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Yongxin Chen

Publications and source records attributed to Yongxin Chen.

At least 109 records · Page 6Linked to original sources

Diffusion Policy Attacker: Crafting Adversarial Attacks for Diffusion-based Policies

Diffusion models (DMs) have emerged as a promising approach for behavior cloning (BC). Diffusion policies (DP) based on DMs have elevated BC performance to new heights, demonstrating robust efficacy across diverse tasks, coupled with their inherent flexibility and ease of implementation. Despite the increasing adoption of DP as a foundation for policy generation, the critical issue of safety remains largely unexplored. While previous attempts have targeted deep policy networks, DP used diffusion models as the policy network, making it ineffective to be attacked using previous methods because of its chained structure and randomness injected. In this paper, we undertake a comprehensive examination of DP safety concerns by introducing adversarial scenarios, encompassing offline and online attacks, and global and patch-based attacks. We propose DP-Attacker, a suite of algorithms that can craft effective adversarial attacks across all aforementioned scenarios. We conduct attacks on pre-trained diffusion policies across various manipulation tasks. Through extensive experiments, we demonstrate that DP-Attacker has the capability to significantly decrease the success rate of DP for all scenarios. Particularly in offline scenarios, DP-Attacker can generate highly transferable perturbations applicable to all frames. Furthermore, we illustrate the creation of adversarial physical patches that, when applied to the environment, effectively deceive the model. Video results are put in: https://sites.google.com/view/diffusion-policy-attacker.

cs.CV↗

RefDrop: Controllable Consistency in Image or Video Generation via Reference Feature Guidance

There is a rapidly growing interest in controlling consistency across multiple generated images using diffusion models. Among various methods, recent works have found that simply manipulating attention modules by concatenating features from multiple reference images provides an efficient approach to enhancing consistency without fine-tuning. Despite its popularity and success, few studies have elucidated the underlying mechanisms that contribute to its effectiveness. In this work, we reveal that the popular approach is a linear interpolation of image self-attention and cross-attention between synthesized content and reference features, with a constant rank-1 coefficient. Motivated by this observation, we find that a rank-1 coefficient is not necessary and simplifies the controllable generation mechanism. The resulting algorithm, which we coin as RefDrop, allows users to control the influence of reference context in a direct and precise manner. Besides further enhancing consistency in single-subject image generation, our method also enables more interesting applications, such as the consistent generation of multiple subjects, suppressing specific features to encourage more diverse content, and high-quality personalized video generation by boosting temporal consistency. Even compared with state-of-the-art image-prompt-based generators, such as IP-Adapter, RefDrop is competitive in terms of controllability and quality while avoiding the need to train a separate image encoder for feature injection from reference images, making it a versatile plug-and-play solution for any image or video diffusion model.

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Pixel is a Barrier: Diffusion Models Are More Adversarially Robust Than We Think

Adversarial examples for diffusion models are widely used as solutions for safety concerns. By adding adversarial perturbations to personal images, attackers can not edit or imitate them easily. However, it is essential to note that all these protections target the latent diffusion model (LDMs), the adversarial examples for diffusion models in the pixel space (PDMs) are largely overlooked. This may mislead us to think that the diffusion models are vulnerable to adversarial attacks like most deep models. In this paper, we show novel findings that: even though gradient-based white-box attacks can be used to attack the LDMs, they fail to attack PDMs. This finding is supported by extensive experiments of almost a wide range of attacking methods on various PDMs and LDMs with different model structures, which means diffusion models are indeed much more robust against adversarial attacks. We also find that PDMs can be used as an off-the-shelf purifier to effectively remove the adversarial patterns that were generated on LDMs to protect the images, which means that most protection methods nowadays, to some extent, cannot protect our images from malicious attacks. We hope that our insights will inspire the community to rethink the adversarial samples for diffusion models as protection methods and move forward to more effective protection. Codes are available in https://github.com/xavihart/PDM-Pure.

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Can Temporal-Difference and Q-Learning Learn Representation? A Mean-Field Theory

Temporal-difference and Q-learning play a key role in deep reinforcement learning, where they are empowered by expressive nonlinear function approximators such as neural networks. At the core of their empirical successes is the learned feature representation, which embeds rich observations, e.g., images and texts, into the latent space that encodes semantic structures. Meanwhile, the evolution of such a feature representation is crucial to the convergence of temporal-difference and Q-learning. In particular, temporal-difference learning converges when the function approximator is linear in a feature representation, which is fixed throughout learning, and possibly diverges otherwise. We aim to answer the following questions: When the function approximator is a neural network, how does the associated feature representation evolve? If it converges, does it converge to the optimal one? We prove that, utilizing an overparameterized two-layer neural network, temporal-difference and Q-learning globally minimize the mean-squared projected Bellman error at a sublinear rate. Moreover, the associated feature representation converges to the optimal one, generalizing the previous analysis of Cai et al. (2019) in the neural tangent kernel regime, where the associated feature representation stabilizes at the initial one. The key to our analysis is a mean-field perspective, which connects the evolution of a finite-dimensional parameter to its limiting counterpart over an infinite-dimensional Wasserstein space. Our analysis generalizes to soft Q-learning, which is further connected to policy gradient.

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Variational Transport: A Convergent Particle-BasedAlgorithm for Distributional Optimization

We consider the optimization problem of minimizing a functional defined over a family of probability distributions, where the objective functional is assumed to possess a variational form. Such a distributional optimization problem arises widely in machine learning and statistics, with Monte-Carlo sampling, variational inference, policy optimization, and generative adversarial network as examples. For this problem, we propose a novel particle-based algorithm, dubbed as variational transport, which approximately performs Wasserstein gradient descent over the manifold of probability distributions via iteratively pushing a set of particles. Specifically, we prove that moving along the geodesic in the direction of functional gradient with respect to the second-order Wasserstein distance is equivalent to applying a pushforward mapping to a probability distribution, which can be approximated accurately by pushing a set of particles. Specifically, in each iteration of variational transport, we first solve the variational problem associated with the objective functional using the particles, whose solution yields the Wasserstein gradient direction. Then we update the current distribution by pushing each particle along the direction specified by such a solution. By characterizing both the statistical error incurred in estimating the Wasserstein gradient and the progress of the optimization algorithm, we prove that when the objective function satisfies a functional version of the Polyak-Łojasiewicz (PL) (Polyak, 1963) and smoothness conditions, variational transport converges linearly to the global minimum of the objective functional up to a certain statistical error, which decays to zero sublinearly as the number of particles goes to infinity.

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Graph-structured tensor optimization for nonlinear density control and mean field games

In this work we develop a numerical method for solving a type of convex graph-structured tensor optimization problems. This type of problems, which can be seen as a generalization of multi-marginal optimal transport problems with graph-structured costs, appear in many applications. Examples are unbalanced optimal transport and multi-species potential mean field games, where the latter is a class of nonlinear density control problems. The method we develop is based on coordinate ascent in a Lagrangian dual, and under mild assumptions we prove that the algorithm converges globally. Moreover, under a set of stricter assumptions, the algorithm converges R-linearly. To perform the coordinate ascent steps one has to compute projections of the tensor, and doing so by brute force is in general not computationally feasible. Nevertheless, for certain graph structures it is possible to derive efficient methods for computing these projections, and here we specifically consider the graph structure that occurs in multi-species potential mean field games. We also illustrate the methodology on a numerical example from this problem class.

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Data-Driven Adversarial Online Control for Unknown Linear Systems

We consider the online control problem with an unknown linear dynamical system in the presence of adversarial perturbations and adversarial convex loss functions. Although the problem is widely studied in model-based control, it remains unclear whether data-driven approaches, which bypass the system identification step, can solve the problem. In this work, we present a novel data-driven online adaptive control algorithm to address this online control problem. Our algorithm leverages the behavioral systems theory to learn a non-parametric system representation and then adopts a perturbation-based controller updated by online gradient descent. We prove that our algorithm guarantees an $\tmO(T^{2/3})$ regret bound with high probability, which matches the best-known regret bound for this problem. Furthermore, we extend our algorithm and performance guarantee to the cases with output feedback.

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Toward effective protection against diffusion based mimicry through score distillation

While generative diffusion models excel in producing high-quality images, they can also be misused to mimic authorized images, posing a significant threat to AI systems. Efforts have been made to add calibrated perturbations to protect images from diffusion-based mimicry pipelines. However, most of the existing methods are too ineffective and even impractical to be used by individual users due to their high computation and memory requirements. In this work, we present novel findings on attacking latent diffusion models (LDM) and propose new plug-and-play strategies for more effective protection. In particular, we explore the bottleneck in attacking an LDM, discovering that the encoder module rather than the denoiser module is the vulnerable point. Based on this insight, we present our strategy using Score Distillation Sampling (SDS) to double the speed of protection and reduce memory occupation by half without compromising its strength. Additionally, we provide a robust protection strategy by counterintuitively minimizing the semantic loss, which can assist in generating more natural perturbations. Finally, we conduct extensive experiments to substantiate our findings and comprehensively evaluate our newly proposed strategies. We hope our insights and protective measures can contribute to better defense against malicious diffusion-based mimicry, advancing the development of secure AI systems. The code is available in https://github.com/xavihart/Diff-Protect

cs.CV↗

Diffusion-Based Adversarial Sample Generation for Improved Stealthiness and Controllability

Neural networks are known to be susceptible to adversarial samples: small variations of natural examples crafted to deliberately mislead the models. While they can be easily generated using gradient-based techniques in digital and physical scenarios, they often differ greatly from the actual data distribution of natural images, resulting in a trade-off between strength and stealthiness. In this paper, we propose a novel framework dubbed Diffusion-Based Projected Gradient Descent (Diff-PGD) for generating realistic adversarial samples. By exploiting a gradient guided by a diffusion model, Diff-PGD ensures that adversarial samples remain close to the original data distribution while maintaining their effectiveness. Moreover, our framework can be easily customized for specific tasks such as digital attacks, physical-world attacks, and style-based attacks. Compared with existing methods for generating natural-style adversarial samples, our framework enables the separation of optimizing adversarial loss from other surrogate losses (e.g., content/smoothness/style loss), making it more stable and controllable. Finally, we demonstrate that the samples generated using Diff-PGD have better transferability and anti-purification power than traditional gradient-based methods. Code will be released in https://github.com/xavihart/Diff-PGD

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Generative Skill Chaining: Long-Horizon Skill Planning with Diffusion Models

Long-horizon tasks, usually characterized by complex subtask dependencies, present a significant challenge in manipulation planning. Skill chaining is a practical approach to solving unseen tasks by combining learned skill priors. However, such methods are myopic if sequenced greedily and face scalability issues with search-based planning strategy. To address these challenges, we introduce Generative Skill Chaining~(GSC), a probabilistic framework that learns skill-centric diffusion models and composes their learned distributions to generate long-horizon plans during inference. GSC samples from all skill models in parallel to efficiently solve unseen tasks while enforcing geometric constraints. We evaluate the method on various long-horizon tasks and demonstrate its capability in reasoning about action dependencies, constraint handling, and generalization, along with its ability to replan in the face of perturbations. We show results in simulation and on real robot to validate the efficiency and scalability of GSC, highlighting its potential for advancing long-horizon task planning. More details are available at: https://generative-skill-chaining.github.io/

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Efficient Belief Road Map for Planning Under Uncertainty

Robotic systems, particularly in demanding environments like narrow corridors or disaster zones, often grapple with imperfect state estimation. Addressing this challenge requires a trajectory plan that not only navigates these restrictive spaces but also manages the inherent uncertainty of the system. We present a novel approach for graph-based belief space planning via the use of an efficient covariance control algorithm. By adaptively steering state statistics via output state feedback, we efficiently craft a belief roadmap characterized by nodes with controlled uncertainty and edges representing collision-free mean trajectories. The roadmap's structured design then paves the way for precise path searches that balance control costs and uncertainty considerations. Our numerical experiments affirm the efficacy and advantage of our method in different motion planning tasks. Our open-source implementation can be found at https://github.com/hzyu17/VIMP/tree/BRM.

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ReorientDiff: Diffusion Model based Reorientation for Object Manipulation

The ability to manipulate objects in a desired configurations is a fundamental requirement for robots to complete various practical applications. While certain goals can be achieved by picking and placing the objects of interest directly, object reorientation is needed for precise placement in most of the tasks. In such scenarios, the object must be reoriented and re-positioned into intermediate poses that facilitate accurate placement at the target pose. To this end, we propose a reorientation planning method, ReorientDiff, that utilizes a diffusion model-based approach. The proposed method employs both visual inputs from the scene, and goal-specific language prompts to plan intermediate reorientation poses. Specifically, the scene and language-task information are mapped into a joint scene-task representation feature space, which is subsequently leveraged to condition the diffusion model. The diffusion model samples intermediate poses based on the representation using classifier-free guidance and then uses gradients of learned feasibility-score models for implicit iterative pose-refinement. The proposed method is evaluated using a set of YCB-objects and a suction gripper, demonstrating a success rate of 95.2% in simulation. Overall, our study presents a promising approach to address the reorientation challenge in manipulation by learning a conditional distribution, which is an effective way to move towards more generalizable object manipulation. For more results, checkout our website: https://utkarshmishra04.github.io/ReorientDiff.

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Stochastic Bridges over Ensemble of Linear Systems

We consider particles that are conditioned to initial and final states. The trajectory of these particles is uniquely shaped by the intricate interplay of internal and external sources of randomness. The internal randomness is aptly modelled through a parameter varying over a deterministic set, thereby giving rise to an ensemble of systems. Concurrently, the external randomness is introduced through the inclusion of white noise. Within this context, our primary objective is to effectively generate the stochastic bridge through the optimization of a random differential equation. As a deviation from the literature, we show that the optimal control mechanism, pivotal in the generation of the bridge, does not conform to the typical Markov strategy. Instead, it adopts a non-Markovian strategy, which can be more precisely classified as a stochastic feedforward control input. This unexpected divergence from the established strategies underscores the complex interrelationships present in the dynamics of the system under consideration.

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On the Contraction Coefficient of the Schrödinger Bridge for Stochastic Linear Systems

Schrödinger bridge is a stochastic optimal control problem to steer a given initial state density to another, subject to controlled diffusion and deadline constraints. A popular method to numerically solve the Schrödinger bridge problems, in both classical and in the linear system settings, is via contractive fixed point recursions. These recursions can be seen as dynamic versions of the well-known Sinkhorn iterations, and under mild assumptions, they solve the so-called Schrödinger systems with guaranteed linear convergence. In this work, we study a priori estimates for the contraction coefficients associated with the convergence of respective Schrödinger systems. We provide new geometric and control-theoretic interpretations for the same. Building on these newfound interpretations, we point out the possibility of improved computation for the worst-case contraction coefficients of linear SBPs by preconditioning the endpoint support sets.

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Improved Order Analysis and Design of Exponential Integrator for Diffusion Models Sampling

Efficient differential equation solvers have significantly reduced the sampling time of diffusion models (DMs) while retaining high sampling quality. Among these solvers, exponential integrators (EI) have gained prominence by demonstrating state-of-the-art performance. However, existing high-order EI-based sampling algorithms rely on degenerate EI solvers, resulting in inferior error bounds and reduced accuracy in contrast to the theoretically anticipated results under optimal settings. This situation makes the sampling quality extremely vulnerable to seemingly innocuous design choices such as timestep schedules. For example, an inefficient timestep scheduler might necessitate twice the number of steps to achieve a quality comparable to that obtained through carefully optimized timesteps. To address this issue, we reevaluate the design of high-order differential solvers for DMs. Through a thorough order analysis, we reveal that the degeneration of existing high-order EI solvers can be attributed to the absence of essential order conditions. By reformulating the differential equations in DMs and capitalizing on the theory of exponential integrators, we propose refined EI solvers that fulfill all the order conditions, which we designate as Refined Exponential Solver (RES). Utilizing these improved solvers, RES exhibits more favorable error bounds theoretically and achieves superior sampling efficiency and stability in practical applications. For instance, a simple switch from the single-step DPM-Solver++ to our order-satisfied RES solver when Number of Function Evaluations (NFE) $=9$, results in a reduction of numerical defects by $25.2\%$ and FID improvement of $25.4\%$ (16.77 vs 12.51) on a pre-trained ImageNet diffusion model.

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Nesterov smoothing for sampling without smoothness

We study the problem of sampling from a target distribution in $\mathbb{R}^d$ whose potential is not smooth. Compared with the sampling problem with smooth potentials, this problem is much less well-understood due to the lack of smoothness. In this paper, we propose a novel sampling algorithm for a class of non-smooth potentials by first approximating them by smooth potentials using a technique that is akin to Nesterov smoothing. We then utilize sampling algorithms on the smooth potentials to generate approximate samples from the original non-smooth potentials. We select an appropriate smoothing intensity to ensure that the distance between the smoothed and un-smoothed distributions is minimal, thereby guaranteeing the algorithm's accuracy. Hence we obtain non-asymptotic convergence results based on existing analysis of smooth sampling. We verify our convergence result on a synthetic example and apply our method to improve the worst-case performance of Bayesian inference on a real-world example.

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Control and estimation of multi-commodity network flow under aggregation

A paradigm put forth by E. Schrödinger in 1931/32, known as Schrödinger bridges, represents a formalism to pose and solve control and estimation problems seeking a perturbation from an initial control schedule (in the case of control), or from a prior probability law (in the case of estimation), sufficient to reconcile data in the form of marginal distributions and minimal in the sense of relative entropy to the prior. In the same spirit, we consider traffic-flow and apply a Schrödinger-type dictum, to perturb minimally with respect to a suitable relative entropy functional a prior schedule/law so as to reconcile the traffic flow with scarce aggregate distributions on families of indistinguishable individuals. Specifically, we consider the problem to regulate/estimate multi-commodity network flow rates based only on empirical distributions of commodities being transported (e.g., types of vehicles through a network, in motion) at two given times. Thus, building on Schrödinger's large deviation rationale, we develop a method to identify {\em the most likely flow rates (traffic flow)}, given prior information and aggregate observations. Our method further extends the Schrödinger bridge formalism to the multi-commodity setting, allowing commodities to exit or enter the flow field as well (e.g., vehicles to enter and stop and park) at any time. The behavior of entering or exiting the flow field, by commodities or vehicles, is modeled by a Markov chains with killing and creation states. Our method is illustrated with a numerical experiment.

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A Proximal Algorithm for Sampling

We study sampling problems associated with potentials that lack smoothness. The potentials can be either convex or non-convex. Departing from the standard smooth setting, the potentials are only assumed to be weakly smooth or non-smooth, or the summation of multiple such functions. We develop a sampling algorithm that resembles proximal algorithms in optimization for this challenging sampling task. Our algorithm is based on a special case of Gibbs sampling known as the alternating sampling framework (ASF). The key contribution of this work is a practical realization of the ASF based on rejection sampling for both non-convex and convex potentials that are not necessarily smooth. In almost all the cases of sampling considered in this work, our proximal sampling algorithm achieves better complexity than all existing methods.

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