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Learning Global Camera Poses from Noisy View-Graphs for Structure from Motion

Camera pose estimation is a key step in 3D reconstruction and view-synthesis pipelines. We present a deep, global Structure-from-Motion framework based on learned view-graph aggregation. Our method employs a permutation-equivariant, edge-conditioned graph neural network that takes noisy pairwise relative poses as input and outputs globally consistent camera extrinsics. The network is trained without ground-truth supervision, relying solely on a relative-pose consistency objective. This is followed by 3D point triangulation and robust bundle adjustment. Our approach is efficient, scalable to more than a thousand images, and robust to graph density. We evaluate our method on MegaDepth, 1DSfM, Strecha, and BlendedMVS. These experiments demonstrate that our method achieves superior rotation and translation accuracy compared to deep track-centric methods while registering more images across many scenes, and competitive results compared to state-of-the-art classical pipelines, while being much faster.

cs.CV

Latent-to-Latent Flow for Volumetric Stochastic Segmentation

Uncertainty arising from inter-observer variability in medical image segmentation plays an important role in developing treatment plans. Research in this area is inhibited by the lack of multiple annotations for large-scale medical datasets, especially for volumetric data, which suffers from additional scaling and computational complexity challenges. Flow matching has emerged as a powerful framework for generative modelling and has also been demonstrated to maintain strong performance when working with latent representations of images. In this work, we introduce a latent-to-latent flow technique for stochastic segmentation of medical volumes via encoded representations of both the image and label space. We evaluate our method on two challenging applications covering delineation uncertainty for radiotherapy planning and multiple organ structure segmentation, improving efficiency up to 14x compared with full resolution models while maintaining clinically relevant performance.

cs.CV

When Cultures Move: Measuring and Improving Multicultural Text-to-Video Generation

Text-to-video (T2V) generation has rapidly progressed in visual fidelity, yet its ability to faithfully represent multiple cultures within a single prompt remains underexplored. We introduce MAVEN, a multi-agent prompt refinement framework designed to improve cultural fidelity in both mono-cultural and cross-cultural T2V generation. MAVEN decomposes prompts into person, action, and location dimensions, handled by specialized agents operating in parallel or sequentially. To support systematic evaluation, we contribute a new benchmark of 243 culturally grounded prompts and 972 corresponding videos, spanning three cultures (Chinese, American, Romanian), three action categories, and both mono-cultural and cross-cultural scenarios. Evaluations combining CLIP-based metrics, VLM-as-judge assessments, and videoquality measures show that multi-agent refinement, particularly parallel specialization, significantly improves cultural relevance while preserving visual quality and temporal consistency. The dataset and code are available at https://github.com/AIM-SCU/MAVEN

cs.CV

Canonical Color as a Lens into Concept Decodability in Vision Encoders and VLMs

Visual encoders construct a representation of the image input for Vision-Language models. How much conceptual, as opposed to immediately visible, information does this representation contain? We use canonical color as a controlled test case to ask whether vision encoders make canonical-color information linearly accessible, even when color is removed from the input image. We construct a dataset of objects with canonical colors, and probe vision encoders for both color and object identity using color and grayscale images. We find that canonical color remains decodable from grayscale images, and is tied to predicted object identity, indicating a conceptual link. Extending this analysis to full VLMs, we find that VLM post-training can have a surprisingly large effect on color decodability in the vision encoder. Overall, canonical color provides a usefully controllable lens for tracing object-level conceptual semantic information in vision encoders and VLMs.

cs.CV

How far can we go with ImageNet for Text-to-Image generation?

Recent text-to-image (T2I) generation models have achieved remarkable sucess by training on billion-scale datasets, following a `bigger is better' paradigm that prioritizes data quantity over availability (closed vs open source) and reproducibility (data decay vs established collections). We challenge this established paradigm by demonstrating that one can achieve capabilities of models trained on massive web-scraped collections, using only ImageNet enhanced with well-designed text and image augmentations. With this much simpler setup, we reach the performance of FLUX and achieve a +5 overall score over SD3 on GenEval and +12 on DPGBench over SDXL while using just 1/1000th the training images and 3x to 10x less parameters. This opens the way for more reproducible research as ImageNet is widely available and the proposed standardized training setup only requires 500 hours of H100 to train a text-to-image model.

cs.CV

uScenes: A Multimodal RGB and 3D Sonar Dataset for Underwater Robot Perception

Robust perception is essential for the deployment of autonomous underwater robots. However, optical cameras become unreliable under poor illumination and backscatter. Forward looking (2D) acoustic sensors remain effective under these conditions, but they measure range and bearing while leaving elevation unresolved, creating an ambiguity that prevents individual sonar returns from being localized in three dimensional (3D) space. This complicates the sensor use for 3D scene understanding and precise object detection. We introduce \textbf{uScenes}, a multimodal underwater dataset containing synchronized 3D multibeam sonar point clouds and RGB imagery. The dataset contains 110 scenes and 95,834 synchronized observation, representing 277.6 minutes of data collected across multiple field sessions. uScenes establishes a foundation for underwater sensor fusion, cross modal representation learning and 3D scene understanding. Code and datasets are given at https://github.com/era-research-lab/uScenes.

cs.CV

Efficient Language-to-Vision Feature Injection for Referring Single-Object Tracking

Referring single-object tracking enables language-grounded target initialization and subsequent tracking by jointly leveraging semantic cues and visual templates. The core difficulty is to use language differently across stages: it is indispensable for grounding but can induce semantic drift during tracking when overemphasized. Meanwhile, current methods often require costly vision-language alignment training. We present LVTrack, a pure transformer framework that introduces a mode-conditioned Gated Feature Injector to adaptively regulate textual guidance and alleviate semantic drift. Together with targeted adaptations, it directly harnesses a frozen vision-language pretrained model, greatly reducing training cost and preserving strong language understanding. To further improve temporal localization, LVTrack integrates hybrid relative-absolute positional encodings with a lightweight memory mechanism and optimizes autoregressive box prediction using a Gaussian-smoothed KL loss. Extensive experiments on standard benchmarks demonstrate that LVTrack achieves strong performance.

cs.CV

Does Playing it Safe Count as Faithfulness? Reassessing LVLM Hallucination Mitigation Methods

Recent inference-time hallucination mitigation methods for large vision-language models (LVLMs) report strong gains on hallucination benchmarks. However, it remains unclear whether lower hallucination scores reflect improved multimodal grounding or more conservative generation. We evaluate six mitigation methods across three LVLMs and four benchmarks, including hallucination-focused evaluation and the diverse capability benchmark MMStar. Our analysis reveals two consistent patterns. First, hallucination reduction is often coupled with reduced informativeness: methods that lower hallucination rates also reduce object recall, visual coverage, or response detailedness. Second, improvements on hallucination benchmarks do not reliably transfer to broader multimodal capabilities, with methods showing inconsistent or degraded performance on fine-grained perception and reasoning tasks. Our findings suggest that current evaluation protocols may overestimate progress by rewarding conservative generation. We argue that hallucination mitigation should be evaluated as a faithfulness--informativeness--capability trade-off rather than through hallucination scores alone.

cs.CV

ToPO: Token-Conditioned Preference Routing for Attention-Based Latent Diffusion Models

Pairwise preference labels rank complete images, yet Diffusion-DPO applies their effect over many spatial and denoising-time coordinates. For attention-based, noise-prediction latent diffusion, ToPO (Token-Oriented Preference Optimization) constructs a per-minibatch, detached, separable spatial-temporal route from branchwise squared-residual contrast in a frozen reference denoiser. Preferred-branch cross-attention uses content tokens to modulate the spatial factor, and an auxiliary pixel-midpoint ordering term is added without local labels or a learned reward model. In matched three-seed retrainings with a shared update schedule, ToPO has higher endpoint estimates than Diffusion-DPO on all five reported SD-1.5 metrics and on HPSv2, ImageReward, and CLIP for SDXL. It also receives larger raw win shares in an aggregate blind SDXL A/B study. These findings are scoped to the reported equal-update U-Net protocols rather than an equal-compute comparison.

cs.CV

Adapting Vision Foundation Models to Acoustics for Pose-Free 3D Sonar Reconstruction

Vision foundation models trained on Internet-scale RGB datasets enable remarkable capabilities across a range of tasks, from text-to-video generation to few-shot 3D scene reconstruction. An acoustic foundation model trained on large-scale sonar datasets could enable similar capabilities in the underwater domain, where turbidity and low-visibility conditions make conventional RGB foundation models inapplicable. Unfortunately, a lack of freely available large-scale sonar datasets makes training such a model from scratch impractical. In this work, we demonstrate that vision foundation models can be efficiently adapted to the sonar setting by (1) exploiting the geometric relationship between the two sensing modalities and (2) employing accurate physics-based noise models for synthetic data generation. The resulting sonar adaptation models enable new capabilities: For the first time, we experimentally demonstrate sonar-based pose-free 3D reconstruction.

cs.CV

Fine-Grained Visual Preprocessing and Dual-Stream Temporal Modeling for Multimodal Sentiment Analysis on Social Media

Multimodal sentiment analysis often remains text-dominant due to raw-video noise and insufficient temporal modeling. Using CH-SIMS v2.0S, this study proposes three improvements: the NAPS pipeline---a seven-stage system integrating face tracking,identity embedding, and normalized lip-motion analysis to reduce visual noise;DS-TANet, combining an EfficientNetB2 static stream, RAFT optical-flow motion stream, motion-guided attention, and Bi-GRU temporal modeling; and DS-TAFNet, fusing visual and MacBERT-Base textual representations via concatenation fusion. With NAPS, the static visual baseline achieves 80.98\% Macro F1, comparable to the text baseline of 80.55\%; DS-TANet improves visual Macro F1 to 82.58\%;and DS-TAFNet achieves 87.49\% accuracy and 87.48\% Macro F1. These results demonstrate that improving visual input quality and temporal representation is more effective than increasing fusion complexity under limited-data conditions.

cs.CV

Point4D: Long-range 4D Motion Reconstruction

We introduce Point4D, a feed-forward model for 4D reconstruction of long-range video sequences. Point4D is able to reliably infer dense per-point 3D trajectories across multi-hundred-frame videos, unlike existing 4D methods that are limited to short input windows of at most a few dozen frames. A key innovation that enables this is our flexible 3D query-based motion decoder that decouples trajectory prediction from image-plane visibility. The predicted 3D endpoints are then directly re-queried in the next chunk without re-projection or matching. Furthermore, we show that extracting and reusing a visual descriptor from an arbitrary frame where the point is visible leads to better performance than relying solely on the source patch. Overall, Point4D achieves state-of-the-art performance across diverse long-video tracking benchmarks spanning over 200 frames and largely outperforms previous feed-forward 4D method. Project page: https://point-4d.github.io

cs.CV

TSMini: A Simple Yet Highly Effective Trajectory Similarity Learning Model

Trajectory similarity is fundamental to many spatio-temporal data mining applications. Recent studies propose deep learning models to approximate conventional trajectory similarity measures, exploiting their fast inference time once trained. Although efficient inference has been reported, challenges remain in similarity approximation accuracy due to difficulties in trajectory granularity modeling and in exploiting similarity signals in training data. To fill this gap, we propose TSMini, a highly effective trajectory similarity model with a sub-view modeling mechanism and a k nearest neighbor-based loss. The former enables learning multi-granularity trajectory patterns, while the latter guides TSMini to learn not only absolute similarity values between trajectories but also their relative similarity ranks. Together, these innovations enable highly accurate trajectory similarity approximation. Experiments show that TSMini outperforms the state-of-the-art models by 15% on average when learning widely used trajectory similarity measures.

cs.LG

Social-JEPA: Emergent Geometric Isomorphism

World models compress rich sensory streams into compact latent codes that anticipate future observations. We let separate agents acquire such models from distinct viewpoints of the same environment without any parameter sharing or coordination. After training, their internal representations exhibit a striking emergent property: the two latent spaces are related by an approximate linear isometry, enabling transparent translation between them. This geometric consensus survives large viewpoint shifts and scant overlap in raw pixels. Leveraging the learned alignment, a classifier trained on one agent can be ported to the other with no additional gradient steps, while distillation-like migration accelerates later learning and markedly reduces total compute. The findings reveal that predictive learning objectives impose strong regularities on representation geometry, suggesting a lightweight path to interoperability among decentralized vision systems. The code is available at https://anonymous.4open.science/r/Social-JEPA-5C57.

cs.CV

Disentangling Representation using Attributes-based Gaussian Estimation for Medical Sound Diagnosis

Deep learning has a powerful capability of feature extraction. However, the lack of fairness and interpretability in deep neural networks poses limitations to their adoption in the medical domain. This paper proposes a disentangled representation learning (DisenRL) framework, named the Attributes-based Gaussian Estimation for Disentangled Representation (AGEDR), which incorporates Attribute Mapping Embedding (AME) modules designed to map attributes into vectors and align them with a subset of the latent vectors in a Variational AutoEncoder (VAE). This part of the latent vector will be disentangled from the remaining latent vectors by minimizing mutual information. A classifier is then trained using the mean parameters of the latent vectors from the VAE. Extensive experiments demonstrate that AGEDR outperforms both conventional classification models and existing disentangled representation learning methods. The ablation experiments also indicate the disentangling capability and fairness of AGEDR. The source code is publicly available at https://github.com/ZhaoKe1024/DisentangledRepr.

cs.AI

Ultrasound-Based Prediction of Cirrhosis Decompensation Using Large-Scale Computer Vision Models

Decompensation represents a critical transition in the course of cirrhosis, yet clinicians have limited non-invasive tools to reliably predict its onset. In this study, we propose a novel imaging-based approach that leverages large-scale computer vision models to analyze routine abdominal ultrasound images and extract predictive features beyond those captured by traditional laboratory-based risk scores. Ultrasound is widely available, low cost, and suitable for longitudinal surveillance, making it an attractive modality for scalable risk stratification and long-term follow-up. Our framework integrates automated ultrasound data processing with modern deep learning architectures to identify patients at high risk of decompensation prior to the occurrence of clinical deterioration. This non-invasive strategy offers a practical complement to existing clinical scoring systems and may enable earlier, more proactive management of patients with compensated cirrhosis.

eess.IV

Evaluating Vision-Language Models for Image Quality Assessment using Psychophysical Data

Psychophysical experiments remain the most reliable approach for perceptual image quality assessment (IQA), yet their cost and limited scalability motivate automated alternatives. This paper investigates whether Vision-Language Models (VLMs) can assist in assessing perceived image appearance and quality. We introduce a psychophysics-inspired framework to probe VLM perceptual sensitivity through controlled pairwise image comparisons of contrast, colorfulness, and overall preference. Six VLMs (four proprietary and two open-weight models) are compared against psychophysical data. Results reveal strong attribute-dependent variability: Claude exhibits the highest internal consistency, whereas GPT achieves the strongest agreement for overall preference. Claude and Qwen show the strongest alignment for colorfulness, while Qwen performs best for contrast. However, no model consistently matches human perception across all attributes. High self-consistency does not necessarily imply perceptual validity, and VLM--human agreement generally improves when perceptual differences among renderings are more pronounced.

cs.CV

Spatial-Temporal Decoupled Adapter for Micro-gesture Online Recognition

Micro-gesture online recognition aims to temporally localize and classify subtle gestures in untrimmed videos. Owing to their extremely short duration, low motion amplitude, and ambiguous visual cues, capturing discriminative spatiotemporal representations remains highly challenging. Existing parameter-efficient adapters typically employ a single branch to model spatial and temporal cues jointly, which may fail to capture the fine-grained patterns of micro-gestures. To address this limitation, we propose a Spatial-Temporal Decoupled Adapter that decomposes video adaptation into independent temporal and spatial branches via lightweight depthwise convolutions. In addition, to alleviate the long-tailed class distribution inherent in the benchmark dataset, we introduce an Adaptive Soft Balanced Augmentation method, which dynamically allocates augmentation intensity based on class rarity and learning difficulty, without manual thresholds. Our method achieves an F1 score of 0.43808, ranking 1st in Track 2 of the 4th EI-MiGA-IJCAI Challenge.

cs.CV