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Yongcong Wang

Publications and source records attributed to Yongcong Wang.

5 recordsLinked to original sources

FluidRain: Incompressible Rain Flow as an Attention Bias for Loop-in-Loop Video Deraining

Existing video deraining methods typically exploit neighboring frames through either explicit alignment or implicit spatiotemporal aggregation. Explicit alignment relies on accurate motion estimation, which can become unreliable under dense rain, while implicit aggregation avoids alignment but lacks explicit guidance on the directional and temporally coherent structure of rain. This leaves a gap between reliable temporal aggregation and explicit modeling of rain motion. To address these limitations, we propose FluidRain, a lightweight video derainer that uses divergence-free rain flow to guide Loop-in-Loop attention across scales and neighboring frames. Motivated by fluid mechanics, we model rain motion as a divergence-free image-space flow and use it to organize multi-scale and temporal aggregation. Specifically, FluidRain first estimates a rain-flow field for each frame and projects it onto the divergence-free subspace. The resulting flow steers window attention along rain streaks, enabling neighboring frames to be aggregated without explicit alignment. Since rain-flow structure is preserved across scales and nearby frames, Loop-in-Loop reuses the same attention operator across both dimensions, resulting in a three-frame model with only 0.80M parameters. Experiments on four benchmarks show that FluidRain remains competitive with substantially larger restoration models. We further examine how temporal evidence scales with different input views. To evaluate whether the model remains reliable when rain motion changes across frames, we introduce RainSyn-Gust, which injects controlled changes in rain-streak direction into existing benchmarks. We also develop a physics-based no-reference metric that evaluates real-rain removal without requiring clean targets.

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Loop-Mamba: A Loop Mamba with Degradation-Aware and Shared Memory for Old Photo Restoration

Old photographs often suffer from multiple coupled degradations, including scratches, cracks, fading, blur, noise, and missing regions, severely degrading both visual quality and semantic content. We propose Loop-Mamba, a lightweight loop-based state-space framework that formulates old photo restoration as progressive state evolution, where a persis- tent restoration state is continuously propagated and refined through iterative computation. Specifically, we introduce a Semantic-Guided Degradation Estimator (SGDE) to explicitly model heterogeneous degradations by jointly predicting local degradation maps and global degradation scores, providing degradation-aware guidance for state evolution. We further develop a Shared Structural Memory Mamba (S$^2$M- Mamba), which maintains a persistent restoration state across iterations, enabling persistent state evolution through shared structural memory for robust long-range structural reconstruction. Benefiting from first-order state recursion, Loop-Mamba propagates latent restoration states through recurrent tran- sitions instead of repeatedly stacking deep feature transformations, thereby alleviating gradient dilution while avoiding the computational overhead inherent in iterative CNN- and Transformer-based restoration frameworks. A lightweight multi-directional scanning strategy further enhances direc- tional information aggregation and preserves structural continuity. To better evaluate restoration quality, we introduce the task-oriented Old Photo Damage Recovery Score (ODRS), which jointly measures degradation recovery and structural reconstruction fidelity. Experimental results on the public SynOld benchmark demonstrate that Loop-Mamba consistently outperforms previous state-of-the-art methods across both conventional restoration metrics and the proposed ODRS.

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MoCRA: Mixture of Compositional Rank-1 Atoms for 4K All-in-One Video Restoration

Real-world video arrives hazy, rainy, dark, or noisy, and a deployable restorer faces three demands at once: no degradation label, native 4K output, and stability in playback. Existing methods answer them separately and break on the joint problem, because per-frame degradation readings flip between frames, downsampled proxies erase the rain and noise they are meant to remove, and dense temporal alignment does not fit 4K memory. No paired benchmark even poses that problem, so we build one. UHV-4K-AIO renders physically modeled haze, rain, sensor noise, and low light over the same 100 clean 4K clips with shared depth and motion, and its construction exposes the split MoCRA is built on: haze and low light survive aggressive downsampling, while rain and noise exist only at native scale. Band-matched compositional conditioning follows, spending conditioning capacity, computation, and supervision in the band where each degradation lives. One dictionary of rank-1 atoms, recomposed sparsely per frame, conditions both a once-per-clip coarse branch and a shallow native-resolution refiner, in 3.6M parameters and with no optical flow. Trained once for all four tasks, MoCRA takes the best task-mean PSNR of eleven retrained image and video baselines, holds warping error at the level of the flow-based video models while never estimating motion, and restores native 4K in under half a second, against 1.7 seconds for the fastest baseline.

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GeoSAM-Lite: A Lightweight Foundation Model for Onboard Remote Sensing Segmentation

The deployment of large-scale foundation models like Segment Anything Model (SAM) on resource-constrained Earth observation platforms is hindered by prohibitive computational costs and the domain shift between natural and remote sensing imagery. To address these challenges, we propose \textit{Geo}spatial \textit{S}egment \textit{A}nything \textit{M}odel-Lite (GeoSAM-Lite), a lightweight, prompt-free segmentation framework designed for efficient onboard remote sensing segmentation. GeoSAM-Lite incorporates two core innovations: (1) Geospatial-Domain Initialization (Geo-Init), a domain-aware pre-training strategy that distills geospatial priors from a specialized teacher to bridge the domain gap; and (2) Feature Fusion Layers (FFL), which recalibrate spatial features and restore high-frequency boundary cues to overcome the capacity bottlenecks of lightweight backbones. Experiments across representative datasets, with a primary focus on cloud scenarios to evaluate performance under extreme scale variations and complex boundaries, demonstrate that GeoSAM-Lite achieves competitive accuracy while reducing parameters by 92.8\% compared to the heavyweight RSAM-Seg. By establishing a superior Pareto frontier between efficiency and fidelity, GeoSAM-Lite offers a practical solution for real-time segmentation on edge devices.

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LiBrA-Net: Lie-Algebraic Bilateral Affine Fields for Real-Time 4K Video Dehazing

Currently, there is a gap in the field of ultra-high-definition (UHD) video dehazing due to the lack of a benchmark for evaluation. Furthermore, existing video dehazing methods cannot run on consumer-grade GPUs when processing continuous UHD sequences of 3--5 frames at a time. In this paper, we address both issues with a new benchmark and an efficient method. Our key observation is that atmospheric dehazing reduces to a per-pixel affine transform governed by the low-frequency depth field, which can be compactly encoded in bilateral grids whose prediction cost is decoupled from the output resolution. Building on this, we propose LiBrA-Net, which factorizes the spatiotemporal affine field into a spatial--color and a temporal bilateral sub-grid predicted at a fixed low resolution, fuses their coefficients in the $\mathfrak{gl}(3)$ Lie algebra under group-theoretic regularization, maps the result to invertible GL(3) transforms via a Cayley parameterization, and restores high-frequency detail through a lightweight input-guided branch. We further release UHV-4K, the first paired 4K video dehazing benchmark with depth, transmission, and optical-flow annotations on every frame. Across UHV-4K, REVIDE, and HazeWorld, LiBrA-Net sets a new state of the art among compared video dehazing methods while running native 4K at 25 FPS on a single GPU with only 6.12 M parameters. Code and data are available at https://anonymous.4open.science/r/LiBrA-Net-42B8.

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