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Yu Han

Publications and source records attributed to Yu Han.

2 recordsLinked to original sources

RACE: Scalable Statistical Estimation of Functional Consistency in LLM Neurons

Discovering stable neuron behavior across entire domains remains a challenge in mechanistic interpretability. Existing methods often rely on instance-level point estimates or computationally expensive procedures, which either obscure population-level variability or limit scalable domain-wide analysis. We present RACE (Residual Alignment for Consistency Estimation), a forward-pass statistical framework that evaluates the domain-wide functional consistency of Transformer neurons. Compared with gradient-based point estimates, RACE produces neuron rankings that yield more domain-specific effects under perturbation. Token-distribution shifts support the connection between the selected neurons and the target domain, while scoring requires roughly one-hundredth of the computational overhead of the gradient-based methods. Code is available at https://github.com/Nexround/RACE.

cs.AI

WM-R1: Training GUI Agents to Reason and leverage World Models with Reinforcement Learning

GUI agents trained with reinforcement learning (RL) have showcased strong environment learning capabilities on mobile platforms. However, RL typically demands extensive real-environment interactions, leading to high resource costs and instability, especially in GUI scenarios. To address these, we propose WM-R1, the first reinforcement learning framework that trains mobile GUI agents with world models instead of real environments. Specifically, world models serve as the source of state transitions during all rollouts, replacing the real Android environment within the training loop. WM-R1 also embeds world models directly into the thinking process, enabling agents to reason about the consequences of candidate actions before committing to the final action. Crucially, WM-R1 eliminates the need for real-environment interaction, supports massively parallelized and step-level granularized trajectory generation grounded in world models, and introduces a multi-dimensional rule-based reward that jointly optimizes task success, trajectory efficiency, and world model utilization. For efficient training, we curate a high-quality dataset of 2000 challenging tasks. Experiments on Android mobile benchmarks demonstrate that WM-R1-trained agents significantly outperform GRPO-only baselines and inference-time simulation methods. Code is available at https://github.com/genalyu/WM-R1 .

cs.AI