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arXiv · 2512.10271

Hybrid Learning and Optimization-Based Dynamic Scheduling for DL Workloads on Heterogeneous GPU Clusters

Abstract

Modern cloud platforms increasingly host large-scale deep learning (DL) workloads, demanding high-throughput, low-latency GPU scheduling. However, the growing heterogeneity of GPU clusters and limited visibility into application characteristics pose major challenges for existing schedulers, which often rely on offline profiling or application-specific assumptions. We present RLTune, an application-agnostic reinforcement learning (RL)-based scheduling framework that dynamically prioritizes and allocates DL jobs on heterogeneous GPU clusters. RLTune integrates RL-driven prioritization with MILP-based job-to-node mapping to optimize system-wide objectives such as job completion time (JCT), queueing delay, and resource utilization. Trained on large-scale production traces from Microsoft Philly, Helios, and Alibaba, RLTune improves GPU utilization by up to 20%, reduces queueing delay by up to 81%, and shortens JCT by as much as 70 percent. Unlike prior approaches, RLTune generalizes across diverse workloads without requiring per-job profiling, making it practical for cloud providers to deploy at scale for more efficient, fair, and sustainable DL workload management.

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BibTeXRIS

Shruti Dongare, Redwan Ibne Seraj Khan, Hadeel Albahar, Nannan Zhao, Diego Melendez Maita, Ali R. Butt. 2025-12-11. Hybrid Learning and Optimization-Based Dynamic Scheduling for DL Workloads on Heterogeneous GPU Clusters. https://arxiv.org/abs/2512.10271

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