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Explore arXiv robotics papers and cs.RO metadata. Search for robot learning, motion planning and control, then check experiments in the source manuscript.

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DeepFleet: Multi-Agent Foundation Models for Mobile Robots

We introduce DeepFleet, a suite of foundation models designed to support coordination and planning for large-scale mobile robot fleets. These models are trained on fleet movement data, including robot positions, goals, and interactions, from hundreds of thousands of robots in Amazon warehouses worldwide. DeepFleet consists of four architectures that each embody a distinct inductive bias and collectively explore key points in the design space for multi-agent foundation models: the robot-centric (RC) model is an autoregressive decision transformer operating on neighborhoods of individual robots; the robot-floor (RF) model uses a transformer with cross-attention between robots and the warehouse floor; the image-floor (IF) model applies convolutional encoding to a multi-channel image representation of the full fleet; and the graph-floor (GF) model combines temporal attention with graph neural networks for spatial relationships. In this paper, we describe these models and present our evaluation of the impact of these design choices on prediction task performance. We find that the robot-centric and graph-floor models, which both use asynchronous robot state updates and incorporate the localized structure of robot interactions, show the most promise. We also present experiments that show that these two models can make effective use of larger warehouses operation datasets as the models are scaled up.

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Speculative Design of Equitable Robotics: Queer Fictions and Futures

This paper examines the speculative topic of equitable robots through an exploratory essay format. It focuses specifically on robots by and for LGBTQ+ populations. It aims to provoke thought and conversations in the field about what aspirational queer robotics futures may look like, both in the arts and sciences. First, it briefly reviews the state-of-the-art of queer robotics in fiction and science, drawing together threads from each. Then, it discusses queering robots through three speculative design proposals for queer robot roles: 1) reflecting the queerness of their ''in-group'' queer users, building and celebrating ''in-group'' identity, 2) a new kind of queer activism by implementing queer robot identity performance to interact with ''out-group'' users, with a goal of reducing bigotry through familiarisation, and 3) a network of queer-owned robots, through which the community could reach each other, and distribute and access important resources. The paper then questions whether robots should be queered, and what ethical implications this raises. Finally, the paper makes suggestions for what aspirational queer robotics futures may look like, and what would be required to get there.

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Traj2Action: A Co-Denoising Framework for Trajectory-Guided Human-to-Robot Skill Transfer

Learning diverse manipulation skills for real-world robots is severely bottlenecked by the reliance on costly and hard-to-scale teleoperated demonstrations. While human videos offer a scalable alternative, effectively transferring manipulation knowledge is fundamentally hindered by the significant morphological gap between human and robotic embodiments. To address this challenge and facilitate skill transfer from human to robot, we introduce Traj2Action, a novel framework that bridges this embodiment gap by using the 3D trajectory of the operational endpoint as a unified intermediate representation, and then transfers the manipulation knowledge embedded in this trajectory to the robot's actions. Our policy first learns to generate a coarse trajectory, which forms a high-level motion plan by leveraging both human and robot data. This plan then conditions the synthesis of precise, robot-specific actions (e.g., orientation and gripper state) within a co-denoising framework. Our work centers on two core objectives: first, the systematic verification of the Traj2Action framework's effectiveness-spanning architectural design, cross-task generalization, and data efficiency and second, the revelation of key laws that govern robot policy learning during the integration of human hand demonstration data. This research focus enables us to provide a scalable paradigm tailored to address human-to-robot skill transfer across morphological gaps. Extensive real-world experiments on a Franka robot demonstrate that Traj2Action boosts the performance by up to 27% and 22.25% over $π_0$ baseline on short- and long-horizon real-world tasks, and achieves significant gains as human data scales in robot policy learning.

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Unify Robot Actions in Camera Frame

Cross-embodiment robot learning requires a unified action representation with consistent semantics across robot platforms. Existing representations suffer from platform-specific inconsistencies, while current solutions either maintain embodiment-specific action heads or learn latent action spaces, without fundamentally resolving the mismatch. We propose to unify robot actions in the camera frame using camera extrinsics, so that actions share consistent geometric semantics across different robot embodiments, including both single-arm and bimanual robots. However, most existing datasets lack camera extrinsic annotations, and existing offline calibration methods either suffer from local minima or require robot-specific training data. To address this gap, we present CalibAll, a training-free, robot-independent annotation pipeline that estimates camera extrinsics for offline datasets and converts heterogeneous robot actions into standardized camera-frame actions. CalibAll follows a coarse-to-fine calibration strategy: temporal PnP provides a stable initialization, followed by differentiable rendering-based refinement for high precision. Beyond extrinsics, CalibAll produces standardized TCP-pose actions and auxiliary annotations. We apply CalibAll to 16 datasets across 4 robot platforms, producing approximately 97K calibrated data episodes. Downstream simulation and real-robot experiments show that cross-embodiment pretraining with camera-frame actions achieves state-of-the-art performance.

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LLM-Based Generalizable Hierarchical Task Planning and Execution for Heterogeneous Robot Teams with Event-Driven Replanning

This paper introduces CoMuRoS (Collaborative Multi-Robot System), a generalizable hierarchical architecture for heterogeneous robot teams that unifies centralized deliberation with decentralized execution, and supports event-driven replanning. A Task Manager LLM interprets natural-language goals, classifies tasks, and allocates subtasks using static rules plus dynamic contexts (task, history, robot and task status, and events).Each robot runs a local LLM that composes executable Python code from primitive skills (ROS2 nodes, policies), while onboard perception (VLMs/image processing) continuously monitors events and classifies them into relevant or irrelevant to the task. Task failures or user intent changes trigger replanning, allowing robots to assist teammates, resume tasks, or request human help. Hardware studies demonstrate autonomous recovery from disruptive events, filtering of irrelevant distractions, and tightly coordinated transport with emergent human-robot cooperation (e.g., multirobot collaborative object recovery success rate: 9/10, coordinated transport: 8/8, human-assisted recovery: 5/5).Simulation studies show intention-aware replanning. A curated textual benchmark spanning 22 scenarios (3 tasks each, around 20 robots) evaluates task allocation, classification, IoU, executability, and correctness, with high average scores (e.g., correctness up to 0.91) across multiple LLMs, a separate replanning set (5 scenarios) achieves 1.0 correctness. Compared with prior LLM-based systems, CoMuRoS uniquely demonstrates runtime, event-driven replanning on physical robots, delivering robust, flexible multi-robot and human-robot collaboration.

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H2R-Grounder: A Paired-Data-Free Paradigm for Translating Human Interaction Videos into Physically Grounded Robot Videos

Robots that learn manipulation skills from everyday human videos could acquire broad capabilities without tedious robot data collection. We propose a video-to-video translation framework that converts ordinary human-object interaction videos into motion-consistent robot manipulation videos with realistic, physically grounded interactions. Our approach does not require any paired human-robot videos for training only a set of unpaired robot videos, making the system easy to scale. We introduce a transferable representation that bridges the embodiment gap: by inpainting the robot arm in training videos to obtain a clean background and overlaying a simple visual cue (a marker and arrow indicating the gripper's position and orientation), we can condition a generative model to insert the robot arm back into the scene. At test time, we apply the same process to human videos (inpainting the person and overlaying human pose cues) and generate high-quality robot videos that mimic the human's actions. We fine-tune a SOTA video diffusion model (Wan 2.2) in an in-context learning manner to ensure temporal coherence and leveraging of its rich prior knowledge. Empirical results demonstrate that our approach achieves significantly more realistic and grounded robot motions compared to baselines, pointing to a promising direction for scaling up robot learning from unlabeled human videos. Project page: https://showlab.github.io/H2R-Grounder/

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LEO-RobotAgent: A General-purpose Robotic Agent for Language-driven Embodied Operator

We propose LEO-RobotAgent, a general-purpose language-driven intelligent agent framework for robots. Under this framework, LLMs can operate different types of robots to complete unpredictable complex tasks across various scenarios. This framework features strong generalization, robustness, and efficiency. The application-level system built around it can fully enhance bidirectional human-robot intent understanding and lower the threshold for human-robot interaction. Regarding robot task planning, the vast majority of existing studies focus on the application of large models in single-task scenarios and for single robot types. These algorithms often have complex structures and lack generalizability. Thus, the proposed LEO-RobotAgent framework is designed with a streamlined structure as much as possible, enabling large models to independently think, plan, and act within this clear framework. We provide a modular and easily registrable toolset, allowing large models to flexibly call various tools to meet different requirements. Meanwhile, the framework incorporates a human-robot interaction mechanism, enabling the algorithm to collaborate with humans like a partner. Experiments have verified that this framework can be easily adapted to mainstream robot platforms including unmanned aerial vehicles (UAVs), robotic arms, and wheeled robot, and efficiently execute a variety of carefully designed tasks with different complexity levels. Our code is available at https://github.com/LegendLeoChen/LEO-RobotAgent.

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MiVLA: Towards Generalizable Vision-Language-Action Model with Human-Robot Mutual Imitation Pre-training

While leveraging abundant human videos and simulated robot data poses a scalable solution to the scarcity of real-world robot data, the generalization capability of existing vision-language-action models (VLAs) remains limited by mismatches in camera views, visual appearance, and embodiment morphologies. To overcome this limitation, we propose MiVLA, a generalizable VLA empowered by human-robot mutual imitation pre-training, which leverages inherent behavioral similarity between human hands and robotic arms to build a foundation of strong behavioral priors for both human actions and robotic control. Specifically, our method utilizes kinematic rules with left/right hand coordinate systems for bidirectional alignment between human and robot action spaces. Given human or simulated robot demonstrations, MiVLA is trained to forecast behavior trajectories for one embodiment, and imitate behaviors for another one unseen in the demonstration. Based on this mutual imitation, it integrates the behavioral fidelity of real-world human data with the manipulative diversity of simulated robot data into a unified model, thereby enhancing the generalization capability for downstream tasks. Extensive experiments conducted on both simulation and real-world platforms with three robots (ARX, PiPer and LocoMan), demonstrate that MiVLA achieves strong improved generalization capability, outperforming state-of-the-art VLAs (e.g., $\boldsymbolπ_{0}$, $\boldsymbolπ_{0.5}$ and H-RDT) by 25% in simulation, and 14% in real-world robot control tasks.

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UniTacHand: Unified Spatio-Tactile Representation for Human to Robotic Hand Skill Transfer

Tactile sensing is crucial for robotic hands to achieve human-level dexterous manipulation, especially in scenarios with visual occlusion. However, its application is often hindered by the difficulty of collecting large-scale real-world robotic tactile data. In this study, we propose to collect low-cost human manipulation data using haptic gloves for tactile-based robotic policy learning. The misalignment between human and robotic tactile data makes it challenging to transfer policies learned from human data to robots. To bridge this gap, we propose UniTacHand, a unified representation to align robotic tactile information captured by dexterous hands with human hand touch obtained from gloves. First, we project tactile signals from both human hands and robotic hands onto a morphologically consistent 2D surface space of the MANO hand model. This unification standardizes the heterogeneous data structures and inherently embeds the tactile signals with spatial context. Then, we introduce a contrastive learning method to align them into a unified latent space, trained on only 10 minutes of paired data from our data collection system. Our approach enables zero-shot tactile-based policy transfer from humans to a real robot, generalizing to objects unseen in the pre-training data. We also demonstrate that co-training on mixed data, including both human and robotic demonstrations via UniTacHand, yields better performance and data efficiency compared with using only robotic data. UniTacHand paves a path toward general, scalable, and data-efficient learning for tactile-based dexterous hands.

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How Human Motion Prediction Quality Shapes Social Robot Navigation Performance in Constrained Spaces

Motivated by the vision of integrating mobile robots closer to humans in warehouses, hospitals, manufacturing plants, and the home, we focus on robot navigation in dynamic and spatially constrained environments. Ensuring human safety, comfort, and efficiency in such settings requires that robots are endowed with a model of how humans move around them. Human motion prediction around robots is especially challenging due to the stochasticity of human behavior, differences in user preferences, and data scarcity. In this work, we perform a methodical investigation of the effects of human motion prediction quality on robot navigation performance, as well as human productivity and impressions. We design a scenario involving robot navigation among two human subjects in a constrained workspace and instantiate it in a user study ($N=80$) involving two different robot platforms, conducted across two sites from different world regions. Key findings include evidence that: 1) the widely adopted average displacement error is not a reliable predictor of robot navigation performance and human impressions; 2) the common assumption of human cooperation breaks down in constrained environments, with users often not reciprocating robot cooperation, and causing performance degradations; 3) more efficient robot navigation often comes at the expense of human efficiency and comfort.

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A Systematic Study of Data Modalities and Strategies for Co-training Large Behavior Models for Robot Manipulation

Large behavior models have shown strong dexterous manipulation capabilities by extending imitation learning to large-scale training on multi-task robot data, yet their generalization remains limited by the insufficient robot data coverage. To expand this coverage without costly additional data collection, recent work relies on co-training: jointly learning from target robot data and heterogeneous data modalities. However, how different co-training data modalities and strategies affect policy performance remains poorly understood. We present a large-scale empirical study examining five co-training data modalities: standard vision-language data, dense language annotations for robot trajectories, cross-embodiment robot data, human videos, and discrete robot action tokens across single- and multi-phase training strategies. Our study leverages 4,000 hours of robot and human manipulation data and 50M vision-language samples to train vision-language-action policies. We evaluate 89 policies over 58,000 simulation rollouts and 2,835 real-world rollouts. Our results show that co-training with forms of vision-language and cross-embodiment robot data substantially improves generalization to distribution shifts, unseen tasks, and language following, while discrete action token variants yield no significant benefits. Combining effective modalities produces cumulative gains and enables rapid adaptation to unseen long-horizon dexterous tasks via fine-tuning. Training exclusively on robot data degrades the visiolinguistic understanding of the vision-language model backbone, while co-training with effective modalities restores these capabilities. Explicitly conditioning action generation on chain-of-thought traces learned from co-training data does not improve performance in our simulation benchmark. Together, these results provide practical guidance for building scalable generalist robot policies.

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Min-Sum Uniform Coverage Problem by Autonomous Mobile Robots

We study the \textit{min-sum uniform coverage} problem for a swarm of $n$ mobile robots on a given finite line segment and on a circle having finite positive radius, where the circle is given as an input. The robots must coordinate their movements to reach a uniformly spaced configuration that minimizes the total distance traveled by all robots. The robots are autonomous, anonymous, identical, and homogeneous, and operate under the \textit{Look-Compute-Move} (LCM) model with \textit{non-rigid} motion controlled by a fair asynchronous scheduler. They are oblivious and silent, possessing neither persistent memory nor a means of explicit communication. In the \textbf{line-segment setting}, the \textit{min-sum uniform coverage} problem requires placing the robots at uniformly spaced points along the segment so as to minimize the total distance traveled by all robots. In the \textbf{circle setting} for this problem, the robots have to arrange themselves uniformly around the given circle to form a regular $n$-gon. There is no fixed orientation or designated starting vertex, and the goal is to minimize the total distance traveled by all the robots. We present a deterministic distributed algorithm that achieves uniform coverage in the line-segment setting with minimum total movement cost. For the circle setting, we characterize all initial configurations for which the \textit{min-sum uniform coverage} problem is deterministically unsolvable under the considered robot model. For all the other remaining configurations, we provide a deterministic distributed algorithm that achieves uniform coverage while minimizing the total distance traveled. These results characterize the deterministic solvability of min-sum coverage for oblivious robots and achieve optimal cost whenever solvable.

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LeRobot: An Open-Source Library for End-to-End Robot Learning

Robotics is undergoing a significant transformation powered by advances in high-level control techniques based on machine learning, giving rise to the field of robot learning. Recent progress in robot learning has been accelerated by the increasing availability of affordable teleoperation systems, large-scale openly available datasets, and scalable learning-based methods. However, development in the field of robot learning is often slowed by fragmented, closed-source tools designed to only address specific sub-components within the robotics stack. In this paper, we present \texttt{lerobot}, an open-source library that integrates across the entire robot learning stack, from low-level middleware communication for motor controls to large-scale dataset collection, storage and streaming. The library is designed with a strong focus on real-world robotics, supporting accessible hardware platforms while remaining extensible to new embodiments. It also supports efficient implementations for various state-of-the-art robot learning algorithms from multiple prominent paradigms, as well as a generalized asynchronous inference stack. Unlike traditional pipelines which heavily rely on hand-crafted techniques, \texttt{lerobot} emphasizes scalable learning approaches that improve directly with more data and compute. Designed for accessibility, scalability, and openness, \texttt{lerobot} lowers the barrier to entry for researchers and practitioners to robotics while providing a platform for reproducible, state-of-the-art robot learning.

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A Causal Approach to Predicting and Improving Human Perceptions of Social Navigation Robots

As mobile robots are increasingly deployed in human environments, enabling them to predict how people perceive them is critical for socially adaptable navigation. Predicting perceptions is challenging for two main reasons: (1) HRI prediction models must learn from limited data, and (2) the obtained models must be interpretable to enable safe and effective interactions. Interpretability is particularly important when a robot is perceived as incompetent (e.g., when the robot suddenly stops or rotates away from the goal), as it allows the robot to explain its reasoning and identify controllable factors to improve performance, requiring causal rather than associative reasoning. To address these challenges, we propose a Causal Bayesian Network designed to predict how people perceive a mobile robot's competence and how they interpret its intent during navigation. Additionally, we introduce a novel method to improve perceived robot competence employing a combinatorial search, guided by the proposed causal model, to identify better navigation behaviors. Our method enhances interpretability and generates counterfactual robot motions while achieving comparable or superior predictive performance to state-of-the-art methods, reaching an F1-score of 0.78 and 0.75 for competence and intention on a binary scale. To further assess our method's ability to improve the perceived robot competence, we conducted an online evaluation in which users rated robot behaviors on a 5-point Likert scale. Our method statistically significantly increased the perceived competence of low-competent robot behavior by 83%.

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Capability-Aware Heterogeneous Control Barrier Functions for Decentralized Multi-Robot Safe Navigation

Safe navigation for multi-robot systems requires enforcing safety without sacrificing task efficiency under decentralized decision-making. Existing decentralized methods often assume robot homogeneity, making shared safety requirements non-uniformly interpreted across heterogeneous agents with structurally different dynamics, which could lead to avoidance obligations not physically realizable for some robots and thus cause safety violations or deadlock. In this paper, we propose Capability-Aware Heterogeneous Control Barrier Function (CA-HCBF), a decentralized framework for consistent safety enforcement and capability-aware coordination in heterogeneous robot teams. We derive a canonical second-order control-affine representation that unifies holonomic and nonholonomic robots under acceleration-level control via canonical transformation and backstepping, preserving forward invariance of the safe set while avoiding relative-degree mismatch across heterogeneous dynamics. We further introduce a support-function-based directional capability metric that quantifies each robot's ability to follow its motion intent, deriving a pairwise responsibility allocation that distributes the safety burden proportionally to each robot's motion capability. A feasibility-aware clipping mechanism further constrains the allocation to each agent's physically achievable range, mitigating infeasible constraint assignments common in dense decentralized CBF settings. Simulations with up to 30 heterogeneous robots and a physical multi-robot demonstration show improved safety and task efficiency over baselines, validating real-world applicability across robots with distinct kinematic constraints.

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Open-H-Embodiment: A Large-Scale Dataset for Enabling Foundation Models in Medical Robotics

Autonomous medical robots hold promise to improve patient outcomes, reduce provider workload, democratize access to care, and enable superhuman precision. However, autonomous medical robotics has been limited by a fundamental data problem: existing medical robotic datasets are small, single-embodiment, and rarely shared openly, restricting the development of foundation models that the field needs to advance. We introduce Open-H-Embodiment, the largest open dataset of medical robotic video with synchronized kinematics to date, spanning more than 50 institutions and multiple robotic platforms including the CMR Versius, Intuitive Surgical's da Vinci, da Vinci Research Kit (dVRK), Rob Surgical BiTrack, Virtual Incision's MIRA, Moon Surgical Maestro, and a variety of custom systems, spanning surgical manipulation, robotic ultrasound, and endoscopy procedures. We demonstrate the research enabled by this dataset through two foundation models. GR00T-H is the first open foundation vision-language-action model for medical robotics, which is the only evaluated model to achieve full end-to-end task completion on a structured suturing benchmark (25% of trials vs. 0% for all others) and achieves 64% average success across a 29-step ex vivo suturing sequence. We also train Cosmos-H-Surgical-Simulator, the first action-conditioned world model to enable multi-embodiment surgical simulation from a single checkpoint, spanning nine robotic platforms and supporting in silico policy evaluation and synthetic data generation for the medical domain. These results suggest that open, large-scale medical robot data collection can serve as critical infrastructure for the research community, enabling advances in robot learning, world modeling, and beyond.

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Multi-Robot Planning and Control from CCTV Camera Networks in a Real Warehouse

Off-board control of mobile robots from cameras embedded in the environment offers a practical path to scalable autonomy, moving sensing and compute off the robots. We extend this idea from the single-robot case to coordinated fleets in a real warehouse, driving multiple robots with only a distributed CCTV network and edge compute. The system operates entirely in image space over an uncalibrated, pixel-wise topological camera graph, enabling wide-area operation with flexible camera placement. A hierarchical planner selects a camera sequence per robot and plans its image-space motion through each view, coordinating robots with a prioritised-then-joint strategy and treating overlapping camera regions as shared resources held by one robot at a time to prevent collisions and deadlocks. We validate the approach in a real warehouse with four robots and 30 cameras across six 27 m aisles, reporting mission times and coordination statistics. To our knowledge, this is the first field demonstration of multi-robot planning and coordination using only an external camera network and off-board compute, with robots carrying no task-specific navigation hardware.

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SPACE: Enabling Learning from Cross-Robot Data Toward Generalist Policies

In robot learning, scaling training datasets across diverse embodiments and environments has become a dominant paradigm for learning generalizable robot policies. These policies are commonly trained via behavior cloning to imitate actions from pre-collected demonstrations. However, since robot actions are tied to the dynamics of the data collection robot, different robots may require different actions to achieve the same motion. This discrepancy hinders both policy training and deployment across diverse robots. To address this, we propose using Cartesian state delta as a universal action representation across robots, and introduce State Prediction and Adaptive Command Execution (SPACE) framework. SPACE handles robot dynamics variation at three levels: across different embodiments, across hardware units of the same embodiment, and within a single robot during operation. It consists of two components: (i) a Cartesian state delta policy that predicts geometric end-effector displacement, and (ii) Action Adapter, which converts the predicted Cartesian state delta into robot-specific control commands. Experiments show that SPACE substantially outperforms policies that directly predict control commands when learning from data collected across different embodiments and across hardware units of the same embodiment. SPACE also remains robust under dynamics shifts at deployment, including changes in control frequency, object weight, and controller gains. The project page is available at http://haeone.site/space-website/.

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