Search arXivSearch

arXiv · 2607.03089

STELLA: Efficient Sensor-to-LLM Translation for On-Device Human Activity Recognition

Abstract

HAR is increasingly expected to run continuously on edge devices, yet recent LLM-based methods remain hard to deploy: raw sensor prompts are long, cloud inference adds latency and privacy risk, and fine-tuned LLM pipelines turn general-purpose models into task-specific classifiers. We present STELLA, an efficient sensor-to-LLM translation framework for on-device HAR that shifts the burden from LLM adaptation to sensor tokenization. A lightweight hierarchical tokenizer compresses an entire multi-channel inertial window into a fixed set of compact latent sensor tokens, which are projected into the embedding space of a frozen pretrained LLM and combined with a natural-language prompt for label scoring. This preserves activity-relevant temporal and cross-channel structure while keeping LLM-side computation predictable across sensor configurations. STELLA also supports on-device personalization, adapting only the lightweight tokenizer on small amounts of user-specific labelled data and augmenting inference with a local retrieval context, keeping the LLM, user data, and retrieval on device. Across seven public HAR datasets and eight benchmark settings, STELLA achieves new state-of-the-art performance, improving over prior methods by up to 11.83% F1; on-device personalization yields up to a further 21.91% F1 as user data accumulates after deployment. STELLA also outperforms representative time-series tokenizers under the same LLM pipeline and achieves real-time inference under practical mobile and edge budgets, showing that efficient sensor tokenization is a practical path toward accurate, private, and personalized LLM-based HAR on edge devices.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Nirhoshan Sivaroopan, Albert Zomaya, Kanchana Thilakarathna. 2026-07-03. STELLA: Efficient Sensor-to-LLM Translation for On-Device Human Activity Recognition. https://arxiv.org/abs/2607.03089

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Analysis of Regularized Learning in Banach Spaces for Linear-functional Data

This article delves into the study of the theory of regularized learning in Banach spaces for linear-functional data. It encompasses discussions on representer theorems, pseudo-approximation theorems, and convergence theorems. Regularized learning is designed to minimize regularized empirical risks over a Banach space. The empirical risks are calculated by utilizing training data and multi-loss functions. The input training data are composed of linear functionals in a predual space of the Banach space to capture discrete local information from multimodal data and multiscale models. Through the regularized learning, approximations of the exact solution to an unidentified or uncertain original problem are globally achieved. In the convergence theorems, the convergence of the approximate solutions to the exact solution is established through the utilization of the weak* topology of the Banach space. The theorems of regularized learning are utilized in the interpretation of classical machine learning, such as support vector machines and artificial neural networks.

cs.LG

On Minimal Depth in Neural Networks

Understanding the relationship between the depth of a neural network and its representational capacity is a central problem in deep learning theory. In this work, we develop a geometric framework to analyze the expressivity of ReLU networks with the notion of depth complexity for convex polytopes. The depth of a polytope recursively quantifies the number of alternating convex hull and Minkowski sum operations required to construct it. This geometric perspective serves as a rigorous tool for deriving depth lower bounds and understanding the structural limits of deep neural architectures. We establish lower and upper bounds on the depth of polytopes, as well as tight bounds for classical families. These results yield two main consequences. First, we provide a purely geometric proof of the expressivity bound by Arora et al. (2018), confirming that $\lceil \log_2(n+1)\rceil$ hidden layers suffice to represent any continuous piecewise linear (CPWL) function. Second, we prove that, unlike general ReLU networks, convex polytopes do not admit a universal depth bound. Specifically, the depth of cyclic polytopes in dimensions $n \geq 4$ grows unboundedly with the number of vertices. This result implies that Input Convex Neural Networks (ICNNs) cannot represent all convex CPWL functions with a fixed depth, revealing a sharp separation in expressivity between ICNNs and standard ReLU networks.

cs.LG

ELEMENT: Episodic and Lifelong Exploration via Maximum Entropy

Reinforcement learning agents depend on reward signals whose density is rarely under the designer's control, and when such signals are absent, an agent must generate its own drive to explore. State entropy maximization offers a principled objective for this, but existing methods break down at scale in two ways: the intrinsic reward vanishes once a state has been visited, discouraging revisits to the very gateways that lead onward, and estimating entropy over millions of accumulated observations becomes computationally prohibitive. We address both with Episodic and Lifelong Exploration via Maximum Entropy (ELEMENT), a multiscale intrinsically motivated framework for reward-free exploration that transfers to downstream tasks. ELEMENT couples lifelong entropy maximization with a complementary episodic term acting on a faster timescale. For the episodic term, we derive average episodic state entropy, an intrinsic reward that is the exact minimizer of a tractable upper bound on the reward-decomposition objective; for the lifelong term, we propose a $k$NN graph-based estimator that keeps entropy tractable without forgetting. ELEMENT consistently outperforms state-of-the-art intrinsic reward baselines on state coverage and unsupervised pre-training. Videos, code, and supplementary material: https://sites.google.com/view/element-rl.

cs.LG