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Ziwei Liu

Publications and source records attributed to Ziwei Liu.

At least 181 records · Page 10Linked to original sources

MMSearch-R1: Incentivizing LMMs to Search

Robust deployment of large multimodal models (LMMs) in real-world scenarios requires access to external knowledge sources, given the complexity and dynamic nature of real-world information. Existing approaches such as retrieval-augmented generation (RAG) and prompt engineered search agents rely on rigid pipelines, often leading to inefficient or excessive search behaviors. We present MMSearch-R1, the first end-to-end reinforcement learning framework that enables LMMs to perform on-demand, multi-turn search in real-world Internet environments. Our framework integrates both image and text search tools, allowing the model to reason about when and how to invoke them guided by an outcome-based reward with a search penalty. To support training, We collect a multimodal search VQA dataset through a semi-automated pipeline that covers diverse visual and textual knowledge needs and curate a search-balanced subset with both search-required and search-free samples, which proves essential for shaping efficient and on-demand search behavior. Extensive experiments on knowledge-intensive and info-seeking VQA tasks show that our model not only outperforms RAG-based baselines of the same model size, but also matches the performance of a larger RAG-based model while reducing search calls by over 30%. We further analyze key empirical findings to offer actionable insights for advancing research in multimodal search.

cs.CV↗

Generalized Out-of-Distribution Detection and Beyond in Vision Language Model Era: A Survey

Detecting out-of-distribution (OOD) samples is crucial for ensuring the safety of machine learning systems and has shaped the field of OOD detection. Meanwhile, several other problems are closely related to OOD detection, including anomaly detection (AD), novelty detection (ND), open set recognition (OSR), and outlier detection (OD). To unify these problems, a generalized OOD detection framework was proposed, taxonomically categorizing these five problems. However, Vision Language Models (VLMs) such as CLIP have significantly changed the paradigm and blurred the boundaries between these fields, again confusing researchers. In this survey, we first present a generalized OOD detection v2, encapsulating the evolution of these fields in the VLM era. Our framework reveals that, with some field inactivity and integration, the demanding challenges have become OOD detection and AD. Then, we highlight the significant shift in the definition, problem settings, and benchmarks; we thus feature a comprehensive review of the methodology for OOD detection and related tasks to clarify their relationship to OOD detection. Finally, we explore the advancements in the emerging Large Vision Language Model (LVLM) era, such as GPT-4V. We conclude with open challenges and future directions. The resource is available at https://github.com/AtsuMiyai/Awesome-OOD-VLM.

cs.CV↗

Ego-R1: Chain-of-Tool-Thought for Ultra-Long Egocentric Video Reasoning

We introduce Ego-R1, a novel framework for reasoning over ultra-long (i.e., in days and weeks) egocentric videos, which leverages a structured Chain-of-Tool-Thought (CoTT) process, orchestrated by an Ego-R1 Agent trained via reinforcement learning (RL). Inspired by human problem-solving strategies, CoTT decomposes complex reasoning into modular steps, with the RL agent invoking specific tools, one per step, to iteratively and collaboratively answer sub-questions tackling such tasks as temporal retrieval and multi-modal understanding. We design a two-stage training paradigm involving supervised finetuning (SFT) of a pretrained language model using CoTT data and RL to enable our agent to dynamically propose step-by-step tools for long-range reasoning. To facilitate training, we construct a dataset called Ego-R1 Data, which consists of Ego-CoTT-25K for SFT and Ego-QA-4.4K for RL. Furthermore, our Ego-R1 agent is evaluated on a newly curated week-long video QA benchmark, Ego-R1 Bench, which contains human-verified QA pairs from hybrid sources. Extensive results demonstrate that the dynamic, tool-augmented chain-of-thought reasoning by our Ego-R1 Agent can effectively tackle the unique challenges of understanding ultra-long egocentric videos, significantly extending the time coverage from few hours to a week.

cs.CV↗

Unsolvable Problem Detection: Robust Understanding Evaluation for Large Multimodal Models

This paper introduces a novel task to evaluate the robust understanding capability of Large Multimodal Models (LMMs), termed $\textbf{Unsolvable Problem Detection (UPD)}$. Multiple-choice question answering (MCQA) is widely used to assess the understanding capability of LMMs, but it does not guarantee that LMMs truly comprehend the answer. UPD assesses the LMM's ability to withhold answers when encountering unsolvable problems of MCQA, verifying whether the model truly understands the answer. UPD encompasses three problems: Absent Answer Detection (AAD), Incompatible Answer Set Detection (IASD), and Incompatible Visual Question Detection (IVQD), covering unsolvable cases like answer-lacking or incompatible choices and image-question mismatches. For the evaluation, we introduce the MM-UPD Bench, a benchmark for assessing performance across various ability dimensions. Our experiments reveal that even most LMMs, which demonstrate adequate performance on existing benchmarks, struggle significantly with MM-UPD, underscoring a novel aspect of trustworthiness that current benchmarks have overlooked. A detailed analysis shows that LMMs have different bottlenecks and chain-of-thought and self-reflection improved performance for LMMs with the bottleneck in their LLM capability. We hope our insights will enhance the broader understanding and development of more reliable LMMs. The code is available at https://github.com/AtsuMiyai/UPD.

cs.CV↗

GUI-Reflection: Empowering Multimodal GUI Models with Self-Reflection Behavior

Multimodal Large Language Models (MLLMs) have shown great potential in revolutionizing Graphical User Interface (GUI) automation. However, existing GUI models mostly rely on learning from nearly error-free offline trajectories, thus lacking reflection and error recovery capabilities. To bridge this gap, we propose GUI-Reflection, a novel framework that explicitly integrates self-reflection and error correction capabilities into end-to-end multimodal GUI models throughout dedicated training stages: GUI-specific pre-training, offline supervised fine-tuning (SFT), and online reflection tuning. GUI-reflection enables self-reflection behavior emergence with fully automated data generation and learning processes without requiring any human annotation. Specifically, 1) we first propose scalable data pipelines to automatically construct reflection and error correction data from existing successful trajectories. While existing GUI models mainly focus on grounding and UI understanding ability, we propose the GUI-Reflection Task Suite to learn and evaluate reflection-oriented abilities explicitly. 2) Furthermore, we built a diverse and efficient environment for online training and data collection of GUI models on mobile devices. 3) We also present an iterative online reflection tuning algorithm leveraging the proposed environment, enabling the model to continuously enhance its reflection and error correction abilities. Our framework equips GUI agents with self-reflection and correction capabilities, paving the way for more robust, adaptable, and intelligent GUI automation, with all data, models, environments, and tools to be released publicly.

cs.AI↗

Video World Models with Long-term Spatial Memory

Emerging world models autoregressively generate video frames in response to actions, such as camera movements and text prompts, among other control signals. Due to limited temporal context window sizes, these models often struggle to maintain scene consistency during revisits, leading to severe forgetting of previously generated environments. Inspired by the mechanisms of human memory, we introduce a novel framework to enhancing long-term consistency of video world models through a geometry-grounded long-term spatial memory. Our framework includes mechanisms to store and retrieve information from the long-term spatial memory and we curate custom datasets to train and evaluate world models with explicitly stored 3D memory mechanisms. Our evaluations show improved quality, consistency, and context length compared to relevant baselines, paving the way towards long-term consistent world generation.

cs.CV↗

HMAR: Efficient Hierarchical Masked Auto-Regressive Image Generation

Visual Auto-Regressive modeling (VAR) has shown promise in bridging the speed and quality gap between autoregressive image models and diffusion models. VAR reformulates autoregressive modeling by decomposing an image into successive resolution scales. During inference, an image is generated by predicting all the tokens in the next (higher-resolution) scale, conditioned on all tokens in all previous (lower-resolution) scales. However, this formulation suffers from reduced image quality due to the parallel generation of all tokens in a resolution scale; has sequence lengths scaling superlinearly in image resolution; and requires retraining to change the sampling schedule. We introduce Hierarchical Masked Auto-Regressive modeling (HMAR), a new image generation algorithm that alleviates these issues using next-scale prediction and masked prediction to generate high-quality images with fast sampling. HMAR reformulates next-scale prediction as a Markovian process, wherein the prediction of each resolution scale is conditioned only on tokens in its immediate predecessor instead of the tokens in all predecessor resolutions. When predicting a resolution scale, HMAR uses a controllable multi-step masked generation procedure to generate a subset of the tokens in each step. On ImageNet 256x256 and 512x512 benchmarks, HMAR models match or outperform parameter-matched VAR, diffusion, and autoregressive baselines. We develop efficient IO-aware block-sparse attention kernels that allow HMAR to achieve faster training and inference times over VAR by over 2.5x and 1.75x respectively, as well as over 3x lower inference memory footprint. Finally, HMAR yields additional flexibility over VAR; its sampling schedule can be changed without further training, and it can be applied to image editing tasks in a zero-shot manner.

cs.CV↗

Ola: Pushing the Frontiers of Omni-Modal Language Model

Recent advances in large language models, particularly following GPT-4o, have sparked increasing interest in developing omni-modal models capable of understanding more modalities. While some open-source alternatives have emerged, there is still a notable lag behind specialized single-modality models in performance. In this paper, we present Ola, an Omni-modal Language model that achieves competitive performance across image, video, and audio understanding compared to specialized counterparts, pushing the frontiers of the omni-modal language model to a large extent. We conduct a comprehensive exploration of architectural design, data curation, and training strategies essential for building a robust omni-modal model. Ola incorporates advanced visual understanding and audio recognition capabilities through several critical and effective improvements over mainstream baselines. Moreover, we rethink inter-modal relationships during omni-modal training, emphasizing cross-modal alignment with video as a central bridge, and propose a progressive training pipeline that begins with the most distinct modalities and gradually moves towards closer modality alignment. Extensive experiments demonstrate that Ola surpasses existing open omni-modal LLMs across all modalities while achieving highly competitive performance compared to state-of-the-art specialized models of similar sizes. We aim to make Ola a fully open omni-modal understanding solution to advance future research in this emerging field. Model weights, code, and data are open-sourced at https://github.com/Ola-Omni/Ola.

cs.CV↗

Research on feature fusion and multimodal patent text based on graph attention network

Aiming at the problems of cross-modal feature fusion, low efficiency of long text modeling and lack of hierarchical semantic coherence in patent text semantic mining, this study proposes HGM-Net, a deep learning framework that integrates Hierarchical Comparative Learning (HCL), Multi-modal Graph Attention Network (M-GAT) and Multi-Granularity Sparse Attention (MSA), which builds a dynamic mask, contrast and cross-structural similarity constraints on the word, sentence and paragraph hierarchies through HCL. Contrast and cross-structural similarity constraints are constructed at the word and paragraph levels by HCL to strengthen the local semantic and global thematic consistency of patent text; M-GAT models patent classification codes, citation relations and text semantics as heterogeneous graph structures, and achieves dynamic fusion of multi-source features by cross-modal gated attention; MSA adopts a hierarchical sparsity strategy to optimize the computational efficiency of long text modeling at word, phrase, sentence and paragraph granularity. Experiments show that the framework demonstrates significant advantages over existing deep learning methods in tasks such as patent classification and similarity matching, and provides a solution with both theoretical innovation and practical value for solving the problems of patent examination efficiency improvement and technology relevance mining.

cs.LG↗

Streamline Without Sacrifice -- Squeeze out Computation Redundancy in LMM

Large multimodal models excel in multimodal tasks but face significant computational challenges due to excessive computation on visual tokens. Unlike token reduction methods that focus on token-level redundancy, we identify and study the computation-level redundancy on vision tokens to ensure no information loss. Our key insight is that vision tokens from the pretrained vision encoder do not necessarily require all the heavy operations (e.g., self-attention, FFNs) in decoder-only LMMs and could be processed more lightly with proper designs. We designed a series of experiments to discover and progressively squeeze out the vision-related computation redundancy. Based on our findings, we propose ProxyV, a novel approach that utilizes proxy vision tokens to alleviate the computational burden on original vision tokens. ProxyV enhances efficiency without compromising performance and can even yield notable performance gains in scenarios with more moderate efficiency improvements. Furthermore, the flexibility of ProxyV is demonstrated through its combination with token reduction methods to boost efficiency further. The code will be made public at this https://github.com/penghao-wu/ProxyV URL.

cs.CV↗

CrowdMoGen: Zero-Shot Text-Driven Collective Motion Generation

While recent advances in text-to-motion generation have shown promising results, they typically assume all individuals are grouped as a single unit. Scaling these methods to handle larger crowds and ensuring that individuals respond appropriately to specific events remains a significant challenge. This is primarily due to the complexities of scene planning, which involves organizing groups, planning their activities, and coordinating interactions, and controllable motion generation. In this paper, we present CrowdMoGen, the first zero-shot framework for collective motion generation, which effectively groups individuals and generates event-aligned motion sequences from text prompts. 1) Being limited by the available datasets for training an effective scene planning module in a supervised manner, we instead propose a crowd scene planner that leverages pre-trained large language models (LLMs) to organize individuals into distinct groups. While LLMs offer high-level guidance for group divisions, they lack the low-level understanding of human motion. To address this, we further propose integrating an SMPL-based joint prior to generate context-appropriate activities, which consists of both joint trajectories and textual descriptions. 2) Secondly, to incorporate the assigned activities into the generative network, we introduce a collective motion generator that integrates the activities into a transformer-based network in a joint-wise manner, maintaining the spatial constraints during the multi-step denoising process. Extensive experiments demonstrate that CrowdMoGen significantly outperforms previous approaches, delivering realistic, event-driven motion sequences that are spatially coherent. As the first framework of collective motion generation, CrowdMoGen has the potential to advance applications in urban simulation, crowd planning, and other large-scale interactive environments.

cs.CV↗

LMMs-Eval: Reality Check on the Evaluation of Large Multimodal Models

The advances of large foundation models necessitate wide-coverage, low-cost, and zero-contamination benchmarks. Despite continuous exploration of language model evaluations, comprehensive studies on the evaluation of Large Multi-modal Models (LMMs) remain limited. In this work, we introduce LMMS-EVAL, a unified and standardized multimodal benchmark framework with over 50 tasks and more than 10 models to promote transparent and reproducible evaluations. Although LMMS-EVAL offers comprehensive coverage, we find it still falls short in achieving low cost and zero contamination. To approach this evaluation trilemma, we further introduce LMMS-EVAL LITE, a pruned evaluation toolkit that emphasizes both coverage and efficiency. Additionally, we present Multimodal LIVEBENCH that utilizes continuously updating news and online forums to assess models' generalization abilities in the wild, featuring a low-cost and zero-contamination evaluation approach. In summary, our work highlights the importance of considering the evaluation trilemma and provides practical solutions to navigate the trade-offs in evaluating large multi-modal models, paving the way for more effective and reliable benchmarking of LMMs. We opensource our codebase and maintain leaderboard of LIVEBENCH at https://github.com/EvolvingLMMs-Lab/lmms-eval and https://huggingface.co/spaces/lmms-lab/LiveBench.

cs.CL↗

Insight-V: Exploring Long-Chain Visual Reasoning with Multimodal Large Language Models

Large Language Models (LLMs) demonstrate enhanced capabilities and reliability by reasoning more, evolving from Chain-of-Thought prompting to product-level solutions like OpenAI o1. Despite various efforts to improve LLM reasoning, high-quality long-chain reasoning data and optimized training pipelines still remain inadequately explored in vision-language tasks. In this paper, we present Insight-V, an early effort to 1) scalably produce long and robust reasoning data for complex multi-modal tasks, and 2) an effective training pipeline to enhance the reasoning capabilities of multi-modal large language models (MLLMs). Specifically, to create long and structured reasoning data without human labor, we design a two-step pipeline with a progressive strategy to generate sufficiently long and diverse reasoning paths and a multi-granularity assessment method to ensure data quality. We observe that directly supervising MLLMs with such long and complex reasoning data will not yield ideal reasoning ability. To tackle this problem, we design a multi-agent system consisting of a reasoning agent dedicated to performing long-chain reasoning and a summary agent trained to judge and summarize reasoning results. We further incorporate an iterative DPO algorithm to enhance the reasoning agent's generation stability and quality. Based on the popular LLaVA-NeXT model and our stronger base MLLM, we demonstrate significant performance gains across challenging multi-modal benchmarks requiring visual reasoning. Benefiting from our multi-agent system, Insight-V can also easily maintain or improve performance on perception-focused multi-modal tasks.

cs.CV↗

Latte: Latent Diffusion Transformer for Video Generation

We propose Latte, a novel Latent Diffusion Transformer for video generation. Latte first extracts spatio-temporal tokens from input videos and then adopts a series of Transformer blocks to model video distribution in the latent space. In order to model a substantial number of tokens extracted from videos, four efficient variants are introduced from the perspective of decomposing the spatial and temporal dimensions of input videos. To improve the quality of generated videos, we determine the best practices of Latte through rigorous experimental analysis, including video clip patch embedding, model variants, timestep-class information injection, temporal positional embedding, and learning strategies. Our comprehensive evaluation demonstrates that Latte achieves state-of-the-art performance across four standard video generation datasets, i.e., FaceForensics, SkyTimelapse, UCF101, and Taichi-HD. In addition, we extend Latte to the text-to-video generation (T2V) task, where Latte achieves results that are competitive with recent T2V models. We strongly believe that Latte provides valuable insights for future research on incorporating Transformers into diffusion models for video generation.

cs.CV↗

GenDoP: Auto-regressive Camera Trajectory Generation as a Director of Photography

Camera trajectory design plays a crucial role in video production, serving as a fundamental tool for conveying directorial intent and enhancing visual storytelling. In cinematography, Directors of Photography meticulously craft camera movements to achieve expressive and intentional framing. However, existing methods for camera trajectory generation remain limited: Traditional approaches rely on geometric optimization or handcrafted procedural systems, while recent learning-based methods often inherit structural biases or lack textual alignment, constraining creative synthesis. In this work, we introduce an auto-regressive model inspired by the expertise of Directors of Photography to generate artistic and expressive camera trajectories. We first introduce DataDoP, a large-scale multi-modal dataset containing 29K real-world shots with free-moving camera trajectories, depth maps, and detailed captions in specific movements, interaction with the scene, and directorial intent. Thanks to the comprehensive and diverse database, we further train an auto-regressive, decoder-only Transformer for high-quality, context-aware camera movement generation based on text guidance and RGBD inputs, named GenDoP. Extensive experiments demonstrate that compared to existing methods, GenDoP offers better controllability, finer-grained trajectory adjustments, and higher motion stability. We believe our approach establishes a new standard for learning-based cinematography, paving the way for future advancements in camera control and filmmaking. Our project website: https://kszpxxzmc.github.io/GenDoP/.

cs.CV↗

CFG-Zero*: Improved Classifier-Free Guidance for Flow Matching Models

Classifier-Free Guidance (CFG) is a widely adopted technique in diffusion/flow models to improve image fidelity and controllability. In this work, we first analytically study the effect of CFG on flow matching models trained on Gaussian mixtures where the ground-truth flow can be derived. We observe that in the early stages of training, when the flow estimation is inaccurate, CFG directs samples toward incorrect trajectories. Building on this observation, we propose CFG-Zero*, an improved CFG with two contributions: (a) optimized scale, where a scalar is optimized to correct for the inaccuracies in the estimated velocity, hence the * in the name; and (b) zero-init, which involves zeroing out the first few steps of the ODE solver. Experiments on both text-to-image (Lumina-Next, Stable Diffusion 3, and Flux) and text-to-video (Wan-2.1) generation demonstrate that CFG-Zero* consistently outperforms CFG, highlighting its effectiveness in guiding Flow Matching models. (Code is available at github.com/WeichenFan/CFG-Zero-star)

cs.CV↗

Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency

We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generation infeasible, or rely on large-scale multi-view video datasets for expensive training, with limited generalization ability due to the scarcity of 4D scene data. In contrast, our key insight is to distill pre-trained foundation models for consistent 4D scene representation, which offers promising advantages such as efficiency and generalizability. 1) To achieve this, we first animate the input image using image-to-video diffusion models followed by 4D geometric structure initialization. 2) To turn this coarse structure into spatial-temporal consistent multiview videos, we design an adaptive guidance mechanism with a point-guided denoising strategy for spatial consistency and a novel latent replacement strategy for temporal coherence. 3) To lift these generated observations into consistent 4D representation, we propose a modulation-based refinement to mitigate inconsistencies while fully leveraging the generated information. The resulting 4D representation enables real-time, controllable rendering, marking a significant advancement in single-image-based 4D scene generation.

cs.CV↗

AudCast: Audio-Driven Human Video Generation by Cascaded Diffusion Transformers

Despite the recent progress of audio-driven video generation, existing methods mostly focus on driving facial movements, leading to non-coherent head and body dynamics. Moving forward, it is desirable yet challenging to generate holistic human videos with both accurate lip-sync and delicate co-speech gestures w.r.t. given audio. In this work, we propose AudCast, a generalized audio-driven human video generation framework adopting a cascade Diffusion-Transformers (DiTs) paradigm, which synthesizes holistic human videos based on a reference image and a given audio. 1) Firstly, an audio-conditioned Holistic Human DiT architecture is proposed to directly drive the movements of any human body with vivid gesture dynamics. 2) Then to enhance hand and face details that are well-knownly difficult to handle, a Regional Refinement DiT leverages regional 3D fitting as the bridge to reform the signals, producing the final results. Extensive experiments demonstrate that our framework generates high-fidelity audio-driven holistic human videos with temporal coherence and fine facial and hand details. Resources can be found at https://guanjz20.github.io/projects/AudCast.

cs.CV↗