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Zhanyu Yang

Publications and source records attributed to Zhanyu Yang.

3 recordsLinked to original sources

BladeMaster: Real-Time Robotic Cutting Simulation with Online-Generated Persistent Discontinuities

Cutting changes both the shape and topology of deformable objects, making accurate simulation challenging for robotic manipulation. A simulator must track the cutting tool as a cut develops, preserve the resulting discontinuities after tool withdrawal, and enable newly exposed surfaces to interact with the tool and with each other. Existing formulations often prescribe cut surfaces in advance or couple material separation to auxiliary geometric fields. We introduce BladeMaster, a GPU-accelerated cutting framework based on the total Lagrangian material point method (TLMPM). Our key idea is to encode the cutting history directly on material points through persistent side labels generated online from the blade geometry. These labels govern particle-grid coupling, preserving connectivity within intact material while preventing spurious coupling across cut faces after tool withdrawal. Our formulation supports progressive and intersecting cuts without predefined cut surfaces or particle duplication. Material-material contact enables cut surfaces to recontact and slide against each other without reconnecting, while two-way tool-material coupling allows material reaction forces to influence tool motion. Experiments demonstrate tool-driven cutting followed by manipulation, with faster-than-real-time performance on representative tasks.

cs.RO↗

Faster-than-Nyquist Non-Orthogonal Frequency-Division Multiplexing for Visible Light Communications

In this paper, we propose a faster-than-Nyquist (FTN) non-orthogonal frequency-division multiplexing (NOFDM) scheme for visible light communications (VLC) where the multiplexing/demultiplexing employs the inverse fractional cosine transform (IFrCT)/FrCT. Different to the common fractional Fourier transform-based NOFDM (FrFT-NOFDM) signal, FrCT-based NOFDM (FrCT-NOFDM) signal is real-valued which can be directly applied to the VLC systems without the expensive upconversion. Thus, FrCT-NOFDM is more suitable for the cost-sensitive VLC systems. Meanwhile, under the same transmission rate, FrCT-NOFDM signal occupies smaller bandwidth compared to OFDM signal. When the bandwidth compression factor $α$ is set to $0.8$, $20\%$ bandwidth saving can be obtained. Therefore, FrCT-NOFDM has higher spectral efficiency and suffers less high-frequency distortion compared to OFDM, which benefits the bandwidth-limited VLC systems. As the simulation results show, bit error rate (BER) performance of FrCT-NOFDM with $α$ of $0.9$ or $0.8$ is better than that of OFDM. Moreover, FrCT-NOFDM has a superior security performance. In conclusion, FrCT-NOFDM shows great potential for application in the future VLC systems.

cs.IT↗

Capacity limit for faster-than-Nyquist non-orthogonal frequency-division multiplexing signaling

Faster-than-Nyquist (FTN) signal achieves higher spectral efficiency and capacity compared to Nyquist signal due to its smaller pulse interval or narrower subcarrier spacing. Shannon limit typically defines the upper-limit capacity of Nyquist signal. To the best of our knowledge, the mathematical expression for the capacity limit of FTN non-orthogonal frequency-division multiplexing (NOFDM) signal is first demonstrated in this paper. The mathematical expression shows that FTN NOFDM signal has the potential to achieve a higher capacity limit compared to Nyquist signal. In this paper, we demonstrate the principle of FTN NOFDM by taking fractional cosine transform-based NOFDM (FrCT-NOFDM) for instance. FrCT-NOFDM is first proposed and implemented by both simulation and experiment. When the bandwidth compression factor $α$ is set to $0.8$ in FrCT-NOFDM, the subcarrier spacing is equal to $40\%$ of the symbol rate per subcarrier, thus the transmission rate is about $25\%$ faster than Nyquist rate. FTN NOFDM with higher capacity would be promising in the future communication systems, especially in the bandwidth-limited applications.

cs.IT↗