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Yuhui Su

Publications and source records attributed to Yuhui Su.

4 recordsLinked to original sources

Terminal-Universe: Turning Agent Trajectories into Scalable Terminal Environments

As terminal-based code agents become prevalent, agent trajectories have accumulated at scale, while realistic, executable environments remain scarce. However, environments are what agent post-training actually requires: each can be re-queried into many verifiable tasks and provides execution feedback, whereas a trajectory is a single frozen demonstration. Rather than generating environments from scratch, we observe that the tool-execution history in existing trajectories exposes the structure and contents of the environments in which they ran, making it possible to reconstruct those environments from the trajectories themselves. Thus, we introduce Terminal-Universe, a framework which turns each trajectory into a reusable environment and explores it for synthesizing new tasks and continued interactions. Specifically, Terminal-Universe replays the file operations recorded in a trajectory to restore each file before the agent modified it, yielding a partial workspace; a completion agent then supplies the missing files and dependencies. On this recovered workspace, we both reconstruct the original intent task and synthesize entirely new ones. Besides, we also scale the tasks along two complementary axes: breadth and depth. For breadth, we mine directional dependency relations between related environments and synthesize cross-workspace queries spanning multiple codebases, as developers routinely do in real-world development. For depth, we extend the initial single-turn query into a multi-round session that captures iterative user feedback and requirement refinement via a user agent. Applied to public terminal agent trajectories, Terminal-Universe produces 37.3k task-sufficient environments. Supervised fine-tuning of Qwen3.5-27B on this corpus improves single-round performance on Terminal-Bench 2.1 by 11.9 points and multi-round performance on EvoCode-Bench v2 MT@4 by 13.8 points.

cs.AI

The Metamorphosis: Automatic Detection of Scaling Issues for Mobile Apps

As the bridge between users and software, Graphical User Interface (GUI) is critical to the app accessibility. Scaling up the font or display size of GUI can help improve the visual impact, readability, and usability of an app, and is frequently used by the elderly and people with vision impairment. Yet this can easily lead to scaling issues such as text truncation, component overlap, which negatively influence the acquirement of the right information and the fluent usage of the app. Previous techniques for UI display issue detection and cross-platform inconsistency detection cannot work well for these scaling issues. In this paper, we propose an automated method, dVermin, for scaling issue detection, through detecting the inconsistency of a view under the default and a larger display scale. The evaluation result shows that dVermin achieves 97% precision and 97% recall in issue page detection, and 84% precision and 91% recall for issue view detection, outperforming two state-of-the-art baselines by a large margin. We also evaluate dVermin with popular Android apps on F-droid, and successfully uncover 21 previously-undetected scaling issues with 20 of them being confirmed/fixed.

cs.SE

NaviDroid: A Tool for Guiding Manual Android Testing via Hint Moves

Manual testing, as a complement to automated GUI testing, is the last line of defense for app quality especially in spotting usability and accessibility issues. However, the repeated actions and easy missing of some functionalities make manual testing time-consuming, labor-extensive and inefficient. Inspired by the game candy crush with flashy candies as hint moves for players, we develop a tool named NaviDroid for navigating human testers via highlighted next operations for more effective and efficient testing. Within NaviDroid, it constructs an enriched state transition graph (STG) with the trigger actions as the edges for two involved states. Based on the STG, NaviDroid utilizes the dynamic programming algorithm to plan the exploration path, and augment the run-time GUI with visualized hint moves for testers to quickly explore untested states and avoid duplication. The automated experiments demonstrate the high coverage and efficient path planning of NaviDroid. A user study further confirms its usefulness in the participants covering more states and activities, detecting more bugs within less time compared with the control group. NaviDroid demo video: https://youtu.be/lShFyg_nTA0.

cs.SE

OwlEyes-Online: A Fully Automated Platform for Detecting and Localizing UI Display Issues

Graphical User Interface (GUI) provides visual bridges between software apps and end users. However, due to the compatibility of software or hardware, UI display issues such as text overlap, blurred screen, image missing always occur during GUI rendering on different devices. Because these UI display issues can be found directly by human eyes, in this paper, we implement an online UI display issue detection tool OwlEyes-Online, which provides a simple and easy-to-use platform for users to realize the automatic detection and localization of UI display issues. The OwlEyes-Online can automatically run the app and get its screenshots and XML files, and then detect the existence of issues by analyzing the screenshots. In addition, OwlEyes-Online can also find the detailed area of the issue in the given screenshots to further remind developers. Finally, OwlEyes-Online will automatically generate test reports with UI display issues detected in app screenshots and send them to users. The OwlEyes-Online was evaluated and proved to be able to accurately detect UI display issues. Tool Link: http://www.owleyes.online:7476 Github Link: https://github.com/franklinbill/owleyes Demo Video Link: https://youtu.be/002nHZBxtCY

cs.SE