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Zhuoran Li

Publications and source records attributed to Zhuoran Li.

At least 19 recordsLinked to original sources

NORmal: Architecting 3D Ferroelectric NOR Flash as Main Memory -- From Co-Fabricated BEOL Arrays to 200B-Class Multi-Agent LLMs in a Smartphone

Smartphone agents increasingly work as teams, in which a large planner directs parallel workers across long sessions. Running such a team on the device requires 200B-class models and contexts that exceed phone DRAM many times over, yet existing tiers treat flash as storage: UFS starves per-token weight streaming, and mobile High-Bandwidth Flash (HBF) needs a redesigned SoC and cannot absorb continuous KV writes. We show that a non-volatile memory can join an unmodified LPDDR6 bus as a plain rank only if its access latency fits the DRAM timing window, a condition no NAND tier meets. We present NORmal, to our knowledge the first main-memory architecture for 3D ferroelectric NOR flash. We have fabricated and experimentally characterized back-end-of-line (BEOL) 3D FeNOR arrays that co-integrate dense 3-bit MLC and fast, high-endurance in-place-writable SLC with sub-7.5 ns sensing. NORmal turns these co-fabricated arrays into a byte-addressable, deterministic-timing load/store rank on an unmodified LPDDR6 interface through an under-array DRAM-emulation bridge, staggered bank reads with zero-cycle weight swizzling, and posted SLC writes. Across this rank and DRAM, NORmal places agent state by mutability and lifetime rather than by hotness, serving 200B-class models and persistent planner contexts in place while dynamically partitioning subchannels across agent phases. In serving-level simulation on production agent traces, NORmal is 8.9$\times$--28.0$\times$ faster than UFS offloading, within 0.4% of an unlimited-DRAM ideal, and 2.8$\times$--6.3$\times$ faster than HBF on sessions beyond 256K tokens, with 8.1$\times$--17.8$\times$ less memory energy per token.

cs.AR↗

FlatCake: A Flat KVCache Storage Architecture for LLM Serving

KV cache reuse accelerates LLM serving, but existing systems manage host DRAM and NVMe SSD as a tiered hierarchy where DRAM acts as an intermediate cache. Production LLM workloads break both premises of this hierarchy. First, bimodal reuse defeats DRAM temporal filtering, since workloads are dominated either by one-shot blocks with long reuse distances or by multi-gigabyte agentic sessions that exceed DRAM capacity, putting SSD on the critical read path. Second, DRAM staging and eviction-ordered layout bottleneck SSD restoration. Holding host staging buffers for in-flight prefixes causes contention under load that aborts prefetches, while incremental eviction scatters a session's blocks across the SSD and prevents large sequential reads. We present FlatCake, a flat KV storage architecture that exposes host DRAM and NVMe SSD as peer media in a unified 64-bit address space. Exploiting the fact that KV blocks are write-once, immutable, and reused at session scope, FlatCake places each block directly onto its target medium in session-contiguous, layer-major order at creation time and never migrates it. FlatCake streams coalesced SSD reads directly into a bounded GPU window via GPUDirect Storage and decouples DRAM and SSD request queues to prevent head-of-line blocking. On a production Claude Code trace with DeepSeek-V4-Flash, FlatCake sustains a 94% cache hit rate as load increases (versus 64% for Mooncake), eliminates Mooncake's $6.5\times$--$6.7\times$ SSD read amplification, and reduces peak-load mean TTFT by $1.6\times$ while improving total token throughput by $1.6\times$. Across 8K--128K contexts on Llama-3.1-70B, FlatCake further reduces mean TTFT by up to $2.4\times$ over Mooncake and $1.8\times$ over Mooncake-GDS.

cs.DC↗

Interflow: Breaking the Offline-Online Barrier for Private AI at the Edge

Privacy-preserving machine learning (PPML) offers a promising path toward bringing powerful AI services to the edge without exposing sensitive user data. However, its practical deployment remains constrained by the high communication, computation, and data-movement costs of secure multi-party computation (MPC), particularly during nonlinear inference. Existing MPC systems typically decouple input-independent correlated randomness generation from online execution, creating substantial memory pressure to buffer single-use cryptographic data. Moreover, limited storage can force a stop-and-refill execution pattern that repeatedly stalls the pipeline to replenish these buffers, bringing randomness generation back onto the critical path. We propose Interflow, an algorithm-hardware co-design that rethinks this separation by batch-wise processing and pipelining correlated-randomness generation with online execution: while the current batch consumes pre-generated randomness to execute secure nonlinear operations, correlation generation proceeds concurrently for the next batch. By leveraging interleaved execution, efficient data movement, and hardware acceleration, the design transforms preprocessing from a serialized, storage-intensive offline phase into a continuously overlapped pipeline that generates correlated randomness closer to the point of consumption, reducing memory footprint and data movement overhead. Implemented on the Zynq UltraScale+ ZCU102, Interflow improves nonlinear evaluation throughput by up to 1.55x for CNN operators and 1.48x for transformer operators. It achieves up to 1.26x speedup for ResNet-50 and up to 1.21x speedup for BERT-base, and reduces memory footprint by up to 37%, compared with baseline frameworks.

cs.AR↗

Towards Understanding the Training of GFlowNets: A Theoretical Perspective

Generative Flow Networks (GFlowNets) learn policies that sample discrete objects in proportion to a positive reward. They are trained by minimizing balance objectives, whose exact satisfaction guarantees correct sampling. However, a comprehensive theory linking nonzero balance loss and approximate stationarity to sampling accuracy, especially under evolving sampling distributions and backward policies, is still lacking. To bridge this gap, we develop a unified theory for Flow Matching, Detailed Balance, and Trajectory Balance in this regime. We first bound terminal symmetric KL by the square root of the expected balance loss. Then, we show that approximate stationarity controls this distribution error up to a tangent-space residual measuring parameterization incompleteness. Finally, we establish finite-time convergence under fixed or controlled sampling and fixed, balance-trained, or separately updated backward policies. Under standard smoothness assumptions, with fixed or controlled sampling and a fixed or balance-trained backward policy, the expected loss is $O(\barε^2+T^{-1})$ and expected terminal symmetric KL is $O(\barε+T^{-1/2})$ under uniform coverage. For a separately updated backward policy, we characterize the sufficient update decay to approach the residual neighborhood and preserve these rates. These results connect balance objectives to sampling accuracy and clarify how parameterization, coverage, and moving components govern GFlowNet training.

cs.LG↗

Flowing Faster to Coordinate: One-Step Online Multi-Agent Flow Policies

Multi-agent reinforcement learning (MARL) provides a powerful framework for learning coordinated behaviors through interactions with the environment. Developing MARL policies requires balancing expressive modeling of complex and multimodal action distributions with efficient training and execution. Generative policies, particularly diffusionbased policies, can faithfully capture complex and multimodal behaviors, but costly iterative sampling hinders their scalability in online multi-agent settings. We propose an Online MARL framework via one-step Flow model (OMAF) that combines expressive generative policies with efficient one-step action generation. OMAF employs a Transformer-based flow policy to capture complex coordination behaviors, while its approximate path score surrogate provides a principled route to synchronized flow policy optimization. To enable stable and sampleefficient learning, we further develop a joint optimization scheme coupling softmax Q-value estimation with a joint flow policy objective for coordinated policy learning. By eliminating iterative sampling, OMAF dramatically reduces training overhead without sacrificing policy expressiveness. Extensive experiments across 10 standard tasks from MPE and MAMuJoCo show that OMAF consistently achieves superior performance, with up to 3.4x higher returns and 10.5x sample efficiency improvement compared with baseline methods. These results validate the effectiveness of OMAF as an expressive and computationally efficient one-step flow policy paradigm for online MARL.

cs.LG↗

TokenCake: A KV-Cache-centric Serving Framework for LLM-based Multi-Agent Applications

Large Language Models (LLMs) are increasingly deployed in complex multi-agent applications that rely on external function calls. This workload creates severe performance challenges for the KV Cache: spatial contention leads to the eviction of critical agents' caches and temporal underutilization leaves the cache of agents stalled on long-running function calls idling in GPU memory. We present TokenCake, a KV-Cache-centric serving framework that bridges this gap by co-optimizing scheduling and memory management through an agent-aware design. TokenCake's Temporal Scheduler employs an event-driven, opportunistic policy to proactively offload idle KV Caches during function calls and uses predictive uploading to hide data transfer latency. TokenCake's Spatial Scheduler uses dynamic memory partitioning, guided by a hybrid priority metric combining graph structure and runtime state, to reserve GPU memory for critical-path agents. Our evaluation on representative multi-agent benchmarks shows that TokenCake reduces end-to-end latency by up to 47.06% in memory-constrained settings and improves effective GPU utilization by 16.9 percentage points compared to vLLM. TokenCake is publicly available at https://github.com/pkulemonade/TokenCake.

cs.DC↗

Optimal Skill Selection for LLM Agents with Provable Bicriteria Guarantees

Loading reusable skill documents into a bounded context window has become a primary way large language model (LLM) agents acquire task-specific capabilities, which makes skill selection a first-order determinant of task performance and token cost. Yet current agents score skills independently by semantic relevance and assemble the set by top-$k$ or greedy packing, with no quality guarantee or cost awareness on the selected set. Redundant or poorly chosen skills then waste scarce context tokens and can even degrade performance. In this paper, we present a theory-grounded and practical framework for budgeted skill selection. We give the first model of how skill sets shape execution outcomes, capturing complementary capability coverage and diminishing returns from redundancy through a monotone submodular benefit, while accounting for context degradation with a linear token penalty under a hard budget. Based on this model, we develop Best Prefix Selection (BPS), a polynomial-time algorithm, and prove, to our knowledge, the first performance guarantee for skill selection: a bicriteria $(1-1/e,1)$ approximation whose benefit coefficient is optimal in polynomial time. We construct a controlled testbed based on BigCodeBench to isolate the effect of skill selection on execution success. On it, BPS with a learned capability encoder reaches a success rate of 0.65, and the strongest baselines need at least 28% more tokens to reach 0.60.

cs.AI↗

The Router Within: Eliciting Native Skill Routing from a Frozen LLM

Skills extend an LLM agent beyond its parametric knowledge, and the gain they promise rests on picking the right one. Deployed harnesses route by preloading every skill's metadata into the context, which disperses the agent's attention and caps the library size. Retrieval pipelines move the selection out of the context, but also out of the agent's capability. We show that the frozen agent LLM already carries the routing signal in its own forward passes, and that two linear maps suffice to read it out with no skill text in the context. Our Gavel (Glance And Verdict from a frozen LLM) reads it in two steps. A glance scores the full library by matching the task's mid-layer states against a compact bank that one forward pass builds for each skill at installation, with the two maps as the only trained parameters. A verdict then resumes each shortlisted skill's forward pass, reads the model's own likelihood and yes/no judgment, and fuses both with the glance as a product of experts. Trained once, Gavel transfers zero-shot to three public benchmarks and SkillTraj, our new benchmark of 372 simulated agent trajectories. On Qwen3-32B it outperforms progressive disclosure and retrieve-and-rerank pipelines that add 1.2B to 16B external parameters, by up to 13.4 points on written tasks and up to 21.9 when the need for a skill arises mid-rollout. Routing accuracy improves as the backbone does, and in a bash-agent harness Gavel lets the 32B trigger the right skill on Skill-Use more often than models of up to 1.6T parameters in Codex.

cs.LG↗

FlexLoop: Depth-Elastic Looped Policies for Adaptive Test-Time Computation in Deep RL

Looped architectures scale computation by reusing the same parameters across recurrent steps, and recent work shows that they substantially improve deep reinforcement learning policies on long-horizon tasks. Since recurrent depth directly controls computation, one may expect looped policies to naturally support elastic inference across recurrent depths. Surprisingly, we find that pretrained looped policies exhibit severe recurrent-depth specialization: reliable decisions are concentrated near the full trained depth, tying deployment computation to this depth even when less computation may suffice. Achieving depth elasticity, i.e., reliable decisions across recurrent depths with adaptive computation at deployment, therefore remains a key challenge. To address this, we propose FlexLoop, a novel post-training framework that converts pretrained fixed-depth looped policies into depth-elastic policies. FlexLoop keeps training on the original RL objective to preserve full-depth capability while performing adjacent-depth policy distillation to progressively transfer decision quality from deeper to shallower recurrent steps. The resulting policy supports reliable inference across recurrent depths and enables state-wise adaptive inference through recurrent-depth consistency. Experiments on $30$ online and offline long-horizon goal-conditioned environments show that FlexLoop preserves full-depth performance while making shallower depths effective. Keeping competitive performance, FlexLoop reduces average recurrent depth by up to $\bf{43\%}$ and achieves up to $\bf{1.34\times}$ wall-clock speedup in a stress test.

cs.LG↗

DegreeSpar: Structured Degree Sparsity for Efficient Secure Transformer Inference

Secure Transformer inference protects sensitive inputs but incurs substantial cryptographic overhead, with nonlinear operations such as Softmax and GeLU becoming major bottlenecks. Existing compression methods reduce nonlinear complexity, sequence-dependent computation, or model structure through separately defined compression variables. Under aggressive compression, however, these independently optimized perturbations can accumulate: at a matched compression level, stacking representative approximation, token-pruning, and model-pruning methods reduces ViT-S accuracy from 80.20% to 76.41%. We introduce DegreeSpar, which formulates secure Transformer compression as structured sparsification over nonlinear polynomial degrees. Polynomial degree directly controls the cost of secure nonlinear evaluation, while computation-aligned zero-degree structures expose token-level and model-dimension computation as removable within the same optimization space. DegreeSpar further incorporates approximation-aware training for low-degree Softmax and GeLU, enabling aggressive degree reduction and creating the optimization headroom required for structured computation removal. Across vision and language Transformers, DegreeSpar consistently improves the accuracy-latency trade-off across model scales, tasks, and sequence lengths, achieving speedups from 2.29x to 6.63x over the corresponding baselines. Under the same network setting, DegreeSpar achieves 92.68% accuracy on BERT/SST-2 in 110.55 s, compared with 92.66% in 167.26 s for CipherPrune, the closest prior hybrid secure-inference approach. These results establish structured polynomial degree as an effective shared optimization space for secure Transformer compression.

cs.CR↗

HBF Sucks? A Full-Stack Characterization of High-Bandwidth Flash for KV-Centric LLM Serving

A faster storage device should make serving faster. We find the opposite. High-Bandwidth Flash (HBF) stacks NAND behind a wide, package-local interface, promising flash-scale capacity with far lower read latency and higher bandwidth than an SSD. The obvious move is to keep an SSD-style Mooncake KV-offloading stack and swap in HBF underneath. We built that system and measured it: an extended TokenSim, four complete two-hour Qwen-Bailian production traces, five dense and mixture-of-experts models, and H100/B200 profiles. The upgrade backfires. Average end-to-end latency rises 2--5.5$\times$ and maximum SLO goodput falls 1.1--2.7$\times$ across H100 and B200, so the faster device yields a slower system. A cost-benefit model explains the paradox: a faster far tier pays off only when read I/O is the bottleneck, reads outweigh writes, and delivered bandwidth is sustainable. Transient KV violates all three at once. Buying flash through the package costs GPU near-tier capacity and bandwidth, while HBF's own read/write latency barely matters: scaling it 3.75$\times$ moves latency less than 1\%. Worse, the two-tier hierarchy keeps reuse in the near tier and hands HBF a relentless write-heavy stream. Writes outnumber reads on every trace, so a 3D-ICE model shows the stack hits its thermal limit well below peak bandwidth, and a TLC tier wears out sooner than the SSD pool it replaced. The device is fine; the drop-in deployment is not. HBF sucks as an SSD replacement for transient KV, but earns its place in LLM serving when used selectively with reuse-aware placement, write budgeting, and thermal coordination.

cs.AR↗

Scoring, Reasoning, and Selecting the Best! Ensembling Large Language Models via a Peer-Review Process

We propose LLM-PeerReview, an unsupervised LLM Ensemble method that selects the most ideal response from multiple LLM-generated candidates for each query, harnessing the collective wisdom of multiple models with diverse strengths. LLM-PeerReview is built on a novel, peer-review-inspired framework that offers a transparent and interpretable mechanism, while remaining fully unsupervised for flexible adaptability and generalization. Specifically, it operates in three stages: For scoring, we use the emerging LLM-as-a-Judge technique to evaluate each response by reusing multiple LLMs at hand; For reasoning, we can apply a straightforward averaging strategy or a principled graphical model-based truth inference algorithm to aggregate multiple scores to produce a final score for each response; Finally, the highest-scoring response is selected as the best ensemble output. LLM-PeerReview is conceptually simple and empirically powerful. Our results across four datasets show that the two variants of the proposed approach outperform the advanced model Smoothie-Global by 6.9% and 7.3% points, cross diverse task types including factual recall QA, math reasoning, and instruction following. Notably, we also establish a carefully curated benchmark suite for LLM Ensemble, integrating 12 methods across four classic datasets and three task families, all evaluated under a rigorous and consistent protocol. We hope this repository will help researchers reproduce the LLM Ensemble baselines.

cs.CL↗

MLREF: Efficient Module Reuse for Reward Design in Reinforcement Learning via Large Language Models

Reward function design remains a bottleneck in reinforcement learning. While large language models (LLMs) have enabled automated reward generation, existing methods generate and revise reward functions as monolithic programs, making it difficult to reliably preserve and reuse effective components discovered in earlier iterations, leading to unstable performance across iterations. To address this, we propose Module Level Reward Evolution Framework (MLREF). At the core of MLREF is a module pool, a persistent repository of reusable reward components. MLREF treats the module pool as the primary optimization object: the pool evolves across iterations by accumulating successful modules, refining underperforming ones, and reusing proven components; while reward functions are constructed as linear combinations of modules drawn from this pool. To drive this evolution, MLREF integrates three mechanisms: reflection-based refinement, hybrid credit assignment, and a merge strategy with rollback, which together improve the effectiveness and robustness of reward optimization. Experiments on 17 tasks show that MLREF outperforms strong baselines by 25.2% in locomotion and 6.6% in manipulation, with more stable optimization dynamics.

cs.LG↗

When Personal Memory Has No Single Answer: Evaluating LLM Agents under Irreducible Conflict

LLM agents increasingly maintain personal memory across sessions, but it can conflict. Preferences depend on context, behavior evolves, and sources can conflict. When a query lacks context, time, or source authority to interpret conflict, treating one memory as definitive converts unresolved conflict into an unjustified, overconfident action. Existing benchmarks recover one answer from conflicting evidence, overlooking whether agents recognize underdetermination, preserve alternatives, seek missing information, and choose appropriate actions. We introduce \underline{T}esting \underline{A}gents' \underline{N}avigation of \underline{G}enuine, \underline{L}atent, and \underline{E}ntangled Memory Conflicts (\textsc{TANGLE}), a benchmark for genuinely unresolvable memory conflicts. It comprises 541 instances across 40 personas and three types: Context-Partitioned Conflict (CPC), Behavior-Oscillation Conflict (BOC), and Source-Contradiction Conflict (SCC). We evaluate two tracks---an oracle track with curated memory and a pipeline track that extracts memory from multi-session dialogues---on five dimensions: conflict perception, causal reasoning, confidence calibration, clarification seeking, and memory faithfulness. Experiments reveal pipeline challenges. With curated memory, models recognize conflicts more reliably than they calibrate actions or seek targeted clarification. With end-to-end pipeline memory, extraction fails to preserve conflict-bearing relations needed for downstream reasoning. Policy comparisons show fixed rules are insufficient when actions must reflect conflict. These findings motivate Conflict-Aware Action Policy (CAAP), which adapts actions to each conflict using available evidence. \textsc{TANGLE} frames conflict handling as recognizing underdetermination, retaining conflicting evidence, and acting without forcing a definitive answer.

cs.AI↗

RoboHarness: A Memory-Augmented Policy Harness for Vision-Language-Action Model Robustness via In-Context Adaptation

Despite the promise of Vision-Language-Action (VLA) models as generalist robotic controllers, their robustness against perceptual noise and environmental variations in out-of-distribution (OOD) tasks remains fundamentally limited by the absence of long-term memory, causal failure attribution, and dynamic intervention capability. To address this, we propose RoboHarness, a memory-augmented policy harness that upgrades frozen VLA policies for robust in-context adaptation without parameter fine-tuning. Specifically, RoboHarness operates through an online pipeline of contrastive Dual-Memory Retrieval-Augmented Generation (RAG), an attribution-driven vision-language orchestrator implemented with a multimodal large language model, and extensible Model Context Protocol (MCP) interventions, while an offline Memory Consolidation module continuously distills the execution traces into reliable priors. Experimental evaluations across three backbone models ($π_0$, $π_{0.5}$, and SmolVLA) on LIBERO-PRO and our proposed LIBERO-RoboHarness benchmarks demonstrate that RoboHarness achieves an average absolute success rate gain of 56.6%. This includes a significant absolute improvement of 89.1% in long-horizon task chaining. The project page and source code are available at https://github.com/LZY-1021/RoboHarness.

cs.RO↗

TokenStack: A Heterogeneous HBM-PIM Architecture and Runtime for Efficient LLM Inference

Large language model (LLM) serving is now limited by the key-value (KV) cache. During decode, each new token rereads prior KV state, so attention becomes a bandwidth- and capacity-heavy memory task. HBM-PIM helps by moving attention closer to memory, but current stack organizations still waste resources. In practice, only hot KV blocks benefit from near-memory compute. Weights, activations, and cold KV mainly need dense storage and GPU-visible bandwidth. A uniform HBM-PIM stack makes all layers pay for PIM logic, while a dedicated-PIM design such as AttAcc recovers capacity but shrinks the HBM bandwidth left for GPU-side work. We propose TokenStack, a vertically heterogeneous HBM-PIM architecture for KV-centric LLM serving that leverages HBM4's logic-die substrate. TokenStack separates each stack into dense capacity layers and PIM-enabled compute layers, then uses the logic base die as a stack-local control point that manages cross-layer movement without host-side overhead. The base-die controller handles cross-layer DMA, layered address translation, attention-side gather/broadcast coordination, and inline quantization during migration. On top of this hardware, TokenStack uses topology-aware KV placement, workload-aware eviction, and bounded replication to keep hot KV near PIM compute while moving colder state to dense layers. Using production-derived traces across four models, completed multi-QPS runs show that TokenStack increases geometric-mean token throughput by 1.62x and SLO-compliant serving capacity by 1.70x over AttAcc, and reduces per-token energy by 30-47%.

cs.AR↗

When Context Returns: Toward Robust Internalization in On-Policy Distillation

Recent work has shown that on-policy distillation can internalize privileged context, such as system prompts or task hints, into a student model so that the context is no longer needed at inference time. However, we identify a counterintuitive and previously unstudied phenomenon: reintroducing the original privileged context to the distilled student often degrades its performance, even on instances it already solves correctly without context. We term this phenomenon context-induced degradation and argue that robust internalization requires not only matching the teacher's context-conditioned behavior, but also remaining stable when the privileged context is reintroduced, a desirable property we call context invariance. To promote this property, we formulate a novel view-robust internalization risk and propose No-Context Anchoring (NCA), a lightweight yet effective consistency regularizer that uses the student's stop-gradient no-context output as an anchor and aligns its context-conditioned output via forward KL divergence. Across 14 configurations spanning diverse domains and model families, NCA improves context-conditioned accuracy in most settings and reduces context harm in 12 out of 14, while preserving or improving no-context performance, demonstrating greater robustness to context reintroduction.

cs.LG↗

Light-Loco-Parkour: Versatile Perceptive Whole-Body Locomotion via Multi-Skill Distillation

Existing humanoid whole-body control systems still fall short of the way humans move through cluttered terrain: they either track expressive whole-body references without terrain generalization, or react to terrain online while leaving the arms, torso, and knees largely unused. We present \texttt{Light-Loco-Parkour} (LLP), an end-to-end perceptive whole-body locomotion system that closes this gap with a single deployable policy. Conditioned only on onboard depth and a velocity command, the policy decides when to walk, balance, climb, step down, or vault, with no reference input, skill label, hand-coded gate, or runtime motion graph. Compared with prior humanoid systems, LLP makes three contributions. First, it introduces a whole-body perceptive-control pipeline that extends an RL-trained, velocity-tracking locomotion policy with parkour skills learned from object-interacting motions, so the same policy tracks velocity in open terrain, executes whole-body traversal at obstacles, and resumes locomotion afterward. Second, it acquires terrain-conditioned skills from sparse seeds by expanding a single motion into dynamically feasible, terrain-paired references across obstacle geometry, rather than relying on a large motion corpus. Third, it learns autonomous skill transitions from reward, letting the policy decide when and which whole-body skill to invoke from depth and command alone, with no one-hot skill label, hand-coded state machine, or runtime motion generator. Simulation and real-world experiments show high success across both benchmarked terrains and unseen obstacle variations, and the same policy transfers zero-shot to indoor and outdoor hardware experiments. These results demonstrate autonomous perceptive whole-body locomotion on a humanoid in outdoor settings, using only onboard sensing and a single deployable policy.

cs.RO↗