Search arXivSearch

arXiv · 2208.07123

Online 3D Bin Packing Reinforcement Learning Solution with Buffer

Abstract

The 3D Bin Packing Problem (3D-BPP) is one of the most demanded yet challenging problems in industry, where an agent must pack variable size items delivered in sequence into a finite bin with the aim to maximize the space utilization. It represents a strongly NP-Hard optimization problem such that no solution has been offered to date with high performance in space utilization. In this paper, we present a new reinforcement learning (RL) framework for a 3D-BPP solution for improving performance. First, a buffer is introduced to allow multi-item action selection. By increasing the degree of freedom in action selection, a more complex policy that results in better packing performance can be derived. Second, we propose an agnostic data augmentation strategy that exploits both bin item symmetries for improving sample efficiency. Third, we implement a model-based RL method adapted from the popular algorithm AlphaGo, which has shown superhuman performance in zero-sum games. Our adaptation is capable of working in single-player and score based environments. In spite of the fact that AlphaGo versions are known to be computationally heavy, we manage to train the proposed framework with a single thread and GPU, while obtaining a solution that outperforms the state-of-the-art results in space utilization.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Aaron Valero Puche, Sukhan Lee. 2022-08-15. Online 3D Bin Packing Reinforcement Learning Solution with Buffer. https://arxiv.org/abs/2208.07123

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

J-PARSE: Jacobian-based Projection Algorithm for Resolving Singularities Effectively in Inverse Kinematic Control of Serial Manipulators

J-PARSE is an algorithm for smooth first-order inverse kinematic control of a serial manipulator near kinematic singularities. The commanded end-effector velocity is interpreted component-wise, according to the available mobility in each dimension of the task space. First, a substitute ''Safety'' Jacobian matrix is created, keeping the aspect ratio of the manipulability ellipsoid above a threshold value. The desired velocity is then projected onto non-singular and singular directions, and the latter projection scaled down by a factor informed by the altered mobility. A right-inverse of the non-singular Safety Jacobian is applied to the modified command. In the absence of joint limits and collisions, this ensures safe transition into and out of low-mobility configurations, guaranteeing locally stable reaching behavior towards target poses within, on the boundary of, and outside the workspace. The behavior is further guaranteed to be locally asymptotically stable if the starting and target configurations are not exactly singular, even if they are nearly singular. Velocity control with J-PARSE is benchmarked against approaches from the literature, illustrating its use of a single tuning parameter to simultaneously achieve high reaching accuracy and stable behavior. Applications in teleoperation, servoing, and learning are demonstrated. Videos and code are available at https://jparse-manip.github.io/.

cs.RO

NeMo-map: Neural Implicit Flow Fields for Spatio-Temporal Motion Mapping

Safe and efficient robot operation in complex human environments can benefit from good models of site-specific motion patterns. Maps of Dynamics (MoDs) provide such models by encoding statistical motion patterns in a map, but existing representations use discrete spatial sampling and typically require costly offline construction. We propose a continuous spatio-temporal MoD representation based on implicit neural functions that directly map coordinates to the parameters of a Semi-Wrapped Gaussian Mixture Model. This removes the need for discretization and imputation for unevenly sampled regions, enabling smooth generalization across both space and time. Evaluated on two public datasets with real-world people tracking data, our method achieves better accuracy of motion representation and smoother velocity distributions in sparse regions while still being computationally efficient, compared to available baselines. The proposed approach demonstrates a powerful and efficient way of modeling complex human motion patterns and high performance in the trajectory prediction downstream task. The code is publicly available at https://github.com/test-bai-cpu/nemo-map.

cs.RO

Spatiotemporal Calibration of Doppler Velocity Logs for Underwater Robots

The calibration of extrinsic parameters and clock offsets between sensors for high-accuracy performance in underwater SLAM systems remains insufficiently explored. Existing methods for Doppler Velocity Log (DVL) calibration are either constrained to specific sensor configurations or rely on oversimplified assumptions, and none jointly estimate translational extrinsics and time offsets. We propose a Unified Iterative Calibration (UIC) framework for general DVL sensor setups, formulated as a Maximum A Posteriori (MAP) estimation with a Gaussian Process (GP) motion prior for high-fidelity motion interpolation. UIC alternates between efficient GP-based motion state updates and gradient-based calibration variable updates, supported by a provably statistically consistent sequential initialization scheme. The proposed UIC can be applied to IMU, cameras and other modalities as co-sensors. We release an open-source DVL-camera calibration toolbox. Beyond underwater applications, several aspects of UIC-such as the integration of GP priors for MAP-based calibration and the design of provably reliable initialization procedures-are broadly applicable to other multi-sensor calibration problems. Finally, simulations and real-world tests validate our approach.

cs.RO