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At least 1,297 records · Page 72Linked to original sources

Personalized Machine Learning for Robot Perception of Affect and Engagement in Autism Therapy

Robots have great potential to facilitate future therapies for children on the autism spectrum. However, existing robots lack the ability to automatically perceive and respond to human affect, which is necessary for establishing and maintaining engaging interactions. Moreover, their inference challenge is made harder by the fact that many individuals with autism have atypical and unusually diverse styles of expressing their affective-cognitive states. To tackle the heterogeneity in behavioral cues of children with autism, we use the latest advances in deep learning to formulate a personalized machine learning (ML) framework for automatic perception of the childrens affective states and engagement during robot-assisted autism therapy. The key to our approach is a novel shift from the traditional ML paradigm - instead of using 'one-size-fits-all' ML models, our personalized ML framework is optimized for each child by leveraging relevant contextual information (demographics and behavioral assessment scores) and individual characteristics of each child. We designed and evaluated this framework using a dataset of multi-modal audio, video and autonomic physiology data of 35 children with autism (age 3-13) and from 2 cultures (Asia and Europe), participating in a 25-minute child-robot interaction (~500k datapoints). Our experiments confirm the feasibility of the robot perception of affect and engagement, showing clear improvements due to the model personalization. The proposed approach has potential to improve existing therapies for autism by offering more efficient monitoring and summarization of the therapy progress.

cs.RO↗

ORBIT-Surgical: An Open-Simulation Framework for Learning Surgical Augmented Dexterity

Physics-based simulations have accelerated progress in robot learning for driving, manipulation, and locomotion. Yet, a fast, accurate, and robust surgical simulation environment remains a challenge. In this paper, we present ORBIT-Surgical, a physics-based surgical robot simulation framework with photorealistic rendering in NVIDIA Omniverse. We provide 14 benchmark surgical tasks for the da Vinci Research Kit (dVRK) and Smart Tissue Autonomous Robot (STAR) which represent common subtasks in surgical training. ORBIT-Surgical leverages GPU parallelization to train reinforcement learning and imitation learning algorithms to facilitate study of robot learning to augment human surgical skills. ORBIT-Surgical also facilitates realistic synthetic data generation for active perception tasks. We demonstrate ORBIT-Surgical sim-to-real transfer of learned policies onto a physical dVRK robot. Project website: orbit-surgical.github.io

cs.RO↗

Learning Social Robot Navigation By Sensing Human Legs

Robots navigating among pedestrians typically sense their surroundings with a 2D LiDAR mounted close to the ground. At that height, the sensor mostly sees moving legs rather than whole people, yet most learning-based navigation methods still treat pedestrians as simple shapes like circles. This paper addresses that gap with CALF (Convolutional Attention for Leg Features), an end-to-end neural architecture that combines convolutional layers, attention, and MLP to interpret leg motion directly from LiDAR scans and produce safe navigation commands. The CALF policy is trained using deep reinforcement learning algorithms within LegNav, a custom lightweight 2D simulator that combines 2D LiDAR ray tracing with a novel pedestrian gait model. The resulting policy is compared against classical and learning-based baselines in terms of navigation performance and social compliance. The approach is validated through real-world experiments via zero-shot deployment on a TurtleBot 4, yielding smooth and socially compliant trajectories. Written in JAX, the LegNav simulator enables the training of a deployment-ready CALF policy in under an hour on a single consumer GPU.

cs.RO↗

Learning a Generative Transition Model for Uncertainty-Aware Robotic Manipulation

Robot learning of real-world manipulation tasks remains challenging and time consuming, even though actions are often simplified by single-step manipulation primitives. In order to compensate the removed time dependency, we additionally learn an image-to-image transition model that is able to predict a next state including its uncertainty. We apply this approach to bin picking, the task of emptying a bin using grasping as well as pre-grasping manipulation as fast as possible. The transition model is trained with up to 42000 pairs of real-world images before and after a manipulation action. Our approach enables two important skills: First, for applications with flange-mounted cameras, picks per hours (PPH) can be increased by around 15% by skipping image measurements. Second, we use the model to plan action sequences ahead of time and optimize time-dependent rewards, e.g. to minimize the number of actions required to empty the bin. We evaluate both improvements with real-robot experiments and achieve over 700 PPH in the YCB Box and Blocks Test.

cs.RO↗

Safe Uncertainty-Aware Learning of Robotic Suturing

Robot-Assisted Minimally Invasive Surgery is currently fully manually controlled by a trained surgeon. Automating this has great potential for alleviating issues, e.g., physical strain, highly repetitive tasks, and shortages of trained surgeons. For these reasons, recent works have utilized Artificial Intelligence methods, which show promising adaptability. Despite these advances, there is skepticism of these methods because they lack explainability and robust safety guarantees. This paper presents a framework for a safe, uncertainty-aware learning method. We train an Ensemble Model of Diffusion Policies using expert demonstrations of needle insertion. Using an Ensemble model, we can quantify the policy's epistemic uncertainty, which is used to determine Out-Of-Distribution scenarios. This allows the system to release control back to the surgeon in the event of an unsafe scenario. Additionally, we implement a model-free Control Barrier Function to place formal safety guarantees on the predicted action. We experimentally evaluate our proposed framework using a state-of-the-art robotic suturing simulator. We evaluate multiple scenarios, such as dropping the needle, moving the camera, and moving the phantom. The learned policy is robust to these perturbations, showing corrective behaviors and generalization, and it is possible to detect Out-Of-Distribution scenarios. We further demonstrate that the Control Barrier Function successfully limits the action to remain within our specified safety set in the case of unsafe predictions.

cs.RO↗

Towards Autonomous Micromobility through Scalable Urban Simulation

Micromobility, which utilizes lightweight mobile machines moving in urban public spaces, such as delivery robots and mobility scooters, emerges as a promising alternative to vehicular mobility. Current micromobility depends mostly on human manual operation (in-person or remote control), which raises safety and efficiency concerns when navigating busy urban environments full of unpredictable obstacles and pedestrians. Assisting humans with AI agents in maneuvering micromobility devices presents a viable solution for enhancing safety and efficiency. In this work, we present a scalable urban simulation solution to advance autonomous micromobility. First, we build URBAN-SIM - a high-performance robot learning platform for large-scale training of embodied agents in interactive urban scenes. URBAN-SIM contains three critical modules: Hierarchical Urban Generation pipeline, Interactive Dynamics Generation strategy, and Asynchronous Scene Sampling scheme, to improve the diversity, realism, and efficiency of robot learning in simulation. Then, we propose URBAN-BENCH - a suite of essential tasks and benchmarks to gauge various capabilities of the AI agents in achieving autonomous micromobility. URBAN-BENCH includes eight tasks based on three core skills of the agents: Urban Locomotion, Urban Navigation, and Urban Traverse. We evaluate four robots with heterogeneous embodiments, such as the wheeled and legged robots, across these tasks. Experiments on diverse terrains and urban structures reveal each robot's strengths and limitations.

cs.CV↗

Rethinking Continual Learning for Autonomous Agents and Robots

Continual learning refers to the ability of a biological or artificial system to seamlessly learn from continuous streams of information while preventing catastrophic forgetting, i.e., a condition in which new incoming information strongly interferes with previously learned representations. Since it is unrealistic to provide artificial agents with all the necessary prior knowledge to effectively operate in real-world conditions, they must exhibit a rich set of learning capabilities enabling them to interact in complex environments with the aim to process and make sense of continuous streams of (often uncertain) information. While the vast majority of continual learning models are designed to alleviate catastrophic forgetting on simplified classification tasks, here we focus on continual learning for autonomous agents and robots required to operate in much more challenging experimental settings. In particular, we discuss well-established biological learning factors such as developmental and curriculum learning, transfer learning, and intrinsic motivation and their computational counterparts for modeling the progressive acquisition of increasingly complex knowledge and skills in a continual fashion.

cs.LG↗

Guided Deep Reinforcement Learning for Articulated Swimming Robots

Deep reinforcement learning has recently been applied to a variety of robotics applications, but learning locomotion for robots with unconventional configurations is still limited. Prior work has shown that, despite the simple modeling of articulated swimmer robots, such systems struggle to find effective gaits using reinforcement learning due to the heterogeneity of the search space. In this work, we leverage insight from geometric models of these robots in order to focus on promising regions of the space and guide the learning process. We demonstrate that our augmented learning technique is able to produce gaits for different learning goals for swimmer robots in both low and high Reynolds number fluids.

cs.RO↗

LBurst: Learning-Based Robotic Burst Feature Extraction for 3D Reconstruction in Low Light

Drones have revolutionized the fields of aerial imaging, mapping, and disaster recovery. However, the deployment of drones in low-light conditions is constrained by the image quality produced by their on-board cameras. In this paper, we present a learning architecture for improving 3D reconstructions in low-light conditions by finding features in a burst. Our approach enhances visual reconstruction by detecting and describing high quality true features and less spurious features in low signal-to-noise ratio images. We demonstrate that our method is capable of handling challenging scenes in millilux illumination, making it a significant step towards drones operating at night and in extremely low-light applications such as underground mining and search and rescue operations.

cs.CV↗

Online Information-Aware Motion Planning with Inertial Parameter Learning for Robotic Free-Flyers

Space free-flyers like the Astrobee robots currently operating aboard the International Space Station must operate with inherent system uncertainties. Parametric uncertainties like mass and moment of inertia are especially important to quantify in these safety-critical space systems and can change in scenarios such as on-orbit cargo movement, where unknown grappled payloads significantly change the system dynamics. Cautiously learning these uncertainties en route can potentially avoid time- and fuel-consuming pure system identification maneuvers. Recognizing this, this work proposes RATTLE, an online information-aware motion planning algorithm that explicitly weights parametric model-learning coupled with real-time replanning capability that can take advantage of improved system models. The method consists of a two-tiered (global and local) planner, a low-level model predictive controller, and an online parameter estimator that produces estimates of the robot's inertial properties for more informed control and replanning on-the-fly; all levels of the planning and control feature online update-able models. Simulation results of RATTLE for the Astrobee free-flyer grappling an uncertain payload are presented alongside results of a hardware demonstration showcasing the ability to explicitly encourage model parametric learning while achieving otherwise useful motion.

cs.RO↗

BEHAVIOR-1K: A Human-Centered, Embodied AI Benchmark with 1,000 Everyday Activities and Realistic Simulation

We present BEHAVIOR-1K, a comprehensive simulation benchmark for human-centered robotics. BEHAVIOR-1K includes two components, guided and motivated by the results of an extensive survey on "what do you want robots to do for you?". The first is the definition of 1,000 everyday activities, grounded in 50 scenes (houses, gardens, restaurants, offices, etc.) with more than 9,000 objects annotated with rich physical and semantic properties. The second is OMNIGIBSON, a novel simulation environment that supports these activities via realistic physics simulation and rendering of rigid bodies, deformable bodies, and liquids. Our experiments indicate that the activities in BEHAVIOR-1K are long-horizon and dependent on complex manipulation skills, both of which remain a challenge for even state-of-the-art robot learning solutions. To calibrate the simulation-to-reality gap of BEHAVIOR-1K, we provide an initial study on transferring solutions learned with a mobile manipulator in a simulated apartment to its real-world counterpart. We hope that BEHAVIOR-1K's human-grounded nature, diversity, and realism make it valuable for embodied AI and robot learning research. Project website: https://behavior.stanford.edu.

cs.RO↗

Bridging the Embodiment Gap: Disentangled Cross-Embodiment Video Editing

Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled representations, where task-relevant information is coupled with human-specific kinematics, limiting their adaptability. We propose a generative framework for cross-embodiment video editing that directly addresses this by learning explicitly disentangled task and embodiment representations. Our method factorizes a demonstration video into two orthogonal latent spaces by enforcing a dual contrastive objective: it minimizes mutual information between the spaces to ensure independence while maximizing intra-space consistency to create stable representations. A parameter-efficient adapter injects these latent codes into a frozen video diffusion model, enabling the synthesis of a coherent robot execution video from a single human demonstration, without requiring paired cross-embodiment data. Experiments show our approach generates temporally consistent and morphologically accurate robot demonstrations, offering a scalable solution to leverage internet-scale human video for robot learning.

cs.RO↗

ReGIL: Retrieval-Guided Imitation Learning from a Single Demonstration

Learning robot manipulation policies with deep neural networks from a single demonstration remains highly challenging, as even small deviations from the demonstrated trajectory can quickly compound into failure, while collecting substantial online interaction data is costly. We propose ReGIL, a retrieval-guided imitation learning framework that treats a single demonstration as an external memory. ReGIL repeatedly queries this static memory throughout training to simultaneously guide exploration, generate the regularization buffer, and construct rewards. Specifically, it computes rewards through local temporal alignment between the current trajectory and the retrieved segment, providing step-wise and informative feedback for policy improvement. We evaluate ReGIL on robotic manipulation tasks from the LIBERO and Meta-World benchmarks under the single demonstration setting. ReGIL outperforms prior baselines in both success rate and training efficiency. In real-robot experiments, using only one demonstration and less than one hour of online training, ReGIL achieves over 75% success rate across three manipulation tasks with randomness in both initial robot pose and target position. These results demonstrate that leveraging the single demonstration as reusable memory can provide more than static supervision for efficient robot learning. More details can be found on our website: https://regil2026.github.io/

cs.RO↗

X-Diffusion: Training Diffusion Policies on Cross-Embodiment Human Demonstrations

Human videos are a scalable source of training data for robot learning. However, humans and robots significantly differ in embodiment, making many human actions infeasible for direct execution on a robot. Still, these demonstrations convey rich object-interaction cues and task intent. Our goal is to learn from this coarse guidance without transferring embodiment-specific, infeasible execution strategies. Recent advances in generative modeling tackle a related problem of learning from low-quality data. In particular, Ambient Diffusion is a recent method for diffusion modeling that incorporates low-quality data only at high-noise timesteps of the forward diffusion process. Our key insight is to view human actions as noisy counterparts of robot actions. As noise increases along the forward diffusion process, embodiment-specific differences fade away while task-relevant guidance is preserved. Based on these observations, we present X-Diffusion, a cross-embodiment learning framework based on Ambient Diffusion that selectively trains diffusion policies on noised human actions. This enables effective use of easy-to-collect human videos without sacrificing robot feasibility. Across five real-world manipulation tasks, we show that X-Diffusion improves average success rates by 16% over naive co-training and manual data filtering. The project website is available at https://portal-cornell.github.io/X-Diffusion/.

cs.RO↗

SUN: Agentic Robot Policy Learning with Persistent Task Programs

Model-based control can directly execute specified objectives, while learning can amortize such behaviors into reactive policies, making their combination a natural solution to multi-stage manipulation. We introduce Semantically UNified (SUN) Programs, typed executables that compile grounded relations into aligned optimal control objectives, satisfaction predicates, and learning rewards. Our harness, Kuafu, equips a foundation model as a task-level agent to orchestrate scene preparation, verification, residual RL, and data production. The agent uses program feedback to repair candidate programs and training diagnostics to calibrate relative reward weights, retaining accepted task semantics across tool calls. Across nine multi-stage manipulation tasks, Kuafu achieves 82.03% average success rate, significantly outperforming all learned baselines. Its learned controllers generate demonstrations at 10.57x the human-teleoperation rate, yielding data that improve visualpolicy success by 23.6 percentage points over the strongest baseline. The policies transfer zero-shot to physical Franka and Kinova robots, demonstrating sim-to-real generalization.

cs.RO↗

P3-PO: Prescriptive Point Priors for Visuo-Spatial Generalization of Robot Policies

Developing generalizable robot policies that can robustly handle varied environmental conditions and object instances remains a fundamental challenge in robot learning. While considerable efforts have focused on collecting large robot datasets and developing policy architectures to learn from such data, naively learning from visual inputs often results in brittle policies that fail to transfer beyond the training data. This work presents Prescriptive Point Priors for Policies or P3-PO, a novel framework that constructs a unique state representation of the environment leveraging recent advances in computer vision and robot learning to achieve improved out-of-distribution generalization for robot manipulation. This representation is obtained through two steps. First, a human annotator prescribes a set of semantically meaningful points on a single demonstration frame. These points are then propagated through the dataset using off-the-shelf vision models. The derived points serve as an input to state-of-the-art policy architectures for policy learning. Our experiments across four real-world tasks demonstrate an overall 43% absolute improvement over prior methods when evaluated in identical settings as training. Further, P3-PO exhibits 58% and 80% gains across tasks for new object instances and more cluttered environments respectively. Videos illustrating the robot's performance are best viewed at point-priors.github.io.

cs.RO↗

Learning Modular Robot Locomotion from Demonstrations

Modular robots can be reconfigured to create a variety of designs from a small set of components. But constructing a robot's hardware on its own is not enough -- each robot needs a controller. One could create controllers for some designs individually, but developing policies for additional designs can be time consuming. This work presents a method that uses demonstrations from one set of designs to accelerate policy learning for additional designs. We leverage a learning framework in which a graph neural network is made up of modular components, each component corresponds to a type of module (e.g., a leg, wheel, or body) and these components can be recombined to learn from multiple designs at once. In this paper we develop a combined reinforcement and imitation learning algorithm. Our method is novel because the policy is optimized to both maximize a reward for one design, and simultaneously imitate demonstrations from different designs, within one objective function. We show that when the modular policy is optimized with this combined objective, demonstrations from one set of designs influence how the policy behaves on a different design, decreasing the number of training iterations needed.

cs.RO↗

Inductive Learning of Robot Task Knowledge from Raw Data and Online Expert Feedback

The increasing level of autonomy of robots poses challenges of trust and social acceptance, especially in human-robot interaction scenarios. This requires an interpretable implementation of robotic cognitive capabilities, possibly based on formal methods as logics for the definition of task specifications. However, prior knowledge is often unavailable in complex realistic scenarios. In this paper, we propose an offline algorithm based on inductive logic programming from noisy examples to extract task specifications (i.e., action preconditions, constraints and effects) directly from raw data of few heterogeneous (i.e., not repetitive) robotic executions. Our algorithm leverages on the output of any unsupervised action identification algorithm from video-kinematic recordings. Combining it with the definition of very basic, almost task-agnostic, commonsense concepts about the environment, which contribute to the interpretability of our methodology, we are able to learn logical axioms encoding preconditions of actions, as well as their effects in the event calculus paradigm. Since the quality of learned specifications depends mainly on the accuracy of the action identification algorithm, we also propose an online framework for incremental refinement of task knowledge from user feedback, guaranteeing safe execution. Results in a standard manipulation task and benchmark for user training in the safety-critical surgical robotic scenario, show the robustness, data- and time-efficiency of our methodology, with promising results towards the scalability in more complex domains.

cs.AI↗