Search arXiv⌕ Search

arXiv · 2610.38076

Prompt Lottery in LLM-as-a-Judge: Measuring and Mitigating Sensitivity to Syntactic Rephrasing

Abstract

LLM-as-a-Judge has become a standard for evaluating large language models, yet most approaches implicitly assume that a single judge prompt functions as a stable evaluation instrument. Prior work has primarily explored deliberate prompt modifications such as scoring rubrics, role descriptions, or chain-of-thought reasoning in order to optimize accuracy. In contrast, we investigate whether validated prompt variants intended to preserve evaluation semantics while differing in surface realization (\textit{paraphrastic rephrasings}) yield consistent judgments under a fixed evaluation task. We introduce \textit{Prompt Lottery}, a phenomenon in which paraphrastic rephrasings produce different LLMaJ judgments. Across a large-scale study spanning diverse evaluation tasks, judge families, and model backbones, we find that these variations can alter evaluation outcomes and, in some settings, reverse relative model rankings. A user study with 10 human annotators shows that LLMaJ judges exhibit 6-9$\times$ larger agreement degradation under prompt rephrasings than humans, falling below the generally accepted threshold in usability studies. This indicates that single-prompt evaluation is insufficiently robust for model ranking. Finally, we show that multi-prompt aggregation substantially improves robustness by emphasizing judgments that remain consistent across prompt variants.

Explore related subjects

Keep this discovery

Explore connections, maps & timelines

BibTeXRIS

Ilija Subasic, Brett Levert, Andrew Rabinovich, Sajjad Pakdamansavoji, Zhao Chen. 2026-10-27. Prompt Lottery in LLM-as-a-Judge: Measuring and Mitigating Sensitivity to Syntactic Rephrasing. https://arxiv.org/abs/2610.38076

Cite the original work for its findings. Save a collection to share your selection of sources.

KEEP EXPLORING

Related papers

STAPO: Stabilizing Reinforcement Learning for LLMs by Silencing Rare Spurious Tokens

Reinforcement Learning (RL) has significantly improved large language model reasoning, but existing RL fine-tuning methods rely heavily on heuristic techniques such as entropy regularization and reweighting to maintain stability. In practice, they often suffer from late-stage performance collapse, leading to degraded reasoning quality and unstable training. We identify a key factor behind this instability: a small fraction of tokens, termed spurious tokens (around 0.01%), which contribute little to the reasoning outcome but receive disproportionately amplified gradient updates due to inheriting the full sequence-level reward. We present a unified framework for evaluating token-level optimization impacts across spurious risk, gradient norms, and entropy changes. Building on the analysis of token characteristics that severely disrupt optimization, we propose the Silencing Spurious Tokens (S2T) mechanism to efficiently suppress their gradient perturbations. Incorporating this mechanism into a group-based objective, we propose Spurious-Token-Aware Policy Optimization (STAPO), which promotes stable and effective large-scale model refinement. Across six mathematical benchmarks and three model scales, STAPO consistently demonstrates superior entropy stability and achieves average accuracy improvements over baselines including GRPO, 20-Entropy, and JustRL under two widely-adopted evaluation settings.

cs.CL↗

What You See Is What You Get: Observation-Aligned Supervision for Chart-to-Code Generation

Chart-to-code generation is commonly trained through supervised fine-tuning on reference plotting scripts, implicitly treating the gold code as a fully observable target. However, many chart programs contain latent variables that cannot be uniquely recovered from the rendered image. We identify this latent-observation mismatch in four forms across five chart types: aggregation-induced mismatch, where raw samples are reduced to box statistics or histogram bin masses; normalization-induced mismatch, where absolute scale is removed in pie charts; projection-induced mismatch, where 3D information is lost through 2D rendering; and level-set-induced mismatch, where a scalar field is observable only through selected contour lines. These mismatches introduce target ambiguity and require models to generate information unsupported by the image. We propose Observation-Aligned Supervision, which replaces latent variables with visually constrained quantities. And we study fixed-view 3D scatter and contour charts through controlled experiments. Across VLMs, observation-aligned supervision generally improves observable recovery end-to-end and under both-executable evaluation. Against compact analytic contour formulas, end-to-end performance declines despite better conditional boundary recovery in both-exec setting, suggesting a trade-off with representational compactness.

cs.CL↗

Budget-Aware Compression Pipeline for Single-GPU LLM Inference: Methods, Trade-offs, and Coupling Effects

Single-GPU deployment of 70B-parameter language models on an NVIDIA GPU is constrained by device memory, long-context throughput, and engineering integration cost. We cast single-GPU inference as a budget-aware design problem over these three axes and study how pruning, quantization, and KV-cache compression interact under realistic execution. Controlled ablations show that layer-wise pruning makes weight quantization more robust. KV-cache sparsification complements INT8 KV quantization by reducing memory without hurting decoding speed, while static vector quantizers often conflict with dynamic caching. Guided by these coupling results and explicit budget tracking, we assembled a practical pipeline and compressed a 70B model to about 33 GB, sustained about 57 tokens/s on 10k token prompts on a single A40, and kept absolute accuracy within 5% on common and reasoning benchmarks. We contribute design rules and a reproducible evaluation protocol that jointly report quality, memory, and end-to-end speed, and we provide a foundation for automated pipeline search under realistic single-GPU constraints.

cs.CL↗