Search arXivSearch

arXiv subjects

Robotics

Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

544 records · Page 6Linked to original sources

A Multi-Vine Soft Robot Enabling Accessible Working Channel and Steering

Soft eversion robots, also known as vine robots, have attracted growing interest for navigation and inspection tasks, including minimally invasive medical applications [1]. A vine robot consists of a thin, flexible, inextensible tube folded inward that everts and grows forward when pressurized. This tip-growth enables navigation with minimal friction, making vine robots well suited for complex environments such as the human colon [2]. While their inherent softness allows passive conforma- tion to curved pathways in confined spaces, navigation performance strongly depends on environmental inter- actions, including contact angle and the length of un- constrained deployed material [3], [4]. Sharp directional changes, such as those in the sigmoid colon, often limit passive growth and necessitate active steering. Existing solutions include distributed artificial muscles [5] or dedicated tip-based steering mechanisms [6]. In addition, many applications require payload delivery, such as sensors and tools [7], [8]. Within the ERC Synergy project EndoTheranostics, this motivates the development of vine robots capable of delivering micro- surgical tools during growth. Prior work has integrated working channels within the vine body [8], [9], but these approaches constrain tool size, introduce friction, and limit access to the environment to the robot tip. In this work, we propose a multi-vine architecture in which two vine robots are coupled to an externally integrated working channel via soft mounting tips [10]. Independent vine actuation enables active tip steering while advancing the working channel without embed- ding it within the vine bodies Figure 1. Experiments demonstrate sharp steering of nearly 90 degrees during growth, highlighting the potential of this architecture for versatile medical and non-medical applications.

cs.RO

Task-Relevant Feature-Dynamics Fidelity Enables Zero-Shot Sim-to-Real Transfer for Robotic Ultrasound Scanning

Robotic ultrasound policies operating directly on B-mode images require extensive interaction data, whereas real-robot data collection is costly and safety-constrained. Simulation provides a scalable alternative, but zero-shot transfer depends not only on single-frame realism but also on whether simulated observations reproduce task-relevant feature changes induced by probe motion. We term this cross-domain consistency task-relevant feature-dynamics fidelity (TR-FDF). Under local regularity assumptions, our contraction analysis shows that greater sensitivity of TR-FDF mismatch to probe motion reduces the effective closed-loop contraction margin, whereas motion-independent errors primarily enlarge the residual error bound. Guided by this analysis, we develop a TR-FDF-oriented ultrasound simulator that combines a shared structural intermediate domain, trajectory-level fixed noise, and few-step conditional flow generation. In phantom experiments, a policy trained exclusively in simulation succeeded in 390 of 400 zero-shot deployments across four target planes. The simulator achieved an FID of 29.66 and generated observations at 67.1 Hz. Controlled interventions, ablations, and baseline comparisons showed that TR-FDF sensitivity complements single-frame realism in predicting zero-shot transfer performance.

cs.RO

DogLegs: Robust Proprioceptive State Estimation for Legged Robots Using Multiple Leg-Mounted IMUs

Robust and accurate proprioceptive state estimation of the main body is crucial for legged robots to execute tasks in extreme environments where exteroceptive sensors, such as LiDARs and cameras, may become unreliable. In this paper, we propose DogLegs, a state estimation system for legged robots that fuses the measurements from a body-mounted inertial measurement unit (Body-IMU), joint encoders, and multiple leg-mounted IMUs (Leg-IMU) using an extended Kalman filter (EKF). The filter system contains the error states of all IMU frames. The Leg-IMUs are used to detect foot contact, thereby providing zero-velocity measurements to update the state of the Leg-IMU frames. Additionally, we compute the relative position constraints between the Body-IMU and Leg-IMUs by the leg kinematics and use them to update the main body state and reduce the error drift of the individual IMU frames. Field experimental results have shown that our proposed DogLegs system achieves better state estimation accuracy compared to the traditional leg odometry method (using only Body-IMU and joint encoders) across various terrains. We make our code and datasets publicly available to benefit the research community (https://github.com/YibinWu/DogLegs).

cs.RO

One Demonstration Is Enough for Real-World Robotic Reinforcement Learning

Learning effective robot control policies on physical hardware is challenging due to costly data collection and the difficulty of reward specification. Prior work has incorporated demonstrations into reinforcement learning (RL), yet existing approaches either require large numbers of demonstrations or depend on continuous human intervention during training. To address these limitations, we present AutoSERL, a framework that leverages a single demonstration to fully automate the intervention process in real-world robot RL. The framework includes three complementary mechanisms to accomplish certain tasks: a sliding window intervention mechanism that continuously guides exploration to prevent local optima and unsafe deviations, a safety recovery mechanism that detects and corrects failure states via predefined trajectory recovery points, and an intervention termination criterion that automatically disables guidance once the policy can independently complete the task, preserving its exploration advantage. We evaluate AutoSERL on six contact-intensive manipulation tasks across two robot platforms, spanning insertion, hanging, and hinge-based tasks. AutoSERL consistently outperforms SERL initialized with 20 demonstrations, behavior cloning, and MILES -- a dedicated one-shot imitation learning baseline -- across all tasks while matching HIL-SERL, achieves 100% success rate on insertion tasks, and demonstrates improved robustness to positional variations, all from a single demonstration. Code and videos are available on our project website: https://autoserl.github.io/.

cs.RO

Facet-0: A Robotic Foundation Model for Contact-Rich Precise Manipulation

Real-world robotic assembly at sub-millimeter tolerances demands spatial precision, compliant interaction, and robustness to contact failures. We present Facet-0, a robotic foundation model that predicts and values the contact consequences of its actions. Facet-0 unifies multimodal representation learning and reinforcement learning (RL) post-training around a joint action-wrench proposal: a causal wrench history is aligned with vision-language semantics and kinematic state, and flow matching generates each action chunk together with the future wrist-wrench profile it is expected to induce. Deployment rollouts train a distributional Action-Wrench Critic to distinguish motions with similar task progress but different contact outcomes, while phase-aware rewards and contact-selective credit concentrate policy improvement on decisive interactions. To accommodate part-specific dynamics, a lightweight bounded actor reuses the frozen representation for on-robot adaptation; RL remains defined over executable Cartesian actions, while an auxiliary wrench head preserves predictive, non-commanded action-contact coupling. Trained on ManuFacet-1K, a 1,000-hour force-synchronized corpus spanning three embodiments and multiple manufacturing cells, the bounded task-adapted system reaches 82% mean success on five sub-millimeter computer-assembly tasks, compared with 15% for the strongest baseline, with 0.5 mm placement accuracy and 50 ms command latency.

cs.RO

Dressing in Motion: A Human Motion-Aware Diffusion Policy for Robot-Assisted Dressing

Robotic dressing assistance is a promising solution for supporting older adults with physical impairments in daily living. However, dressing under human motion remains challenging, as complex garment--human contact and occlusions make it difficult to generate actions aligned with arm movements. In this letter, we propose a visuomotor policy that learns dressing skills from static expert demonstrations and generalizes to dynamic user-motion scenarios. A diffusion policy tailored to garment--human interaction geometry learns from partially observed point clouds with varied arm postures. We then introduce an object-centric representation based on PDE diffusion to capture the axial distribution of the arm. By sampling motion-relevant regions and registering them across consecutive observations, the proposed method approximates arm motion and reactively adapts the executed trajectory. We evaluate our method in simulation and a real-world human study involving nine participants, three garment types, and six arm-motion patterns. Results show that our method outperforms baselines in dressing progress, freedom of movement, and user comfort. The project website is https://anonymous.4open.science/w/dressing-in-motion.

cs.RO

PanelShield: Verifiable Closed-Loop Safe Planning for Robotic Industrial Panel Operation

Industrial panel operation is knowledge-intensive and safety-critical. Beyond control recognition and action generation, execution must satisfy constraints in operation manuals and safety regulations. While foundation-model-based planners show strong semantic capability, they typically lack computable, localizable, and reproducible mechanisms for violation detection and repair. To address this, we propose PanelShield, a verifiable closed-loop safety planning framework for manual-guided industrial panel operation. The framework generates parameterized action primitive sequences from task-relevant manual evidence and applies dual formal verification with LTL and a Safety FSM to enforce cross-step temporal correctness and local transition legality. When violations occur, it outputs a structured counterexample with the earliest violating step and cause, enabling targeted repair and re-verification. We build a multi-level long-horizon planning benchmark covering three representative industrial device panels, and evaluate the framework in simulation and real-world robotic experiments. Results show that PanelShield improves complex safety-constrained task performance over foundation-model-only planning baselines while reducing the violation rate to 2.7%, with 4.1 s total latency. Real-world experiments demonstrate end-toend feasibility. Overall, PanelShield offers a verifiable approach to robotic panel operation that balances flexibility, safety, and auditability.

cs.RO

Towards Trustworthy Autonomous Robots: An Explainable AI-Based Decision Framework

Autonomous robots powered by deep learning face a fundamental auditability challenge: when incidents occur, investigators cannot reconstruct why the system made specific decisions. This paper presents TRACE (Transparent Reasoning Architecture for Credible Execution), a decision framework that ensures every autonomous action can be traced back to sensor evidence through documented causal chains. The framework organizes decision-making into four auditable layers: Semantic Perception for evidence-grounded entity recognition, Belief Reasoning for probabilistic state estimation with causal graphs, Action Synthesis for constraint-aware planning with counterfactual documentation, and Execution Verification for compliance monitoring. TRACE is model-agnostic yet designed to integrate learning-based perception modules (CNNs, transformers) while preserving decision-level auditability. We evaluate the framework using three objective metrics: Evidence Traceability (sensor-to-decision linkage), Decision Reconstructability (post-hoc analysis capability), and Temporal Continuity (audit trail completeness). Experimental evaluation on warehouse robot navigation demonstrates that TRACE achieves 98.6% evidence traceability, 99.0% temporal continuity, and 98.1% decision reconstructability across 500 simulated decision cycles. Post-hoc methods like LIME provide feature attributions but lack the artifact structure needed for decision-level reconstruction. The framework addresses EU AI Act requirements for high-risk system transparency and contributes to Explainable AI for safety-critical autonomous systems.

cs.RO

PredVLA: Predictive Sensorimotor Modeling for Sub-Million-Parameter Robot Manipulation

Large pretrained vision-language-action models achieve strong robot-manipulation performance, while compact alternatives have largely pursued efficiency by compressing the prevailing observation-to-action paradigm. We investigate whether predictive sensorimotor modeling can make more effective use of a limited parameter budget than direct observation-to-action mapping. We present PredVLA, a language-conditioned predictive-coding policy with only 0.68 million trainable network parameters and no robot-data pretraining. Its hierarchical recurrent dynamics predict visual features and proprioception, while observations influence latent state only through prediction-error-driven online inference. On LIBERO, PredVLA achieves an 86.9% mean success rate across the three short-horizon suites and 75.4% across all four suites. Under a controlled comparison using the same frozen front end, demonstrations, action decoder, and evaluation protocol, PredVLA achieves 3.7x and 7.4x the three-suite mean success rates of parameter-matched Transformer and LSTM behavior-cloning policies, respectively. A mechanism-by-mechanism transition to the recurrent behavior-cloning baseline shows that replacing the predictive pathway with direct observation input produces the largest single performance drop, accounting for approximately $70\%$ of the endpoint gap. Further ablations identify distinct contributions from training-time latent inference, test-time error regression, hierarchical timescales, and sensory prediction-error channels. Together, these results support predictive sensorimotor modeling as a strong inductive bias for compact language-conditioned robot control.

cs.RO

DARP: A Calibrated Dual-Arm RGB-D-IR Dataset for Multi-View Robotic Perception

Robotic perception from a single viewpoint is often limited by self-occlusion and incomplete surface visibility. This paper presents DARP(Dual-Arm Robotic Perception) https://doi.org/10.21227/rmv3-be47, a calibrated dual-arm RGB-D-IR dataset for object-centered robotic perception using two independently moving eye-in-hand manipulators positioned on opposite sides of a shared tabletop workspace. Each arm carries an Intel RealSense sensor that continuously records RGB, depth, and stereo infrared data while synchronized robot joint states are logged for pose recovery. Objects are placed without fixed poses or marked locations, and the acquisition procedure performs automatic localization, cross-arm confirmation, adaptive viewpoint generation, and continuous multimodal recording. DARP contains ten unique tabletop objects and preserves the original sensor recordings, robot-state logs, object-level metadata, and calibration information required to reconstruct camera trajectories in a shared metric frame. To evaluate the geometric consistency of the acquisition, we implement a deterministic multi-view fusion pipeline that converts calibrated RGB-D observations into complementary partial point clouds and measured surface meshes without using learned or generative completion methods. Evaluation on 224 held-out RGB-D keyframes comprising 1,563,466 three-dimensional query points yields a median point-to-mesh distance of 2.13~mm and an RMSE of 4.04~mm, with 96.56\% of points within 10~mm of the measured-surface mesh. DARP is intended as a reusable resource for multi-view reconstruction, collaborative robotic perception, multimodal fusion, active perception, and future learning-based reasoning over partial object observations.

cs.RO

AffordTrajDP: Dynamic Affordance-Guided Visuomotor Policy Learning for Robotic Manipulation

Affordance-guided imitation learning has shown impressive performance in robotic manipulation tasks by compressing visual perception into task-specific geometric constraints (e.g., fixed contact points). However, the commonly used static affordances can become inconsistent in precision-critical tasks or under object location perturbations, leading to post-contact trajectory drift. To address this issue, we propose AffordTrajDP, a dynamic framework that constructs affordance trajectories via object-centric temporal propagation to guide the progressive manipulation process. Specifically, given an RGB-D observation, our core insight is that a retrieved anchor affordance, which captures the desired contact point between the end-effector and the target object, can be propagated forward via affordance propagation, using the object's SE(3) pose as a natural propagation medium, to yield an affordance trajectory that provides temporally consistent, state-aware guidance throughout execution. AffordTrajDP achieves 70.0% average success rate on ManiSkill3, outperforming strong baselines by up to 17.8%. Real-world experiments on Galaxea A1 and UR7e robotic arms, covering StackCube, PickCup, AdapterInsertion, Ring-on-Peg, Put-in-Bowl, and USB Insertion, further validate robustness under object placement variations and appearance changes, with seen and unseen object instances evaluated on Galaxea A1, and ablations confirm the contribution of each proposed component.

cs.RO

Continuous Cognitive Coverage for Autonomous Robots via Event-Dependent Cognitive Treatment and Learning

Autonomous robots continuously encounter objects, changes, and situations, and every event admitted into cognition should receive an appropriate cognitive treatment rather than remain untreated until an explicit task requires attention. However, existing task-driven, reactive, or fixed-reasoning approaches generally process only selected events or apply predefined reasoning procedures, making it difficult to provide continuous cognitive coverage with differentiated treatment. This paper proposes a continuous cognitive coverage framework in which every cognitively admitted event is assigned an event-dependent cognitive treatment according to its state, context, and history. Different events may therefore invoke description, memory, risk prediction, planning, diagnosis, analogy, or other learned treatments. Familiar events can be processed automatically by learned mechanisms, whereas unfamiliar or uncertain events invoke explicit deliberation or fallback reasoning. Multiple cognitive processes can be suspended, resumed, and interleaved so that cognitive processing continues as new events arrive or existing events await evidence. Validated experiences are continuously learned to automate, refine, and revise event-specific treatments. Experiments achieve 96.76% structured treatment accuracy with 93.66% automatic processing, 92.64% cognitive coverage under bursty-delayed workloads, and 79.53% continual-learning joint accuracy, with novel-event reuse reaching 100% automatic processing.

cs.RO

DELE-w0.5: Inferring Action from Future Latent State for Robotic Manipulation

World-Action Models (WAMs) build robot control on video-generation backbones, which jointly predict dense future visual trajectories and robot actions. We argue that video generation is an unnecessary intermediate objective for world-action modeling. For robotic manipulation, the goal of a world model is not to reproduce how the world looks at every intermediate moment, but to predict the state that the world will reach after an action is executed. The intermediate frames only describe the visual transition between physical states, which consumes substantial model capacity and computation, but do not directly specify the physical outcome that the robot action is intended to produce. In this paper, we propose DELE-w0.5, which infers robot actions from predicted future states without relying on video generation. Concretely, DELE-w0.5 infers the action sequence from its corresponding compact future latent state. The future latent state captures the action-relevant physical outcome of robot interaction and serves as an explicit bridge between world modeling and action generation. The core design principle of DELE-w0.5 is to model how the physical world changes under robot actions, rather than how its visual appearance evolves frame by frame. This formulation removes the high-dimensional visual redundancy introduced by dense video representations, and it therefore enables cheaper training and low-latency inference. Across 640 real-robot trials on four long-horizon manipulation tasks, our DELE-w0.5 achieves the best performance among all compared policies, attaining 62.5% overall full-task success and 81.3% macro ordered-stage progress. It outperforms the strongest baseline by 32.5 percentage points in full-task success and 20.1 percentage points in macro progress.

cs.RO

TrAct: Bridging Robot Control and Visual Prediction with Visual Tracks

Robot actions are inherently embodiment-specific and only weakly aligned with image-space visual changes, limiting their effectiveness as conditioning signals for robot world models. In contrast, visual tracks provide an embodiment-agnostic representation of how task-relevant points move through a scene, offering dense image-space guidance for accurate and spatially precise future video prediction. Building on this observation, we propose TrAct, a world-model-based robot decision-making framework that uses visual tracks as an intermediate interface between control and prediction. TrAct consists of three components: a Vision-Language-Action-and-Track model (VLAT) that jointly predicts candidate actions and corresponding visual tracks from the current observation and language instruction; a track-conditioned world model (TWM) that predicts future visual outcomes conditioned on the proposed tracks; and a vision-language reward model (VLAC) that scores the predicted outcomes. At inference time, VLAT generates candidate action-track pairs, TWM rolls out their visual consequences, and VLAC selects the track whose predicted outcome best satisfies the instruction; the action paired with the selected track is then executed by the robot. Experiments on the proposed LIBERO-INTEGRAL benchmark and real-world Franka manipulation show that TrAct improves success rates from 27% to 55% in simulation and from 49% to 76% on real-world tasks compared with the strong VLA baseline $π_{0.5}$. Furthermore, TWM consistently improves video prediction quality over the action-conditioned world model (AWM). These results demonstrate that visual tracks provide an effective shared interface between robot control and visual prediction, enabling more accurate world modeling and stronger robot generalization.

cs.RO

Asynchronous Cooperative Online Learning for Multi-Robot Control under Computational Delays

Ensuring the safe operation of multi-agent systems (MASs) under uncertain environments is crucial for cooperative robotic, where external disturbances and inaccurate dynamic models can significantly compromise performance and reliability. To address this challenge, calibrated machine learning models, particularly Gaussian process (GP) regression, are extensively employed due to their interpretable performance quantification. As the interconnected communication of MASs facilitates cooperative learning, agents are able to enhance learning performance by exchanging local GP inferences with their neighbors and aggregating the received information via distributed GP strategies. However, variations in computational power and prediction tasks among agents inevitably lead to heterogeneous computational delays and differences in query points, which are often overlooked in existing aggregation methods. To overcome these limitations, this work proposes an asynchronous cooperative learning strategy that explicitly accounts for prediction accuracy, query point variations and delay effects. Additionally, a distributed control law based on an adjoint MAS is developed to ensure the desired control performance. Simulations on unmanned surface vehicles validate the effectiveness of the proposed approach, demonstrating substantial improvements in both learning and control performance compared to the state-of-the-art approaches.

cs.LG

AcrossVAM1.0: Particle World Modeling for Text-Assisted Robot Video Prediction

Predicting robot videos requires both precise motion reasoning and preservation of high-frequency appearance, yet monolithic pixel models entangle these objectives and often conceal their progress behind a strong last-frame baseline. We present AcrossVAM1.0, a lightweight, text-assisted video action model that factorizes future prediction into object-centric motion and dense appearance. A frozen SAM3-DLP codec decomposes four context frames into semantic particles for the robot, arm, and gripper, together with a background latent. A 0.28M-parameter spatio-temporal Transformer aligns particle identities, rolls their states forward, and is modulated by a frozen OpenCLIP instruction embedding through FiLM. A causal dual-stream decoder combines particle-rendered motion with appearance encoded exclusively from the last observed frame; a residual refiner and learned delivery mask produce five future frames without access to future appearance. On our VRS benchmark constructed from diverse real-robot trajectories, particle dynamics reduce trajectory error by 21.0\% over persistence. Across three delivery-mask seeds, AcrossVAM1.0 improves future-frame PSNR/SSIM from 19.97/0.796 to 20.573/0.8004, while raw particle generation improves motion-region PSNR from 11.89 to 13.23. The delivered model does not yet beat persistence in LPIPS, and correct-versus- shuffled language changes trajectory error by only 2.8--3.1%. We report these limitations alongside oracle, negative-control, multi-seed, and per-robot analyses. The results show that explicit particle dynamics are a promising low-dimensional interface for robot video prediction, while robust language grounding and appearance delivery remain the principal open challenges.

cs.AI

From Dialogue to Execution: Mixture-of-Agents Assisted Interactive Planning for Behavior Tree-Based Long-Horizon Robot Execution

Interactive task planning with large language models (LLMs) lets robots generate high-level action plans from natural language, but over long horizons it asks many questions, and tabular plan representations become hard to manage. We propose a framework that integrates Mixture-of-Agents (MoA)-based proxy answering into interactive planning and generates Behavior Trees (BTs) for structured long-term execution. We formulate the MoA as an abstention-based delegation cascade: each expert agent answers only the questions entailed by its own prerequisite description, forwards the rest unchanged, and the human user acts as the terminal fallback. The question set is thus partitioned disjointly, so no answer fusion or arbitration is required while every question is still resolved. The BT represents task logic hierarchically and enables retry and dynamic switching among robot policies. Experiments on a cocktail-making task show that the method removes approximately 27% of the human responses while keeping the generated BTs within the baseline generator's own variance. Real-robot experiments on a smoothie-making task further demonstrate successful long-horizon execution with adaptive policy switching and recovery from action failures. We further analyze the failure modes of the framework and show that its applicability boundary is set by the reliability of the weakest action node rather than by the planner. These results indicate that MoA-assisted interactive planning improves dialogue efficiency while preserving execution quality in real-world robotic tasks.

cs.RO

Large VLM-based Vision-Language-Action Models for Robotic Manipulation: A Survey

Robotic manipulation, a key frontier in robotics and embodied AI, requires precise motor control and multimodal understanding, yet traditional rule-based methods fail to scale or generalize in unstructured, novel environments. In recent years, Vision-Language-Action (VLA) models, built upon Large Vision-Language Models (VLMs) pretrained on vast image-text datasets, have emerged as a transformative paradigm. This survey provides the first systematic, taxonomy-oriented review of large VLM-based VLA models for robotic manipulation. We begin by clearly defining large VLM-based VLA models and delineating two principal architectural paradigms: (1) monolithic models, encompassing single-system and dual-system designs with differing levels of integration; and (2) hierarchical models, which explicitly decouple planning from execution via interpretable intermediate representations. Building on this foundation, we present an in-depth examination of large VLM-based VLA models: (1) integration with advanced domains, including reinforcement learning, training-free optimization, learning from human videos, and world model integration; (2) synthesis of distinctive characteristics, consolidating architectural traits, operational strengths, and the datasets and benchmarks that support their development; (3) identification of promising directions, including memory mechanisms, 4D perception, efficient adaptation, multi-agent cooperation, and other emerging capabilities. This survey consolidates recent advances to resolve inconsistencies in existing taxonomies, mitigate research fragmentation, and fill a critical gap through the systematic integration of studies at the intersection of large VLMs and robotic manipulation. We provide a regularly updated project page to document ongoing progress: https://github.com/JiuTian-VL/Large-VLM-based-VLA-for-Robotic-Manipulation

cs.RO