Search arXiv⌕ Search

arXiv · 2204.05091

Linguistic communication as (inverse) reward design

Abstract

Natural language is an intuitive and expressive way to communicate reward information to autonomous agents. It encompasses everything from concrete instructions to abstract descriptions of the world. Despite this, natural language is often challenging to learn from: it is difficult for machine learning methods to make appropriate inferences from such a wide range of input. This paper proposes a generalization of reward design as a unifying principle to ground linguistic communication: speakers choose utterances to maximize expected rewards from the listener's future behaviors. We first extend reward design to incorporate reasoning about unknown future states in a linear bandit setting. We then define a speaker model which chooses utterances according to this objective. Simulations show that short-horizon speakers (reasoning primarily about a single, known state) tend to use instructions, while long-horizon speakers (reasoning primarily about unknown, future states) tend to describe the reward function. We then define a pragmatic listener which performs inverse reward design by jointly inferring the speaker's latent horizon and rewards. Our findings suggest that this extension of reward design to linguistic communication, including the notion of a latent speaker horizon, is a promising direction for achieving more robust alignment outcomes from natural language supervision.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Theodore R. Sumers, Robert D. Hawkins, Mark K. Ho, Thomas L. Griffiths, Dylan Hadfield-Menell. 2022-04-11. Linguistic communication as (inverse) reward design. https://arxiv.org/abs/2204.05091

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Generating Interesting Scientific Ideas using Knowledge Graphs and LLMs: Evaluations with 100 Research Group Leaders

The rapid growth of scientific literature makes it increasingly challenging for researchers to identify novel and impactful ideas, especially across disciplines. Modern artificial intelligence (AI) systems offer new opportunities for scientific ideation, but how compelling are AI-generated ideas, and how can their quality be improved? Here, we introduce SciMuse, which generates personalized research ideas using a knowledge graph of 58 million papers and a large language model (LLM). A central focus of this work is to understand how interesting these ideas are. Therefore, we conducted a large-scale evaluation in which more than 100 research group leaders -- spanning the natural sciences to the humanities -- rated over 4,400 personalized ideas according to their level of interest. Overall, expert ratings were modest (mean 2.40 on a 5-point scale, most common rating 1), while 24.9% of ideas were rated 4 or 5. We find that supplying concept pairs selected using the knowledge graph does not improve expert-rated interest over a titles-only GPT baseline. High-citation-predicted pairs even showed a weak tendency (1.94$σ$) toward lower interest than random pairs. Nevertheless, graph features can be used to control properties of ideas, and, using this unique evaluation dataset, we show that idea interest can be predicted with both a supervised neural network based on graph features and a zero-shot ranking approach based on an LLM. Our work provides an AI methodology for generating scientific ideas and a large-scale interdisciplinary expert evaluation, paving the way to study and improve difficult-to-measure metrics such as expert-perceived scientific interestingness.

cs.AI↗

LOGIC: Efficient and Robust Contextual Biasing for Speech LLMs via Logit-Space Integration

Recognizing entity phrases remains a critical challenge for speech large language models. Existing prompting methods lack an explicit decoding-time biasing weight, limiting their controllability. Generative error correction methods can introduce hallucinated over-corrections. To address these limitations, we propose LOGIC (logit-space integration for contextual biasing), a robust framework operating directly in the logit space. By decoupling context injection from input processing, LOGIC enables explicit control over the biasing strength. Extensive experiments with an open-source speech large language model across 11 locales demonstrate that LOGIC achieves an average 9% relative reduction in entity word error rate, with an average false alarm rate increase of 0.3% and a 2.8% relative runtime overhead. When combined with prompting, LOGIC can reduce entity word error rate by 5% relative to the prompt-only method.

cs.AI↗

Decoding ML Decision: An Agentic Reasoning Framework for Large-Scale Ranking System

Modern large-scale ranking systems operate within a sophisticated landscape of competing objectives, operational constraints, and evolving product requirements. Progress in this domain is increasingly bottlenecked by the engineering context constraint: the arduous process of translating ambiguous product intent into reasonable, executable, verifiable hypotheses, rather than by modeling techniques alone. We present GEARS (Generative Engine for Agentic Ranking Systems), a framework that reframes ranking optimization as an autonomous discovery process within a programmable experimentation environment. Rather than treating optimization as static model selection, GEARS leverages Specialized Agent Skills to encapsulate ranking expert knowledge into reusable reasoning capabilities, enabling operators to steer systems via high-level intent vibe personalization. Furthermore, to ensure production reliability, the framework incorporates validation hooks to enforce statistical robustness and filter out brittle policies that overfit short-term signals. Experimental validation across diverse product surfaces demonstrates that GEARS consistently identifies superior, near-Pareto-efficient policies by synergizing algorithmic signals with deep ranking context while maintaining rigorous deployment stability.

cs.AI↗