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Zhiteng Li

Publications and source records attributed to Zhiteng Li.

20 records · Page 2Linked to original sources

BiMaCoSR: Binary One-Step Diffusion Model Leveraging Flexible Matrix Compression for Real Super-Resolution

While super-resolution (SR) methods based on diffusion models (DM) have demonstrated inspiring performance, their deployment is impeded due to the heavy request of memory and computation. Recent researchers apply two kinds of methods to compress or fasten the DM. One is to compress the DM into 1-bit, aka binarization, alleviating the storage and computation pressure. The other distills the multi-step DM into only one step, significantly speeding up inference process. Nonetheless, it remains impossible to deploy DM to resource-limited edge devices. To address this problem, we propose BiMaCoSR, which combines binarization and one-step distillation to obtain extreme compression and acceleration. To prevent the catastrophic collapse of the model caused by binarization, we proposed sparse matrix branch (SMB) and low rank matrix branch (LRMB). Both auxiliary branches pass the full-precision (FP) information but in different ways. SMB absorbs the extreme values and its output is high rank, carrying abundant FP information. Whereas, the design of LRMB is inspired by LoRA and is initialized with the top r SVD components, outputting low rank representation. The computation and storage overhead of our proposed branches can be safely ignored. Comprehensive comparison experiments are conducted to exhibit BiMaCoSR outperforms current state-of-the-art binarization methods and gains competitive performance compared with FP one-step model. BiMaCoSR achieves a 23.8x compression ratio and a 27.4x speedup ratio compared to FP counterpart. Our code and model are available at https://github.com/Kai-Liu001/BiMaCoSR.

cs.CV↗

BinaryHPE: 3D Human Pose and Shape Estimation via Binarization

3D human pose and shape estimation (HPE) aims to reconstruct the 3D human body, face, and hands from a single image. Although powerful deep learning models have achieved accurate estimation in this task, they require enormous memory and computational resources. Consequently, these methods can hardly be deployed on resource-limited edge devices. In this work, we propose BinaryHPE, a novel binarization method designed to estimate the 3D human body, face, and hands parameters efficiently. Specifically, we propose a novel binary backbone called Binarized Dual Residual Network (BiDRN), designed to retain as much full-precision information as possible. Furthermore, we propose the Binarized BoxNet, an efficient sub-network for predicting face and hands bounding boxes, which further reduces model redundancy. Comprehensive quantitative and qualitative experiments demonstrate the effectiveness of BinaryHPE, which has a significant improvement over state-of-the-art binarization algorithms. Moreover, our BinaryHPE achieves comparable performance with the full-precision method Hand4Whole while using only 22.1% parameters and 14.8% operations. We will release all the code and pretrained models.

cs.CV↗