Search arXiv⌕ Search

arXiv subjects

Yu Wang

Publications and source records attributed to Yu Wang.

At least 307 records · Page 17Linked to original sources

SCP: Spatial Causal Prediction in Video

Spatial reasoning, the ability to understand spatial relations, causality, and dynamic evolution, is central to human intelligence and essential for real-world applications such as autonomous driving and robotics. Existing studies, however, primarily assess models on visible spatio-temporal understanding, overlooking their ability to infer unseen past or future spatial states. In this work, we introduce Spatial Causal Prediction (SCP), a new task paradigm that challenges models to reason beyond observation and predict spatial causal outcomes. We further construct SCP-Bench, a benchmark comprising 2,500 QA pairs across 1,181 videos spanning diverse viewpoints, scenes, and causal directions, to support systematic evaluation. Through comprehensive experiments on {23} state-of-the-art models, we reveal substantial gaps between human and model performance, limited temporal extrapolation, and weak causal grounding. We further analyze key factors influencing performance and propose perception-enhancement and reasoning-guided strategies toward advancing spatial causal intelligence. The project page is https://guangstrip.github.io/SCP-Bench.

cs.CV↗

An Intertwined Short and Long GRB with 4-minute Separation

Gamma-ray bursts (GRBs), the most energetic transients in the Universe, are traditionally classified into long-duration ($T_{90}>2$ s) and short-duration ($T_{90}<2$ s) events, associated with the core collapse of massive stars (Type II) and the merger of compact binary systems (Type I), respectively. The two classes exhibit distinct observational properties that serve as key diagnostic criteria for classification. Here we report GRB 160425A, a peculiar event comprising two sub-bursts separated by four minutes: a short-duration burst ($G_1$) and a long-duration burst ($G_2$). Nearly all standard prompt-emission diagnostics, including pulse morphology, duration, hardness ratio, minimum variability timescale, spectral properties, and established empirical correlations, consistently categorize $G_1$ as a short-like (Type I, merger-origin) and $G_2$ as a long-like (Type II, collapsar-origin) GRB. The coexistence of merger and collapsar signatures in a single event challenges existing progenitor frameworks and calls for a re-evaluation of GRB classification schemes and progenitor scenarios.

astro-ph.HE↗

SALAD: Achieve High-Sparsity Attention via Efficient Linear Attention Tuning for Video Diffusion Transformer

Diffusion Transformers have demonstrated remarkable performance in video generation. However, their long input sequences incur substantial latency due to the quadratic complexity of full attention. Various sparse attention mechanisms have been proposed. Training-free approaches are limited to moderate sparsity and thus yield only modest acceleration, whereas training-based methods can reach much higher sparsity but demand substantial data and computation. In this work, we propose SALAD, introducing a lightweight linear attention branch in parallel with the sparse attention. Leveraging a Multi-level Static-Dynamic Scaling Strategy to balance the two branches, our method attains up to 90% sparsity and 1.52-2.03x inference speedup across different models and sequence lengths, while maintaining generation quality comparable to the full attention baseline. Moreover, our finetuning process is highly efficient, requiring only 2,000 video samples, fewer than 1,600 training steps, and no more than 30 GPU hours with a batch size of 8.

cs.CV↗

Data-adaptive gene and pathway-based tests forrare-variant associations with survival outcomes

Statistical methods for testing aggregate rare-variant genetic associations are typically based on either burden or dispersion tests (or a combination of the two). These methods lack statistical power in the presence of diverse genetic architectures. Moreover, few aggregate rare-variant association methods have been developed specifically for survival data. To address these issues, we propose data-adaptive gene- and pathway-based association tests based on Schoenfeld residuals in Cox proportional hazards models for association studies between an aggregate of rare-variants and survival outcomes. Our methods improve statistical power while maintaining flexibility across various genetic effect sizes and directions. We develop an efficient R package that enables fast computation and supports data simulation as well as gene- and pathway-level testing. Applying our approach to late bladder toxicity following radiotherapy for non-metastatic prostate cancer, we identify biologically relevant genes and pathways, replicate known signals, and capture additional associations. Our method provides a powerful, adaptive framework for survival-based genetic association studies of rare-variants. Keywords: aSPU, time-to-event outcomes, rare-variant associations, Cox regression, Schoenfeld residuals

stat.ME↗

StreamingVLA: Streaming Vision-Language-Action Model with Action Flow Matching and Adaptive Early Observation

Vision-language-action (VLA) models have demonstrated exceptional performance in natural language-driven perception and control. However, the high computational cost of VLA models poses significant efficiency challenges, particularly for resource-constrained edge platforms in real-world deployments. However, since different stages of VLA (observation, action generation and execution) must proceed sequentially, and wait for the completion of the preceding stage, the system suffers from frequent halting and high latency. To address this, We conduct a systematic analysis to identify the challenges for fast and fluent generation, and propose enabling VLAs with the ability to asynchronously parallelize across VLA stages in a "streaming" manner. First, we eliminate the reliance on action chunking and adopt action flow matching, which learns the trajectory of action flows rather than denoising chunk-wise actions. It overlaps the latency of action generation and execution. Second, we design an action saliency-aware adaptive observation mechanism, thereby overlapping the latency of execution and observation. Without sacrificing performance, StreamingVLA achieves substantial speedup and improves the fluency of execution. It achieves a 2.4 $\times$ latency speedup and reduces execution halting by 6.5 $\times$.

cs.RO↗

CirrusBench: Evaluating LLM-based Agents Beyond Correctness in Real-World Cloud Service Environments

The increasing agentic capabilities of Large Language Models (LLMs) have enabled their deployment in real-world applications, such as cloud services, where customer-assistant interactions exhibit high technical complexity and long-horizon dependencies, making robustness and resolution efficiency critical for customer satisfaction. However, existing benchmarks for LLM-based agents largely rely on synthetic environments that fail to capture the diversity and unpredictability of authentic customer inputs, often ignoring the resolution efficiency essential for real-world deployment. To bridge this gap, we introduce CirrusBench, a novel evaluation framework distinguished by its foundation in real-world data from authentic cloud service tickets. CirrusBench preserves the intricate multi-turn logical chains and realistic tool dependencies inherent to technical service environments. Moving beyond execution correctness, we introduce novel Customer-Centric metrics to define agent success, quantifying service quality through metrics such as the Normalized Efficiency Index and Multi-Turn Latency to explicitly measure resolution efficiency. Experiments utilizing our framework reveal that while state-of-the-art models demonstrate strong reasoning capabilities, they frequently struggle in complex, realistic multi-turn tasks and fail to meet the high-efficiency standards required for customer service, highlighting critical directions for the future development of LLM-based agents in practical technical service applications. CirrusBench evaluation framework is released at: https://github.com/CirrusAI

cs.LG↗

Toxicity Monitoring Rule for a Two-Cohort Phase II Clinical Trial with Bivariate Beta Prior

Toxicity monitoring is essential in Phase II clinical trials to ensure participant safety. While monitoring rules are well-established for single-arm trials, two-cohort trials present unique challenges because toxicities are expected to be similar between cohorts but may still differ. Current approaches either monitor the two cohorts independently, which ignores their similarity, or pool them together as a single arm, which neglects heterogeneity between cohorts. We propose a Bayesian method based on a bivariate beta prior that provides a compromise between these two approaches. The marginal posterior distribution is derived as a mixture of beta distributions, enabling exact calculations of the proposed method's operating characteristics. Examples demonstrate that joint monitoring offers a balanced approach between the independent and pooled methods. Keywords: Toxicity; Two-cohort; Phase II clinical trial; Monitoring rules; Bivariate Beta; Exact Operating characteristics

stat.ME↗

Radiative Association of Ag and H: Formation of AgH from Ab Initio Calculations

Radiative association processes leading to the formation of AgH in cold astrophysical environments are investigated for the first time using full quantum scattering theory. High accuracy potential energy curves and transition dipole moments for the low-lying electronic states (X$^1Σ^+$, A$^1Σ^+$, $1^1Π$, $3^1Σ^+$, $2^1Π$) are computed employing the internally contracted multireference configuration interaction method with Davidson correction. Vibrationally and rotationally resolved radiative association cross sections are calculated for transitions from these initial states to the ground X$^1Σ^+$ state. Prominent shape resonances arising from quasi-bound rovibrational levels behind centrifugal barriers are identified, with the $2^1Π\to$ X$^1Σ^+$ channel exhibiting the strongest contribution at low collision energies. Stimulated radiative association under blackbody radiation fields (up to $T = 20\,000$ K) produces modest enhancements, predominantly in the ground-state channel. Thermal rate coefficients computed over 10$^{-1}$--$10^4$~K reveal a general decreasing trend with temperature for all channels. The results provide essential kinetic data for astrochemical models of transition-metal hydride formation in low-temperature interstellar and circumstellar environments.

physics.atom-ph↗

ArtiSG: Functional 3D Scene Graph Construction via Human-demonstrated Articulated Objects Manipulation

3D scene graphs have empowered robots with semantic understanding for navigation and planning. However, current functional scene graphs primarily focus on static element detection, lacking the actionable kinematic information required for physical manipulation, particularly regarding articulated objects. Existing approaches for inferring articulation mechanisms from static observations are prone to visual ambiguity, while methods that estimate parameters from state changes typically rely on constrained settings such as fixed cameras and unobstructed views. Furthermore, inconspicuous functional elements like hidden handles are frequently missed by pure visual perception. To bridge this gap, we present ArtiSG, a framework that constructs functional 3D scene graphs by encoding human demonstrations into structured robotic memory. Our approach leverages a robust data collection pipeline utilizing a portable hardware setup to accurately track 6-DoF manipulation trajectories and estimate articulation axes, even under camera ego-motion. By integrating these kinematic priors into a hierarchical, open-vocabulary graph, our system not only models how articulated objects move but also utilizes physical interaction data to discover implicit elements. Extensive real-world experiments demonstrate that ArtiSG significantly outperforms baselines in functional element recall and articulation estimation precision. Moreover, we show that the constructed graph serves as a reliable robotic memory, effectively guiding robots to perform language-directed manipulation tasks in real-world environments containing diverse articulated objects.

cs.RO↗

DLLM Agent: See Farther, Run Faster

Diffusion large language models (DLLMs) have emerged as an alternative to autoregressive (AR) decoding with appealing efficiency and modeling properties, yet their implications for agentic multi-step decision making remain underexplored. We ask a concrete question: when the generation paradigm is changed but the agent framework and supervision are held fixed, do diffusion backbones induce systematically different planning and tool-use behaviors, and do these differences translate into end-to-end efficiency gains? We study this in a controlled setting by instantiating DLLM and AR backbones within the same agent workflow (DeepDiver) and performing matched agent-oriented fine-tuning on the same trajectory data, yielding diffusion-backed DLLM Agents and directly comparable AR agents. Across benchmarks and case studies, we find that, at comparable accuracy, DLLM Agents are on average over 30% faster end to end than AR agents, with some cases exceeding 8x speedup. Conditioned on correct task completion, DLLM Agents also require fewer interaction rounds and tool invocations, consistent with higher planner hit rates that converge earlier to a correct action path with less backtracking. We further identify two practical considerations for deploying diffusion backbones in tool-using agents. First, naive DLLM policies are more prone to structured tool-call failures, necessitating stronger tool-call-specific training to emit valid schemas and arguments. Second, for multi-turn inputs interleaving context and action spans, diffusion-style span corruption requires aligned attention masking to avoid spurious context-action information flow; without such alignment, performance degrades. Finally, we analyze attention dynamics across workflow stages and observe paradigm-specific coordination patterns, suggesting stronger global planning signals in diffusion-backed agents.

cs.CL↗

Geometric Mixture-of-Experts with Curvature-Guided Adaptive Routing for Graph Representation Learning

Graph-structured data typically exhibits complex topological heterogeneity, making it difficult to model accurately within a single Riemannian manifold. While emerging mixed-curvature methods attempt to capture such diversity, they often rely on implicit, task-driven routing that lacks fundamental geometric grounding. To address this challenge, we propose a Geometric Mixture-of-Experts framework (GeoMoE) that adaptively fuses node representations across diverse Riemannian spaces to better accommodate multi-scale topological structures. At its core, GeoMoE leverages Ollivier-Ricci Curvature (ORC) as an intrinsic geometric prior to orchestrate the collaboration of specialized experts. Specifically, we design a graph-aware gating network that assigns node-specific fusion weights, regularized by a curvature-guided alignment loss to ensure interpretable and geometry-consistent routing. Additionally, we introduce a curvature-aware contrastive objective that promotes geometric discriminability by constructing positive and negative pairs according to curvature consistency. Extensive experiments on six benchmark datasets demonstrate that GeoMoE outperforms state-of-the-art baselines across diverse graph types.

cs.LG↗

Predicting States of Understanding in Explanatory Interactions Using Cognitive Load-Related Linguistic Cues

We investigate how verbal and nonverbal linguistic features, exhibited by speakers and listeners in dialogue, can contribute to predicting the listener's state of understanding in explanatory interactions on a moment-by-moment basis. Specifically, we examine three linguistic cues related to cognitive load and hypothesised to correlate with listener understanding: the information value (operationalised with surprisal) and syntactic complexity of the speaker's utterances, and the variation in the listener's interactive gaze behaviour. Based on statistical analyses of the MUNDEX corpus of face-to-face dialogic board game explanations, we find that individual cues vary with the listener's level of understanding. Listener states ('Understanding', 'Partial Understanding', 'Non-Understanding' and 'Misunderstanding') were self-annotated by the listeners using a retrospective video-recall method. The results of a subsequent classification experiment, involving two off-the-shelf classifiers and a fine-tuned German BERT-based multimodal classifier, demonstrate that prediction of these four states of understanding is generally possible and improves when the three linguistic cues are considered alongside textual features.

cs.CL↗

From Logs to Language: Learning Optimal Verbalization for LLM-Based Recommendation at Industry Scale

Large language models (LLMs) are promising backbones for generative recommender systems, yet a key challenge remains underexplored: verbalization, i.e., converting structured user interaction logs into effective natural language inputs. Existing methods rely on rigid templates that simply concatenate fields, yielding suboptimal representations for recommendation. We propose a data-centric framework that learns verbalization for LLM-based recommendation. Using reinforcement learning, a verbalization agent transforms raw interaction histories into optimized textual contexts, with recommendation accuracy as the training signal. This agent learns to filter noise, incorporate relevant metadata, and reorganize information to improve downstream predictions. Experiments on a large-scale industrial streaming dataset from Netflix show that learned verbalization delivers up to 93% relative improvement in discovery item recommendation accuracy over template-based baselines. Further analysis reveals emergent strategies such as user interest summarization, noise removal, and syntax normalization, offering insights into effective context construction for LLM-based recommender systems.

cs.AI↗

AsgardBench -- Evaluating Visually Grounded Interactive Planning Under Minimal Feedback

With AsgardBench we aim to evaluate visually grounded, high-level action sequence generation and interactive planning, focusing specifically on plan adaptation during execution based on visual observations rather than navigation or low-level manipulation. In the landscape of embodied AI benchmarks, AsgardBench targets the capability category of interactive planning, which is more sophisticated than offline high-level planning as it requires agents to revise plans in response to environmental feedback, yet remains distinct from low-level execution. Unlike prior embodied AI benchmarks that conflate reasoning with navigation or provide rich corrective feedback that substitutes for perception, AsgardBench restricts agent input to images, action history, and lightweight success/failure signals, isolating interactive planning in a controlled simulator without low-level control noise. The benchmark contains 108 task instances spanning 12 task types, each systematically varied through object state, placement, and scene configuration. These controlled variations create conditional branches in which a single instruction can require different action sequences depending on what the agent observes, emphasizing conditional branching and plan repair during execution. Our evaluations of leading vision language models show that performance drops sharply without visual input, revealing weaknesses in visual grounding and state tracking that ultimately undermine interactive planning. Our benchmark zeroes in on a narrower question: can a model actually use what it sees to adapt a plan when things do not go as expected?

cs.AI↗

Noise-resilient nonadiabatic geometric quantum computation for bosonic binomial codes

The binomial code is renowned for its parity-mediated loss immunity and loss-error recoverability, while geometric phases are widely recognized for their intrinsic resilience against noise. Capitalizing on their complementary merits, we propose a noise-resilient protocol to realize Nonadiabatic geometric quantum computation with binomial codes in a superconducting system composed of a microwave cavity %off-resonantly dispersively coupled to a %three-level qutrit. The control field %geometric quantum computation is designed by %combining geometric phases, integrating reverse engineering and optimal control. This design provides a customized control protocol featuring strong error-tolerance and inherent noise-resilience. Using experimentally accessible parameters in superconducting systems, numerical simulations show that the protocol yields relatively high average fidelity for geometric quantum gates based on binomial code, even in the presence of parameter fluctuations and decoherence. Thus, this protocol may provide a practical approach for realizing reliable Nonadiabatic geometric quantum computation with binomial codes in current technology.

quant-ph↗

Memory Bear AI Memory Science Engine for Multimodal Affective Intelligence: A Technical Report

Affective judgment in real interaction is rarely a purely local prediction problem. Emotional meaning often depends on prior trajectory, accumulated context, and multimodal evidence that may be weak, noisy, or incomplete at the current moment. Although multimodal emotion recognition (MER) has improved the integration of text, speech, and visual signals, many existing systems remain optimized for short-range inference and provide limited support for persistent affective memory, long-horizon dependency modeling, and robust interpretation under imperfect input. This technical report presents the Memory Bear AI Memory Science Engine, a memory-centered framework for multimodal affective intelligence. Instead of treating emotion as a transient output label, the framework models affective information as a structured and evolving variable within a memory system. It organizes processing through structured memory formation, working-memory aggregation, long-term consolidation, memory-driven retrieval, dynamic fusion calibration, and continuous memory updating. At its core, multimodal signals are transformed into structured Emotion Memory Units (EMUs), enabling affective information to be preserved, reactivated, and revised across interaction horizons. Experimental results show consistent gains over comparison systems across benchmark and business-grounded settings, with stronger accuracy and robustness, especially under noisy or missing-modality conditions. The framework offers a practical step from local emotion recognition toward more continuous, robust, and deployment-relevant affective intelligence.

cs.AI↗

Urban Socio-Semantic Segmentation with Vision-Language Reasoning

As hubs of human activity, urban surfaces consist of a wealth of semantic entities. Segmenting these various entities from satellite imagery is crucial for a range of downstream applications. Current advanced segmentation models can reliably segment entities defined by physical attributes (e.g., buildings, water bodies) but still struggle with socially defined categories (e.g., schools, parks). In this work, we achieve socio-semantic segmentation by vision-language model reasoning. To facilitate this, we introduce the Urban Socio-Semantic Segmentation dataset named SocioSeg, a new resource comprising satellite imagery, digital maps, and pixel-level labels of social semantic entities organized in a hierarchical structure. Additionally, we propose a novel vision-language reasoning framework called SocioReasoner that simulates the human process of identifying and annotating social semantic entities via cross-modal recognition and multi-stage reasoning. We employ reinforcement learning to optimize this non-differentiable process and elicit the reasoning capabilities of the vision-language model. Experiments demonstrate our approach's gains over state-of-the-art models and strong zero-shot generalization. The dataset and code are open-sourced under the Apache License 2.0 at https://github.com/AMAP-ML/SocioReasoner.

cs.CV↗

Overthinking Reduction with Decoupled Rewards and Curriculum Data Scheduling

While large reasoning models trained with critic-free reinforcement learning and verifiable rewards (RLVR) represent the state-of-the-art, their practical utility is hampered by ``overthinking'', a critical issue where models generate excessively long reasoning paths without any performance benefit. Existing solutions that penalize length often fail, inducing performance degradation due to a fundamental misalignment between trajectory-level rewards and token-level optimization. In this work, we introduce a novel framework, DECS, built on our theoretical discovery of two previously unaddressed flaws in current length rewards: (1) the erroneous penalization of essential exploratory tokens and (2) the inadvertent rewarding of partial redundancy. Our framework's innovations include (i) a first-of-its-kind decoupled token-level reward mechanism that surgically distinguishes and penalizes redundant tokens, and (ii) a novel curriculum batch scheduling strategy to master the efficiency-efficacy equilibrium. Experimental results show DECS can achieve a dramatic reduction in reasoning tokens by over 50\% across seven benchmarks while simultaneously maintaining or even improving performance. It demonstrates conclusively that substantial gains in reasoning efficiency can be achieved without compromising a model's underlying reasoning power. Code is available at https://github.com/pixas/DECS.

cs.CL↗