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Zhenyu Zhao

Publications and source records attributed to Zhenyu Zhao.

At least 19 recordsLinked to original sources

Spatial-UMI-Dream: Scaling World Action Models with Metric Geometry for UMI Manipulation

The Universal Manipulation Interface (UMI) enables scalable demonstration collection independently of a specific robot. However, its moving, close-range gripper cameras entangle camera and object motion without a stable external view, leaving the metric geometry needed for precise manipulation implicit in RGB. We introduce Spatial-UMI-Dream, a 5B spatial World Action Model (WAM) pretrained on 605 hours of RGB-D UMI data through two-stage training -- world-only adaptation followed by joint world-action learning -- to jointly predict future RGB, fisheye-aligned metric depth, and actions. Stereo-derived depth makes scene scale and spatial relationships explicit within a unified dual-gripper RGB-D representation. Furthermore, evaluating UMI policies requires testing whether UMI's robot-independent demonstration collection translates into policy generalization across robot embodiments, alongside robustness to environmental changes. We introduce RoboTwin-UMI, a twenty-task simulation benchmark built on RoboTwin with UMI wrist-mounted fisheye observations, enabling controlled, repeatable evaluation of UMI policies under environment and embodiment changes separately and jointly without additional fine-tuning. On RoboTwin-UMI, Spatial-UMI-Dream achieves 79.10% in-domain success and 72.15% under combined embodiment and environment shifts, exceeding the strongest evaluated baseline in each setting by 4.65 and 10.30 percentage points, respectively. It also exhibits the smallest success-rate drop under embodiment transfer among the evaluated policies. In a matched pretraining ablation, RGB-only pretraining leads to a 5.75-percentage-point decrease in in-domain success compared with RGB-D pretraining. Across six real-world tasks, Spatial-UMI-Dream achieves 85.0% average success, exceeding the strongest baseline by 24.2 percentage points. Project page: https://weiduoyuan.com/spatial-umi-dream/

cs.RO↗

SIMPLE: Simulation-Based Policy Learning and Evaluation for Humanoid Loco-manipulation

Humanoid foundation models are advancing faster than we can evaluate them. While real-world testing is expensive and difficult to reproduce, existing simulation benchmarks focus primarily on table-top or wheeled robots. A scalable and reproducible benchmark for whole-body humanoid loco-manipulation remains an open problem. To this end, we present SIMPLE, a unified simulation testbed for humanoid policy learning and evaluation. SIMPLE couples the accurate contact-rich dynamics of MuJoCo with the photorealistic rendering of IsaacSim. It provides a large-scale environment comprising 16 diverse whole-body tasks, 50 indoor scenes, and over 1,000 object assets. To facilitate scalable data collection, the framework integrates two data generation pipelines: automated trajectory generation via motion planning and a low-latency VR teleoperation interface. We further integrate and benchmark mainstream humanoid policies at scale in SIMPLE, including lightweight imitation networks, large vision-language-action (VLA) models, and recent world action models (WAMs). Our experiments reveal a strong correlation between policy performance in simulation and the real world. Furthermore, we demonstrate that policies trained on data collected in SIMPLE can be transferred zero-shot to physical humanoid robots under similar settings, providing a robust and reproducible foundation for humanoid robotics research.

cs.RO↗

Universal unitary holonomies in photonics

Non Abelian holonomy, a geometric aspect of quantum mechanics, underpins the geometric formulation of fundamental interactions and plays a vital role in holonomic quantum computation. Photonics is a fertile platform for exploring non-Abelian holonomies. However, universal unitary holonomies are still out of reach. The lack of control over scale phase degrees of freedom hinders the direct quantum simulation of unitary-governed phenomena, such as electron spin, weak isospin, and quantum chromodynamics,as well as the realization of generic geometric quantum gates for holonomic quantum computing. Here we employ artificial gauge fields (AGFs) to introduce complex-valued couplings, synthesizing arbitrary unitary holonomies and enabling generic geometric quantum gates in photonics. Higher dimensional U(m) transformations are experimentally synthesized based on Givens rotations. Our results pave the way for all-geometric-phase approach for both quantum and classical computing in photonics.

physics.optics↗

DB-3DME: From Dataset to Benchmark for Human-aligned Automatic 3D Mesh Evaluation

Recent advances in 3D generation have led to substantial improvements in realism, controllability, and efficiency, yet the evaluation of 3D assets remains underexplored. Existing evaluation paradigms, including human evaluation, learned metrics, and vision-language models (VLMs) as judges, suffer from limitations in cost, scalability, resolution handling, or task-specific alignment. In this work, we focus on 3D mesh evaluation and introduce DB-3DME, the Dataset and Benchmark for 3D Mesh Evaluation. DB-3DME contains 2,619 synthetic 3D meshes paired with human ratings on Geometry and Prompt Adherence. Using this dataset, we systematically benchmark state-of-the-art VLMs and identify visual encoding of 3D representations as a key factor for human-aligned evaluation performance. Motivated by this finding, we fine-tune an open-weight VLM, Qwen-2.5-VL-7B, for 3D mesh evaluation by adapting the visual encoder while freezing the language model. The fine-tuned model substantially outperforms existing pre-trained VLMs across multiple evaluation dimensions, establishing a new benchmark for automatic 3D mesh evaluation. We publicly release the benchmark dataset on GitHub and Hugging Face to facilitate future research.

cs.CV↗

3D-DefectBench: A Controlled Factorial Study of Vision-Language Model Evaluation Pipelines for Fine-Grained 3D Generation Defects

Automated evaluation is essential for scaling generative 3D systems, where exhaustive human review is costly and slow. Yet the reliability of an automated judge depends on the full evaluation pipeline, including the vision-language model (VLM), asset rendering, visual evidence, task specification, and human reference labels. We introduce 3D-DefectBench, a large-scale benchmark for rigorous evaluation-pipeline analysis. It complements holistic ratings and pairwise preferences with nine fine-grained binary defects spanning geometry, texture, and prompt adherence, with optional human severity annotations. Using a balanced factorial design, we vary the VLM, camera protocol, visual input, and prompt schema across 84 inference designs, and validate the resulting conclusions on a broader set of frontier models. Model choice is the dominant source of variation in agreement with human labels, while other pipeline factors also influence agreement, interact with the model, and can alter the best configuration. A compact six-view RGB protocol performs comparably to denser view sets and configurations augmented with depth or normal channels, making it a strong cost-effective default. Under this fixed design, the best of 12 VLMs still trail trained human labelers, and texture agreement drops sharply from expert-agreement to noisier silver labels. Severity annotations further show that binary judges recover most defects humans flag as severe. These results highlight the importance of evaluating automated judges as complete pipelines and calibrating them across human reference regimes.

cs.CV↗

Runtime-Independent Persistent Agents: Preserving Identity, Memory, and Code Across Models, Harnesses, and Servers

Long-lived AI agents may replace their models, orchestration harnesses, interaction surfaces and hosts while retaining identity, memory and executable body lineage. We present a runtime-independent architecture that separates a continuity-bearing substrate $P_t=(I_t,M_t,B_t)$ from replaceable execution and interaction bindings. Six continuity invariants and a quiesce--checkpoint--validate--bind--rehydrate--resume protocol govern state preservation, capability changes and continuation authority. Enoch implements the design through a reusable software body, private installed state, provider contracts and fenced migration. We report complementary evidence from frozen implementation snapshots and three kinds of live study. An operational case retains an established instance's identity, nonempty memory, body revision and historical task IDs across host, joint Codex-to-Claude model/harness, and chat-surface substitutions. A separate cross-host task resumes from a verified artifact checkpoint. A supervised Codex--Muse--Codex study completes five ordinary round trips and five matched same-runtime controls on their first attempts after a separate qualification run. A planned worker interruption recovers through the native task API with the checkpoint preserved, a stale reply rejected and one task completion recorded. These results support mechanical continuity for the tested deployments and bounded workflows. They do not establish behavioral equivalence, arbitrary-task portability, general exactly-once external effects or unattended reliability.

cs.SE↗

GOLF: Global Observation with Local Focus for Calibration-Aware Stereo Interaction Field Estimation

We present GOLF, the first-place solution to the SHOW3D Interaction Field Estimation Challenge at HANDS@ECCV 2026. Given synchronized egocentric stereo views, the task is to predict a 3D vector from each of 21 hand joints to the closest point on the manipulated object. GOLF combines dense global context, locally sampled hand/object evidence, and common-frame Plücker-ray geometry. We adapt DINOv3 ViT-H+/16 with LoRA and trainable LayerNorm parameters, then jointly decode both interaction fields. Our primary model achieves an official score of 27.61 and a mean ADE of 27.96 mm on the hidden test set. An equal-weight ensemble with a complementary directly fine-tuned variant improves these results to an official score of 27.47 and a mean ADE of 27.82 mm, securing first place.

cs.CV↗

Shorthand for Thought: Compressing LLM Reasoning via Entropy-Guided Supertokens

Reasoning in Large Language Models incurs significant inference-time compute, yet the token-level information structure of reasoning traces remains underexplored. We observe that reasoning tokens split into two functional types: low-entropy structural tokens (recurring phrases that scaffold the reasoning process) and higher-entropy organic tokens (problem-specific content that drives toward a solution). This asymmetry motivates a simple, model-agnostic compression pipeline: apply cross-word BPE merges on a model's own reasoning traces to derive \textit{supertokens} that capture frequent structural patterns, then teach the model to adopt them via supervised fine-tuning. Across three model families and five mathematical reasoning benchmarks, our approach shortens reasoning traces by 8.1% on average; under a TOST equivalence analysis at a +/- 2pp margin, accuracy is equivalent or inconclusive on 13/15 model -- benchmark cells (2 pass equivalence, 11 inconclusive, predominantly AIME at N=30, with non-equivalent degradation on 2/15 cells (DeepSeek-R1-Distill-Llama-70B on MATH-500 and OlympiadBench). Beyond compression, learned supertokens often align with interpretable reasoning moves such as backtracking, verification, and strategy shifts. This enables a compact structural analysis of reasoning traces: correct traces show more recovery and verification patterns, while incorrect traces show more repeated hedging and unresolved counterarguments. We release the full pipeline as open-source code.

cs.CL↗

A Localized Core-Tail Fourier-Laguerre Frame Method with Adaptive Frequency Detection for Unbounded-Domain Problems

We propose a localized core--tail Fourier--Laguerre frame method for approximation and model problems on the real line. The domain is decomposed into a finite core and two semi-infinite tails. Local Fourier extension is used in the core to resolve nonperiodic, oscillatory, and locally nonsmooth structures, while modulated Laguerre frames are used in the tails so that the Laguerre functions approximate only slowly varying decaying envelopes. The local Fourier extension component also provides two data-driven mechanisms: coefficient-energy indicators for internal edge detection and local frequency indicators for selecting tail modulation centers. We derive error estimates that separate the core approximation error, the modulated Laguerre envelope error, the effect of frequency mismatch, and the finite-tail truncation error. The analysis shows that the tail complexity is governed mainly by the residual phase after modulation rather than by the original carrier frequency. Numerical experiments demonstrate high accuracy for oscillatory, multi-frequency, and derivative-discontinuous functions, and a decaying model problem illustrates that the representation can be combined with differential operators through exact interface constraints.

math.NA↗

Identity Is More Than Recall: A Benchmark for Persistent Identity in Deployed AI Agents

Persistent agents need evaluations that distinguish identity facts they can recall from those they express and enact. We introduce PAI-Bench, a provider-neutral benchmark for fidelity to a versioned, update-governed identity contract. It separates recall, composition, behavioral enactment, resistance, persistence, lineage, and role-conditioned updates while keeping scoring oracles outside the target process. Two frozen campaigns cover sixteen synthetic profiles, thirty-two probes, and three independently initialized target configurations, yielding 1,536 retained responses. A judge-independent literal audit finds direct-parent identifiers in 48/48 atomic responses but only 1/48 implicit self-portraits. On eight profiles, explicit field cues increase joint presence of three identity identifiers from 0/8 to 7/8 under the same four-sentence instruction. A separate startup body-label substitution increases full-designation presence from 1/8 to 7/8 while parents remain absent. These contrasts reveal prompt-dependent component selection and component-specific sensitivity to startup cues in the tested deployments. Replaying identical factorial responses also yields a Claude headline mean 12.5 percentage points below Astra's, demonstrating evaluator sensitivity separately from target behavior. The studies use single target samples per condition, with post-hoc audits and follow-ups. PAI-Bench provides a reproducible evaluation protocol for measuring factual availability, identity expression, and behavioral enactment as distinct aspects of identity-contract fidelity.

cs.AI↗

CoMLP: Cooperatively-Gated MLPs for Fine-Grained Cross-Modal Information Fusion in Medical Image Segmentation

Multi-modal medical images and clinical reports provide complementary anatomical, functional, and semantic information for medical image segmentation. Effectively exploiting these heterogeneous sources requires fine-grained cross-modal information fusion that preserves subtle spatial details while capturing semantic dependencies across modalities. Existing fusion approaches frequently rely on cross-attention, whose computational burden increases rapidly with spatial resolution, making dense cross-modal interaction difficult on high-resolution feature maps, particularly for volumetric medical images. In this work, we propose CoMLP, a cooperatively-gated MLP module for fine-grained cross-modal information fusion in medical image segmentation. CoMLP models cross-modal dependencies through cooperative cross-gating, built upon complementary regional and dilated MLP interactions, to capture local and global cross-modal dependencies. We further develop a multi-source fusion architecture in which CoMLP performs both inter-image fusion across imaging modalities and vision-language fusion between visual features and textual reports, enabling heterogeneous information to be integrated without relying on dense cross-attention. Extensive experiments on five medical segmentation benchmarks, covering 2D/3D images, clinical reports, multiple imaging modalities, and diverse anatomical regions, demonstrate consistent improvements over state-of-the-art multi-modal and language-guided segmentation methods. Ablation studies further show that fine-grained interaction at high spatial resolutions and complementary local-global fusion are critical to the performance gains. These results demonstrate the potential of MLP-based interaction as an effective alternative for fine-grained cross-modal information fusion in medical image segmentation.

cs.CV↗

Traffic-Adaptive Per-Hop Multipath Routing in Multi-Hop UAV Networks

In uncrewed aerial vehicle (UAV)-relayed mobile edge computing (MEC) networks, computation tasks generate traffic with diverse latency requirements and data sizes. Routing decisions therefore need to adapt to both traffic characteristics and changing network conditions. Compared with single-path routing, multipath routing is better suited to such heterogeneous traffic because it provides multiple forwarding options and enables flexible traffic splitting. However, conventional multipath routing usually splits traffic over predefined end-to-end paths, making it difficult to respond quickly to link fluctuations and topology changes in UAV networks. To address this issue, we propose a traffic-adaptive per-hop multipath routing method for multi-hop UAV networks, in which each UAV dynamically distributes traffic among multiple candidate next hops. We formulate the routing problem to improve the on-time packet delivery ratio while reducing the packet loss ratio, and model it as a decentralized partially observable Markov decision process (Dec-POMDP). To solve this problem, we develop a multi-agent reinforcement learning (MARL) algorithm, termed Multi-Agent Proximal Policy Optimization with Dirichlet Modeling (MAPPO-DM). MAPPO-DM follows the centralized-training-and-decentralized-execution framework and models continuous traffic-splitting actions using a Dirichlet distribution. Simulation results show that MAPPO-DM outperforms the baseline methods and maintains robust performance under various network conditions.

cs.NI↗

An Exact-Moment Local Legendre Frame Method with Block Convolution for Caputo Fractional Differentiation

We propose a local Legendre frame method for the accurate computation of Caputo fractional derivatives of order \(0<α<1\). On each local subinterval, the function is represented by a restricted Legendre frame obtained from scaled Legendre polynomials on an extended interval. The local coefficients are computed from equispaced samples by an exponentially weighted GTSVD regularization. The Caputo derivative is then evaluated by applying the weakly singular fractional integral to the derivatives of the local frame basis functions. Since these derivatives are polynomials, the corresponding Caputo weights can be written in terms of finite weighted moments, so that the singular kernel is treated analytically rather than by a low-order quadrature rule. For uniform partitions, the history weights have a block-dependent structure and can be reused efficiently. The error analysis separates the local frame reconstruction from the Caputo integration. In particular, the Caputo error is bounded by the derivative reconstruction error, while the latter is obtained from the \(L^2\) reconstruction error and a weighted smoothness bound of the GTSVD approximation through an interpolation argument. For analytic local functions with exponential coefficient decay, this leads to exponential-type convergence of the derivative and hence of the Caputo approximation. Numerical experiments confirm the accuracy of the exact moment weights, the effectiveness of the local weighted reconstruction, and the efficiency of the block implementation.

math.NA↗

A Localized Fourier Extension Method for Piecewise-Smooth Inverse Source Reconstruction

We reconstruct a piecewise-smooth source in a Poisson equation on a semi-infinite strip from noisy solution values measured along an interior line. Applying the one-dimensional Dirichlet Laplacian to the observation reduces the inverse problem to regularized second-order differentiation followed by a boundedly invertible correction. The differentiated trace and the source differ by an analytic smoothing term and therefore have the same interior singular support and jump data. This structure motivates a localized Fourier extension method that combines two staggered detection partitions, GTSVD-regularized local derivative coefficients, mollified conjugate Fourier sums, and structure-aligned numerical differentiation. The source is then recovered by an exponentially decaying spectral correction. For an exact partition, the reconstruction inherits the piecewise differentiation rate $\mathcal O(δ^{(\bar s-2)/\bar s})$; local peak and partition perturbation estimates describe the additional effect of breakpoint errors. Comparisons with full-grid total-variation regularization and truncated Fourier inversion show competitive high-noise performance and a pronounced low-noise advantage of the localized method. Repeated Gaussian-noise tests confirm robustness in the moderate- and low-noise regimes.

math.NA↗

Code Is the Body: Agent-Owned Software Bodies for Recursive Evolution and Descent

Personalized AI agents are often configurable without giving users control over the artifacts that determine their future behavior. We present OurArk, an architecture for persistent personal agents centered on an agent-owned software body: an identity-bearing, inspectable, and versioned artifact under human custody. The body contains behavior-defining code, prompts, tools, skills, policies, tests, and evolution mechanisms. Memories and credentials remain private instance state, while model inference is treated as a replaceable external service. OurArk defines governed self-evolution and recursive descent over the same body. Self-evolution produces isolated candidate changes that are validated, reviewed, and merged under human control, enabling human-agent co-development of the agent's software body. Descent creates an independently versioned descendant with a distinct identity, mission, history, and fresh private-state boundary; compatible descendants can themselves source further descent. After divergence, direct-parent changes and peer skills can be inspected for selective local adaptation. We implement the architecture in the open-source Genesis creation engine and Enoch reference agent. A four-agent, three-descent linear lineage and executable regression tests demonstrate recursive creation, inherited validation contracts, isolated body changes, human-controlled review, and failed-update recovery. OurArk provides a concrete substrate for personal agents that people can possess, govern, specialize, and evolve over time.

cs.SE↗

AdaKP: Online Adaptive Knowledge-Point Selection for Reasoning-Oriented Reinforcement Learning

Reinforcement learning with verifiable rewards is a powerful paradigm for eliciting reasoning in large language models, yet it suffers from severe reward sparsity on competition-level mathematics. A common remedy injects atomic knowledge points (KPs) - short natural-language hints distilled from gold solutions - into the prompt. Existing methods, however, either fix this selection once offline or merely scale the monolithic quantity of injected text, leaving untouched the most informative axis of choice: which subset of atomic KPs to inject, and when. We introduce AdaKP, an online selector that re-chooses each problem's KP subset over the course of RL training. At its core is an entropy proxy that scores a KP by the reduction in next-token entropy it induces - a single inexpensive forward pass, with a provable bound on its truncation bias - in place of expensive rollout-based estimation. Three lightweight mechanisms make this signal usable online: a momentum smoother that absorbs per-step noise, a retirement-and-revival manager that prunes weak KPs while preserving exploration, and an adaptive scheduler that front-loads re-evaluations into early training. AdaKP further contributes a pre-flight validation gate that certifies the proxy against a leave-one-out ground truth before any expensive run is launched, turning method-level risk into a falsifiable check. Realized as a fully additive fork of a standard DAPO+GRPO trainer with no optimizer changes, AdaKP improves over a strong static-selection baseline on all eight competition-mathematics benchmarks at negligible added cost, positioning online, validated KP-subset selection as a practical and as-yet under-explored axis for reasoning-oriented reinforcement learning.

cs.AI↗

SoccerNet 2026 Challenges Results

The SoccerNet 2026 Challenges constitute the sixth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in sports video understanding. This year's challenges span five vision-based tasks: (1) Ball Action Anticipation, predicting the timing and class of ball-related actions within a short future window from a preceding observation window; (2) Player-Centric Ball Action Spotting, temporally localizing and classifying ball-related actions while assigning each action to the acting player through team affiliation and jersey number; (3) Novel View Synthesis, rendering images from unobserved camera poses in multi-view football scenes; (4) Spiideo SoccerNet Synloc, localizing athletes in real-world pitch coordinates from a single calibrated static-camera image; and (5) Visual Question Answering, answering multiple-choice questions about football broadcasts across text, image, and video inputs. For each task, participants were provided with annotated data, a unified evaluation protocol, and a public baseline. This edition saw broad participation, with 427 teams submitting 1,129 entries across the five tasks and 28 teams contributing reviewed technical reports. This paper describes each task and its evaluation protocol, presents the challenge leaderboards, and summarizes the leading submissions, with the aim of documenting the current state of each task as measured on held-out challenge data.

cs.CV↗

Humanoid Everyday: A Comprehensive Robotic Dataset for Open-World Humanoid Manipulation

From loco-motion to dextrous manipulation, humanoid robots have made remarkable strides in demonstrating complex full-body capabilities. However, the majority of current robot learning datasets and benchmarks mainly focus on stationary robot arms, and the few existing humanoid datasets are either confined to fixed environments or limited in task diversity, often lacking human-humanoid interaction and lower-body locomotion. Moreover, there are a few standardized evaluation platforms for benchmarking learning-based policies on humanoid data. In this work, we present Humanoid Everyday, a large-scale and diverse humanoid manipulation dataset characterized by extensive task variety involving dextrous object manipulation, human-humanoid interaction, locomotion-integrated actions, and more. Leveraging a highly efficient human-supervised teleoperation pipeline, Humanoid Everyday aggregates high-quality multimodal sensory data, including RGB, depth, LiDAR, and tactile inputs, together with natural language annotations, comprising 10.3k trajectories and over 3 million frames of data across 260 tasks across 7 broad categories. In addition, we conduct an analysis of representative policy learning methods on our dataset, providing insights into their strengths and limitations across different task categories. For standardized evaluation, we introduce a cloud-based evaluation platform that allows researchers to seamlessly deploy their policies in our controlled setting and receive performance feedback. By releasing Humanoid Everyday along with our policy learning analysis and a standardized cloud-based evaluation platform, we intend to advance research in general-purpose humanoid manipulation and lay the groundwork for more capable and embodied robotic agents in real-world scenarios. Our dataset, data collection code, and cloud evaluation website are made publicly available on our project website.

cs.RO↗