Search arXiv⌕ Search

arXiv · 2508.18563

The Quasi-Creature and the Uncanny Valley of Agency: A Synthesis of Theory and Evidence on User Interaction with Inconsistent Generative AI

Abstract

The user experience with large-scale generative AI is paradoxical: superhuman fluency meets absurd failures in common sense and consistency. This paper argues that the resulting potent frustration is an ontological problem, stemming from the "Quasi-Creature"-an entity simulating intelligence without embodiment or genuine understanding. Interaction with this entity precipitates the "Uncanny Valley of Agency," a framework where user comfort drops when highly agentic AI proves erratically unreliable. Its failures are perceived as cognitive breaches, causing profound cognitive dissonance. Synthesizing HCI, cognitive science, and philosophy of technology, this paper defines the Quasi-Creature and details the Uncanny Valley of Agency. An illustrative mixed-methods study ("Move 78," N=37) of a collaborative creative task reveals a powerful negative correlation between perceived AI efficiency and user frustration, central to the negative experience. This framework robustly explains user frustration with generative AI and has significant implications for the design, ethics, and societal integration of these powerful, alien technologies.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Mauricio Manhaes, Christine Miller, Nicholas Schroeder. 2025-08-25. The Quasi-Creature and the Uncanny Valley of Agency: A Synthesis of Theory and Evidence on User Interaction with Inconsistent Generative AI. https://arxiv.org/abs/2508.18563

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

The Cross-Section of Stock Returns and AI Exposure

We study 380 trillion tokens of realized AI consumption across more than four hundred LLMs. We build a high-frequency AI factor and show that a long-short strategy based on firms' AI exposure earns significantly positive returns. The average strategy return is larger based on intensive, frontier-oriented AI consumption but smaller based on casual or open-weight usage. Internationally, the return spread is significant in developed countries but insignificant in emerging markets. Examining occupational AI exposure, we find more positive exposure in occupations intensive in nonroutine interactive tasks and more negative exposure in those intensive in nonroutine analytical tasks.

cs.CY↗

What fidelity metrics miss: a structural check on synthetic educational data

Secondary use of educational records is increasingly mediated by platforms that share a differentially private synthetic version of a dataset and validate specific findings against the real data on request. The synthetic version is evaluated by comparing summary statistics of each variable, yet reported confirmation rates suggest that such comparisons do not predict which findings survive. We propose a structural check: the number of connected components of a weekly proximity graph over learners, tracked across a term. Across four annual cohorts of lower-secondary study-habit logs, the synthetic versions reproduced the level of this quantity and the shape of the weekly partition, but its variation across the term was between 2.6 and 4.9 times smaller than in the real data at a common working point, without exception, and those changes fell in different weeks: the synthetic cohorts single out the term's examination weeks and the real cohorts do not. We also show that a routine rule for setting the graph threshold makes naive comparisons between two datasets invalid, and illustrate this with an error of our own. The real curves are also distinguishable from marginal-preserving surrogates of themselves in all four cohorts, where three of the four synthetic ones are not, a comparison that needs no real data; these differences trace to what the generator was given.

cs.CY↗

AI-Moderated Interviews for Market Research and Digital Twins Calibration

AI-moderated interviews are emerging as a scalable market-research method for generating consumer insights and building consumer "digital twins." Yet it remains unclear whether they match human-moderated interviews or improve on simpler, static data collection methods. In a pre-registered, between-subjects study (N = 317) with three industry partners, we compare AI-moderated (N = 139), human-moderated (N = 24), and static interviews (N = 154). AI moderation matches human moderation in depth, covers more themes, and, holding budget constant, recovers significantly more customer needs than human moderation or static interviews. However, participants sound more emotionally engaged when speaking to a live human. We then create digital twins using interview data and evaluate each twin against the participant's own held-out responses to six real-world marketing stimuli. We find that digital twins created from AI-moderated interviews predict consumer responses better than demographics-only personas. However, the additional richness from AI moderation does not translate into better quantitative predictions compared to static interviews. By analyzing open-ended thoughts generated from humans versus their twins, we find that prediction errors are connected both to differences in (self-reported) thinking styles between twins and humans, and to gaps between training and validation data (i.e., asking questions that are too far out of distribution).

cs.CY↗