StackOverflow posts, and GitHub repositories. We examine top-performing models on CodeRAG-Bench by providing contexts retrieved from one or multiple sources. While notable gains are made in final code generation by retrieving high-quality contexts across various settings, our analysis reveals room for improvement -- current retrievers still struggle to fetch useful contexts especially with limited lexical overlap, and generators fail to improve with limited context lengths or abilities to integrate additional contexts. We hope CodeRAG-Bench serves as an effective testbed to encourage further development of advanced code-oriented RAG methods.

cs.SE↗

Attribute Structuring Improves LLM-Based Evaluation of Clinical Text Summaries

Summarizing clinical text is crucial in health decision-support and clinical research. Large language models (LLMs) have shown the potential to generate accurate clinical text summaries, but still struggle with issues regarding grounding and evaluation, especially in safety-critical domains such as health. Holistically evaluating text summaries is challenging because they may contain unsubstantiated information. Here, we explore a general mitigation framework using Attribute Structuring (AS), which structures the summary evaluation process. It decomposes the evaluation process into a grounded procedure that uses an LLM for relatively simple structuring and scoring tasks, rather than the full task of holistic summary evaluation. Experiments show that AS consistently improves the correspondence between human annotations and automated metrics in clinical text summarization. Additionally, AS yields interpretations in the form of a short text span corresponding to each output, which enables efficient human auditing, paving the way towards trustworthy evaluation of clinical information in resource-constrained scenarios. We release our code, prompts, and an open-source benchmark at https://github.com/microsoft/attribute-structuring.

cs.CL↗

Data Augmentation for Code Translation with Comparable Corpora and Multiple References

One major challenge of translating code between programming languages is that parallel training data is often limited. To overcome this challenge, we present two data augmentation techniques, one that builds comparable corpora (i.e., code pairs with similar functionality), and another that augments existing parallel data with multiple reference translations. Specifically, we build and analyze multiple types of comparable corpora, including programs generated from natural language documentation using a code generation model. Furthermore, to reduce overfitting to a single reference translation, we automatically generate additional translation references for available parallel data and filter the translations by unit tests, which increases variation in target translations. Experiments show that our data augmentation techniques significantly improve CodeT5 for translation between Java, Python, and C++ by an average of 7.5% Computational Accuracy (CA@1), which verifies the correctness of translations by execution. The code is available at https://github.com/Veronicium/CMTrans.

cs.CL↗

DocLens: Multi-aspect Fine-grained Evaluation for Medical Text Generation

Medical text generation aims to assist with administrative work and highlight salient information to support decision-making. To reflect the specific requirements of medical text, in this paper, we propose a set of metrics to evaluate the completeness, conciseness, and attribution of the generated text at a fine-grained level. The metrics can be computed by various types of evaluators including instruction-following (both proprietary and open-source) and supervised entailment models. We demonstrate the effectiveness of the resulting framework, DocLens, with three evaluators on three tasks: clinical note generation, radiology report summarization, and patient question summarization. A comprehensive human study shows that DocLens exhibits substantially higher agreement with the judgments of medical experts than existing metrics. The results also highlight the need to improve open-source evaluators and suggest potential directions.

cs.CL↗

CodeBenchGen: Creating Scalable Execution-based Code Generation Benchmarks

To adequately test modern code generation systems, evaluation benchmarks must execute and test the code generated by the system. However, these execution and testing requirements have largely limited benchmarks to settings where code is easily executable or has human-written tests. To facilitate evaluation of code generation systems across diverse scenarios, we present CodeBenchGen, a framework to create scalable execution-based benchmarks from naturally occurring code sources. Specifically, we leverage a large language model (LLM) to sandbox arbitrary pieces of code into evaluation examples, including test cases for execution-based evaluation. We illustrate the usefulness of our framework by creating a dataset, Exec-CSN, which includes 1,931 examples involving 293 libraries converted from code in 367 GitHub repositories taken from the Code- SearchNet dataset. To demonstrate the solvability of examples in Exec-CSN, we present a human study demonstrating that 81.3% of the examples can be solved by humans and 61% are rated as "requires effort to solve". We conduct code generation experiments on open-source and proprietary models and analyze the performance of both humans and models. We provide code and data at: https://github.com/yiqingxyq/CodeBenchGen.

cs.SE↗

Learning Task Skills and Goals Simultaneously from Physical Interaction

In real-world human-robot systems, it is essential for a robot to comprehend human objectives and respond accordingly while performing an extended series of motor actions. Although human objective alignment has recently emerged as a promising paradigm in the realm of physical human-robot interaction, its application is typically confined to generating simple motions due to inherent theoretical limitations. In this work, our goal is to develop a general formulation to learn manipulation functional modules and long-term task goals simultaneously from physical human-robot interaction. We show the feasibility of our framework in enabling robots to align their behaviors with the long-term task objectives inferred from human interactions.

cs.RO↗

Hierarchical Intention Tracking for Robust Human-Robot Collaboration in Industrial Assembly Tasks

Collaborative robots require effective human intention estimation to safely and smoothly work with humans in less structured tasks such as industrial assembly, where human intention continuously changes. We propose the concept of intention tracking and introduce a collaborative robot system that concurrently tracks intentions at hierarchical levels. The high-level intention is tracked to estimate human's interaction pattern and enable robot to (1) avoid collision with human to minimize interruption and (2) assist human to correct failure. The low-level intention estimate provides robot with task-related information. We implement the system on a UR5e robot and demonstrate robust, seamless and ergonomic human-robot collaboration in an ablative pilot study of an assembly use case. Our robot demonstrations and videos are available at \url{https://sites.google.com/view/hierarchicalintentiontracking}.

cs.RO↗

Towards Safe Multi-Level Human-Robot Interaction in Industrial Tasks

Multiple levels of safety measures are required by multiple interaction modes which collaborative robots need to perform industrial tasks with human co-workers. We develop three independent modules to account for safety in different types of human-robot interaction: vision-based safety monitoring pauses robot when human is present in a shared space; contact-based safety monitoring pauses robot when unexpected contact happens between human and robot; hierarchical intention tracking keeps robot in a safe distance from human when human and robot work independently, and switches robot to compliant mode when human intends to guide robot. We discuss the prospect of future research in development and integration of multi-level safety modules. We focus on how to provide safety guarantees for collaborative robot solutions with human behavior modeling.

cs.RO↗