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Zhen Xing

Publications and source records attributed to Zhen Xing.

At least 19 recordsLinked to original sources

Agentic Visual Generation: From Generative Models to Agentic Control

Visual generation is evolving from generative models used through a single invocation into agentic control processes that can plan, select tools, inspect intermediate synthesized outputs, revise failures, and reuse prior experience. In most existing systems, the controller is an LLM or VLM, while visual generation models serve as tools or executors. However, existing work lacks a consistent criterion for determining when a generation system becomes agentic. Planning depth, tool use, multi-role collaboration, and reinforcement learning are often treated as evidence of agenticity, even though none of them necessarily determines which generation decisions the controller can make. We organize the field according to what the controller can directly control in the generation process. At L1 Conditioning Control, the controller prepares the input to a predetermined generator but does not control which visual operation is executed. At L2 Execution Control, it selects and invokes actual generation, editing, rendering, or other content-modifying operations. At L3 Outcome-Adaptive Control, it observes an intermediate outcome and uses that observation to change a subsequent operation within the current task. At L4 Experience-Adaptive Control, it retains experience from completed tasks and uses that experience to change decisions on future tasks. L0 Fixed Support separately denotes generators, editors, evaluators, reward models, benchmarks, and fixed pipelines without a deployed controller that makes generation-level decisions. These levels describe a progressively broader decision-making scope rather than model size, system complexity, output quality, tool or role count, or training method. Applying this framework across image, video, editing, 3D, world, slide, and user-interface generation reveals how controller capabilities have evolved and how their mechanisms are distributed across levels.

cs.CV

MSAVBench: Towards Comprehensive and Reliable Evaluation of Multi-Shot Audio-Video Generation

Video generation is rapidly evolving from single-shot synthesis to complex multi-shot audio-video (MSAV) narratives to meet real-world demands. However, evaluating such frontier models remains a fundamental challenge. Existing benchmarks are limited in scope and data diversity, and rely on rigid evaluation pipelines, preventing systematic and reliable assessment of modern MSAV models. To bridge these gaps, we introduce MSAVBench, the first comprehensive benchmark and adaptive hybrid evaluation framework for multi-shot audio-video generation. Our benchmark spans four key dimensions, video, audio, shot, and reference, covering diverse task settings, varying shot counts of up to 15, and challenging non-realistic scenarios. Our evaluation framework improves robustness through an adaptive self-correction mechanism for shot segmentation, instance-wise rubrics for subjective metrics, and tool-grounded evidence extraction for complex judgments. Furthermore, MSAVBench achieves high alignment with human judgments, reaching a Spearman rank correlation of 91.5%. Our systematic evaluation of 19 state-of-the-art closed- and open-source models shows that current systems still struggle with director-level control and fine-grained audio-visual synchronization, while modular or agentic generation pipelines offer a promising path toward narrowing the gap between open- and closed-source models. The benchmark data and evaluation code are publicly available at https://github.com/ali-vilab/MSAVBench.

cs.CV

DiffusionOPD: A Unified Perspective of On-Policy Distillation in Diffusion Models

Reinforcement learning has emerged as a powerful tool for improving diffusion-based text-to-image models, but existing methods are largely limited to single-task optimization. Extending RL to multiple tasks is challenging: joint optimization suffers from cross-task interference and imbalance, while cascade RL is cumbersome and prone to catastrophic forgetting. We propose DiffusionOPD, a new multi-task training paradigm for diffusion models based on Online Policy Distillation (OPD). DiffusionOPD first trains task-specific teachers independently, then distills their capabilities into a unified student along the student own rollout trajectories. This decouples single-task exploration from multi-task integration and avoids the optimization burden of solving all tasks jointly from scratch. Theoretically, we lift the OPD framework from discrete tokens to continuous-state Markov processes, deriving a closed-form per-step KL objective that unifies both stochastic SDE and deterministic ODE refinement via mean-matching. We formally and empirically demonstrate that this analytic gradient provides lower variance and better generality compared to conventional PPO-style policy gradients. Extensive experiments show that DiffusionOPD consistently surpasses both multi-reward RL and cascade RL baselines in training efficiency and final performance, while achieving state-of-the-art results on all evaluated benchmarks.

cs.LG

AVGen-Bench: A Task-Driven Benchmark for Multi-Granular Evaluation of Text-to-Audio-Video Generation

Text-to-Audio-Video (T2AV) generation is rapidly becoming a core interface for media creation, yet its evaluation remains fragmented. Existing benchmarks largely assess audio and video in isolation or rely on coarse embedding similarity, failing to capture the fine-grained joint correctness required by realistic prompts. We introduce AVGen-Bench, a task-driven benchmark for T2AV generation featuring high-quality prompts across 11 real-world categories. To support comprehensive assessment, we propose a multi-granular evaluation framework that combines lightweight specialist models with Multimodal Large Language Models (MLLMs), enabling evaluation from perceptual quality to fine-grained semantic controllability. Our evaluation reveals a pronounced gap between strong audio-visual aesthetics and weak semantic reliability, including persistent failures in text rendering, speech coherence, physical reasoning, and a universal breakdown in musical pitch control. Code and benchmark resources are available at http://aka.ms/avgenbench.

cs.CV

AIBench: Evaluating Visual-Logical Consistency in Academic Illustration Generation

Although image generation has boosted various applications via its rapid evolution, whether the state-of-the-art models are able to produce ready-to-use academic illustrations for papers is still largely unexplored. Directly comparing or evaluating the illustration with VLM is native but requires oracle multi-modal understanding ability, which is unreliable for long and complex texts and illustrations. To address this, we propose AIBench, the first benchmark using VQA for evaluating logic correctness of the academic illustrations and VLMs for assessing aesthetics. In detail, we designed four levels of questions proposed from a logic diagram summarized from the method part of the paper, which query whether the generated illustration aligns with the paper on different scales. Our VQA-based approach raises more accurate and detailed evaluations on visual-logical consistency while relying less on the ability of the judger VLM. With our high-quality AIBench, we conduct extensive experiments and conclude that the performance gap between models on this task is significantly larger than general ones, reflecting their various complex reasoning and high-density generation ability. Further, the logic and aesthetics are hard to optimize simultaneously as in handcrafted illustrations. Additional experiments further state that test-time scaling on both abilities significantly boosts the performance on this task.

cs.CV

FlashMotion: Few-Step Controllable Video Generation with Trajectory Guidance

Recent advances in trajectory-controllable video generation have achieved remarkable progress. Previous methods mainly use adapter-based architectures for precise motion control along predefined trajectories. However, all these methods rely on a multi-step denoising process, leading to substantial time redundancy and computational overhead. While existing video distillation methods successfully distill multi-step generators into few-step, directly applying these approaches to trajectory-controllable video generation results in noticeable degradation in both video quality and trajectory accuracy. To bridge this gap, we introduce FlashMotion, a novel training framework designed for few-step trajectory-controllable video generation. We first train a trajectory adapter on a multi-step video generator for precise trajectory control. Then, we distill the generator into a few-step version to accelerate video generation. Finally, we finetune the adapter using a hybrid strategy that combines diffusion and adversarial objectives, aligning it with the few-step generator to produce high-quality, trajectory-accurate videos. For evaluation, we introduce FlashBench, a benchmark for long-sequence trajectory-controllable video generation that measures both video quality and trajectory accuracy across varying numbers of foreground objects. Experiments on two adapter architectures show that FlashMotion surpasses existing video distillation methods and previous multi-step models in both visual quality and trajectory consistency.

cs.CV

Tabular Incremental Inference

Tabular data is a fundamental form of data structure. The evolution of table analysis tools reflects humanity's continuous progress in data acquisition, management, and processing. The dynamic changes in table columns arise from technological advancements, changing needs, data integration, etc. However, the standard process of training AI models on tables with fixed columns and then performing inference is not suitable for handling dynamically changed tables. Therefore, new methods are needed for efficiently handling such tables in an unsupervised manner. In this paper, we introduce a new task, Tabular Incremental Inference (TabII), which aims to enable trained models to incorporate new columns during the inference stage, enhancing the practicality of AI models in scenarios where tables are dynamically changed. Furthermore, we demonstrate that this new task can be framed as an optimization problem based on the information bottleneck theory, which emphasizes that the key to an ideal tabular incremental inference approach lies in minimizing mutual information between tabular data and representation while maximizing between representation and task labels. Under this guidance, we design a TabII method with Large Language Model placeholders and Pretrained TabAdapter to provide external knowledge and Incremental Sample Condensation blocks to condense the task-relevant information given by incremental column attributes. Experimental results across eight public datasets show that TabII effectively utilizes incremental attributes, achieving state-of-the-art performance.

cs.AI

FlashPortrait: 6x Faster Infinite Portrait Animation with Adaptive Latent Prediction

Current diffusion-based acceleration methods for long-portrait animation struggle to ensure identity (ID) consistency. This paper presents FlashPortrait, an end-to-end video diffusion transformer capable of synthesizing ID-preserving, infinite-length videos while achieving up to 6x acceleration in inference speed. In particular, FlashPortrait begins by computing the identity-agnostic facial expression features with an off-the-shelf extractor. It then introduces a Normalized Facial Expression Block to align facial features with diffusion latents by normalizing them with their respective means and variances, thereby improving identity stability in facial modeling. During inference, FlashPortrait adopts a dynamic sliding-window scheme with weighted blending in overlapping areas, ensuring smooth transitions and ID consistency in long animations. In each context window, based on the latent variation rate at particular timesteps and the derivative magnitude ratio among diffusion layers, FlashPortrait utilizes higher-order latent derivatives at the current timestep to directly predict latents at future timesteps, thereby skipping several denoising steps and achieving 6x speed acceleration. Experiments on benchmarks show the effectiveness of FlashPortrait both qualitatively and quantitatively.

cs.CV

DeRA: Decoupled Representation Alignment for Video Tokenization

This paper presents DeRA, a novel 1D video tokenizer that decouples the spatial-temporal representation learning in video tokenization to achieve better training efficiency and performance. Specifically, DeRA maintains a compact 1D latent space while factorizing video encoding into appearance and motion streams, which are aligned with pretrained vision foundation models to capture the spatial semantics and temporal dynamics in videos separately. To address the gradient conflicts introduced by the heterogeneous supervision, we further propose the Symmetric Alignment-Conflict Projection (SACP) module that proactively reformulates gradients by suppressing the components along conflicting directions. Extensive experiments demonstrate that DeRA outperforms LARP, the previous state-of-the-art video tokenizer by 25% on UCF-101 in terms of rFVD. Moreover, using DeRA for autoregressive video generation, we also achieve new state-of-the-art results on both UCF-101 class-conditional generation and K600 frame prediction.

cs.CV

StableAvatar: Infinite-Length Audio-Driven Avatar Video Generation

Current diffusion models for audio-driven avatar video generation struggle to synthesize long videos with natural audio synchronization and identity consistency. This paper presents StableAvatar, the first end-to-end video diffusion transformer that synthesizes infinite-length high-quality videos without post-processing. Conditioned on a reference image and audio, StableAvatar integrates tailored training and inference modules to enable infinite-length video generation. We observe that the main reason preventing existing models from generating long videos lies in their audio modeling. They typically rely on third-party off-the-shelf extractors to obtain audio embeddings, which are then directly injected into the diffusion model via cross-attention. Since current diffusion backbones lack any audio-related priors, this approach causes severe latent distribution error accumulation across video clips, leading the latent distribution of subsequent segments to drift away from the optimal distribution gradually. To address this, StableAvatar introduces a novel Time-step-aware Audio Adapter that prevents error accumulation via time-step-aware modulation. During inference, we propose a novel Audio Native Guidance Mechanism to further enhance the audio synchronization by leveraging the diffusion's own evolving joint audio-latent prediction as a dynamic guidance signal. To enhance the smoothness of the infinite-length videos, we introduce a Dynamic Weighted Sliding-window Strategy that fuses latent over time. Experiments on benchmarks show the effectiveness of StableAvatar both qualitatively and quantitatively.

cs.CV

StableAnimator++: Overcoming Pose Misalignment and Face Distortion for Human Image Animation

Current diffusion models for human image animation often struggle to maintain identity (ID) consistency, especially when the reference image and driving video differ significantly in body size or position. We introduce StableAnimator++, the first ID-preserving video diffusion framework with learnable pose alignment, capable of generating high-quality videos conditioned on a reference image and a pose sequence without any post-processing. Building upon a video diffusion model, StableAnimator++ contains carefully designed modules for both training and inference, striving for identity consistency. In particular, StableAnimator++ first uses learnable layers to predict the similarity transformation matrices between the reference image and the driven poses via injecting guidance from Singular Value Decomposition (SVD). These matrices align the driven poses with the reference image, mitigating misalignment to a great extent. StableAnimator++ then computes image and face embeddings using off-the-shelf encoders, refining the face embeddings via a global content-aware Face Encoder. To further maintain ID, we introduce a distribution-aware ID Adapter that counteracts interference caused by temporal layers while preserving ID via distribution alignment. During the inference stage, we propose a novel Hamilton-Jacobi-Bellman (HJB) based face optimization integrated into the denoising process, guiding the diffusion trajectory for enhanced facial fidelity. Experiments on benchmarks show the effectiveness of StableAnimator++ both qualitatively and quantitatively.

cs.CV

Non-Uniform Class-Wise Coreset Selection for Vision Model Fine-tuning

Coreset selection aims to identify a small yet highly informative subset of data, thereby enabling more efficient model training while reducing storage overhead. Recently, this capability has been leveraged to tackle the challenges of fine-tuning large foundation models, offering a direct pathway to their efficient and practical deployment. However, most existing methods are class-agnostic, causing them to overlook significant difficulty variations among classes. This leads them to disproportionately prune samples from either overly easy or hard classes, resulting in a suboptimal allocation of the data budget that ultimately degrades the final coreset performance. To address this limitation, we propose Non-Uniform Class-Wise Coreset Selection (NUCS), a novel framework that both integrates class-level and sample-level difficulty. We propose a robust metric for global class difficulty, quantified as the winsorized average of per-sample difficulty scores. Guided by this metric, our method performs a theoretically-grounded, non-uniform allocation of data selection budgets inter-class, while adaptively selecting samples intra-class with optimal difficulty ranges. Extensive experiments on a wide range of visual classification tasks demonstrate that NUCS consistently outperforms state-of-the-art methods across 10 diverse datasets and pre-trained models, achieving both superior accuracy and computational efficiency, highlighting the promise of non-uniform class-wise selection strategy for advancing the efficient fine-tuning of large foundation models.

cs.LG

MagicMotion: Controllable Video Generation with Dense-to-Sparse Trajectory Guidance

Recent advances in video generation have led to remarkable improvements in visual quality and temporal coherence. Upon this, trajectory-controllable video generation has emerged to enable precise object motion control through explicitly defined spatial paths. However, existing methods struggle with complex object movements and multi-object motion control, resulting in imprecise trajectory adherence, poor object consistency, and compromised visual quality. Furthermore, these methods only support trajectory control in a single format, limiting their applicability in diverse scenarios. Additionally, there is no publicly available dataset or benchmark specifically tailored for trajectory-controllable video generation, hindering robust training and systematic evaluation. To address these challenges, we introduce MagicMotion, a novel image-to-video generation framework that enables trajectory control through three levels of conditions from dense to sparse: masks, bounding boxes, and sparse boxes. Given an input image and trajectories, MagicMotion seamlessly animates objects along defined trajectories while maintaining object consistency and visual quality. Furthermore, we present MagicData, a large-scale trajectory-controlled video dataset, along with an automated pipeline for annotation and filtering. We also introduce MagicBench, a comprehensive benchmark that assesses both video quality and trajectory control accuracy across different numbers of objects. Extensive experiments demonstrate that MagicMotion outperforms previous methods across various metrics. Our project page are publicly available at https://quanhaol.github.io/magicmotion-site.

cs.CV

Human2Robot: Learning Robot Actions from Paired Human-Robot Videos

Distilling knowledge from human demonstrations is a promising way for robots to learn and act. Existing methods, which often rely on coarsely-aligned video pairs, are typically constrained to learning global or task-level features. As a result, they tend to neglect the fine-grained frame-level dynamics required for complex manipulation and generalization to novel tasks. We posit that this limitation stems from a vicious circle of inadequate datasets and the methods they inspire. To break this cycle, we propose a paradigm shift that treats fine-grained human-robot alignment as a conditional video generation problem. To this end, we first introduce H&R, a novel third-person dataset containing 2,600 episodes of precisely synchronized human and robot motions, collected using a VR teleoperation system. We then present Human2Robot, a framework designed to leverage this data. Human2Robot employs a Video Prediction Model to learn a rich and implicit representation of robot dynamics by generating robot videos from human input, which in turn guides a decoupled action decoder. Our real-world experiments demonstrate that this approach not only achieves high performance on seen tasks but also exhibits significant one-shot generalization to novel positions, objects, instances, and even new task categories.

cs.RO

StableAnimator: High-Quality Identity-Preserving Human Image Animation

Current diffusion models for human image animation struggle to ensure identity (ID) consistency. This paper presents StableAnimator, the first end-to-end ID-preserving video diffusion framework, which synthesizes high-quality videos without any post-processing, conditioned on a reference image and a sequence of poses. Building upon a video diffusion model, StableAnimator contains carefully designed modules for both training and inference striving for identity consistency. In particular, StableAnimator begins by computing image and face embeddings with off-the-shelf extractors, respectively and face embeddings are further refined by interacting with image embeddings using a global content-aware Face Encoder. Then, StableAnimator introduces a novel distribution-aware ID Adapter that prevents interference caused by temporal layers while preserving ID via alignment. During inference, we propose a novel Hamilton-Jacobi-Bellman (HJB) equation-based optimization to further enhance the face quality. We demonstrate that solving the HJB equation can be integrated into the diffusion denoising process, and the resulting solution constrains the denoising path and thus benefits ID preservation. Experiments on multiple benchmarks show the effectiveness of StableAnimator both qualitatively and quantitatively.

cs.CV

GenRec: Unifying Video Generation and Recognition with Diffusion Models

Video diffusion models are able to generate high-quality videos by learning strong spatial-temporal priors on large-scale datasets. In this paper, we aim to investigate whether such priors derived from a generative process are suitable for video recognition, and eventually joint optimization of generation and recognition. Building upon Stable Video Diffusion, we introduce GenRec, the first unified framework trained with a random-frame conditioning process so as to learn generalized spatial-temporal representations. The resulting framework can naturally supports generation and recognition, and more importantly is robust even when visual inputs contain limited information. Extensive experiments demonstrate the efficacy of GenRec for both recognition and generation. In particular, GenRec achieves competitive recognition performance, offering 75.8% and 87.2% accuracy on SSV2 and K400, respectively. GenRec also performs the best on class-conditioned image-to-video generation, achieving 46.5 and 49.3 FVD scores on SSV2 and EK-100 datasets. Furthermore, GenRec demonstrates extraordinary robustness in scenarios that only limited frames can be observed. Code will be available at https://github.com/wengzejia1/GenRec.

cs.CV

Aligning Vision Models with Human Aesthetics in Retrieval: Benchmarks and Algorithms

Modern vision models are trained on very large noisy datasets. While these models acquire strong capabilities, they may not follow the user's intent to output the desired results in certain aspects, e.g., visual aesthetic, preferred style, and responsibility. In this paper, we target the realm of visual aesthetics and aim to align vision models with human aesthetic standards in a retrieval system. Advanced retrieval systems usually adopt a cascade of aesthetic models as re-rankers or filters, which are limited to low-level features like saturation and perform poorly when stylistic, cultural or knowledge contexts are involved. We find that utilizing the reasoning ability of large language models (LLMs) to rephrase the search query and extend the aesthetic expectations can make up for this shortcoming. Based on the above findings, we propose a preference-based reinforcement learning method that fine-tunes the vision models to distill the knowledge from both LLMs reasoning and the aesthetic models to better align the vision models with human aesthetics. Meanwhile, with rare benchmarks designed for evaluating retrieval systems, we leverage large multi-modality model (LMM) to evaluate the aesthetic performance with their strong abilities. As aesthetic assessment is one of the most subjective tasks, to validate the robustness of LMM, we further propose a novel dataset named HPIR to benchmark the alignment with human aesthetics. Experiments demonstrate that our method significantly enhances the aesthetic behaviors of the vision models, under several metrics. We believe the proposed algorithm can be a general practice for aligning vision models with human values.

cs.CV

AID: Adapting Image2Video Diffusion Models for Instruction-guided Video Prediction

Text-guided video prediction (TVP) involves predicting the motion of future frames from the initial frame according to an instruction, which has wide applications in virtual reality, robotics, and content creation. Previous TVP methods make significant breakthroughs by adapting Stable Diffusion for this task. However, they struggle with frame consistency and temporal stability primarily due to the limited scale of video datasets. We observe that pretrained Image2Video diffusion models possess good priors for video dynamics but they lack textual control. Hence, transferring Image2Video models to leverage their video dynamic priors while injecting instruction control to generate controllable videos is both a meaningful and challenging task. To achieve this, we introduce the Multi-Modal Large Language Model (MLLM) to predict future video states based on initial frames and text instructions. More specifically, we design a dual query transformer (DQFormer) architecture, which integrates the instructions and frames into the conditional embeddings for future frame prediction. Additionally, we develop Long-Short Term Temporal Adapters and Spatial Adapters that can quickly transfer general video diffusion models to specific scenarios with minimal training costs. Experimental results show that our method significantly outperforms state-of-the-art techniques on four datasets: Something Something V2, Epic Kitchen-100, Bridge Data, and UCF-101. Notably, AID achieves 91.2% and 55.5% FVD improvements on Bridge and SSv2 respectively, demonstrating its effectiveness in various domains. More examples can be found at our website https://chenhsing.github.io/AID.

cs.CV