Search arXiv⌕ Search

arXiv · 2609.34330

MiCo: Mutual Information Coverage Optimization through Semantic Erasure Modeling for Efficient MLLM Inference

Abstract

Multimodal large language models (MLLMs) have demonstrated impressive performance in multimodal understanding, but processing large numbers of visual tokens results in high computational costs. While many methods have been proposed to reduce the number of visual tokens, most of them rely on heuristics and are prone to discarding substantial visual information during pruning, leading to degradation in model performance. In this work, by using a semantic erasure model, we derive a general mutual information coverage objective from task log-loss and propose MiCo, a training-free two-stage pruning method. MiCo first uses visual signals to select a representative candidate pool before visual tokens enter the language model, then performs task-aware subset selection within it. At each stage, suitable observable proxies instantiate the derived objective as a monotone submodular coverage function, which MiCo greedily optimizes under the token budget. MiCo is evaluated on diverse MLLMs ranging from 7B to 13B parameters across a broad range of image and video benchmarks spanning general visual reasoning, fine-grained OCR and grounding, hallucination detection, and long-video understanding. MiCo consistently achieves the best performance across nearly all evaluated models under all pruning ratios. On LLaVA-NEXT-13B, MiCo uses only 5.6% visual tokens, retains 97.5% of baseline performance, and achieves a 3.8-fold inference speedup. Our experiments demonstrate the effectiveness of MiCo and our mutual information coverage objective for visual token pruning.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Tinghao Wang, Yichen Guo, Qizhe Zhang, Yuan Zhang, Weimin Ouyang, Rui Huang, Jiajun Cao, Sixiang Chen, Hao Jiang, Jixian Wu, Zheng Lu, Bofan Zhu, Renyuan Li, Shanghang Zhang. 2026-09-28. MiCo: Mutual Information Coverage Optimization through Semantic Erasure Modeling for Efficient MLLM Inference. https://arxiv.org/abs/2609.34330

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

MoCA-Video: Motion-Aware Concept Alignment for Consistent Video Editing

Unlike traditional video editing or inpainting, video semantic mixing fuses a reference concept with a moving target entity to produce a hybrid while preserving the source video's motion and layout. We propose MoCA-Video, a training-free framework that steers a frozen video-diffusion denoising trajectory through concept-localized reference injection. At selected low-noise steps, MoCA-Video uses concept attention to localize the target object and injects the reference latent into the localized region, where object structure has formed but appearance remains editable. A momentum-based correction carries the injected prediction across frames to encourage coherent concept integration through the sequence. We further introduce CASS, a CLIP-based metric that measures the output's directional alignment shift toward the reference and away from the source prompt. Using the denoiser's internal attention avoids an external localization model; in our A100 FP16 setup, MoCA-Video takes 3.2 seconds per output frame, excluding preprocessing. Across the evaluated baselines, MoCA-Video achieves the highest CASS, rel-CASS, and ImageReward, while LPIPS-T and FVD expose separate temporal-coherence and video-quality trade-offs.

cs.CV↗

Matrix-game 2.0: An open-source, real-time, and streaming interactive world model

Recent advances in interactive video generations have demonstrated diffusion model's potential as world models by capturing complex physical dynamics and interactive behaviors. However, existing interactive world models depend on bidirectional attention and lengthy inference steps, severely limiting real-time performance. Consequently, they are hard to simulate real-world dynamics, where outcomes must update instantaneously based on historical context and current actions. To address this, we present Matrix-Game 2.0, an interactive world model generates long videos on-the-fly via few-step auto-regressive diffusion. Our framework consists of three key components: (1) A scalable data production pipeline for Unreal Engine and GTA5 environments to effectively produce massive amounts (about 1200 hours) of video data with diverse interaction annotations; (2) An action injection module that enables frame-level mouse and keyboard inputs as interactive conditions; (3) A few-step distillation based on the casual architecture for real-time and streaming video generation. Matrix Game 2.0 can generate high-quality minute-level videos across diverse scenes at an ultra-fast speed of 25 FPS. We open-source our model weights and codebase to advance research in interactive world modeling.

cs.CV↗

Mitigating Cross-Image Information Leakage in Multi-Image Understanding with Large Vision-Language Models

Large Vision-Language Models (LVLMs) exhibit strong performance on single-image tasks. However, their performance degrades significantly when handling multi-image inputs. While this degradation has been observed in prior work, its nature remains poorly understood. We empirically observe visual elements from different images become entangled in the model's representations and responses. We refer to this phenomenon as cross-image information leakage. To address this issue, we propose FOCUS, a training-free and architecture-agnostic method. FOCUS masks all but one image with random noise, guiding the model to focus on the single clean image. This process is applied across the target images to obtain logits under partially masked contexts. These logits are aggregated and then refined using a noise-only reference input, which suppresses the leakage and yields more accurate outputs. FOCUS consistently improves performance on diverse multi-image benchmarks. We further show that FOCUS generalizes to video understanding, extending its applicability beyond static multi-image inputs. This demonstrates that FOCUS offers a general solution for enhancing multi-image reasoning without additional training or architectural modifications.

cs.CV↗