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Yue Ma

Publications and source records attributed to Yue Ma.

At least 55 records · Page 3Linked to original sources

On saturation problems involving clique number and matching number

For a clique $K_r$, a graph is $K_r$-saturated if it contains no copy of $K_r$ and the addition of any edge from its complement creates a $K_r$. A classical result of Erdős-Hajnal-Moon and Zykov shows that the number of edges of an $n$-vertex $K_r$-saturated graph is at least $(r-2)n-\binom{r-1}{2}$. In this paper, we focus on the number of edges of the $K_r$-saturated graphs with a fixed matching number. Let $G$ be an $n$-vertex $K_r$-saturated graph with matching number $ν(G) = s$. For sufficiently large $n$, we prove that the number of edges \begin{equation*} e(G)\geq \left\{\begin{array}{cl}{(r-1)n-\frac{r}{2}(r-1)-1,}&{\quad\mathrm{if}~s=r-1;}\\{(r-1)n + (s-r)^2 - \frac{1}{2}(r+2)(r-3) - 5,}&{\quad\mathrm{if}~s>r-1.}\\\end{array}\right. \end{equation*} Moreover, we completely characterize the graphs attaining the equality.

math.CO↗

The Latent Space: Foundation, Evolution, Mechanism, Ability, and Outlook

Latent space is rapidly emerging as a native substrate for language-based models. While modern systems are still commonly understood through explicit token-level generation, an increasing body of work shows that many critical internal processes are more naturally carried out in continuous latent space than in human-readable verbal traces. This shift is driven by the structural limitations of explicit-space computation, including linguistic redundancy, discretization bottlenecks, sequential inefficiency, and semantic loss. This survey aims to provide a unified and up-to-date landscape of latent space in language-based models. We organize the survey into five sequential perspectives: Foundation, Evolution, Mechanism, Ability, and Outlook. We begin by delineating the scope of latent space, distinguishing it from explicit or verbal space and from the latent spaces commonly studied in generative visual models. We then trace the field's evolution from early exploratory efforts to the current large-scale expansion. To organize the technical landscape, we examine existing work through the complementary lenses of mechanism and ability. From the perspective of Mechanism, we identify four major lines of development: Architecture, Representation, Computation, and Optimization. From the perspective of Ability, we show how latent space supports a broad capability spectrum spanning Reasoning, Planning, Modeling, Perception, Memory, Collaboration, and Embodiment. Beyond consolidation, we discuss the key open challenges, and outline promising directions for future research. We hope this survey serves not only as a reference for existing work, but also as a foundation for understanding latent space as a general computational and systems paradigm for next-generation intelligence.

cs.AI↗

Follow-Your-Preference++: Rethinking Preference Alignment for Image Inpainting

We study preference alignment for image inpainting. Rather than proposing yet another method, we revisit the problem from first principles and reassess its core challenges. We adopt the widely used direct preference optimization framework and construct preference training data with publicly available reward models. Our empirical study spans nine reward models, two benchmarks, and two baseline inpainting models that differ in architecture and generative mechanism. Our main findings are: (1) Most reward models provide valid signals for preference data construction, although some are unreliable as evaluators. (2) Across models and benchmarks, preference data exhibits consistent trends under both candidate and sample scaling. (3) Reward models display pronounced biases--particularly in brightness, composition, and color scheme--that make them prone to inducing reward hacking. (4) A simple ensemble of reward models mitigates such biases and yields robust, generalizable performance. {\color{rebuttal_blue}(5) Preference alignment is transferable to the object removal task, where the goal shifts from open-ended creative generation to coherent background completion. (6) Further analysis reveals that a calibrated ensemble method further mitigates hacking and improves robustness.} Without modifying model architectures or introducing additional datasets, our models substantially outperform prior state-of-the-art models on standard metrics, large vision-language model evaluations, and human assessments. Our code is available at: https://github.com/shenytzzz/Follow-Your-Preference.

cs.CV↗

PyFEX: Uncovering Evasive Python-based Threats via Resilient and Exhaustive Path Exploration

The rapid expansion of the Python ecosystem has fueled two distinct but converging threats: adversaries increasingly target the software supply chain via the Python Package Index (PyPI), while also building evasive, cross-platform malicious binaries compiled from source code written in Python. Current program analysis techniques struggle to address this dual threat. Static analysis based tools are often blinded by runtime obfuscation and compiled bytecode, while dynamic analysis based ones are fragile, prone to evasion by environmental guardrails, and often terminates prematurely due to unsatisfied dependencies. To overcome these limitations, we present PyFEX, a resilient forced-execution engine. PyFEX explores a program's behavioral space systematically by forcing execution across all conditional branches to bypass evasion checks. To address the fragility of dynamic execution, it introduces a novel resilient crash recovery mechanism that synthesizes dummy objects to satisfy failed operations at the runtime, allowing analysis to proceed past fatal errors, and employs path merging to mitigate path explosion. PyFEX further incorporates an automated entry identification mechanism that proactively discovers and invokes dormant functions, exposing malicious logic hidden within uncalled APIs. To demonstrate the efficacy of this engine, we built PyFEXScan, a proof-of-concept malware detector built on top of PyFEX. Evaluated against both known malicious PyPI packages and real-world compiled binaries, PyFEX exposes critical behaviors missed by the existing state-of-the-art tools. In a live deployment on PyPI, PyFEXScan discovered 212 previously unknown malicious packages accounting for over 91,648 downloads, underscoring the necessity of resilient, exhaustive analysis for securing the Python ecosystem.

cs.CR↗

FinBoardBench: Benchmarking Dynamic Wealth Management and Strategic Financial Reasoning of LLMs via Board Game Simulations

Recently, large language models (LLMs) have achieved superior performance in static financial reasoning and simple dynamic trading tasks. However, existing static financial benchmarks are insufficient to assess the dynamic wealth management and financial decision-making capabilities of LLMs in real-world environments. To bridge this gap, we present FinBoardBench, an evaluation suite based on three classic financial board games: Cashflow, Acquire, and Monopoly. FinBoardBench assesses a comprehensive set of financial skills, including personal cash flow management with debt balancing, corporate investment and acquisition forecasting, and competitive trade negotiations with asset auctions. Our experiments with 9 advanced LLMs reveal that while exhibiting basic long-term planning and investment logic, they fail to effectively leverage complex interactions for profit, and their strong static reasoning performance does not transform into successful dynamic decision-making. Notably, they tend to prioritize immediate asset acquisition over maintaining sufficient liquidity, making them vulnerable to financial crises triggered by random events. We hope that FinBoardBench can provide a valuable reference for more intelligent LLM-based decision-making systems in the future.

cs.CL↗

EasyVFX: Frequency-Driven Decoupling for Resource-Efficient VFX Generation

Generating high-fidelity visual effects (VFX) typically demands massive datasets and prohibitive computational power due to the intricate coupling of spatial textures and temporal dynamics. In this paper, we introduce EasyVFX, a resource-efficient framework that achieves realistic VFX synthesis under stringent constraints. Our core philosophy lies in frequency-domain decomposition: we observe that the complexity of VFX can be significantly mitigated by decoupling high-frequency components, which represent intricate spatial appearances, from low-frequency components that encapsulate global motion dynamics. This spectral disentanglement transforms a high-dimensional learning problem into manageable sub-tasks, thereby lowering the optimization barrier and reducing data dependency. Building upon this insight, we propose a two-stage training paradigm. First, we design a Frequency-aware Mixture-of-Experts (Freq-MoE) architecture. By utilizing a soft routing mechanism, our model assigns specialized experts to distinct spectral bands, enabling them to cultivate robust priors for appearance and motion dynamics. This specialization allows the model to acquire foundational VFX knowledge with fewer GPU resources. Second, we introduce a Test-Time Training strategy powered by a novel Frequency-constraint Loss. This allows the pre-trained model to swiftly adapt to specific, unseen effects through localized optimizations, requiring only about 100 steps on a single GPU. Experimental results demonstrate that EasyVFX produces structurally consistent and visually stunning effects, proving that frequency-aware learning is a key catalyst for democratizing professional-grade VFX.

cs.CV↗

HERO: Hierarchical Extrapolation and Refresh for Efficient World Models

Generation-driven world models create immersive virtual environments but suffer slow inference due to the iterative nature of diffusion models. While recent advances have improved diffusion model efficiency, directly applying these techniques to world models introduces limitations such as quality degradation. In this paper, we present HERO, a training-free hierarchical acceleration framework tailored for efficient world models. Owing to the multi-modal nature of world models, we identify a feature coupling phenomenon, wherein shallow layers exhibit high temporal variability, while deeper layers yield more stable feature representations. Motivated by this, HERO adopts hierarchical strategies to accelerate inference: (i) In shallow layers, a patch-wise refresh mechanism efficiently selects tokens for recomputation. With patch-wise sampling and frequency-aware tracking, it avoids extra metric computation and remain compatible with FlashAttention. (ii) In deeper layers, a linear extrapolation scheme directly estimates intermediate features. This completely bypasses the computations in attention modules and feed-forward networks. Our experiments show that HERO achieves a 1.73$\times$ speedup with minimal quality degradation, significantly outperforming existing diffusion acceleration methods.

cs.CV↗

Catching the Infection Before It Spreads: Foresight-Guided Defense in Multi-Agent Systems

Large multimodal model-based Multi-Agent Systems (MASs) enable collaborative complex problem solving through specialized agents. However, MASs are vulnerable to infectious jailbreak, where compromising a single agent can spread to others, leading to widespread compromise. Existing defenses counter this by training a more contagious cure factor, biasing agents to retrieve it over virus adversarial examples (VirAEs). However, this homogenizes agent responses, providing only superficial suppression rather than true recovery. We revisit these defenses, which operate globally via a shared cure factor, while infectious jailbreak arise from localized interaction behaviors. This mismatch limits their effectiveness. To address this, we propose a training-free Foresight-Guided Local Purification (FLP) framework, where each agent reasons over future interactions to track behavioral evolution and eliminate infections. Specifically, each agent simulates future behavioral trajectories over subsequent chat rounds. To reflect diversity in MASs, we introduce a multi-persona simulation strategy for robust prediction across interaction contexts. We then use response diversity as a diagnostic signal to detect infection by analyzing inconsistencies across persona-based predictions at both retrieval-result and semantic levels. For infected agents, we apply localized purification: recent infections are mitigated via immediate album rollback, while long-term infections are handled using Recursive Binary Diagnosis (RBD), which recursively partitions the image album and applies the same diagnosis strategy to localize and eliminate VirAEs. Experiments show that FLP reduces the maximum cumulative infection rate from over 95% to below 5.47%. Moreover, retrieval and semantic metrics closely match benign baselines, indicating effective preservation of interaction diversity.

cs.AI↗

Bridging the Embodiment Gap: Disentangled Cross-Embodiment Video Editing

Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled representations, where task-relevant information is coupled with human-specific kinematics, limiting their adaptability. We propose a generative framework for cross-embodiment video editing that directly addresses this by learning explicitly disentangled task and embodiment representations. Our method factorizes a demonstration video into two orthogonal latent spaces by enforcing a dual contrastive objective: it minimizes mutual information between the spaces to ensure independence while maximizing intra-space consistency to create stable representations. A parameter-efficient adapter injects these latent codes into a frozen video diffusion model, enabling the synthesis of a coherent robot execution video from a single human demonstration, without requiring paired cross-embodiment data. Experiments show our approach generates temporally consistent and morphologically accurate robot demonstrations, offering a scalable solution to leverage internet-scale human video for robot learning.

cs.RO↗

Application Research of a Deep Learning Model Integrating CycleGAN and YOLO in PCB Infrared Defect Detection

This paper addresses the critical bottleneck of infrared (IR) data scarcity in Printed Circuit Board (PCB) defect detection by proposing a cross-modal data augmentation framework integrating CycleGAN and YOLOv8. Unlike conventional methods relying on paired supervision, we leverage CycleGAN to perform unpaired image-to-image translation, mapping abundant visible-light PCB images into the infrared domain. This generative process synthesizes high-fidelity pseudo-IR samples that preserve the structural semantics of defects while accurately simulating thermal distribution patterns. Subsequently, we construct a heterogeneous training strategy that fuses generated pseudo-IR data with limited real IR samples to train a lightweight YOLOv8 detector. Experimental results demonstrate that this method effectively enhances feature learning under low-data conditions. The augmented detector significantly outperforms models trained on limited real data alone and approaches the performance benchmarks of fully supervised training, proving the efficacy of pseudo-IR synthesis as a robust augmentation strategy for industrial inspection.

cs.CV↗

A non-linear damping structure and global stability of wave-Klein-Gordon coupled system in $\mathbb{R}^{3+1}$

This paper establishes the global existence of solutions for a class of wave-Klein-Gordon coupled systems with specific nonlinearities in 3+1-dimensional Minkowski spacetime. The study demonstrates that imposing certain constraints on the coefficients of these specific nonlinear terms induces a damping effect within the system, which is crucial for proving the global existence of solutions. The proof is conducted within the framework of a bootstrap argument, primarily employing the hyperboloidal foliation method and the vector field method.

math.AP↗

AvatarPointillist: AutoRegressive 4D Gaussian Avatarization

We introduce AvatarPointillist, a novel framework for generating dynamic 4D Gaussian avatars from a single portrait image. At the core of our method is a decoder-only Transformer that autoregressively generates a point cloud for 3D Gaussian Splatting. This sequential approach allows for precise, adaptive construction, dynamically adjusting point density and the total number of points based on the subject's complexity. During point generation, the AR model also jointly predicts per-point binding information, enabling realistic animation. After generation, a dedicated Gaussian decoder converts the points into complete, renderable Gaussian attributes. We demonstrate that conditioning the decoder on the latent features from the AR generator enables effective interaction between stages and markedly improves fidelity. Extensive experiments validate that AvatarPointillist produces high-quality, photorealistic, and controllable avatars. We believe this autoregressive formulation represents a new paradigm for avatar generation, and we will release our code inspire future research.

cs.CV↗

VideoCoF: Unified Video Editing with Temporal Reasoner

Existing video editing methods face a critical trade-off: expert models offer precision but rely on task-specific priors like masks, hindering unification; conversely, unified temporal in-context learning models are mask-free but lack explicit spatial cues, leading to weak instruction-to-region mapping and imprecise localization. To resolve this conflict, we propose VideoCoF, a novel Chain-of-Frames approach inspired by Chain-of-Thought reasoning. VideoCoF enforces a ``see, reason, then edit" procedure by compelling the video diffusion model to first predict reasoning tokens (edit-region latents) before generating the target video tokens. This explicit reasoning step removes the need for user-provided masks while achieving precise instruction-to-region alignment and fine-grained video editing. Furthermore, we introduce a RoPE alignment strategy that leverages these reasoning tokens to ensure motion alignment and enable length extrapolation beyond the training duration. We demonstrate that with a minimal data cost of only 50k video pairs, VideoCoF achieves state-of-the-art performance on VideoCoF-Bench, validating the efficiency and effectiveness of our approach. Our code, weight, data are available at https://github.com/knightyxp/VideoCoF.

cs.CV↗

ST-BiBench: Benchmarking Multi-Stream Multimodal Coordination in Bimanual Embodied Tasks for MLLMs

Multimodal Large Language Models (MLLMs) have significantly advanced the landscape of embodied AI, yet transitioning to synchronized bimanual coordination introduces formidable challenges in multi-stream multimodal integration. We introduce ST-BiBench, a comprehensive multi-tier framework for evaluating spatio-temporal multimodal coordination. Our approach centers on Strategic Coordination Planning, assessing high-level cross-modal reasoning over multiple action and perception streams. To investigate the "proximity paradox"-where semantically coherent plans fail to align with spatially grounded visual inputs-we incorporate Foundational Spatial Grounding to verify workspace awareness and arm-selection logic. Furthermore, we probe model frontiers through Fine-Grained Action Control, investigating whether MLLMs can directly synthesize high-dimensional continuous action modalities (16-Dim) from complex multimodal metadata. Evaluating 30+ state-of-the-art MLLMs, we uncover a persistent and pervasive "coordination paradox"-a significant gap between high-level strategic reasoning and fine-grained physical execution. Results reveal that while frontier MLLMs excel at logic-driven strategy, they frequently suffer from perception-logic disconnection and multi-stream interference during multimodal fusion. ST-BiBench provides a platform for identifying critical bottlenecks in multi-stream multimodal fusion and cross-modal alignment for complex embodied tasks.

cs.RO↗

Video2LoRA: Unified Semantic-Controlled Video Generation via Per-Reference-Video LoRA

Achieving semantic alignment across diverse video generation conditions remains a significant challenge. Methods that rely on explicit structural guidance often enforce rigid spatial constraints that limit semantic flexibility, whereas models tailored for individual control types lack interoperability and adaptability. These design bottlenecks hinder progress toward flexible and efficient semantic video generation. To address this, we propose Video2LoRA, a scalable and generalizable framework for semantic-controlled video generation that conditions on a reference video. Video2LoRA employs a lightweight hypernetwork to predict personalized LoRA weights for each semantic input, which are combined with auxiliary matrices to form adaptive LoRA modules integrated into a frozen diffusion backbone. This design enables the model to generate videos consistent with the reference semantics while preserving key style and content variations, eliminating the need for any per-condition training. Notably, the final model weights less than 150MB, making it highly efficient for storage and deployment. Video2LoRA achieves coherent, semantically aligned generation across diverse conditions and exhibits strong zero-shot generalization to unseen semantics.

cs.CV↗

Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuning

Recently, breakthroughs in the video diffusion transformer have shown remarkable capabilities in diverse motion generations. As for the motion-transfer task, current methods mainly use two-stage Low-Rank Adaptations (LoRAs) finetuning to obtain better performance. However, existing adaptation-based motion transfer still suffers from motion inconsistency and tuning inefficiency when applied to large video diffusion transformers. Naive two-stage LoRA tuning struggles to maintain motion consistency between generated and input videos due to the inherent spatial-temporal coupling in the 3D attention operator. Additionally, they require time-consuming fine-tuning processes in both stages. To tackle these issues, we propose Follow-Your-Motion, an efficient two-stage video motion transfer framework that finetunes a powerful video diffusion transformer to synthesize complex motion. Specifically, we propose a spatial-temporal decoupled LoRA to decouple the attention architecture for spatial appearance and temporal motion processing. During the second training stage, we design the sparse motion sampling and adaptive RoPE to accelerate the tuning speed. To address the lack of a benchmark for this field, we introduce MotionBench, a comprehensive benchmark comprising diverse motion, including creative camera motion, single object motion, multiple object motion, and complex human motion. We show extensive evaluations on MotionBench to verify the superiority of Follow-Your-Motion.

cs.CV↗

FastVMT: Eliminating Redundancy in Video Motion Transfer

Video motion transfer aims to synthesize videos by generating visual content according to a text prompt while transferring the motion pattern observed in a reference video. Recent methods predominantly use the Diffusion Transformer (DiT) architecture. To achieve satisfactory runtime, several methods attempt to accelerate the computations in the DiT, but fail to address structural sources of inefficiency. In this work, we identify and remove two types of computational redundancy in earlier work: motion redundancy arises because the generic DiT architecture does not reflect the fact that frame-to-frame motion is small and smooth; gradient redundancy occurs if one ignores that gradients change slowly along the diffusion trajectory. To mitigate motion redundancy, we mask the corresponding attention layers to a local neighborhood such that interaction weights are not computed unnecessarily distant image regions. To exploit gradient redundancy, we design an optimization scheme that reuses gradients from previous diffusion steps and skips unwarranted gradient computations. On average, FastVMT achieves a 3.43x speedup without degrading the visual fidelity or the temporal consistency of the generated videos.

cs.CV↗

Group Editing: Edit Multiple Images in One Go

In this paper, we tackle the problem of performing consistent and unified modifications across a set of related images. This task is particularly challenging because these images may vary significantly in pose, viewpoint, and spatial layout. Achieving coherent edits requires establishing reliable correspondences across the images, so that modifications can be applied accurately to semantically aligned regions. To address this, we propose GroupEditing, a novel framework that builds both explicit and implicit relationships among images within a group. On the explicit side, we extract geometric correspondences using VGGT, which provides spatial alignment based on visual features. On the implicit side, we reformulate the image group as a pseudo-video and leverage the temporal coherence priors learned by pre-trained video models to capture latent relationships. To effectively fuse these two types of correspondences, we inject the explicit geometric cues from VGGT into the video model through a novel fusion mechanism. To support large-scale training, we construct GroupEditData, a new dataset containing high-quality masks and detailed captions for numerous image groups. Furthermore, to ensure identity preservation during editing, we introduce an alignment-enhanced RoPE module, which improves the model's ability to maintain consistent appearance across multiple images. Finally, we present GroupEditBench, a dedicated benchmark designed to evaluate the effectiveness of group-level image editing. Extensive experiments demonstrate that GroupEditing significantly outperforms existing methods in terms of visual quality, cross-view consistency, and semantic alignment.

cs.CV↗