Search arXiv⌕ Search

arXiv · 2610.31511

DuoCook: An Overcooked-Inspired Benchmark for Visual Planning and Coordination

Abstract

Coordinating two players in a cooking task requires a vision-language agent to track changing scene states, sequence recipe steps, and allocate shared resources under a time budget. We introduce an Overcooked-inspired benchmark for evaluating these capabilities in Unreal Engine environments constructed using coding agents. A single vision-language model controls both players from top-down visual observations, selecting high-level actions while the engine executes navigation. The benchmark contains 20 maps in five categories. These categories support evaluation of centralized coordination under equipment contention, changing terrain, and handoff dependencies. A prop legend and pot ingredient-count indicators provide explicit visual cues, while grid-based destinations support spatial grounding. The evaluation compares four VLMs on all 20 maps, measuring task score, order completion, delivery precision, action acceptance rate, and model API expenditure. A memory ablation on the same 20 maps examines the effect of a shared, self-authored notebook while retaining six-response action history in both conditions. The strongest evaluated model, \texttt{gpt-6-astra}, achieves 26.2\% mean order completion. Notebook memory has mixed score effects across models, with positive mean differences for Claude and Qwen and negative differences for GPT and Gemini.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Ziyi Jiao, Heng Zhang, Drishti Regmi, Xiaokang Ye, Lianhui Qin, Peter Yichen Chen. 2026-10-22. DuoCook: An Overcooked-Inspired Benchmark for Visual Planning and Coordination. https://arxiv.org/abs/2610.31511

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

Anchoring Distributed Agency: Institutional Metaphors for Designing Large-Scale AI and AI Techniques for Running Institutions

Artificial Intelligence (AI) started out with the ambition to reproduce the human mind, but as soon as the sheer scale of that ambition became apparent, it retreated into either studying specialized intelligent behaviours or proposing overarching architectural concepts for interfacing specialized intelligent components---conceived of as agents acting through organizational structures. The agent-based modelling paradigm proved to have interesting applications beyond the original domain, supporting the understanding, simulation, and the assessment of behaviour of socio-economic and legal structures on an aggregate level. Looking at contemporary AI, whereas text completion provides a successful example of specialized behaviour, surprisingly little of the rich foundation of multi-agent systems (MAS) and normative systems research is currently reflected in Agentic AI systems. Addressing this gap, the chapter examines cross-cutting conceptualisations, modelling problems, and design challenges shared by large-scale distributed AI and institutional systems. Three main contributions can be highlighted. First, by tracing the historical trajectory of AI, the chapter identifies an \textit{ecological} perspective on intelligence, examining both the value and limits of the \textit{compression-as-intelligence} hypothesis. Second, it shows how moving between internal cognitive mechanisms and external manifestations of agency supports a functional separation of concerns for both individual and collective agency. Third, it argues that \textit{epistemological}, \textit{normative}, and \textit{value pluralisms} are necessary conditions for sustaining the ecological character of intelligence. Furthermore, we indicate how AI techniques can support institutions by modelling social roles, simulating normative interactions, detecting and diagnosing failures, and supporting procedures of review and revision.

cs.AI↗

Risk-Aware Alignment Must Incorporate Reward Uncertainty

We consider the problem of policy optimization with noisy rewards, where the policy is constrained to be in the neighborhood of a reference policy.We study the risk of the policy optimization process, defined to be the chance of obtaining a policy worse off than the reference policy. In an idealized multivariate Gaussian model for the noisy reward function, we show that the regularizer achieving optimal risk in a suitably local neighborhood of the reference policy is the quadratic norm weighted by the reward covariance matrix. This result is used to develop a new policy optimization algorithm based on regularization via reward variance estimates. Experiments across synthetic bandit models, large language models and reward models show that this algorithm yields more robust alignment outcomes than existing approaches.

cs.AI↗

Agent-Environment Alignment via Automated Interface Generation

Large language model (LLM) agents have shown impressive reasoning capabilities in interactive decision-making tasks. These agents interact with environment through intermediate interfaces, such as predefined action spaces and interaction rules, which mediate the perception and action. However, mismatches often happen between the internal expectations of the agent regarding the influence of its issued actions and the actual state transitions in the environment, a phenomenon referred to as agent-environment misalignment. While prior work has invested substantially in improving agent strategies and environment design, the critical role of the interface still remains underexplored. In this work, we empirically demonstrate that agent-environment misalignment poses a significant bottleneck to agent performance. To mitigate this issue, we propose ALIGN, an Auto-Aligned Interface Generation framework that alleviates the misalignment by enriching the interface. Specifically, the ALIGN-generated interface enhances both the static information of the environment and the step-wise observations returned to the agent. Implemented as a lightweight wrapper, this interface achieves the alignment without modifying either the agent logic or the environment code. Experiments across multiple domains including embodied tasks, web navigation and tool-use, show consistent performance improvements, with up to a 45.67% success rate improvement observed in ALFWorld. Meanwhile, ALIGN-generated interface can generalize across different agent architectures and LLM backbones without interface regeneration. Code and experimental results are available at https://github.com/THUNLP-MT/ALIGN.

cs.AI↗