Search arXiv⌕ Search

arXiv · 2610.21538

Agent Status Protocol (ASP): A Lightweight Specification for State Reporting in Multi-Agent Systems

Abstract

The Agent Status Protocol (ASP) defines a lightweight way for heterogeneous AI agents to report their operational state to a status server, and for observers such as dashboards to receive that state as soon as it changes. Agents push small JSON events over HTTP POST; the server exposes the aggregated state to observers over Server-Sent Events (SSE). Because an agent that has crashed, hung or been compromised cannot be trusted to report its own failure, ASP does not rely on self-reports alone: the server infers liveness from missed heartbeats, can detect agents that are alive but no longer making progress, and accepts observations from supervisors, guardrails, operators and peers, some of which take precedence over what the agent says about itself while others are shown alongside it. ASP models state along independent dimensions (lifecycle, health, task, floor, governance), so that an agent can be, for example, online, degraded, working on a task and waiting for the floor at the same time. It reuses existing vocabularies: task states from the Agent2Agent (A2A) protocol, floor states from the Open Floor Protocol (OFP), and attribute conventions from the OpenTelemetry GenAI semantic conventions. This paper presents version 0.1 of ASP as a proposal, not as an approved standard. It is a working draft intended to open a discussion, and the authors invite comments, alternative proposals and independent implementations from the community.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Diego Gosmar, Deborah A. Dahl, Emmett Coin, Csaba Bolyós, Andreas Zettl. 2026-10-15. Agent Status Protocol (ASP): A Lightweight Specification for State Reporting in Multi-Agent Systems. https://arxiv.org/abs/2610.21538

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Atomic Proximal Policy Optimization for Electric Robo-Taxi Dispatch and Charger Allocation

Pioneering companies such as Waymo have deployed electric robo-taxi services in several U.S. cities. Operating such fleets requires coordinating ride matching, vehicle repositioning, and battery charging in a stochastic environment while accounting for limited charging infrastructure. Understanding both how to design efficient, scalable control algorithms for large fleets and how charger deployment shapes system performance is therefore critical for robo-taxi operators. We model the operations of an electric robo-taxi system as a discrete-time Markov decision process with a long-run average reward objective. To efficiently evaluate system performance under different configurations, we develop a scalable deep reinforcement learning algorithm, Atomic Proximal Policy Optimization (Atomic-PPO), which reduces the action space using atomic action decomposition. The resulting training procedure requires only modest computational resources, making it practical to evaluate a large number of system configurations. We calibrate a simulation environment using real-world NYC for-hire vehicle trip records and benchmark Atomic-PPO against heuristic policies and a fluid-based reward upper bound. The results show that Atomic-PPO produces near-optimal fleet dispatching policies and serves as a reliable tool for system evaluation. We conduct extensive numerical experiments to evaluate how charging infrastructure and fleet size affect system performance. Our findings highlight the importance of ridership-based charger placement, balanced investments in charger quantity and charging speed, and joint planning of charging infrastructure and fleet size.

cs.AI↗

Generalising from Self-Produced Data: Model Training Beyond Human Constraints

Current large language models (LLMs) are constrained by human-derived training data and limited by a single level of abstraction that impedes definitive truth judgments. This paper introduces a novel framework in which AI models autonomously generate and validate new knowledge through direct interaction with their environment. Central to this approach is an unbounded, ungamable numeric reward - such as annexed disk space or follower count - that guides learning without requiring human benchmarks. AI agents iteratively generate strategies and executable code to maximize this metric, with successful outcomes forming the basis for self-retraining and incremental generalisation. To mitigate model collapse and the warm start problem, the framework emphasizes empirical validation over textual similarity and supports fine-tuning via GRPO. The system architecture employs modular agents for environment analysis, strategy generation, and code synthesis, enabling scalable experimentation. This work outlines a pathway toward self-improving AI systems capable of advancing beyond human-imposed constraints toward autonomous general intelligence.

cs.AI↗

Learning to Pose Problems: Reasoning-Driven and Solver-Adaptive Data Synthesis

Data synthesis for training large reasoning models offers a scalable alternative to limited, human-curated datasets, enabling the creation of high-quality data. However, existing approaches face several challenges: (i) indiscriminate generation that ignores the solver's ability and yields low-value problems, or reliance on complex data pipelines to balance problem difficulty; and (ii) a lack of reasoning in problem generation, leading to shallow problem variants. In this paper, we develop a problem generator that reasons explicitly to plan problem directions before synthesis and adapts difficulty to the solver's ability. We recover problem-design CoT from human-authored multi-part questions, using later subquestions as targets to infer the design rationale. These traces initialize the generator, which is then optimized with a seed-conditioned reward based on solver answer consistency. The reward guides difficulty adjustment relative to each seed while favoring problems near the solver's competence boundary. Across 10 mathematical and general reasoning benchmarks, our method outperforms seed-only training by 2.69 and 3.39 percentage points after one and three rounds, respectively. The framework also extends to vision-language models. Our code is publicly available at https://github.com/WalkerWorldPeace/Reasoning-Synthesis.

cs.AI↗