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Yixuan Wang

Publications and source records attributed to Yixuan Wang.

At least 19 recordsLinked to original sources

FC-PINO: High Precision Physics-Informed Neural Operators via Fourier Continuation

The physics-informed neural operator (PINO) is a machine learning paradigm that has demonstrated promising results for learning solutions to partial differential equations (PDEs). It leverages the Fourier Neural Operator to learn solution operators in function spaces and leverages physics losses during training to penalize deviations from known physics laws. Spectral differentiation provides an efficient way to compute derivatives for the physics losses, but it inherently assumes periodicity. When applied to non-periodic functions, this assumption can lead to significant errors, including Gibbs phenomena near domain boundaries which degrade the accuracy of both function representations and derivative computations. To overcome this limitation, we introduce the FC-PINO (Fourier-Continuation-based Physics-Informed Neural Operator) architecture which extends the accuracy and efficiency of PINO and spectral differentiation to non-periodic and non-smooth PDEs. In FC-PINO, we propose integrating Fourier continuation into the PINO framework, and test two different continuation approaches: FC-Legendre and FC-Gram. By transforming non-periodic signals into periodic functions on extended domains in a well-conditioned manner, Fourier continuation enables fast and accurate derivative computations. This approach avoids the discretization sensitivity of finite differences and the memory overhead of automatic differentiation. We demonstrate that standard PINO fails (without padding) or struggles (even with padding) to solve non-periodic and non-smooth PDEs with high precision, across challenging benchmarks. In contrast, the proposed FC-PINO provides accurate, robust, and scalable solutions, substantially outperforming PINO alternatives, and demonstrating that Fourier continuation is critical for extending PINO to a wider range of PDE problems when high-precision solutions are needed.

cs.LG↗

ContactBench 1.0: A Benchmark for Everyday Contact-Rich Robotic Manipulation

Contact-rich manipulation underlies many everyday human activities, yet evaluating robots on such tasks remains difficult: the tasks involve diverse contact behaviors and are hard to reproduce across laboratories. Drawing on observations of everyday human manipulation, we identify eight essential skills that provide a practical framework for studying contact-rich manipulation. We introduce ContactBench 1.0, an extensible benchmark that instantiates these skills through 36 reference tasks and more than 40 object assets. The assets capture task-relevant geometry and contact behavior, can be fabricated reproducibly on consumer-grade 3D printers, and are each paired with a matching simulation model. Controlled task variations in both the real world and simulation enable evaluation of how well robot systems generalize. We evaluate recent representative vision-only and visual-tactile policy learning methods on six benchmark tasks. The results reveal that while vision-only policies struggle to perceive or react to contact events, visual-tactile policies do not meaningfully improve their performance, highlighting that contact-rich manipulation remains a significant challenge for current policy learning methods. By providing common task definitions alongside physical and simulated assets, ContactBench 1.0 offers a shared testbed for developing, evaluating, and comparing contact-rich manipulation systems. The benchmark will be open-sourced at https://jingyi-xiang.github.io/contactbench.

cs.RO↗

FORCA: A Force-Aware Coding Agent for Contact-Rich Robot Manipulation

Coding agents can translate language instructions into robot programs. For contact-rich manipulation, a key challenge is to generate and refine control logic that responds to physical interaction. We present FORCA, a coding agent that takes visual observations and wrist force/torque (F/T) measurements as input to write Python programs for contact probing and force-responsive motion. Between executions, the agent inspects force records alongside visual outcomes to diagnose failures and revise both motion and force-feedback control logic. FORCA requires no demonstrations, task-specific training, or simulation. Across five real-robot tasks, we demonstrate its effectiveness in three forms of contact-rich manipulation: improving manipulation accuracy, adapting to changes in object or surface properties, and regulating contact under surface variation and object motion. Compared with a vision-only variant of the same agent, FORCA improves grasp accuracy and task success and reduces contact loss in wiping and peeling.

cs.RO↗

Where Does Timbre Hide? Localizing Speaker Information in Speech Signals

Timbre similarity is a key evaluation target for generative speech systems, including voice conversion, speaker-cloning text-to-speech, and zero-shot speech models. When the generated voice does not match the target speaker, the problem often reflects imperfect separation of speaker-related timbre from content, making it important to identify where timbre information resides and which representations still carry it. Using speaker identity as a measurable proxy, we probe frequency bands, phase/magnitude structure, WORLD source/filter decomposition, voiced/unvoiced regions, self-supervised learning (SSL) layers, EnCodec/HuBERT tokens, and a 45-listener test across Mandarin, English, and Japanese speech/singing data. Speaker information is distributed: 1--8 kHz magnitude and vocal-tract spectral-envelope structure dominate perception, above-8 kHz bands remain machine-discriminative, shallow SSL layers expose compact speaker information, and token leakage depends on tokenizer/layer choice. These findings indicate where generation systems should condition on or transform speaker information, and where content, codec, and token pipelines should audit residual speaker leakage.

cs.SD↗

Tactile-Based Robotic Manipulation: From Mechanics-Driven to Data-Driven Perspectives

Tactile sensing provides robots with direct access to physical interactions at the contact interface, making it a critical modality for robust and dexterous manipulation. Over the past several decades, tactile-based manipulation research has evolved from mechanics-driven approaches, which explicitly interpret tactile signals through contact mechanics and task-specific reasoning, to data-driven approaches that learn tactile representations and manipulation policies directly from data. This paper reviews the development of tactile-based manipulation from these two complementary perspectives. We first introduce the fundamentals of tactile sensing, and then review, from a mechanics-driven perspective, how those signals form manipulation-relevant state representations and subsequently influence the robot action. We then examine the recent advances in data-driven tactile manipulation, covering imitation learning, reinforcement learning, vision-language-action models, and predictive models. Finally, we discuss open challenges and future opportunities toward scalable, generalizable, and robust tactile-enabled robotic systems.

cs.RO↗

Gaze2HOI: Gaze-Aware Intention Disambiguation for Egocentric Hand-Object Interaction Forecasting

Anticipating how users will interact with their surroundings is essential for proactive systems that provide timely assistance in AR, VR, and embodied applications. Prior work typically forecasts hand-object interactions directly from historical observations, leaving intention and contact geometry implicit. However, similar observation histories can precede semantically or geometrically distinct futures. Inspired by behavioral evidence that gaze can provide early cues for underlying intention, we propose Gaze2HOI, a gaze-aware framework that formulates hand-object interaction forecasting as a hierarchical problem comprising intention inference, contact grounding, and coupled hand-object motion generation. Specifically, Gaze2HOI first weights gaze cues by fixation strength and recency, and uses them to modulate the visual representations of a vision-language model (VLM) through Temporal Gaze Saliency Modulation (TGSM), thereby reducing semantic ambiguity in intention inference. Subsequently, an Anticipatory Contact Grounding (ACG) module maps these structured intentions into explicit contact, support, and placement fields, effectively mitigating geometric ambiguity. Driven by these explicit conditions, a diffusion-based model jointly generates the 6-DoF object trajectories and future articulated motion of both hands. To evaluate Gaze2HOI, we further introduce EgoAIM, a phase-aware benchmark that organizes egocentric hand-object interactions into four phases defined by evolving hand-object relations and provides fine-grained intention annotations. Extensive experiments demonstrate that Gaze2HOI achieves state-of-the-art performance in both intention inference and motion forecasting, even approaching oracle-level end-to-end performance in specific interaction phases. Project page: https://gaze2hoi.github.io/.

cs.CV↗

Aerial-R1: Reinforcing Aerial Reasoning and Segmentation in MLLMs

While Multimodal Large Language Models (MLLMs) have revolutionized general visual perception, existing methods suffer from severe hallucination in the aerial domain, where extreme scale variations and visual ambiguity abound. Existing Supervised Fine-Tuning (SFT) paradigms force models to mimic ground truth without modeling uncertainty, often resulting in blind guessing on tiny or unrecognizable objects in aerial scenes. In this paper, we present Aerial-R1, the first aerial MLLM framework to reinforce visual reasoning capabilities for aerial reasoning and segmentation. Drawing inspiration from the reasoning-incentivizing mechanisms of DeepSeek-R1, we find that trustworthy perception stems from consistency across views, establishing a visual parallel to the Chain-of-Thought in logic. To effectively adapt policy optimization for non-autoregressive mask generation, we introduce Hybrid-View Group Advantage-Weighted Regression (H-GAWR). This strategy constructs dynamic groups of high-resolution and low-resolution views, seamlessly bridging group-relative advantage estimation with advantage-weighted policy extraction. By enforcing consensus on clear inputs and strictly penalizing hallucinations on ambiguous ones, Aerial-R1 develops an explicitly incentivized refusal mechanism. Extensive experiments on VSAI-Ref, the first aerial MLLM benchmark dedicated to jointly evaluating dense reasoning and hallucination robustness, demonstrate that Aerial-R1 significantly outperforms SFT baselines in segmentation precision while substantially mitigating fatal hallucinations in low-information scenarios, paving the way for more reliable and trustworthy aerial agents. Codes are available on https://github.com/phy709/Aerial-R1.

cs.CV↗

Scaling Online Exploration for Robot Agents

Robot learning has advanced by scaling demonstration datasets and model capacity; however, deploying a new robot embodiment or task typically necessitates a dedicated teleoperation corpus. The resulting policies remain bounded by their imitation distributions, limiting generalization and continual self-improvement. We introduce RAX (Robot Agent eXploration), an open-source framework for robot agents centered on scaling exploration: enabling agents to improve by acquiring online experience and synthesizing executable programs. In RAX, a general-purpose coding agent generates robot control code, operating without action demonstration data, hand-engineered action primitives, or value-function guidance. Through online exploration, the agent identifies decision sequences that achieve task goals and compiles them into modular programs encapsulating the full perception-planning-control loop. Using RAX, we present a systematic multi-embodiment study on scaling online exploration across precision and long-horizon manipulation tasks using single-arm, bimanual, dexterous, mobile, and humanoid systems in simulation and on real robots. Generalization performance on unseen environments improves consistently as exploration scales. In simulation, RAX outperforms top baseline models by +37.4% on average. On real robots, RAX autonomously learns memory-dependent, articulated, high-precision, deformable, and long-horizon mobile manipulation tasks without human demonstrations, continually improving performance by composing verified skills from prior exploration sessions. As exploration scales, we observe emergent capabilities including active perception, error recovery, safety guardrails, and human-robot collaboration. We open-source RAX as a generalist robot-agent platform in which new robot embodiments are integrated through their APIs alone, without teleoperated data collection or policy training.

cs.RO↗

RoLaQ: Joint Rotation and Range Calibration for 2-Bit KV Caches in Multi-Head Latent Attention

Multi-head latent attention (MLA) compresses the content of a key-value cache into a shared latent per token, making low-bit storage attractive for long-context inference. At two bits, errors in this representation perturb both attention matching and value readout, with effects that depend on error direction and reconstruction scale. We introduce RoLaQ (Rotation-calibrated Latent Quantization), an offline method for joint rotation and range calibration. RoLaQ refines a shared rotation within subspaces defined by the frozen key and value projections, and jointly learns quantization ranges whose thresholds and reconstruction gains are coupled to control the shared signal's response. Prediction matching and attention-output supervision guide calibration with model weights frozen. Across three MLA models and six benchmarks, RoLaQ achieves the highest average accuracy among the compared 2-bit methods both without and with token protection. On DeepSeek-V2-Lite, an SGLang implementation provides 3.96 times the BF16 KV capacity under the same memory budget and 2.51 times its decode throughput with 256K input tokens.

cs.LG↗

Uncertainty-Aware Action Segmentation for Human-to-Robot Assembly Teleoperation

Action segmentation supports intention estimation and execution monitoring in assisted teleoperation, but robot demonstrations are costly to collect. We propose an uncertainty-aware framework that transfers temporal knowledge from human to robot demonstrations through MS-TCN++~\cite{li2020mstcnpp} pretraining and fine-tuning, reliability-aware sequence correction, and class-conditional conformal prediction. Across 22 toy-car assembly action classes, fine-tuning with 9 robot demonstrations improves test Edit score from 55.23 to 72.51 and segmental F1@50 from 10.97 to 16.86. The reliability analyzer identifies incorrect segments with 0.755 AUROC. Unrestricted correction reduces Edit to 67.86, while selective acceptance maintains 73.45, primarily safeguarding against harmful relabeling. Conformal prediction achieves 95.38\% empirical coverage at a 93\% target, but prediction sets average 17.41 of 22 classes. These findings support human temporal pretraining while revealing persistent challenges in reliable correction and informative uncertainty quantification with limited robot supervision.

cs.RO↗

Class-Conditional Conformal Prediction for Signal Temporal Logic Inference with Many Classes

Signal Temporal Logic (STL) inference provides interpretable formulas for time series classification. For multiclass classification, however, accurate predictions do not necessarily ensure that the inferred formulas are satisfied consistently with the true class. We introduce the positive satisfaction rate and codeword satisfaction rate to quantify satisfaction of required formulas and consistency with the complete class codeword, respectively. We develop a two-stage procedure that first learns discriminative formulas using a margin-based objective and then refines predicate thresholds toward a small positive robustness target while fixing the formula structure and temporal intervals. Satisfaction and ranking penalties discourage violations of required formulas and loss of class separation. The decoding loss is used as a nonconformity score and calibrated separately for each class, providing finite-sample class-conditional coverage under intra-class exchangeability. Experiments on naval, synthetic, and robot manipulation trajectories demonstrate discrepancies between classification accuracy and formula satisfaction. The results further reveal a data-dependent tradeoff between robustness tightness and satisfaction, while class-conditional calibration mitigates undercoverage that can be hidden by pooled calibration.

cs.LG↗

Fourier Feature Pyramids for Physics-Informed Neural Networks

We present an improved neural field architecture for solving partial differential equations (PDEs). Current physics-informed neural networks (PINNs) provide a flexible framework for solving PDEs, but they struggle to achieve highly accurate solutions and require computation that scales poorly with parameter count. Our model, which we call beignet (Bandlimited Embedding with Interpolated Grid Network), replaces the random Fourier feature embedding used by existing PINN models with a trainable multi-resolution Fourier feature pyramid. To query beignet at a continuous coordinate, we use Fourier interpolation at each level of the pyramid to return features at the input coordinate, and then decode this vector with a fully-connected neural network trunk. Our model provides multiple benefits: 1) Spatial derivatives can be computed efficiently by using the chain rule to compose derivatives of the neural network computed with automatic differentiation with derivatives of the feature grid computed spectrally by the Fast Fourier transform (FFT). 2) beignet can achieve higher accuracy in a compute-efficient manner by scaling the parameter count of this Fourier feature pyramid, instead of the less-efficient strategy of scaling the neural network architecture. 3) beignet can directly control the representation bandlimit, resulting in more stable optimization for difficult PDEs. We demonstrate that beignet finds significantly more accurate solutions on PDE benchmarks using fewer parameters than state-of-the-art PINN methods. We further evaluate beignet on the self-similar inviscid Burgers blowup problem and show that it can minimize residuals to near machine precision using Adam, an accuracy regime previously attained only by using computationally expensive higher-order optimizers.

cs.LG↗

Learn What's Left, Not What's Mastered: Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization

Reinforcement learning (RL) with group-relative advantages has become the de facto standard for post-training language model reasoners. However, when optimizing multiple reward objectives, existing methods typically scalarize the reward vector with a fixed weighted sum before group-wise standardization. We show that this design leads to two fundamental problems: rollouts with distinct reward profiles can receive identical advantages, and all objectives are optimized with fixed relative weights regardless of their current level of saturation. Consequently, an objective whose rewards are already near their upper bound can retain substantial influence when its rewards still vary within rollout groups. We introduce Saturation Aware Advantage Reweighting for Multi-Reward Policy Optimization (SA-MRPO), which standardizes each reward objective independently and adaptively discounts its contribution according to a batch-level estimate of objective saturation. This changes the relative contribution of each objective according to its observed reward headroom. We further derive an exact condition under which saturation aware reweighting reverses the sign of a rollout's aggregate advantage. Across mathematical reasoning with two- and three-objective reward combinations, SA-MRPO improves the harder correctness objective over GDPO in 12 of 15 benchmark comparisons, with gains of up to $5\%$ on AIME24. On adaptive reasoning it improves accuracy on all five benchmarks, by $3.8\%$ on average and up to $9.2 \%$ on AMC23, and on coding benchmarks it improves pass rate by up to $2.3\%$, while in all settings maintaining the easier objectives near their already satisfied levels. Additional experiments characterize the accompanying reward tradeoffs and sensitivity to corrupted rewards.

cs.LG↗

A Language Model from 1913: Pretraining on Historical Text

While modern language models increasingly rely on ever-larger web corpora, we show that pretraining on historical text (e.g., pre-1913 text) in a data-constrained setting can produce a temporally grounded language model that still shows reasonable performance on language understanding. However, developing History LMs requires addressing challenges in data quality, preventing temporal leakage in post-training, and constructing temporally aligned evaluations. We address these challenges and pretrain TypewriterLM, a 7.24B-parameter model with a 1913 knowledge cutoff. We construct TypewriterCorpus, a 54B-token historical corpus with extensive temporal filtering, propose lexically grounded instruction tuning that constrains all responses to vocabulary from historical source documents, and introduce History-Event, a benchmark of 2,344 events for evaluating both competence and cutoff adherence. We release TypewriterLM and all associated resources to support future research on History LMs.

cs.CL↗

SURE-EVAL: A Systematic and Unified Agentic Framework for Reproducible Evaluation

Audio and speech models are released rapidly, but reported scores often conflate model capability with deployment and evaluation choices. The same checkpoint can produce different predictions under different runtimes, hardware, decoding settings, or fallback policies. Even fixed predictions can receive different scores under different normalization and metric implementations. Existing speech benchmarks standardize selected datasets or scoring procedures, but rarely connect heterogeneous model onboarding, controlled inference, and versioned scoring in one executable workflow. We introduce SURE-EVAL, a Systematic and Unified Agentic framework for Reproducible Evaluation of audio and speech systems. A Tool Agent Workflow converts model releases into isolated, verified callable tools. A Main Agent Workflow commits task-specific inference and scoring protocols, then delegates all score-bearing operations to versioned deterministic programs. Each result retains its runtime, protocol, pipeline nodes, predictions, and audit artifacts. Across 18 public releases covering automatic speech recognition, text-to-speech, voice conversion, speaker diarization, speaker-attributed recognition, and multi-task audio understanding, a Codex-only baseline completes 12 models in one shot, while the same agent with the SURE-EVAL Tool Agent Workflow completes all 18. We also conduct unified evaluations over seven ASR test conditions and two TTS subsets. A protocol analysis of three TTS systems finds absolute differences of 0.02-0.52 points between paper-reported and unified results, with the direction varying by model and language. These results show that reproducible evaluation requires controlling both model execution and output scoring.

eess.AS↗

Skeletons in Flow: Graph Structured Flow Matching for Human Motion Prediction

Human motion prediction requires diverse future trajectories that remain consistent with observed motion and the articulated physical structure of the body. Skeletal constraints restrict individual poses, while coordinated motion depends on spatial interactions (between connected joints) and temporal interactions (between time instants). To facilitate human motion prediction in light of these constraints and interactions, we introduce Graph Structured Flow Matching (GSFM), which transports the complete future skeletal trajectory through a single conditional velocity field. The trajectory produces a spatiotemporal skeleton graph, and spatial and temporal attention couple its evolution according to skeletal relations and physical time offsets. Bone directions lie on unit spheres relative to a root joint, and tangent evolution preserves input bone lengths throughout generation. We train a learned velocity field through conditional flow matching along geodesic paths connecting random trajectories centered on the last-observed pose to recorded future trajectories. Experiments on the Archive of Motion capture As Surface Shapes (AMASS) dataset evaluate prediction accuracy, diversity calibration, and motion statistics. We demonstrate the contributions of spatial and temporal message passing in the developed architecture through an ablation study. GSFM models trained on AMASS also perform competitively on the Human3.6M skeleton without parameter updates or retraining, demonstrating applicability to an unseen skeletal structure.

cs.CV↗

HapticWorld: an Interactive World Simulator with Real-time Torque Feedback

Contact-rich manipulation depends on force sensing that is hard to infer from visual signals alone, both for collecting demonstrations and for training policies. Force-annotated data, however, remains hard to obtain at scale: real-robot collection ties every demonstration to physical hardware, physics simulators report contact forces that deviate systematically from real measurements, and learned world simulators, though scalable and realistic, are vision-only, so operators feel nothing during data collection and the data carries no force/torque (F/T) labels. We present HapticWorld, an interactive world simulator that predicts joint torque together with observations and renders it back to the operator in real time, closing the haptic loop between a human and a learned world model. Across three contact-rich tasks, torque feedback raises data collection throughput by 1.6 times on average. Policies trained on HapticWorld-generated demonstrations succeed in 54/60 real-world trials, approaching the 56/60 upper bound of real-world data, and far exceeding the 19/60 success rate of the vision-only baseline. Moreover, the success rates measured inside HapticWorld closely match real-world evaluation, demonstrating that HapticWorld can serve as a stand-alone F/T-conditioned policy evaluation platform.

cs.RO↗

Streaming-WAM: Action-Conditioned World-Action Model for Asynchronous Robot Manipulation

World action models (WAMs) that use future visual prediction at inference time incur substantial generation costs. Asynchronous execution reduces waiting by overlapping inference with robot motion, but visual predictions used for subsequent action generation must anticipate the effects of actions already scheduled for execution during inference. We introduce Streaming-WAM, which couples action-conditioned world modeling with asynchronous robot control to account for committed actions in future visual prediction. At each streaming update, the model conditions future visual prediction on the latest observation and the committed actions, which form the fixed prefix of the next action chunk. The resulting action-conditioned visual features guide generation of the remaining actions within the same joint update, so the continuation is informed by the scene changes expected during execution of the fixed prefix. On LIBERO, Streaming-WAM achieves an average success rate of 98.35\% and reduces mean episode time by a factor of 2.93 relative to Fast-WAM. On the real-world Stamp Paper task, mean episode time falls from 90 s with synchronous Joint-WAM to 38 s with Streaming-WAM. These results show that Streaming-WAM supports efficient asynchronous control while maintaining high task success rates.

cs.RO↗