Search arXivSearch

arXiv · 2604.08044

A Full-Stack Performance Evaluation Infrastructure for 3D-DRAM-based LLM Accelerators

Abstract

Large language models (LLMs) exhibit memory-intensive behavior during decoding, making it a key bottleneck in LLM inference. To accelerate decoding execution, hybrid-bonding-based 3D-DRAM has been adopted in LLM accelerators. While this emerging technology provides strong performance gains over existing hardware, current 3D-DRAM accelerators (3D-Accelerators) rely on closed-source evaluation tools, limiting access to publicly available performance analysis methods. Moreover, existing designs are highly customized for specific scenarios, lacking a general and reusable full-stack modeling for 3D-Accelerators across diverse usecases. To bridge this fundamental gap, we present ATLAS, the first silicon-proven Architectural Three-dimesional-DRAM-based LLM Accelerator Simulation framework. Built on commercially deployed multi-layer 3D-DRAM technology, ATLAS introduces unified abstractions for both 3D-Accelerator system architecture and programming primitives to support arbitrary LLM inference scenarios. Validation against real silicon shows that ATLAS achieves $\le$8.57% simulation error and 97.26-99.96\% correlation with measured performance. Through design space exploration with ATLAS, we demonstrate its ability to guide architecture design and distill key takeaways for both 3D-DRAM memory system and 3D-Accelerator microarchitecture across scenarios. ATLAS will be open-sourced upon publication, enabling further research on 3D-Accelerators.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Cong Li, Chenhao Xue, Yi Ren, Xiping Dong, Yu Cheng, Yinbo Hu, Fujun Bai, Yixin Guo, Xiping Jiang, Qiang Wu, Zhi Yang, Zhe Cheng, Yuan Xie, Guangyu Sun. 2026-04-09. A Full-Stack Performance Evaluation Infrastructure for 3D-DRAM-based LLM Accelerators. https://arxiv.org/abs/2604.08044

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

A System Architecture for Low Latency Multiprogramming Quantum Computing

As quantum systems scale, multiprogramming quantum computing (MPQC) provides a practical way to improve device utilization and throughput. However, because quantum executables are device-dependent, non-portable across qubit regions, and highly susceptible to noise and crosstalk, current MPQC pipelines rely on expensive online compilation to co-optimize concurrently running programs. This online step dominates runtime and impedes low-latency deployments for practical, real-world workloads in the future, such as repeatedly invoked quantum neural network (QNN) services. We present FLAMENCO, a fidelity-aware multi-version compilation system that enables independent offline compilation and low-latency multiprogramming at runtime. \textbf{At the architecture level}, the system abstracts devices into compute units to reduce the search space of region allocation. \textbf{At compile time}, it generates diverse executable versions for each program---each bound to a distinct qubit region---allowing dynamic region selection at runtime and overcoming non-portability. \textbf{At runtime}, it employs a lightweight orchestrator that uses post-compilation fidelity metrics to avoid conflicts and mitigate crosstalk, supporting conflict-free co-execution without online co-optimization. Evaluations show that FLAMENCO achieves over 5$\times$ runtime speedup in post-scheduling execution while maintaining comparable execution fidelity on common-success workloads. When integrated into existing scheduler-coupled systems, it raises workload-level conflict-free orchestration ratio from 0.183 to 1.000 for HyperQ and from 0.050 to 0.400 for QOS.

cs.AR

HBFSim: Fast and Faithful Simulation of High-Bandwidth Flash Under Real GPU Execution

High-Bandwidth Flash (HBF) places high-capacity NAND beside HBM to relieve the memory-capacity bottleneck of LLM inference, yet its system-level behavior cannot be evaluated before hardware becomes available. Cycle-level GPU simulators are too slow for production-scale models. Trace replay has a further shortcoming: it cannot capture the allocation, migration, and execution changes induced by different HBM-HBF configurations. Our key insight is that HBF need not be evaluated by simulating the GPU: only the program-visible effects of HBF need to be modeled. And only a real LLM workload running on real hardware can answer the arguments about HBF. Hence the modeled service has to be injected into that running program, and the injection must not destroy the GPU concurrency that would hide the original I/O latency. We present HBFSim, an open-source HBF simulator that executes LLM workloads on a real GPU while modeling HBF timing, thermal, and other behaviors online. HBFSim rewrites the PTX of the workload's kernels and routes accesses inside a registered address range into the HBF simulator. It supports asynchronous TMA transfers and capacities beyond physical GPU memory. HBFSim leaves the model's run unaffected across ordinary-memory, TMA, and capacity-mode tests. The delay it injects matches the delay requested to within 0.152%. We also design a coupled thermal module that puts HBF, HBM, and the GPU in one advanced package, which is important for answering how severe the hot throttling problem becomes after HBF runs for a long time. Experiments with Qwen3-30B show how package heating, HBM-HBF allocation, and shared MoE demand jointly constrain the design space of future HBF accelerators.

cs.AR

Bio-inspired Learning and Decision-Making with Probabilistic In-Memory Computing Hardware: Part 2

This report extends our previous work (Part 1), which introduced an energy-based model for learning and decision-making under uncertainty. The model leverages stochastic Langevin dynamics to continuously evolve approximate probability distributions over neuron states and model weights. However, as noted in Part 1 and confirmed through GPU-based implementations, large-scale probabilistic energy-based models of this nature face significant scalability challenges due to excessive execution latency. This latency stems from a fundamental mismatch: massively parallel models with low arithmetic intensity (such as energy-based models) are being executed on processor architectures like GPUs that rely on high-bandwidth memory (HBM) interfaces. The HBM imposes brutally sequential execution constraints on inherently parallelizable models, creating the false impression that such models are unscalable. In reality, it is the GPU architecture itself, with its dependence on HBM interfaces, that is not a scalable processor architecture for this class of AI model. In this report, we demonstrate using a detailed transaction-level model (TLM) of a probabilistic analogue in-memory computing (AIMC) processor that the same energy-based model can execute well over 1000x faster than data-center-grade hardware by eliminating the HBM interface and performing computation directly within on-chip memory.

cs.AR