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Yongqi Shan

Publications and source records attributed to Yongqi Shan.

2 recordsLinked to original sources

HDVS: semi-supervised semantic segmentation via heterogeneous dual-branch voting supervision

Semi-supervised semantic segmentation, which aims to utilize large volumes of unlabeled images to achieve accurate segmentation results with fewer human annotations, has attracted increasing attention. Prior methods were primarily based on the assumption that the pseudo-labels generated by each branch were sufficiently reliable to supervise the remaining branches. However, there is a concern that the errors in pseudo-labels could accumulate during co-training, potentially resulting in suboptimal performance. To this end, we present a novel framework called heterogeneous dual-branch voting supervision (HDVS), which is designed to enhance the reliability of pseudo-labels and mitigate the issues arising from pseudo-labeling. Specifically, based on the cross-supervision framework, we introduce a voting mechanism that correlates pseudo-labels from heterogeneous branches to produce pseudo-labels with enhanced reliability. Concurrently, we employ a feature communication module to introduce perturbations at the feature level in each branch to maximize prediction diversity across the dual branches while maintaining convergence. Comprehensive evaluations of the proposed HDVS on two benchmark datasets (PASCAL VOC 2012 and Cityscapes) demonstrate its superiority to the state-of-the-art approaches.

cs.CV↗

3D-SceneQ: Empowering 3D LLM With Query-Guided Adaptive Pruning and Multi-Modal Feature Enhancement

Current 3D scene understanding pipelines typically concatenate vast numbers of 3D object tokens with text tokens and feed the resulting sequence to a Large Language Model (LLM). However, existing 3D-LLMs for scene understanding encounter two major limitations: (i) excessive inclusion of task-irrelevant object data, introducing noise that reduces reasoning accuracy and increases hallucinations; and (ii) reliance solely on point cloud data, which inherently lacks the rich semantic information available in complementary 2D modalities, such as color, material properties, texture, and high-level contextual relationships. To address these challenges, we introduce 3D-SceneQ, a 3D LLM that unifies adaptive token pruning with multimodal semantic enrichment, markedly advancing scene understanding, reasoning, and grounding. Specifically, we propose a Query-Guided Adaptive Pruning (QGAP) module that adaptively selects task-relevant objects based on the intended meaning of user instructions, leveraging a learnable latent query to retain critical information while effectively suppressing irrelevant noise. In addition, we introduce a Multi-modal Object-level Feature Enhancement (MOFE) module, which integrates 2D feature embeddings from pre-trained models into 3D representation to enrich object-level semantic information. Evaluations show that 3D-SceneQ outperforms current state-of-the-art methods across multiple benchmarks (e.g., +5.7 CIDEr on Scan2Cap and +17.0 EM@1 on SQA3D), demonstrating its remarkable capabilities in various 3D language reasoning tasks.

cs.CV↗