Search arXiv⌕ Search

arXiv · 2609.29095

Where Does Exactly-Once Live? Model, Harness, and Tool-Contract Effects on Duplicate Side Effects in LLM Agents

Abstract

When a tool-using agent's write times out or returns a server error, the action may already have taken effect. Retrying blindly duplicates it -- a second charge, a second announcement, a second deployment -- while giving up skips required work. We ask where exactly-once behaviour should be enforced: in the model, in the agent harness, or in the tool contract. We introduce LIMBO, a deterministic sandbox of six services with realistic contracts (optional idempotency keys, eventually consistent and missing read paths) and twelve fault modes injected at the service boundary, including late commits, redelivery and partial batches; every episode is graded against a ledger of committed effects. Across 25,930 episodes spanning nine recent models, three production agent harnesses, two contract variants and fifteen recovery conditions, the answer depends on the fault. When an immediate read-back can reveal what happened, the model decides: frontier models instructed to act exactly once almost never duplicate a write whose acknowledgement was lost (0.5%), weaker models often do, and the model explains 53% of the explained variance. When it cannot -- the request is still in flight, or the transport delivered it twice -- the same frontier models duplicate in 56% and 74% of episodes, and the contract explains 81%. We prove that no verification-only policy is exactly-once under late commits without a bound on in-flight time. Waiting works when such a bound is short and known, but with heavy-tailed in-flight delays even an hour of waiting per episode falls short of offering an idempotency key on every write, which lowers the duplicate rate from 28% to 4% because agents use keys when they exist. The harness barely matters, a guard that attaches keys transfers across harnesses unchanged, and agents reported success in 90% of the episodes in which they had duplicated an effect.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Jiapeng Li. 2026-09-24. Where Does Exactly-Once Live? Model, Harness, and Tool-Contract Effects on Duplicate Side Effects in LLM Agents. https://arxiv.org/abs/2609.29095

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

A Probabilistic Approach for Model Alignment with Human Comparisons

A growing trend involves integrating human knowledge into learning frameworks, leveraging subtle human feedback to refine AI models. While these approaches have shown promising results in practice, the theoretical understanding of when and why such approaches are effective remains limited. This work takes steps toward developing a theoretical framework for analyzing the conditions under which human comparisons can enhance the traditional supervised learning process. Specifically, this paper studies the effective use of noisy-labeled data and human comparison data to address challenges arising from noisy environment and high-dimensional models. We propose a two-stage "Supervised Learning+Learning from Human Feedback" (SL+LHF) framework that connects machine learning with human feedback through a probabilistic bisection approach. The two-stage framework first learns low-dimensional representations from noisy-labeled data via an SL procedure and then uses human comparisons to improve the model alignment. To examine the efficacy of the alignment phase, we introduce a concept, termed the "label-noise-to-comparison-accuracy" (LNCA) ratio. This paper identifies from a theoretical perspective the conditions under which the "SL+LHF" framework outperforms the pure SL approach; we then leverage this LNCA ratio to highlight the advantage of incorporating human evaluators in reducing sample complexity. We validate the framework on a real high-dimensional crowdfunding-prediction task: under a fixed query budget, trading labels for comparisons improves accuracy precisely when labels are scarce, and the findings hold when the evaluator is replaced by real large language models. A study conducted via Amazon Mechanical Turk (MTurk) further validates the model primitives.

cs.LG↗

An Initial Introduction to Cooperative Multi-Agent Reinforcement Learning

Multi-agent reinforcement learning (MARL) has exploded in popularity in recent years. While numerous approaches have been developed, they can be broadly categorized into three main types: centralized training and execution (CTE), centralized training for decentralized execution (CTDE), and decentralized training and execution (DTE). CTE methods assume centralization during training and execution (e.g., with fast, free, and perfect communication) and have the most information during execution. CTDE methods are the most common, as they leverage centralized information during training while enabling decentralized execution -- using only information available to that agent during execution. Decentralized training and execution methods make the fewest assumptions and are often simple to implement. This text is an introduction to cooperative MARL -- MARL in which all agents share a single, joint reward. It is meant to explain the setting, basic concepts, and common methods for the CTE, CTDE, and DTE settings. It does not cover all work in cooperative MARL as the area is quite extensive. I have included work that I believe is important for understanding the main concepts in the area and apologize to those that I have omitted. Topics include simple applications of single-agent methods to CTE as well as some more scalable methods that exploit the multi-agent structure, independent Q-learning and policy gradient methods and their extensions, as well as value function factorization methods including the well-known VDN, QMIX, and QPLEX approaches, and centralized critic methods including MADDPG, COMA, and MAPPO. I also discuss common misconceptions, the relationship between different approaches, and some open questions.

cs.LG↗

TIDE: Temporal Incremental Draft Engine for Self-Improving LLM Inference

Speculative decoding can substantially accelerate LLM inference, but realizing its benefits in practice is challenging due to evolving workloads. We present TIDE (Temporal Incremental Draft Engine), a serving-engine-native framework that integrates online draft adaptation directly into high-performance LLM inference systems. TIDE reuses target model's intermediate hidden states generated during inference as training signals for draft adaptation, thereby avoiding additional target model computation and serving-time overhead. It employs adaptive runtime control to activate speculation and draft model training only when beneficial. TIDE exploits heterogeneous clusters by mapping inference and training to appropriate GPU classes. Across diverse real-world workloads, TIDE achieves up to 1.66$\times$ throughput over no-speculation baselines while recovering performance on misaligned workloads where static draft models degrade throughput. TIDE also reduces training time by up to 3.02$\times$ and storage requirements by 24$\times$ compared to existing draft training approaches, and improves system throughput by up to 1.22$\times$ on heterogeneous GPU clusters.

cs.LG↗