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Is Prosody Lost in Translation? Fine-Grained Cross-Lingual Prosody Similarity Across Languages

Prosody plays an important role in speech translation, conveying information such as emphasis, emotion, and intent beyond lexical content. However, despite recent progress in expressive speech-to-speech translation (S2ST), little is known about how prosodic patterns are similar/different across languages. Understanding these cross-lingual similarities and differences is crucial for effectively incorporating prosody into expressive S2ST systems. In this work, we present the first fine-grained cross-lingual analysis of prosody using multilingual dubbing data across English-German, English-Spanish, and English-French language pairs. We analyze the similarity of pitch, energy, and temporal feature patterns between source and target speech and investigate the linguistic and alignment-related factors affecting this similarity. Our analysis reveals inherent cross-lingual correlations in prosodic structure between certain languages. The findings provide important insights into the transferability of prosody across languages and offer empirical guidance for future expressive speech-to-speech translation systems.

cs.SD

ABSE-NET: A Lightweight Neural Model for Active Binaural Speech Enhancement in Open-Fit Hearing Aids

Open-fit hearing aids have attracted growing attention due to their superior wearing comfort. However, the open-fit design inevitably causes acoustic leakage into the ear canal, degrading the performance of existing binaural speech enhancement (BSE). To this end, we propose ABSE-NET, an active BSE framework integrating active noise control (ANC) with BSE to jointly enhance target speech and suppress acoustic leakage. The ABSE-NET pipeline cascades a binaural MVDR (BMVDR) with a lightweight neural network (LNN). The former achieves a coarse BSE, whereas the latter simultaneously cancels acoustic leakage and compensates for BMVDR-induced distortion. The LNN uses an encoder-decoder with a feature fusion module, which includes frequency-time dependency learning and convolutional attention blocks. Unlike traditional BSE+ANC solutions via adaptive filtering, ABSE-NET needs no in-ear microphone in practical deployment. Experiments validate its superiority over state-of-the-art methods. Code repository: https://github.com/Bream101/ABSE-NET.

cs.SD

CRAW: Codec Robust Audio Watermarking

Recent advances in generative speech models have made it increasingly difficult to distinguish authentic from synthetic audio, enabling new forms of fraud and misinformation. Audio watermarking offers a promising defense by embedding an imperceptible signal into generated speech that can later be detected to verify its provenance. However, recent studies have shown that existing post-hoc watermarking methods fail under neural codecs and denoisers, transformations routinely applied during real-world storage, transmission, and processing, severely limiting their practical utility. Here we introduce CRAW, a codec-robust audio watermarking framework that jointly improves robustness against neural re-synthesis while maintaining high perceptual quality. CRAW combines distortion-aware training with an attention-based pooling mechanism, inference-time perceptual mask- ing, and an error-correcting code to recover the fidelity lost during robust training. Experiments demonstrate that CRAW achieves state-of-the-art robustness against neural codecs, denoisers, and vocoders while maintaining perceptual quality comparable to existing post-hoc watermarking methods. The code is available at https://github.com/DavidC1212/craw.

cs.SD

VIBE: Video Instruction-aligned Background music gEneration

Current video-to-music (V2M) models lack semantic control and fail to penalize instruction violations, largely due to their reliance on reconstruction objectives and the representational bottleneck of static cross-modal conditioning in Diffusion Autoregressive (DAR) architectures. To resolve this, we introduce VIBE, a novel text-and-video-to-music (T+V2M) generation model that leverages: (1) Conditioning Connection, a depth-wise cross-layer conditioning mechanism that dynamically bridges the planning and diffusion refinement heads and (2) a comprehensive reward modeling taxonomy, optimizing for both hard, verifiable constraints (e.g., tempo, key) and soft, subjective qualities (e.g., musicality, multimodal alignment) with a structured 5-stage training curriculum. Upon evaluation using audio-visual alignment, instruction following, and audio quality metrics, along with a subjective human evaluation study, we observe that VIBE demonstrates enhanced controllability and instruction adherence while performing comparably to most evaluated baselines on generation fidelity and multimodal alignment.

cs.SD

Pitch-class Steering for Diffusion-based Music Generation via Latent-space Probes

Recent work on controllable music generation has focused on autoregressive models, leaving diffusion-based systems comparatively underexplored. We present a lightweight method for steering the pitch content of audio produced by Stable Audio Open, a latent diffusion model for music synthesis. A small convolutional probe containing approximately 125k parameters is trained to decode frame-level pitch-class activations from the model's variational autoencoder latent space, using paired audio and MIDI data. At inference time, the frozen probe serves as a differentiable loss function: its gradient with respect to the denoising latent is used to nudge generation toward a user-specified pitch-class sequence, requiring no retraining or architectural modification of the base model. Across 27 evaluation trials spanning 9 text prompts and 3 target melodies, probe-guided generation increases melodic coherence by 2.4x over the unguided baseline (p < 1e-5, Wilcoxon signed-rank test), demonstrating that musically meaningful structure is both recoverable and steerable in diffusion-based music latent spaces.

cs.SD

MineDraft: A Framework for Batch Parallel Speculative Decoding

Speculative decoding (SD) accelerates large language model inference by using a smaller draft model to propose draft tokens that are subsequently verified by a larger target model. However, the performance of standard SD is often limited by the strictly sequential execution of these drafting and verification stages. To address this, this paper proposes MineDraft, a batch parallel speculative decoding (PSD) framework designed to effectively hide drafting latency by overlapping it with verification. Our theoretical analysis shows that PSD is substantially more efficient than standard SD. MineDraft realizes the PSD through a novel batch-parallel design that maintains two batches of requests, overlapping drafting for one batch with verification for the other. Our experimental results show significant improvements of \alg{} in both throughput (up to 75%) and end-to-end latency (up to 39%) over standard SD. Furthermore, we have implemented MineDraft as a plugin for vLLM, demonstrating its practicality for production-ready inference systems.

cs.CL

Perceptually Better, Semantically Worse: Measuring Speech Enhancement Impact on LLM-Based Voice Systems

Speech enhancement (SE) is commonly applied as a preprocessing step in spoken AI pipelines under the assumption that better audio quality improves downstream task performance. Whether SE-induced distortions propagate to downstream LLM task performance remains an open question. We introduce Output Divergence Rate (ODR), which measures how often SE changes an LLM's intent classification relative to clean speech, and benchmark five conditions on 2,974 SLURP clips using Whisper large-v3 and wav2vec2-large cascades. Every condition produces ODR significantly above zero ($p < 0.001$, binomial test). MetricGAN{+} more than doubles ODR versus unenhanced noisy speech (0.318 vs. 0.135) despite improving PESQ, and unmitigated echo reaches an ODR of 0.836 through speaker substitution, a failure WER cannot capture. Audio quality metrics range from near-zero to moderate correlation with ODR (SQUIM-MOS $ρ=-0.068$, PESQ $ρ=-0.467$). The MetricGAN{+} and echo results replicate across ASR architectures, indicating that standard audio quality metrics are insufficient for LLM pipeline quality.

cs.SD

MusGU+: Toward a Musician-Centered Evaluation Framework and Discovery Tool for Generative Music AI

Generative music systems are increasingly presented as tools that democratize music creation, yet their practical suitability for musicians remains underexplored. Prior work includes openness-focused evaluation frameworks, such as MusGO (Music-Generative Open AI), as well as qualitative studies of musicians' experiences with generative systems. However, these approaches do not support systematic comparison or early-stage discovery of models for creative use. Motivated by such limitations, we introduce MusGU+, a musician-centered evaluation framework organized around three dimensions: Adaptability, Usability, and Controllability. Together, these capture whether a model can be feasibly trained or fine-tuned on personal data, integrated into real-world music workflows, and controlled in musically meaningful ways. We evaluate 10 representative generative music systems and present an interactive discovery tool that enables musicians to explore and filter models according to these criteria. While MusGO remains valuable for promoting responsible research practices, MusGU+ supports informed selection and practical adoption of generative systems by musicians.

cs.SD

MLAAD: The Multi-Language Audio Anti-Spoofing Dataset

This paper presents the Multi-Language Audio Anti-Spoofing Dataset (MLAAD), version 11: a dataset of synthetic audio to train and evaluate audio deepfake detection models. It features 205 Text-to-Speech (TTS) models, comprising a total of 1153.6 hours of synthetic voice in 54 different languages. To evaluate this dataset, we train three state-of-the-art deepfake detection models with MLAAD and observe that it demonstrates superior performance to comparable datasets like InTheWild and FakeOrReal when used as a training resource. Moreover, compared to the renowned ASVspoof 2019 dataset, MLAAD proves to be a complementary resource. In tests across eight datasets, MLAAD and ASVspoof 2019 alternately outperformed each other, each excelling on four datasets. By publishing the dataset and making a trained model accessible via an interactive webserver, we aim to democratize anti-spoofing technology, making it accessible beyond the realm of specialists, and contributing to global efforts against audio spoofing and deepfakes.

cs.SD

Brain2Speech-Net: Intelligible, Real-Time Brain-to-Speech Synthesis Without Text Decoding

The loss of speech limits communication for individuals with paralysis. Restoring speech by synthesizing it directly from neural activity is challenging: intracortical data are scarce and lack aligned targets, so most systems rely on cascaded neural-to-text-to-speech pipelines that add latency and propagate errors. We present Brain2Speech-Net, among the first single-stage frameworks to remain intelligible under limited data while removing intermediate text decoding. A differentiable phoneme bottleneck preserves linguistic structure without explicit text decoding. A lightweight deep-HMM aligner then maps this bottleneck to contextual phoneme representations in a TTS latent space. It learns monotonic alignment between neural recordings and phoneme segments without frame-level supervision, inheriting strong acoustic priors for data-efficient training. On an intracortical dataset, Brain2Speech-Net achieves strong intelligibility in objective and listening tests while running faster than real time. Unlike cascaded systems that incur high latency and direct speech-unit models that lack intelligibility, it delivers both intelligible and real-time speech.

eess.AS

Rethinking Speech Codecs: From Compression to Autoregressive Generative Modeling

Recent advances in speech language models leverage discrete speech representations from pretrained codecs to enable scalable training and generation. However, existing codecs are primarily optimized for compression without accounting for the autoregressive nature of language model training, resulting in suboptimal performance when modeling compressed speech tokens. In this work, we revisit speech discretization from a generative modeling perspective and propose a novel framework that explicitly aligns speech tokenization with autoregressive training. Our approach introduces autoregressive-compatible constraints during codec training, encouraging token sequences that exhibit temporal consistency and predictability. In addition, we propose a heterogeneous downsampling strategy for different layers of speech tokens, distinguishing semantic from acoustic layers, to improve the alignment between semantic tokens and corresponding textual content. Extensive experiments across multiple benchmarks demonstrate that our method bridges the gap between speech compression and generative modeling, enabling more effective continued pretraining of existing language models on speech data. The approach consistently improves performance across multiple codecs, validating its generality and applicability to diverse speech modeling scenarios.

eess.AS

Evaluating Loss Functions in Differentiable Out-of-Domain Sound-Matching with Partial Parameter Distance

In out-of-domain (OOD) sound-matching, a synthesizer is optimized to mimic a sound it did not generate. OOD evaluation of loss functions is underexplored in part because the standard "parameter loss" metric requires a shared parameter space between target and imitator, which OOD settings lack. We introduce Partial Parameter Distance (PPD), which applies parameter loss only to the critical parameters that mismatched synthesizers share (e.g., filter cutoffs), enabling automatically evaluated OOD experiments; we verify its results with blinded listening tests. Across seven scenarios involving band-pass filtering, amplitude modulation, and pitch-bending, we evaluate four differentiable loss functions (SIMSE_Spec, L1_Spec, JTFS, DTW_Envelope). Loss-function effectiveness remains tightly coupled to the method of synthesis: SIMSE_Spec excels at filter-cutoff recovery, DTW_Envelope at amplitude-modulation recovery, and JTFS at smooth pitch trajectories. Parameter-based evaluation agrees with listening tests on the top-ranked loss function in five of seven scenarios, demonstrating its utility as a diagnostic tool.

cs.SD

A Mixed-Behavior Vote Model for Multimedia Subjective Quality Votes, Means, and Variances

The relationship between subjective test vote variance and vote mean (or MOS) is well-studied, and the mathematically admissible vote variance region has been previously defined. We propose a reduced admissible variance region called the Unimodal Variance Region (UVR) that better describes real subjective rating behavior of multimedia. Further, subjective vote variance is often modeled as parabolic. We explain that, in practice, the parabolic model often violates the admissible region in the variance vs. MOS plane and we propose alternatives that respect the admissible region. We also present a parametrized random process to model votes that mixes voting processes and produces a realistic range of vote variances within the UVR at any desired MOS. This process was inspired by and comports with voting behavior that is observed in many subjective tests. By modeling vote variance from a subjective experiment, this vote model offers additional interpretable insights into voting behavior observed in a given experiment. We present example results from 16 datasets spanning speech, image, and video subjective quality experiments.

cs.MM

What Are You Listening to? Temporal Music Grounding for Audio-to-Text Large Language Models

Large audio-language models can produce fluent and musically plausible responses, yet it often remains unclear whether those responses are grounded in the audio input. We introduce temporal music grounding, a task in which a model returns one or more time spans corresponding to a queried musical note, event, or pattern. To evaluate this capability, we present MusicGroundingBench, a controlled benchmark suite built by rendering algorithmically generated piano MIDI to audio, yielding exact symbolic-to-audio alignment. The suite comprises two subsets: MGBench-3N, which evaluates note-level grounding in clips containing up to three notes, and MGBench-2B, which evaluates structured grounding and short-form music understanding in two-bar excerpts. Experiments show that temporal music grounding remains challenging for current audio-language models, whereas task-specific training yields substantial gains. We further report exploratory evidence on the relationship between grounding supervision and music understanding. These results establish MusicGroundingBench as a controlled testbed for assessing whether audio-language models ground their responses in temporally localized musical evidence.

cs.SD

KoALa-Bench: Evaluating Large Audio Language Models on Korean Speech Understanding and Faithfulness

Recent advances in large audio language models (LALMs) have enabled multilingual speech understanding. However, benchmarks for evaluating LALMs remain scarce for non-English languages, with Korean being one such underexplored case. In this paper, we introduce KoALa-Bench, a comprehensive benchmark for evaluating Korean speech understanding and speech faithfulness of LALMs. In particular, KoALa-Bench comprises six tasks. Four tasks evaluate fundamental speech understanding capabilities, including automatic speech recognition, speech translation, speech question answering, and speech instruction following, while the remaining two tasks evaluate speech faithfulness, motivated by our observation that several LALMs often fail to fully leverage the speech modality. Furthermore, to reflect Korea-specific knowledge, our benchmark incorporates listening questions from the Korean college scholastic ability test as well as content covering Korean cultural domains. We conduct extensive experiments across six models, including both white-box and black-box ones. Our benchmark, evaluation code, and leaderboard are publicly available at https://ksbench.github.io/Korean-Benchmark/.

cs.CL

MusTBench: Benchmarking and Advancing Temporal Grounding in Music LLMs

Recent Large Audio-Language Models (LALMs) have demonstrated promising abilities in understanding musical content. However, whether their responses are grounded in the correct temporal regions of the audio remains underexplored. This limitation is particularly critical for music understanding, where key information often occurs as temporally localized events, such as instrument entries and rhythmic transitions. To address this gap, we introduce MusTBench, a music-expert-validated benchmark designed to evaluate temporal grounding in LALMs through five temporally grounded question-answering tasks. To further improve temporal grounding in existing models, we propose MusT, a novel four-stage temporal optimization recipe spanning music encoder adaptation, LLM adaptation, LLM supervised fine-tuning, and RL-based optimization. Experiments on MusTBench show that existing LALMs struggle with precise temporal grounding, while MusT brings significant improvements over strong baselines. These results establish temporal grounding as a key missing capability in current LALMs and position MusTBench as a challenging benchmark for future research in temporally grounded music understanding.

cs.CL

HEAR Who Said What: Unlocking Speaker-Attributed Reasoning via Counterfactual Voice Grounding

Speech Language Models (SLMs) are increasingly deployed in multi-speaker environments, yet their ability to attribute speech to the correct speaker and reason over speaker identities remains unclear. Hence, we introduce HEAR, a conceptually hierarchical benchmark diagnosing the foundational capabilities of speaker-attributed reasoning, comprising 2.4K human-verified samples from 887 diverse multi-party audio clips. Evaluating 20 leading SLMs on HEAR reveals they struggle with these foundational tasks, often relying on semantic priors rather than actual vocal cues. To address this, we present A2R, a 30B model optimized on Counterfactual Audio with Speaker-level Hard negatives (CASH), a dataset designed to guide the model to prioritize acoustic vocal cues over linguistic signals. A2R achieves strong performance on HEAR and exhibits zero-shot generalization to diverse multi-speaker downstream tasks, demonstrating that learned speaker attribution unlocks the model's latent capacity for speaker-aware reasoning. All resources are available at https://attributetoreason.github.io/AttributeToReason/

cs.CL

Stride-k Subsampling: Train-Free Audio Token Reduction for Whisper

Whisper exposes speech through a fixed 1500-token encoder interface, now a default representation for ASR decoders and Whisper-based speech language models (SpeechLMs), yet its redundancy remains largely unexamined. We propose stride-k subsampling, a deterministic indexing operation that retains every k-th token after the convolutional stem or encoder transformer. Across five Whisper scales, k=2 preserves baseline WER at both positions, with CKA attributing this stability to acoustic overlap at the stem and attention-induced redistribution at the encoder output. Applying stride-2 at both positions cuts audio tokens by 75% and total GFLOPs by 52-58%, with small WER costs on most ASR benchmarks and larger costs on harder ones. The same configuration extends to three Whisper-based SpeechLMs, yielding modest accuracy drops on stronger baselines and larger drops on weaker ones, while reducing end-to-end latency by 19.6-27.4%. Requiring no training or auxiliary computation, stride-k subsampling exploits Whisper's preprocessing redundancy, indicating that its audio-token interface carries more capacity than downstream tasks require.

cs.SD