Search arXivSearch

arXiv · 2409.19806

PALM: Few-Shot Prompt Learning for Audio Language Models

Abstract

Audio-Language Models (ALMs) have recently achieved remarkable success in zero-shot audio recognition tasks, which match features of audio waveforms with class-specific text prompt features, inspired by advancements in Vision-Language Models (VLMs). Given the sensitivity of zero-shot performance to the choice of hand-crafted text prompts, many prompt learning techniques have been developed for VLMs. We explore the efficacy of these approaches in ALMs and propose a novel method, Prompt Learning in Audio Language Models (PALM), which optimizes the feature space of the text encoder branch. Unlike existing methods that work in the input space, our approach results in greater training efficiency. We demonstrate the effectiveness of our approach on 11 audio recognition datasets, encompassing a variety of speech-processing tasks, and compare the results with three baselines in a few-shot learning setup. Our method is either on par with or outperforms other approaches while being computationally less demanding. Code is available at https://asif-hanif.github.io/palm/

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Asif Hanif, Maha Tufail Agro, Mohammad Areeb Qazi, Hanan Aldarmaki. 2024-09-29. PALM: Few-Shot Prompt Learning for Audio Language Models. https://arxiv.org/abs/2409.19806

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Text-only adaptation in LLM-based ASR through text denoising

Adapting large language model (LLM)-based automatic speech recognition (ASR) systems to new domains using text-only data is a significant yet underexplored challenge. Standard fine-tuning of the LLM on the target domain text often disrupts the critical alignment between the speech and text modality learned by the projector, degrading performance. We introduce a novel text-only adaptation method that frames this process as a text denoising task. Our approach trains the LLM to recover clean transcripts from noisy inputs. This process effectively adapts the model to a target domain while preserving cross-modal alignment. Our solution is lightweight, requiring no architectural changes or additional parameters. Extensive evaluation on two datasets demonstrates up to 22.1% relative improvement, outperforming recent state-of-the-art text-only adaptation methods.

cs.SD

Discrete vs. Continuous: A Comprehensive Study of Unified Audio Understanding in LALMs

Large Audio Language Models (LALMs) utilize either continuous features or discrete tokens, yet the optimal representation paradigm for general audio understanding remains debated. Existing benchmarks often focus on narrow domains or evaluate encoders outside LALM contexts. To address these gaps, we systematically evaluate continuous and discrete representations across speech, sound and music. Utilizing our UniARC framework with dual evaluation strategies across model scales from SmolLM2-135M to Llama-3-8B, we analyze the dynamic relationships of data volume, model capacity, and computational efficiency. Our results reveal the pivotal role of semantic constraints in tokenization for audio understanding and demonstrate that scaling backbones fail to compensate for information loss in audio representation, especially in data-limited tasks. These findings offer practical guidance for balancing semantic density, fidelity, and efficiency in future LALMs.

cs.SD

Synthesis and editing of multi-instrument audio mixtures using scalar-quantised latents with MIDI Span conditioning

Music creation often involves iterative refinement, changing selected musical details while retaining the rest. To support such refinement, we introduce SpanSynth-Edit, a flow-matching model for MIDI-guided synthesis and editing of multi-instrument audio mixtures using low-frame-rate scalar-quantised latents. MIDI Span encodes instrument-labelled note lifecycles as unordered event sets with continuous-valued attributes and pools each set into one conditioning vector per audio-latent frame. The model uses contextual audio for instrument-specific timbre guidance and supports editing by resynthesising the target region from revised MIDI. Experiments on single- and multi-instrument benchmarks show competitive performance and demonstrate within-frame onset control. We also discuss limitations of transcription-based note-adherence evaluation.

cs.SD