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Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

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APEX: Ambidextrous Dual-Arm Robotic Manipulation Using Collision-Free Generative Diffusion Models

Dexterous manipulation, particularly adept coordinating and grasping, constitutes a fundamental and indispensable capability for robots, facilitating the emulation of human-like behaviors. Integrating this capability into robots empowers them to supplement and even supplant humans in undertaking increasingly intricate tasks in both daily life and industrial settings. Unfortunately, contemporary methodologies encounter serious challenges in devising manipulation trajectories owing to the intricacies of tasks, the expansive robotic manipulation space, and dynamic obstacles. We propose a novel approach, APEX, to address all these difficulties by introducing a collision-free latent diffusion model for both robotic motion planning and manipulation. Firstly, we simplify the complexity of real-life ambidextrous dual-arm robotic manipulation tasks by abstracting them as aligning two vectors. Secondly, we devise latent diffusion models to produce a variety of robotic manipulation trajectories. Furthermore, we integrate obstacle information utilizing a classifier-guidance technique, thereby guaranteeing both the feasibility and safety of the generated manipulation trajectories. Lastly, we validate our proposed algorithm through extensive experiments conducted on the hardware platform of ambidextrous dual-arm robots. Our algorithm consistently generates successful and seamless trajectories across diverse tasks, surpassing conventional robotic motion planning algorithms. These results carry significant implications for the future design of diffusion robots, enhancing their capability to tackle more intricate robotic manipulation tasks with increased efficiency and safety. Complete video demonstrations of our experiments can be found in https://sites.google.com/view/apex-dual-arm/home.

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SliceIt! -- A Dual Simulator Framework for Learning Robot Food Slicing

Cooking robots can enhance the home experience by reducing the burden of daily chores. However, these robots must perform their tasks dexterously and safely in shared human environments, especially when handling dangerous tools such as kitchen knives. This study focuses on enabling a robot to autonomously and safely learn food-cutting tasks. More specifically, our goal is to enable a collaborative robot or industrial robot arm to perform food-slicing tasks by adapting to varying material properties using compliance control. Our approach involves using Reinforcement Learning (RL) to train a robot to compliantly manipulate a knife, by reducing the contact forces exerted by the food items and by the cutting board. However, training the robot in the real world can be inefficient, and dangerous, and result in a lot of food waste. Therefore, we proposed SliceIt!, a framework for safely and efficiently learning robot food-slicing tasks in simulation. Following a real2sim2real approach, our framework consists of collecting a few real food slicing data, calibrating our dual simulation environment (a high-fidelity cutting simulator and a robotic simulator), learning compliant control policies on the calibrated simulation environment, and finally, deploying the policies on the real robot.

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Sound Matters: Auditory Detectability of Mobile Robots

Mobile robots are increasingly being used in noisy environments for social purposes, e.g. to provide support in healthcare or public spaces. Since these robots also operate beyond human sight, the question arises as to how different robot types, ambient noise or cognitive engagement impacts the detection of the robots by their sound. To address this research gap, we conducted a user study measuring auditory detection distances for a wheeled (Turtlebot 2i) and quadruped robot (Unitree Go 1), which emit different consequential sounds when moving. Additionally, we also manipulated background noise levels and participants' engagement in a secondary task during the study. Our results showed that the quadruped robot sound was detected significantly better (i.e., at a larger distance) than the wheeled one, which demonstrates that the movement mechanism has a meaningful impact on the auditory detectability. The detectability for both robots diminished significantly as background noise increased. But even in high background noise, participants detected the quadruped robot at a significantly larger distance. The engagement in a secondary task had hardly any impact. In essence, these findings highlight the critical role of distinguishing auditory characteristics of different robots to improve the smooth human-centered navigation of mobile robots in noisy environments.

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Multi-Robot Object SLAM Using Distributed Variational Inference

Multi-robot simultaneous localization and mapping (SLAM) enables a robot team to achieve coordinated tasks by relying on a common map of the environment. Constructing a map by centralized processing of the robot observations is undesirable because it creates a single point of failure and requires pre-existing infrastructure and significant communication throughput. This paper formulates multi-robot object SLAM as a variational inference problem over a communication graph subject to consensus constraints on the object estimates maintained by different robots. To solve the problem, we develop a distributed mirror descent algorithm with regularization enforcing consensus among the communicating robots. Using Gaussian distributions in the algorithm, we also derive a distributed multi-state constraint Kalman filter (MSCKF) for multi-robot object SLAM. Experiments on real and simulated data show that our method improves the trajectory and object estimates, compared to individual-robot SLAM, while achieving better scaling to large robot teams, compared to centralized multi-robot SLAM.

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Octo: An Open-Source Generalist Robot Policy

Large policies pretrained on diverse robot datasets have the potential to transform robotic learning: instead of training new policies from scratch, such generalist robot policies may be finetuned with only a little in-domain data, yet generalize broadly. However, to be widely applicable across a range of robotic learning scenarios, environments, and tasks, such policies need to handle diverse sensors and action spaces, accommodate a variety of commonly used robotic platforms, and finetune readily and efficiently to new domains. In this work, we aim to lay the groundwork for developing open-source, widely applicable, generalist policies for robotic manipulation. As a first step, we introduce Octo, a large transformer-based policy trained on 800k trajectories from the Open X-Embodiment dataset, the largest robot manipulation dataset to date. It can be instructed via language commands or goal images and can be effectively finetuned to robot setups with new sensory inputs and action spaces within a few hours on standard consumer GPUs. In experiments across 9 robotic platforms, we demonstrate that Octo serves as a versatile policy initialization that can be effectively finetuned to new observation and action spaces. We also perform detailed ablations of design decisions for the Octo model, from architecture to training data, to guide future research on building generalist robot models.

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Undergraduate Robotics Education with General Instructors using a Student-Centered Personalized Learning Framework

Recent advancements in robotics, including applications like self-driving cars, unmanned systems, and medical robots, have had a significant impact on the job market. On one hand, big robotics companies offer training programs based on the job requirements. However, these training programs may not be as beneficial as general robotics programs offered by universities or community colleges. On the other hand, community colleges and universities face challenges with required resources, especially qualified instructors, to offer students advanced robotics education. Furthermore, the diverse backgrounds of undergraduate students present additional challenges. Some students bring extensive industry experiences, while others are newcomers to the field. To address these challenges, we propose a student-centered personalized learning framework for robotics. This framework allows a general instructor to teach undergraduate-level robotics courses by breaking down course topics into smaller components with well-defined topic dependencies, structured as a graph. This modular approach enables students to choose their learning path, catering to their unique preferences and pace. Moreover, our framework's flexibility allows for easy customization of teaching materials to meet the specific needs of host institutions. In addition to teaching materials, a frequently-asked-questions document would be prepared for a general instructor. If students' robotics questions cannot be answered by the instructor, the answers to these questions may be included in this document. For questions not covered in this document, we can gather and address them through collaboration with the robotics community and course content creators. Our user study results demonstrate the promise of this method in delivering undergraduate-level robotics education tailored to individual learning outcomes and preferences.

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Inverse Risk-sensitive Multi-Robot Task Allocation

We consider a new variant of the multi-robot task allocation problem - Inverse Risk-sensitive Multi-Robot Task Allocation (IR-MRTA). "Forward" MRTA - the process of deciding which robot should perform a task given the reward (cost)-related parameters, is widely studied in the multi-robot literature. In this setting, the reward (cost)-related parameters are assumed to be already known: parameters are first fixed offline by domain experts, followed by coordinating robots online. What if we need these parameters to be adjusted by non-expert human supervisors who oversee the robots during tasks to adapt to new situations? We are interested in the case where the human supervisor's perception of the allocation risk may change and suggest different allocations for robots compared to that from the MRTA algorithm. In such cases, the robots need to change the parameters of the allocation problem based on evolving human preferences. We study such problems through the lens of inverse task allocation, i.e., the process of finding parameters given solutions to the problem. Specifically, we propose a new formulation IR-MRTA, in which we aim to find a new set of parameters of the human behavioral risk model that minimally deviates from the current MRTA parameters and can make a greedy task allocation algorithm allocate robot resources in line with those suggested by humans. We show that even in the simple case such a problem is a non-convex optimization problem. We propose a Branch $\&$ Bound algorithm (BB-IR-MRTA) to solve such problems. In numerical simulations of a case study on multi-robot target capture, we demonstrate how to use BB-IR-MRTA and we show that the proposed algorithm achieves significant advantages in running time and peak memory usage compared to a brute-force baseline.

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Imagining In-distribution States: How Predictable Robot Behavior Can Enable User Control Over Learned Policies

It is crucial that users are empowered to take advantage of the functionality of a robot and use their understanding of that functionality to perform novel and creative tasks. Given a robot trained with Reinforcement Learning (RL), a user may wish to leverage that autonomy along with their familiarity of how they expect the robot to behave to collaborate with the robot. One technique is for the user to take control of some of the robot's action space through teleoperation, allowing the RL policy to simultaneously control the rest. We formalize this type of shared control as Partitioned Control (PC). However, this may not be possible using an out-of-the-box RL policy. For example, a user's control may bring the robot into a failure state from the policy's perspective, causing it to act unexpectedly and hindering the success of the user's desired task. In this work, we formalize this problem and present Imaginary Out-of-Distribution Actions, IODA, an initial algorithm which empowers users to leverage their expectations of a robot's behavior to accomplish new tasks. We deploy IODA in a user study with a real robot and find that IODA leads to both better task performance and a higher degree of alignment between robot behavior and user expectation. We also show that in PC, there is a strong and significant correlation between task performance and the robot's ability to meet user expectations, highlighting the need for approaches like IODA. Code is available at https://github.com/AABL-Lab/ioda_roman_2024

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LLM Granularity for On-the-Fly Robot Control

Assistive robots have attracted significant attention due to their potential to enhance the quality of life for vulnerable individuals like the elderly. The convergence of computer vision, large language models, and robotics has introduced the `visuolinguomotor' mode for assistive robots, where visuals and linguistics are incorporated into assistive robots to enable proactive and interactive assistance. This raises the question: \textit{In circumstances where visuals become unreliable or unavailable, can we rely solely on language to control robots, i.e., the viability of the `linguomotor` mode for assistive robots?} This work takes the initial steps to answer this question by: 1) evaluating the responses of assistive robots to language prompts of varying granularities; and 2) exploring the necessity and feasibility of controlling the robot on-the-fly. We have designed and conducted experiments on a Sawyer cobot to support our arguments. A Turtlebot robot case is designed to demonstrate the adaptation of the solution to scenarios where assistive robots need to maneuver to assist. Codes will be released on GitHub soon to benefit the community.

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Inverse Design of Snap-Actuated Jumping Robots Powered by Mechanics-Aided Machine Learning

Exploring the design and control strategies of soft robots through simulation is highly attractive due to its cost-effectiveness. Although many existing models (e.g., finite element analysis) are effective for simulating soft robotic dynamics, there remains a need for a general and efficient numerical simulation approach in the soft robotics community. In this paper, we develop a discrete differential geometry-based numerical framework to achieve the model-based inverse design of a novel snap-actuated jumping robot. It is found that the dynamic process of a snapping beam can be either symmetric or asymmetric, such that the trajectory of the jumping robot can be tunable (e.g., horizontal or vertical). By employing this novel mechanism of the bistable beam as the robotic actuator, we next propose a physics-data hybrid inverse design strategy for the snap-jump robot with a broad spectrum of jumping capabilities. We first use the physical engine to study the influences of the robot's design parameters on the jumping capabilities, then generate extensive simulation data to formulate a data-driven inverse design solution. The inverse design solution can rapidly explore the combination of design parameters for achieving a target jump, which provides valuable guidance for the fabrication and control of the jumping robot. The proposed methodology paves the way for exploring the design and control insights of soft robots with the help of simulations.

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Semantically Controllable Augmentations for Generalizable Robot Learning

Generalization to unseen real-world scenarios for robot manipulation requires exposure to diverse datasets during training. However, collecting large real-world datasets is intractable due to high operational costs. For robot learning to generalize despite these challenges, it is essential to leverage sources of data or priors beyond the robot's direct experience. In this work, we posit that image-text generative models, which are pre-trained on large corpora of web-scraped data, can serve as such a data source. These generative models encompass a broad range of real-world scenarios beyond a robot's direct experience and can synthesize novel synthetic experiences that expose robotic agents to additional world priors aiding real-world generalization at no extra cost. In particular, our approach leverages pre-trained generative models as an effective tool for data augmentation. We propose a generative augmentation framework for semantically controllable augmentations and rapidly multiplying robot datasets while inducing rich variations that enable real-world generalization. Based on diverse augmentations of robot data, we show how scalable robot manipulation policies can be trained and deployed both in simulation and in unseen real-world environments such as kitchens and table-tops. By demonstrating the effectiveness of image-text generative models in diverse real-world robotic applications, our generative augmentation framework provides a scalable and efficient path for boosting generalization in robot learning at no extra human cost.

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Know your limits! Optimize the robot's behavior through self-awareness

As humanoid robots transition from labs to real-world environments, it is essential to democratize robot control for non-expert users. Recent human-robot imitation algorithms focus on following a reference human motion with high precision, but they are susceptible to the quality of the reference motion and require the human operator to simplify its movements to match the robot's capabilities. Instead, we consider that the robot should understand and adapt the reference motion to its own abilities, facilitating the operator's task. For that, we introduce a deep-learning model that anticipates the robot's performance when imitating a given reference. Then, our system can generate multiple references given a high-level task command, assign a score to each of them, and select the best reference to achieve the desired robot behavior. Our Self-AWare model (SAW) ranks potential robot behaviors based on various criteria, such as fall likelihood, adherence to the reference motion, and smoothness. We integrate advanced motion generation, robot control, and SAW in one unique system, ensuring optimal robot behavior for any task command. For instance, SAW can anticipate falls with 99.29% accuracy. For more information check our project page: https://evm7.github.io/Self-AWare

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COHERENT: Collaboration of Heterogeneous Multi-Robot System with Large Language Models

Leveraging the powerful reasoning capabilities of large language models (LLMs), recent LLM-based robot task planning methods yield promising results. However, they mainly focus on single or multiple homogeneous robots on simple tasks. Practically, complex long-horizon tasks always require collaboration among multiple heterogeneous robots especially with more complex action spaces, which makes these tasks more challenging. To this end, we propose COHERENT, a novel LLM-based task planning framework for collaboration of heterogeneous multi-robot systems including quadrotors, robotic dogs, and robotic arms. Specifically, a Proposal-Execution-Feedback-Adjustment (PEFA) mechanism is designed to decompose and assign actions for individual robots, where a centralized task assigner makes a task planning proposal to decompose the complex task into subtasks, and then assigns subtasks to robot executors. Each robot executor selects a feasible action to implement the assigned subtask and reports self-reflection feedback to the task assigner for plan adjustment. The PEFA loops until the task is completed. Moreover, we create a challenging heterogeneous multi-robot task planning benchmark encompassing 100 complex long-horizon tasks. The experimental results show that our work surpasses the previous methods by a large margin in terms of success rate and execution efficiency. The experimental videos, code, and benchmark are released at https://github.com/MrKeee/COHERENT.

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SketcherX: AI-Driven Interactive Robotic drawing with Diffusion model and Vectorization Techniques

We introduce SketcherX, a novel robotic system for personalized portrait drawing through interactive human-robot engagement. Unlike traditional robotic art systems that rely on analog printing techniques, SketcherX captures and processes facial images to produce vectorized drawings in a distinctive, human-like artistic style. The system comprises two 6-axis robotic arms : a face robot, which is equipped with a head-mounted camera and Large Language Model (LLM) for real-time interaction, and a drawing robot, utilizing a fine-tuned Stable Diffusion model, ControlNet, and Vision-Language models for dynamic, stylized drawing. Our contributions include the development of a custom Vector Low Rank Adaptation model (LoRA), enabling seamless adaptation to various artistic styles, and integrating a pair-wise fine-tuning approach to enhance stroke quality and stylistic accuracy. Experimental results demonstrate the system's ability to produce high-quality, personalized portraits within two minutes, highlighting its potential as a new paradigm in robotic creativity. This work advances the field of robotic art by positioning robots as active participants in the creative process, paving the way for future explorations in interactive, human-robot artistic collaboration.

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PANav: Toward Privacy-Aware Robot Navigation via Vision-Language Models

Navigating robots discreetly in human work environments while considering the possible privacy implications of robotic tasks presents significant challenges. Such scenarios are increasingly common, for instance, when robots transport sensitive objects that demand high levels of privacy in spaces crowded with human activities. While extensive research has been conducted on robotic path planning and social awareness, current robotic systems still lack the functionality of privacy-aware navigation in public environments. To address this, we propose a new framework for mobile robot navigation that leverages vision-language models to incorporate privacy awareness into adaptive path planning. Specifically, all potential paths from the starting point to the destination are generated using the A* algorithm. Concurrently, the vision-language model is used to infer the optimal path for privacy-awareness, given the environmental layout and the navigational instruction. This approach aims to minimize the robot's exposure to human activities and preserve the privacy of the robot and its surroundings. Experimental results on the S3DIS dataset demonstrate that our framework significantly enhances mobile robots' privacy awareness of navigation in human-shared public environments. Furthermore, we demonstrate the practical applicability of our framework by successfully navigating a robotic platform through real-world office environments. The supplementary video and code can be accessed via the following link: https://sites.google.com/view/privacy-aware-nav.

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What Am I? Evaluating the Effect of Language Fluency and Task Competency on the Perception of a Social Robot

Recent advancements in robot capabilities have enabled them to interact with people in various human-social environments (HSEs). In many of these environments, the perception of the robot often depends on its capabilities, e.g., task competency, language fluency, etc. To enable fluent human-robot interaction (HRI) in HSEs, it is crucial to understand the impact of these capabilities on the perception of the robot. Although many works have investigated the effects of various robot capabilities on the robot's perception separately, in this paper, we present a large-scale HRI study (n = 60) to investigate the combined impact of both language fluency and task competency on the perception of a robot. The results suggest that while language fluency may play a more significant role than task competency in the perception of the verbal competency of a robot, both language fluency and task competency contribute to the perception of the intelligence and reliability of the robot. The results also indicate that task competency may play a more significant role than language fluency in the perception of meeting expectations and being a good teammate. The findings of this study highlight the relationship between language fluency and task competency in the context of social HRI and will enable the development of more intelligent robots in the future.

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Augmented-Reality Enabled Crop Monitoring with Robot Assistance

The integration of augmented reality (AR), extended reality (XR), and virtual reality (VR) technologies in agriculture has shown significant promise in enhancing various agricultural practices. Mobile robots have also been adopted as assessment tools in precision agriculture, improving economic efficiency and productivity, and minimizing undesired effects such as weeds and pests. Despite considerable work on both fronts, the combination of a versatile User Interface (UI) provided by an AR headset with the integration and direct interaction and control of a mobile field robot has not yet been fully explored or standardized. This work aims to address this gap by providing real-time data input and control output of a mobile robot for precision agriculture through a virtual environment enabled by an AR headset interface. The system leverages open-source computational tools and off-the-shelf hardware for effective integration. Distinctive case studies are presented where growers or technicians can interact with a legged robot via an AR headset and a UI. Users can teleoperate the robot to gather information in an area of interest, request real-time graphed status of an area, or have the robot autonomously navigate to selected areas for measurement updates. The proposed system utilizes a custom local navigation method with a fixed holographic coordinate system in combination with QR codes. This step toward fusing AR and robotics in agriculture aims to provide practical solutions for real-time data management and control enabled by human-robot interaction. The implementation can be extended to various robot applications in agriculture and beyond, promoting a unified framework for on-demand and autonomous robot operation in the field.

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Analytical Derivatives for Efficient Mechanical Simulations of Hybrid Soft Rigid Robots

Algorithms that use derivatives of governing equations have accelerated rigid robot simulations and improved their accuracy, enabling the modeling of complex, real-world capabilities. However, extending these methods to soft and hybrid soft-rigid robots is significantly more challenging due to the complexities in modeling continuous deformations inherent in soft bodies. A considerable number of soft robots and the deformable links of hybrid robots can be effectively modeled as slender rods. The Geometric Variable Strain (GVS) model, which employs the screw theory and the strain parameterization of the Cosserat rod, extends the rod theory to model hybrid soft-rigid robots within the same mathematical framework. Using the Recursive Newton-Euler Algorithm, we developed the analytical derivatives of the governing equations of the GVS model. These derivatives facilitate the implicit integration of dynamics and provide the analytical Jacobian of the statics residue, ensuring fast and accurate computations. We applied these derivatives to the mechanical simulations of six common robotic systems: a soft cable-driven manipulator, a hybrid serial robot, a fin-ray finger, a hybrid parallel robot, a contact scenario, and an underwater hybrid mobile robot. Simulation results demonstrate substantial improvements in computational efficiency, with speed-ups of up to three orders of magnitude. We validate the model by comparing simulations done with and without analytical derivatives. Beyond static and dynamic simulations, the techniques discussed in this paper hold the potential to revolutionize the analysis, control, and optimization of hybrid robotic systems for real-world applications.

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