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Yixuan Li

Publications and source records attributed to Yixuan Li.

At least 145 records · Page 8Linked to original sources

Characteristics Analysis of Autonomous Vehicle Pre-crash Scenarios

To date, hundreds of crashes have occurred in open road testing of automated vehicles (AVs), highlighting the need for improving AV reliability and safety. Pre-crash scenario typology classifies crashes based on vehicle dynamics and kinematics features. Building on this, characteristics analysis can identify similar features under comparable crashes, offering a more effective reflection of general crash patterns and providing more targeted recommendations for enhancing AV performance. However, current studies primarily concentrated on crashes among conventional human-driven vehicles, leaving a gap in research dedicated to in-depth AV crash analyses. In this paper, we analyzed the latest California AV collision reports and used the newly revised pre-crash scenario typology to identify pre-crash scenarios. We proposed a set of mapping rules for automatically extracting these AV pre-crash scenarios, successfully identifying 24 types with a 98.1% accuracy rate, and obtaining two key scenarios of AV crashes (i.e., rear-end scenarios and intersection scenarios) through detailed analysis. Association analyses of rear-end scenarios showed that the significant environmental influencing factors were traffic control type, location type, light, etc. For intersection scenarios prone to severe crashes with detailed descriptions, we employed causal analyses to obtain the significant causal factors: habitual violations and expectations of certain behavior. Optimization recommendations were then formulated, addressing both governmental oversight and AV manufacturers' potential improvements. The findings of this paper could guide government authorities to develop related regulations, help manufacturers design AV test scenarios, and identify potential shortcomings in control algorithms specific to various real-world scenarios, thereby optimizing AV systems effectively.

cs.RO↗

LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation

3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and 2) allow for free exploration in complex scene hierarchies. Existing methods either rely on successive scene expansion via inpainting or employ panorama representation to represent large FOV scene environments. However, the generated scene suffers from semantic drift during expansion and is unable to handle occlusion among scene hierarchies. To tackle these challenges, we introduce Layerpano3D, a novel framework for full-view, explorable panoramic 3D scene generation from a single text prompt. Our key insight is to decompose a reference 2D panorama into multiple layers at different depth levels, where each layer reveals the unseen space from the reference views via diffusion prior. Layerpano3D comprises multiple dedicated designs: 1) We introduce a new panorama dataset Upright360, comprising 9k high-quality and upright panorama images, and finetune the advanced Flux model on Upright360 for high-quality, upright and consistent panorama generation. 2) We pioneer the Layered 3D Panorama as underlying representation to manage complex scene hierarchies and lift it into 3D Gaussians to splat detailed 360-degree omnidirectional scenes with unconstrained viewing paths. Extensive experiments demonstrate that our framework generates state-of-the-art 3D panoramic scene in both full view consistency and immersive exploratory experience. We believe that Layerpano3D holds promise for advancing 3D panoramic scene creation with numerous applications.

cs.CV↗

video-SALMONN-o1: Reasoning-enhanced Audio-visual Large Language Model

While recent advancements in reasoning optimization have significantly enhanced the capabilities of large language models (LLMs), existing efforts to improve reasoning have been limited to solving mathematical problems and focusing on visual graphical inputs, neglecting broader applications in general video understanding.This paper proposes video-SALMONN-o1, the first open-source reasoning-enhanced audio-visual LLM designed for general video understanding tasks. To enhance its reasoning abilities, we develop a reasoning-intensive dataset featuring challenging audio-visual questions with step-by-step solutions. We also propose process direct preference optimization (pDPO), which leverages contrastive step selection to achieve efficient step-level reward modelling tailored for multimodal inputs. Additionally, we introduce RivaBench, the first reasoning-intensive video understanding benchmark, featuring over 4,000 high-quality, expert-curated question-answer pairs across scenarios such as standup comedy, academic presentations, and synthetic video detection. video-SALMONN-o1 achieves 3-8% accuracy improvements over the LLaVA-OneVision baseline across different video reasoning benchmarks. Besides, pDPO achieves 6-8% improvements compared to the supervised fine-tuning model on RivaBench. Enhanced reasoning enables video-SALMONN-o1 zero-shot synthetic video detection capabilities.

cs.CV↗

Process Reward Model with Q-Value Rankings

Process Reward Modeling (PRM) is critical for complex reasoning and decision-making tasks where the accuracy of intermediate steps significantly influences the overall outcome. Existing PRM approaches, primarily framed as classification problems, employ cross-entropy loss to independently evaluate each step's correctness. This method can lead to suboptimal reward distribution and does not adequately address the interdependencies among steps. To address these limitations, we introduce the Process Q-value Model (PQM), a novel framework that redefines PRM in the context of a Markov Decision Process. PQM optimizes Q-value rankings based on a novel comparative loss function, enhancing the model's ability to capture the intricate dynamics among sequential decisions. This approach provides a more granular and theoretically grounded methodology for process rewards. Our extensive empirical evaluations across various sampling policies, language model backbones, and multi-step reasoning benchmarks show that PQM outperforms classification-based PRMs. The effectiveness of the comparative loss function is highlighted in our comprehensive ablation studies, confirming PQM's practical efficacy and theoretical advantage.

cs.CL↗

Online Prompt Selection for Program Synthesis

Large Language Models (LLMs) demonstrate impressive capabilities in the domain of program synthesis. This level of performance is not, however, universal across all tasks, all LLMs and all prompting styles. There are many areas where one LLM dominates, one prompting style dominates, or where calling a symbolic solver is a better choice than an LLM. A key challenge for the user then, is to identify not only when an LLM is the right choice of solver, and the appropriate LLM to call for a given synthesis task, but also the right way to call it. A non-expert user who makes the wrong choice, incurs a cost both in terms of results (number of tasks solved, and the time it takes to solve them) and financial cost, if using a closed-source language model via a commercial API. We frame this choice as an online learning problem. We use a multi-armed bandit algorithm to select which symbolic solver, or LLM and prompt combination to deploy in order to maximize a given reward function (which may prioritize solving time, number of synthesis tasks solved, or financial cost of solving). We implement an instance of this approach, called CYANEA, and evaluate it on synthesis queries from the literature in ranking function synthesis, from the syntax-guided synthesis competition, and fresh, unseen queries generated from SMT problems. CYANEA solves 37.2% more queries than the best single solver and achieves results within 4% of the virtual best solver.

cs.AI↗

AdaptiveLog: An Adaptive Log Analysis Framework with the Collaboration of Large and Small Language Model

Automated log analysis is crucial to ensure high availability and reliability of complex systems. The advent of LLMs in NLP has ushered in a new era of language model-driven automated log analysis, garnering significant interest. Within this field, two primary paradigms based on language models for log analysis have become prominent. Small Language Models (SLMs) follow the pre-train and fine-tune paradigm, focusing on the specific log analysis task through fine-tuning on supervised datasets. On the other hand, LLMs following the in-context learning paradigm, analyze logs by providing a few examples in prompt contexts without updating parameters. Despite their respective strengths, we notice that SLMs are more cost-effective but less powerful, whereas LLMs with large parameters are highly powerful but expensive and inefficient. To trade-off between the performance and inference costs of both models in automated log analysis, this paper introduces an adaptive log analysis framework known as AdaptiveLog, which effectively reduces the costs associated with LLM while ensuring superior results. This framework collaborates an LLM and a small language model, strategically allocating the LLM to tackle complex logs while delegating simpler logs to the SLM. Specifically, to efficiently query the LLM, we propose an adaptive selection strategy based on the uncertainty estimation of the SLM, where the LLM is invoked only when the SLM is uncertain. In addition, to enhance the reasoning ability of the LLM in log analysis tasks, we propose a novel prompt strategy by retrieving similar error-prone cases as the reference, enabling the model to leverage past error experiences and learn solutions from these cases. Extensive experiments demonstrate that AdaptiveLog achieves state-of-the-art results across different tasks, elevating the overall accuracy of log analysis while maintaining cost efficiency.

cs.SE↗

Fast and Interpretable Mixed-Integer Linear Program Solving by Learning Model Reduction

By exploiting the correlation between the structure and the solution of Mixed-Integer Linear Programming (MILP), Machine Learning (ML) has become a promising method for solving large-scale MILP problems. Existing ML-based MILP solvers mainly focus on end-to-end solution learning, which suffers from the scalability issue due to the high dimensionality of the solution space. Instead of directly learning the optimal solution, this paper aims to learn a reduced and equivalent model of the original MILP as an intermediate step. The reduced model often corresponds to interpretable operations and is much simpler, enabling us to solve large-scale MILP problems much faster than existing commercial solvers. However, current approaches rely only on the optimal reduced model, overlooking the significant preference information of all reduced models. To address this issue, this paper proposes a preference-based model reduction learning method, which considers the relative performance (i.e., objective cost and constraint feasibility) of all reduced models on each MILP instance as preferences. We also introduce an attention mechanism to capture and represent preference information, which helps improve the performance of model reduction learning tasks. Moreover, we propose a SetCover based pruning method to control the number of reduced models (i.e., labels), thereby simplifying the learning process. Evaluation on real-world MILP problems shows that 1) compared to the state-of-the-art model reduction ML methods, our method obtains nearly 20% improvement on solution accuracy, and 2) compared to the commercial solver Gurobi, two to four orders of magnitude speedups are achieved.

cs.LG↗

AI-generated Image Quality Assessment in Visual Communication

Assessing the quality of artificial intelligence-generated images (AIGIs) plays a crucial role in their application in real-world scenarios. However, traditional image quality assessment (IQA) algorithms primarily focus on low-level visual perception, while existing IQA works on AIGIs overemphasize the generated content itself, neglecting its effectiveness in real-world applications. To bridge this gap, we propose AIGI-VC, a quality assessment database for AI-Generated Images in Visual Communication, which studies the communicability of AIGIs in the advertising field from the perspectives of information clarity and emotional interaction. The dataset consists of 2,500 images spanning 14 advertisement topics and 8 emotion types. It provides coarse-grained human preference annotations and fine-grained preference descriptions, benchmarking the abilities of IQA methods in preference prediction, interpretation, and reasoning. We conduct an empirical study of existing representative IQA methods and large multi-modal models on the AIGI-VC dataset, uncovering their strengths and weaknesses.

cs.CV↗

Adaptive Concept Bottleneck for Foundation Models Under Distribution Shifts

Advancements in foundation models (FMs) have led to a paradigm shift in machine learning. The rich, expressive feature representations from these pre-trained, large-scale FMs are leveraged for multiple downstream tasks, usually via lightweight fine-tuning of a shallow fully-connected network following the representation. However, the non-interpretable, black-box nature of this prediction pipeline can be a challenge, especially in critical domains such as healthcare, finance, and security. In this paper, we explore the potential of Concept Bottleneck Models (CBMs) for transforming complex, non-interpretable foundation models into interpretable decision-making pipelines using high-level concept vectors. Specifically, we focus on the test-time deployment of such an interpretable CBM pipeline "in the wild", where the input distribution often shifts from the original training distribution. We first identify the potential failure modes of such a pipeline under different types of distribution shifts. Then we propose an adaptive concept bottleneck framework to address these failure modes, that dynamically adapts the concept-vector bank and the prediction layer based solely on unlabeled data from the target domain, without access to the source (training) dataset. Empirical evaluations with various real-world distribution shifts show that our adaptation method produces concept-based interpretations better aligned with the test data and boosts post-deployment accuracy by up to 28%, aligning the CBM performance with that of non-interpretable classification.

cs.LG↗

OpenOOD v1.5: Enhanced Benchmark for Out-of-Distribution Detection

Out-of-Distribution (OOD) detection is critical for the reliable operation of open-world intelligent systems. Despite the emergence of an increasing number of OOD detection methods, the evaluation inconsistencies present challenges for tracking the progress in this field. OpenOOD v1 initiated the unification of the OOD detection evaluation but faced limitations in scalability and scope. In response, this paper presents OpenOOD v1.5, a significant improvement from its predecessor that ensures accurate and standardized evaluation of OOD detection methodologies at large scale. Notably, OpenOOD v1.5 extends its evaluation capabilities to large-scale data sets (ImageNet) and foundation models (e.g., CLIP and DINOv2), and expands its scope to investigate full-spectrum OOD detection which considers semantic and covariate distribution shifts at the same time. This work also contributes in-depth analysis and insights derived from comprehensive experimental results, thereby enriching the knowledge pool of OOD detection methodologies. With these enhancements, OpenOOD v1.5 aims to drive advancements and offer a more robust and comprehensive evaluation benchmark for OOD detection research.

cs.LG↗

R2G: Reasoning to Ground in 3D Scenes

We propose Reasoning to Ground (R2G), a neural symbolic model that grounds the target objects within 3D scenes in a reasoning manner. In contrast to prior works, R2G explicitly models the 3D scene with a semantic concept-based scene graph; recurrently simulates the attention transferring across object entities; thus makes the process of grounding the target objects with the highest probability interpretable. Specifically, we respectively embed multiple object properties within the graph nodes and spatial relations among entities within the edges, utilizing a predefined semantic vocabulary. To guide attention transferring, we employ learning or prompting-based methods to analyze the referential utterance and convert it into reasoning instructions within the same semantic space. In each reasoning round, R2G either (1) merges current attention distribution with the similarity between the instruction and embedded entity properties or (2) shifts the attention across the scene graph based on the similarity between the instruction and embedded spatial relations. The experiments on Sr3D/Nr3D benchmarks show that R2G achieves a comparable result with the prior works while maintaining improved interpretability, breaking a new path for 3D language grounding.

cs.CV↗

Proc-GS: Procedural Building Generation for City Assembly with 3D Gaussians

Buildings are primary components of cities, often featuring repeated elements such as windows and doors. Traditional 3D building asset creation is labor-intensive and requires specialized skills to develop design rules. Recent generative models for building creation often overlook these patterns, leading to low visual fidelity and limited scalability. Drawing inspiration from procedural modeling techniques used in the gaming and visual effects industry, our method, Proc-GS, integrates procedural code into the 3D Gaussian Splatting (3D-GS) framework, leveraging their advantages in high-fidelity rendering and efficient asset management from both worlds. By manipulating procedural code, we can streamline this process and generate an infinite variety of buildings. This integration significantly reduces model size by utilizing shared foundational assets, enabling scalable generation with precise control over building assembly. We showcase the potential for expansive cityscape generation while maintaining high rendering fidelity and precise control on both real and synthetic cases.

cs.CV↗

InterControl: Zero-shot Human Interaction Generation by Controlling Every Joint

Text-conditioned motion synthesis has made remarkable progress with the emergence of diffusion models. However, the majority of these motion diffusion models are primarily designed for a single character and overlook multi-human interactions. In our approach, we strive to explore this problem by synthesizing human motion with interactions for a group of characters of any size in a zero-shot manner. The key aspect of our approach is the adaptation of human-wise interactions as pairs of human joints that can be either in contact or separated by a desired distance. In contrast to existing methods that necessitate training motion generation models on multi-human motion datasets with a fixed number of characters, our approach inherently possesses the flexibility to model human interactions involving an arbitrary number of individuals, thereby transcending the limitations imposed by the training data. We introduce a novel controllable motion generation method, InterControl, to encourage the synthesized motions maintaining the desired distance between joint pairs. It consists of a motion controller and an inverse kinematics guidance module that realistically and accurately aligns the joints of synthesized characters to the desired location. Furthermore, we demonstrate that the distance between joint pairs for human-wise interactions can be generated using an off-the-shelf Large Language Model (LLM). Experimental results highlight the capability of our framework to generate interactions with multiple human characters and its potential to work with off-the-shelf physics-based character simulators. Code is available at https://github.com/zhenzhiwang/intercontrol

cs.CV↗

HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation

Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data, the inaccessibility of these datasets hampers fair and transparent benchmarking. Moreover, these approaches prioritize 2D human motion and overlook the significance of camera motions in videos, leading to limited control and unstable video generation. To demystify the training data, we present HumanVid, the first large-scale high-quality dataset tailored for human image animation, which combines crafted real-world and synthetic data. For the real-world data, we compile a vast collection of real-world videos from the internet. We developed and applied careful filtering rules to ensure video quality, resulting in a curated collection of 20K high-resolution (1080P) human-centric videos. Human and camera motion annotation is accomplished using a 2D pose estimator and a SLAM-based method. To expand our synthetic dataset, we collected 10K 3D avatar assets and leveraged existing assets of body shapes, skin textures and clothings. Notably, we introduce a rule-based camera trajectory generation method, enabling the synthetic pipeline to incorporate diverse and precise camera motion annotation, which can rarely be found in real-world data. To verify the effectiveness of HumanVid, we establish a baseline model named CamAnimate, short for Camera-controllable Human Animation, that considers both human and camera motions as conditions. Through extensive experimentation, we demonstrate that such simple baseline training on our HumanVid achieves state-of-the-art performance in controlling both human pose and camera motions, setting a new benchmark. Demo, data and code could be found in the project website: https://humanvid.github.io/.

cs.CV↗

Is A Picture Worth A Thousand Words? Delving Into Spatial Reasoning for Vision Language Models

Large language models (LLMs) and vision-language models (VLMs) have demonstrated remarkable performance across a wide range of tasks and domains. Despite this promise, spatial understanding and reasoning -- a fundamental component of human cognition -- remains under-explored. We propose SpatialEval, a novel benchmark that covers diverse aspects of spatial reasoning such as relationship understanding, navigation, and counting. We conduct a comprehensive evaluation of competitive language and vision-language models. Our findings reveal several counter-intuitive insights that have been overlooked in the literature: (1) Spatial reasoning poses significant challenges where competitive models can fall behind random guessing; (2) Despite additional visual input, VLMs often under-perform compared to their LLM counterparts; (3) When both textual and visual information is available, multi-modal language models become less reliant on visual information if sufficient textual clues are provided. Additionally, we demonstrate that leveraging redundancy between vision and text can significantly enhance model performance. We hope our study will inform the development of multimodal models to improve spatial intelligence and further close the gap with human intelligence.

cs.CV↗

HYPO: Hyperspherical Out-of-Distribution Generalization

Out-of-distribution (OOD) generalization is critical for machine learning models deployed in the real world. However, achieving this can be fundamentally challenging, as it requires the ability to learn invariant features across different domains or environments. In this paper, we propose a novel framework HYPO (HYPerspherical OOD generalization) that provably learns domain-invariant representations in a hyperspherical space. In particular, our hyperspherical learning algorithm is guided by intra-class variation and inter-class separation principles -- ensuring that features from the same class (across different training domains) are closely aligned with their class prototypes, while different class prototypes are maximally separated. We further provide theoretical justifications on how our prototypical learning objective improves the OOD generalization bound. Through extensive experiments on challenging OOD benchmarks, we demonstrate that our approach outperforms competitive baselines and achieves superior performance. Code is available at https://github.com/deeplearning-wisc/hypo.

cs.LG↗

KKLT Ex Nihilo

Flux compactifications that give three- or four-dimensional Anti de Sitter vacua with a parametrically small negative cosmological constant are claimed to be ubiquitous in String Theory. However, the 1+1 and 2+1 dimensional CFT duals to such vacua should have very large central charges and rather unusual properties. We construct brane configurations that source these would-be AdS flux compactifications, and identify certain UV AdS geometries that these branes source. The central charge of the CFT duals to these UV AdS geometries place lower bounds on the absolute values of the cosmological constants of the AdS vacua. These bounds are incompatible with the scale separation needed to construct realistic cosmological models.

hep-th↗

Safety-Aware Fine-Tuning of Large Language Models

Fine-tuning Large Language Models (LLMs) has emerged as a common practice for tailoring models to individual needs and preferences. The choice of datasets for fine-tuning can be diverse, introducing safety concerns regarding the potential inclusion of harmful data samples. Manually filtering or avoiding such samples, however, can be labor-intensive and subjective. To address these difficulties, we propose a novel Safety-Aware Fine-Tuning (SAFT) framework designed to automatically detect and remove potentially harmful data, by leveraging a scoring function that exploits the subspace information of harmful and benign samples. Experimental results demonstrate the efficacy of SAFT across different LLMs and varying contamination rates, achieving reductions in harmfulness of up to 27.8%. Going beyond, we delve into the mechanism of our approach and validate its versatility in addressing practical challenges in real-world scenarios.

cs.CL↗