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Zhongxiang Dai

Publications and source records attributed to Zhongxiang Dai.

At least 19 recordsLinked to original sources

Bridging Exploration and Persona: Information-Directed Dueling for Test-Time Agent Personalization

Effective test-time personalization requires LLM agents to adapt to query-dependent user preferences from lightweight interaction. We study persona selection with binary comparisons between candidate responses as the online signal. We present ID-TAP, a scalable, IDS-inspired neural dueling-bandit framework for large discrete persona spaces. ID-TAP combines a query-conditioned neural utility model with a lightweight Bradley-Terry explorer, and transfers comparison evidence across related queries through similarity-weighted warm starts. The neural model shares statistical strength across queries while preserving query-specific scores, and efficient BT updates score hypothetical challengers. Across seven user-conditioned generation benchmarks under reference- and model-based preference simulators, ID-TAP achieves the strongest aggregate performance among the evaluated baselines within a fixed ten-round comparison budget. These results support information-directed challenger selection as an effective design for test-time persona adaptation.

cs.AI↗

EpiSEM-Bench: Evaluating Safety and Evidence Recovery in LLM Agents under Missing Evidence

Tool-using language model agents rely on environmental facts to decide whether an action is permitted. When a tool response omits a safety-relevant fact, an agent may carry out a prohibited action even though the user request is benign and every returned statement is true. We introduce \bench{}, an executable benchmark for evaluating unsafe execution, safety boundaries, and evidence recovery in LLM agents under missing evidence. It contains 300 matched unsafe/safe task pairs across six domains. By systematically suppressing critical facts, the benchmark measures unsafe execution under critical evidence omission and determines the minimum observed failure cardinality, including failures with full evidence and cases with no observed failure after exhaustive testing. An independent audit tool tests whether agents seek missing facts and then withhold prohibited actions while completing permissible tasks. The benchmark reveals substantial variation across the ten models in omission robustness, evidence acquisition, and appropriate action. Resistance to missing evidence does not necessarily translate into useful recovery. Recovery access reduces unsafe execution for all ten models, but agents differ in whether they actively obtain the missing facts and use them to act appropriately in both worlds.

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IF-MAP: Influence-Function-Inspired Agent Prioritization in Multi-Agent Systems

Improving every agent in an LLM-based multi-agent system can be prohibitively costly, making it important to identify which agent should be prioritized to achieve the greatest system-level gain with limited resources. Failure attribution can inform this decision, but an agent's responsibility for failures does not directly reveal the system-level gains achievable by improving it. We therefore introduce IF-MAP, an influence-function-inspired method for identifying agents with high potential for system-level improvement. For each agent, IF-MAP measures end-to-end loss changes under controlled semantic prompt perturbations, fits a regularized local response model in a low-dimensional prompt-embedding subspace, and uses the estimated response norm as a priority score. This black-box procedure requires no access to model parameters or gradients and produces agent priorities that can guide subsequent improvement effort. We evaluate IF-MAP across six multi-agent workflows spanning code generation, question answering, and mathematical reasoning, using the same priorities for prompt optimization and model upgrades. Optimizing the selected agents' prompts achieves a macro-average gain of 3.81 percentage points, compared with 1.85 for uniform agent selection. Across five target models, upgrading the selected agents yields macro-average gains of 7.62-16.42 percentage points, compared with 3.81-8.62 for uniform agent selection. Despite its probing overhead, IF-MAP reduces Qwen3-8B and DeepSeek-V3.2 token use by 74.2% and 35.2%, respectively, relative to optimizing every agent, and reduces target-model tokens by 63.6-64.9% relative to upgrading every agent. These results support the use of IF-MAP to identify promising agents and direct improvement effort toward greater end-to-end performance gains.

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MARS: Memory-Aware Routing for Session-Level LLM Assistants

Long-term LLM assistants must repeatedly decide what prior context to expose and which model should answer as an interaction evolves. Existing memory systems and model routers usually make these decisions separately, although memory construction changes the evidence, distractors, and difficulty of the resulting input. We introduce MARS, a memory-aware routing framework that uses session state as a shared control interface between memory construction and model selection. A Query and Topic Manager (QTM) estimates compact decision-relevant state that guides a fixed state-conditioned memory policy and an online router, enabling each turn to receive an appropriate memory view and a suitable model under a quality-memory-cost trade-off. We evaluate MARS on RealMem and MultiChallenge with 16 system configurations each, covering long-history memory-driven interaction and bounded sessions with structured context interference. On RealMem, MARS preserves 98.2% of full-context GPT-4o's QA while using only 14.5% of its generation API cost, including both generation and controller calls for MARS, and achieves the strongest measured memory-recall and retrieval scores among compared systems. On MultiChallenge, MARS trails the strongest static system overall but approaches its performance at lower recorded cost on a mechanism-focused subset. Together, these results support a favorable quality-memory-cost trade-off for long-history, memory-dependent interaction.

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Provably Efficient Risk-Sensitive Offline Reinforcement Learning via Optimized Certainty Equivalents

Risk-sensitive reinforcement learning (RL) addresses decision-making under uncertainty and adverse outcomes. Learning risk-sensitive policies from fixed datasets is important when additional interaction with the environment is costly. Existing work on risk-sensitive RL focuses on online settings or specific risk measures, leaving a general theoretical understanding of its offline setting underdeveloped. In this work, we investigate efficient offline risk-sensitive RL using the optimized certainty equivalent (OCE), a general class of risk measures. We consider two formulations: dynamic-OCE RL, which applies OCE recursively at each step, and static-OCE RL, which applies a single OCE to the cumulative rewards. Under the tabular setting, we develop pessimistic value-iteration algorithms for both formulations and establish tight sublinear suboptimality bounds, explicitly capturing how risk sensitivity, encoded by utility functions, affects learning difficulty. Moreover, we establish minimax suboptimality lower bounds to characterize the problem's fundamental limits. To handle large state spaces, we further develop pessimistic least-squares value-iteration algorithms that incorporate the general OCE risk criterion into linear function approximation. We establish utility-dependent sublinear guarantees with explicit dependence on the feature dimension $d$. To our knowledge, we provide the first offline algorithms along with the first upper and lower suboptimality bounds for both dynamic- and static-OCE RL.

cs.LG↗

CB-Orchestrator: Adaptive Workflow Optimization for LLM Agents via Contextual Bandits

Large Language Model (LLM) agents have demonstrated remarkable capabilities in tackling complex tasks through agentic workflows. However, manually designing these workflows is labor-intensive and lacks flexibility to adapt to diverse queries. While automated workflow optimization is a promising direction, existing methods often incur expensive API costs during training-phase feedback collection. Furthermore, they fail to adaptively reuse high-quality workflows, which creates a bottleneck for both performance and cost-effectiveness. To address these limitations, we propose CB-Orchestrator, an adaptive framework that decouples workflow generation from selection. In the first stage, we construct a diverse pool of candidate workflows via evolutionary search. In the second stage, we formulate workflow selection as a Contextual Bandit problem, which enables sample-efficient learning by balancing exploration and exploitation, thereby significantly reducing the feedback required for training. During inference, the model adaptively selects the optimal workflow tailored to each query. Evaluations across five diverse benchmarks demonstrate that CB-Orchestrator consistently outperforms all baselines. Notably, on the MATH dataset, CB-Orchestrator achieves better performance than strong recent baselines while reducing training-phase API token overhead by no less than 40.55% and total end-to-end training (including workflow pool generation) token overhead by no less than 29.73%.

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MetaOPD: Meta-Learned Token Weighting for On-Policy Distillation

On-policy distillation (OPD) trains a student on its own generated responses using token-level teacher supervision. However, uniform weighting overlooks differences in token learning value, while existing weighting methods rely on predefined mappings from prediction signals to token weights. These mappings are not learned from the effectiveness of the resulting student updates, limiting their ability to adapt to evolving learning needs. In this paper, we propose MetaOPD, a bilevel optimization framework that jointly learns the student model and a lightweight token-weighting network. The inner objective updates the student through weighted OPD, while the outer objective optimizes the weighting network using validation loss on reference solutions after a virtual student update. Differentiating through this update connects weighting decisions to their effects on post-update performance, allowing the mapping from prediction signals to token weights to evolve alongside the student. Experiments on six mathematical reasoning and three out-of-domain datasets, covering two student scales and seven baselines, demonstrate the effectiveness of MetaOPD, with Avg@8/Pass@8 gains over OPD of 1.99/5.97 percentage points for the 0.6B student and 2.25/6.41 points for the 1.7B student.

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Fusion is the New Mutation: Bandit-Guided Evolution on Workflow Graphs

Automated agentic workflow optimization relies on costly evaluations, making it essential to allocate a limited evaluation budget effectively. Multi-parent fusion can reuse designs from previously discovered workflows, but identifying promising parent combinations requires learning from limited fusion feedback. We introduce DAGO (Directed Acyclic Graph Optimization), a contextual-bandit-guided framework that learns which parent workflows to fuse under a limited evaluation budget. DAGO formulates each candidate parent combination as an arm, represented by pretrained embeddings of its constituent workflows' code and prompts. A diagonal LinUCB policy learns a shared reward model across arms and balances exploitation of arms with high predicted offspring quality against uncertainty-driven exploration. After an arm is selected, an LLM generates a child workflow through summary-guided fusion, and the child's validation score serves as the reward for updating the bandit. A shared directed acyclic graph maintains discovered workflows and their multi-parent lineage, providing an expanding pool of parents for subsequent arm proposals. Across six benchmarks covering mathematical reasoning, code generation, and question answering, DAGO achieves the highest macro-average score among the evaluated baselines. Under matched validation-evaluation budgets, it improves over AFlow from 80.3 to 81.7 while reducing aggregate search expenditure by 11.2%. Ablation studies show that LinUCB-guided arm selection outperforms both random selection and its exploration-free variant, supporting the value of feedback-driven selection and exploration-exploitation balance.

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MESH-Harness: Self-Improving Agent Harnesses via Bandit-Guided Compositional Evolution

An agent harness is the code that organizes context, maintains state, and coordinates tool calls for a language model. We study how to improve the harness under a limited evaluation budget while keeping model weights fixed. Our method, MESH-Harness, organizes each harness into functional modules with explicit role-specific interfaces, allowing alternative implementations of each module to be substituted and recombined. It uses shared module representations and full-covariance LinUCB to score candidate combinations based on predicted performance and exploration value. Mixed-start coordinate ascent selects complete configurations for evaluation without enumerating the combinatorial space. Validation traces then guide local code edits, and the resulting candidates are incorporated into fixed-capacity role-specific pools for subsequent recombination. On text tasks, retrieval-augmented mathematical reasoning, code generation, and interactive scientific tasks, MESH-Harness outperforms Meta-Harness by 5.70, 7.01, 2.00, and 5.00 points, respectively, under matched candidate-evaluation budgets. Iterative harness optimization improves MESH-Harness by 5.63-7.79 points over its first-round configurations. For the reported configurations, aggregate test-time cost is 44.2% lower than that of Meta-Harness, while total cost including search is 14.6% lower. These results show that combining module-level design reuse with feedback-driven compositional search can systematically improve agent harnesses while keeping overall optimization cost under control.

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GUI-HARVEST: Self-Improving GUI Agents through Evidence-Driven Harness Evolution

The executable harness surrounding a GUI model determines how observations are assembled, actions are executed, and verification, recovery, and termination are controlled. Compared with harness optimization for non-GUI agents, automatically optimizing this harness poses three coupled challenges: reconciling model intent with observed visual effects, diagnosing failures under variable execution outcomes, and identifying recurrent failure patterns across tasks and translating them into reusable runtime changes. We introduce GUI-HARVEST, an automatic harness optimizer that enables self-improving GUI agents with frozen backbone models. First, to ground diagnosis in observed action effects, it aligns model outputs and executed actions with before-and-after screenshots, tying findings to specific interface transitions. Second, to account for execution variability, it treats repeated runs of the same task as a joint evidence unit, using within-task comparisons to locate outcome-relevant behavioral differences. Third, it consolidates verified findings across tasks into recurring failure patterns, maps them to bounded source-code edits with predictions recorded before evaluation, and checks the predicted behavioral effects alongside task performance through repeated execution. Experiments on OSWorld-Verified show consistent held-out gains across six general-purpose open, GUI-specialized open, and proprietary backbone models; Qwen3-VL-32B-Instruct gains 12.33 points on the full suite. Frozen-harness transfer improves GPT-5 by 13.87 percentage points on WindowsAgentArena at 50 steps without further optimization. With the same backbone and initial harness, GUI-HARVEST outperforms Self-Harness and Meta-Harness, suggesting that GUI-specific diagnosis and validation help harness improvements generalize to unseen tasks. The code is available at https://github.com/GaryYang12345/GUI-HARVEST.

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SERA: Scale-Equalized Rollout Allocation for Maximum Likelihood Reinforcement Learning

Maximum Likelihood Reinforcement Learning (MaxRL) targets prompt-wise log-success and has shown strong performance on reasoning tasks. Under finite rollout budgets, however, the estimator used by MaxRL attenuates each prompt's likelihood gradient by a factor that depends on its success probability and rollout count. Under uniform rollout allocation, the common rollout count fails to compensate for success-dependent attenuation, leaving low-success prompts more strongly attenuated and distorting their relative contributions to the expected aggregate gradient. We introduce SERA (Scale-Equalized Rollout Allocation), which redistributes a fixed rollout budget to approximately equalize these finite-rollout scaling factors. Building on our theoretical analysis of how finite rollouts distort prompt-wise likelihood gradients, we formulate the allocation as a fixed-budget max--min problem, derive a waterline solution to its continuous relaxation, and introduce a multiplicity correction to remove the additional prompt weighting induced by heterogeneous rollout counts. Experiments show stronger alignment with exact likelihood gradients in a controlled ImageNet setting and improved multi-sample solution coverage over MaxRL on maze navigation and mathematical reasoning under matched training rollout budgets.

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From Preference to Reciprocity: Decentralized Matching with Empirically Grounded LLM-agent Based Modeling

Bipartite matching is a fundamental problem in game theory and market design. Classical approaches such as Gale--Shapley assume complete preferences and centralized computation, whereas many real-world matching processes are decentralized, asynchronous, and shaped by sequential interaction under limited information. We propose a dynamic bipartite matching framework that combines large language model (LLM) agents with contextual bandits. In a simulated Chinese marriage market, economically grounded LLM agents evaluate locally encountered candidates, while agent-specific Logistic-UCB models learn reciprocal acceptance from realized proposal outcomes. The mechanism therefore separates two decisions---\emph{whom do I like?} and \emph{who is likely to like me back?}---without requiring ex ante market-wide preference rankings. We first validate LLM-induced mate preferences against the empirical conditional-logit reference across multiple LLM backbones. In the $50\times50$ matching experiment, Bandit-UCB achieves the highest mean mutual welfare (56.01 versus 54.87 for Gale--Shapley), a smaller gender rank gap than the classical baselines, and the fewest blocking pairs among the LLM-ABM policies. Learned acceptance models show economically interpretable gender-differentiated associations, while counterfactual setups reveal no systematic unilateral advantage from prior search knowledge. Overall, these results support the advantages of decentralized matching with LLM-based behavioral modeling and online learning under incomplete information for economic simulation and computational social science research.

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Words & Weights: Streamlining Multi-Turn Interactions via Co-Adaptation

Test-time policy adaptation for multi-turn interactions (T2PAM) is essential for aligning Large Language Models (LLMs) with dynamic user needs during inference time. However, existing paradigms commonly treat test-time adaptation as a single-axis problem, either purely refining instructions (Prompt Engineering) or only adjusting weights (Test-Time Training), ignoring that interaction failures stem from a coupled mix of ambiguity and incapacity. We argue that these two optimization paths are not merely additive but synergistic: semantic clarity acts as a pre-conditioner for effective parameter updates. To this end, we propose ROSA2, a framework that reformulates interaction as a joint optimization problem over the heterogeneous space of Words and Weights. By mathematically decomposing the error signal, ROSA2 utilizes textual gradients to rectify intent ambiguity and parameter updates to bridge capability gaps. Theoretically, we prove that this co-adaptation strictly reduces the required parameter shift for convergence. Empirically, ROSA2 outperforms state-of-the-art baselines by 30% on MATH while reducing interaction turns by 40%, demonstrating that refining the context unlocks the true potential of parameter updates.

cs.AI↗

COBRA-Skills: Contextual Bandit-Guided Evolution for Agent Skill Optimization

Large language model (LLM) agents can benefit from reusable skills distilled from prior task experience, yet existing skill optimization methods often rely on costly execution-based evaluation and substantial task data. We introduce \textbf{COBRA-Skills}, an efficient framework that formulates skill optimization as budgeted sequential optimization over a dynamically evolving candidate space. COBRA-Skills couples contextual-bandit-guided prioritization with evidence-grounded skill evolution, selectively allocating evaluations to promising or informative candidates while continually refining the skill population from execution feedback. Across six heterogeneous agent benchmarks and three target models, COBRA-Skills consistently achieves the strongest average performance among compared methods, while reducing optimization cost by 55--58\% relative to SkillOpt and using only 50 unique optimization examples per benchmark. Further analyses show that COBRA-Skills remains robust to changes in the agent harness and performs effectively when the target model itself is used for skill generation and refinement.

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Meta-Prompt Optimization for LLM-Based Sequential Decision Making

Large language models (LLMs) have recently been employed as agents to solve sequential decision-making tasks such as Bayesian optimization and multi-armed bandits (MAB). These works usually adopt an LLM for sequential action selection by providing it with a fixed, manually designed meta-prompt. However, numerous previous works have found that the prompt has a significant impact on the performance of the LLM, which calls for a method to automatically optimize the meta-prompt for LLM-based agents. Unfortunately, the non-stationarity in the reward observations during LLM-based sequential decision-making makes meta-prompt optimization highly challenging. To address this challenge, we draw inspirations from adversarial bandit algorithms, which are inherently capable of handling non-stationary reward observations. Building on this foundation, we propose our EXPonential-weight algorithm for prompt Optimization} (EXPO) to automatically optimize the task description and meta-instruction in the meta-prompt for LLM-based agents. We also extend EXPO to additionally optimize the exemplars (i.e., history of interactions) in the meta-prompt to further enhance the performance, hence introducing our EXPO-ES algorithm. We use extensive experiments to show that our algorithms significantly improve the performance of LLM-based sequential decision-making.

cs.LG↗

EduDial: Constructing a Large-scale Multi-turn Teacher-Student Dialogue Corpus

Recently, several multi-turn dialogue benchmarks have been proposed to evaluate the conversational abilities of large language models (LLMs). As LLMs are increasingly recognized as a key technology for advancing intelligent education, owing to their ability to deeply understand instructional contexts and provide personalized guidance, the construction of dedicated teacher-student dialogue benchmarks has become particularly important. To this end, we present EduDial, a comprehensive multi-turn teacher-student dialogue dataset. EduDial covers 345 core knowledge points and consists of 34,250 dialogue sessions generated through interactions between teacher and student agents. Its design is guided by Bloom's taxonomy of educational objectives and incorporates ten questioning strategies, including situational questioning, zone of proximal development (ZPD) questioning, and metacognitive questioning-thus better capturing authentic classroom interactions. Furthermore, we design differentiated teaching strategies for students at different cognitive levels, thereby providing more targeted teaching guidance. Building on EduDial, we further develop EduDial-LLM 32B via training and propose an 11-dimensional evaluation framework that systematically measures the teaching abilities of LLMs, encompassing both overall teaching quality and content quality. Experiments on 17 mainstream LLMs reveal that most models struggle in student-centered teaching scenarios, whereas our EduDial-LLM achieves significant gains, consistently outperforming all baselines across all metrics. The code is available at https://github.com/Mind-Lab-ECNU/EduDial/tree/main.

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UCO: A Multi-Turn Interactive Reinforcement Learning Method for Adaptive Teaching with Large Language Models

Large language models (LLMs) are shifting from answer providers to intelligent tutors in educational settings, yet current supervised fine-tuning methods only learn surface teaching patterns without dynamic adaptation capabilities. Recent reinforcement learning approaches address this limitation but face two critical challenges. First, they evaluate teaching effectiveness solely based on whether students produce correct outputs, unable to distinguish whether students genuinely understand or echo teacher-provided answers during interaction. Second, they cannot perceive students' evolving cognitive states in real time through interactive dialogue, thus failing to adapt teaching strategies to match students' cognitive levels dynamically. We propose the Unidirectional Cognitive Optimization (UCO) method to address these challenges. UCO uses a multi-turn interactive reinforcement learning paradigm where the innovation lies in two synergistic reward functions: the Progress Reward captures students' cognitive advancement, evaluating whether students truly transition from confusion to comprehension, while the Scaffold Reward dynamically identifies each student's Zone of Proximal Development (ZPD), encouraging teachers to maintain productive teaching within this zone. We evaluate UCO by comparing it against 11 baseline models on BigMath and MathTutorBench benchmarks. Experimental results demonstrate that our UCO model outperforms all models of equivalent scale and achieves performance comparable to advanced closed-source models. The code and data are available at https://github.com/Mind-Lab-ECNU/UCO.

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EduAgentQG: Multi-Agent Personalized Mathematics Question Generation with Explicit Diversity and Objective-Aware Evaluation

In intelligent education, personalized mathematics question generation aims to produce mathematics questions that satisfy educational requirements while supporting adaptive assessment and learning. Existing LLM-based single-agent and multi-agent methods improve generation flexibility, but they still tend to rely on aggregated feedback or model randomness, making it difficult to jointly ensure dimension-wise objective alignment and controllable diversity. To address these challenges, we propose EduAgentQG, a multi-agent collaborative framework for personalized mathematics question generation with explicit diversity and objective-aware evaluation. EduAgentQG organizes question generation as a closed-loop process of planning, writing, evaluation, refinement, and checking: structured generation plans and multiple generation directions guide candidate generation, while fine-grained evaluation verifies logical correctness, solvability, and objective alignment in knowledge concepts, difficulty, grade level, and core competencies. We first construct a mathematics question generation benchmark containing 10,273 questions across Grades 1-9, covering 634 knowledge concepts, 16 core competencies, and three difficulty levels; for evaluation, it is organized into two subsets: MathChoice, with 489 educational objectives for multiple-choice question generation, and MathBlank, with 500 educational objectives for fill-in-the-blank question generation. Experiments show that EduAgentQG consistently outperforms COT, COT$_N$, ReAct, and EQPR in diversity, Objective Consistency, and Win Rate.

cs.CY↗