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Zejia Zhong

Publications and source records attributed to Zejia Zhong.

2 recordsLinked to original sources

FASTER: Fast Adjoint Stochastic Transport for Endpoint Refinement in Reward-Guided Image Editing

Reward-guided image editing at test time seeks to improve a specified reward while preserving source content and visual plausibility. Many existing approaches optimize candidates through pretrained generation processes, making repeated adjustment depend on costly large-model execution and, in some cases, backbone backpropagation. We develop a theoretical framework that jointly accounts for reward, source preservation, and pretrained-prior preferences, allowing the desired output distribution to be specified separately from the dynamics used to realize it. Based on this framework, we introduce FASTER, which trains a small network for each source and objective to perform inexpensive editing, while pretrained and reward models provide feedback on candidate outputs. By reusing each candidate and its feedback across multiple small-network updates, FASTER reduces repeated sampling and supervision queries without placing the pretrained generative backbone inside the inner optimization loop. On SD3, FASTER leads all four target metrics and several validation metrics among the evaluated methods. Compared with the evaluated baseline that optimizes controls along pretrained generation trajectories, FASTER achieves editing-time speedups of up to \({6.91\times}\) on Stable Diffusion 3 and \({24.14\times}\) on Stable Diffusion 1.5.

cs.CV↗

Sample-Efficient Diffusion-based Reinforcement Learning with Critic Guidance

Recent advances in reinforcement learning (RL) have achieved great successes by leveraging the multimodality and exploration capability of diffusion policies. Among these approaches, one representative branch focuses on the sampling-based policy optimization. This design enables better exploration capability of the diffusion model, particularly at the beginning of training, but suffer from low exploitation in Q-value information, resulting in a slow policy convergence. Another branch pays attention to gradient-based policy optimization, which sufficiently exploits the gradient of the Q function yet tends to collapse into a unimodal policy with low diversity. To address this issue, we propose CGPO, \textbf{C}ritic-\textbf{G}uided diffusion \textbf{P}olicy \textbf{O}ptimization, which effectively balances exploration and exploitation with the training-free guidance technique integrated into the denoising process of diffusion policy. Concretely, CGPO steers action generation toward high-value regions defined by the critic network and uses the guided actions as regression objectives. In this manner, CGPO reduces the time required to obtain high-quality actions and improves final performance with better balance between the exploration-exploitation tradeoff. We validate the effectiveness of CGPO on 5 MuJoCo locomotion tasks, and CGPO achieves state-of-the-art performance compared with existing diffusion-based RL methods. Notably, CGPO is the first success to incorporate diffusion policy into real-world RL, with its superior performance on Franka robot arm grasping tasks. Our official page is released at https://dingsht.tech/cgpo-webpage.

cs.RO↗